CoolStoryBrobat
The hero Smogon needs, but not the one it deserves
Introduction
Sup, Smogon. CoolStoryBrobat here, a guy some of you know as: "That dude who makes extremely lengthy RMTs", or "That guy who uses weird crap in UU sometimes", or "That prick who banned me 2 days ago". Whatever it is, I guess I got another UU RMT here for y'all, and I'll try not to drown you in too many words this time. So uh...yeah. Scroll down right quick, yo.
Teambuilding Process
Man, I love writing these out, lol. Before I actually show the process, let me give you the background on how this team came around. In the Next Best Thing Thread I came up with this Blastoise set (As you can see if you clicked that link) and figured I'd test it out for a bit. The details of that set, which I'm not gonna re-explain in superfluous detail, are all in that link. So seriously, click it mayne. Anyway, this team is built around Choice Specs Blastoise, something so manly and raw you should salute as a tribute of respect. Anyway, as for the actual process...
Sup, Smogon. CoolStoryBrobat here, a guy some of you know as: "That dude who makes extremely lengthy RMTs", or "That guy who uses weird crap in UU sometimes", or "That prick who banned me 2 days ago". Whatever it is, I guess I got another UU RMT here for y'all, and I'll try not to drown you in too many words this time. So uh...yeah. Scroll down right quick, yo.
Teambuilding Process
Man, I love writing these out, lol. Before I actually show the process, let me give you the background on how this team came around. In the Next Best Thing Thread I came up with this Blastoise set (As you can see if you clicked that link) and figured I'd test it out for a bit. The details of that set, which I'm not gonna re-explain in superfluous detail, are all in that link. So seriously, click it mayne. Anyway, this team is built around Choice Specs Blastoise, something so manly and raw you should salute as a tribute of respect. Anyway, as for the actual process...
Not the greatest team in the world, and some threats can really split this team's wig up, but I'm surprised I got as high as I did. I can say however, using this team has improved my ability to make predictions a bit, which is where a lot of games are won when you're not looking at the random hax that always chooses whether to help or hurt me.
So starting it off, Specs Blastoise, the star of this team. First thing I knew, if I'm gonna be spamming Water Spouts left and right, Blastoise is gonna need to maintain his HP. Meaning...
Wish support! Umbreon is a pretty awesome Pokemon in general in UU, and covers the need for a special wall for me. But more importantly it keeps Blastoise and its teammates in general healthy, which is always dope, in my opinion.
I recall seeing a core Kokoloko submitted somewhere that contained an Umbreon, a Suicune, and a Crobat, to serve as a defensive core to hold up against most of the tier. Granted, a defensive Suicune and an offensive Blastoise aren't exactly the same thing, I thought of trying it out. Brobat's a solid Poke to pair with Umbreon and pretty good in general in UU, and for the sake of it being my mascot, why not?
Probably a questionable choice to use two water-types on the same team (I actually got away with this once before, on a different team that had Crobat, Swampert, and Blastoise) but Swampert was pretty necessary in my opinion. Got tired of using Rhyperior, and Swampert was my effective backup check to Fighting-types. Also has great synergy with Crobat, resisting Rock while Crobat quad-resists its only weakness, Grass.
As I was looking at this team, it was looking pretty solid thus far...and I knew there were 2 things I needed: A revenge killer, and a "Win Condition". I figured worrying about a revenge killer wouldn't be as important until I knew what my "Win Condition" was. Albeit highly random, I chose Virizion, as I felt I wanted to get a grass-type or something else that at least checks bulky waters into this team. I didn't like SubCM Raikou all too much because of how prepared-for it was. So at the suggestion Calloflochie pitched to me, I chose Virizion.
So there were two Pokemon who came to my mind for this last slot: Azelf, and Darmanitan. Did I want a Fire/Water/Grass core, or a Dark/Fighting/Psychic core? Nutty as it seems, I rocked Scarf Azelf as my revenge killer. I loved using it in the past especially to get surprise kills off on opposing Scarf Mienshao/Heracross, who are pretty big threats in the tier. It also had U-Turn and a nice immunity in Levitate, which gave it a little bit of depth. It also resisted Psychic, which I got like 2 weaknesses going on to, and only one immunity to in Umbreon.
Decided I didn't like Azelf's lack of initial raw power, so I sought the other option I had at my disposal: Darmanitan. I knew Scarf Mienshao and the like would pose a bigger threat to the team now but figured between Swampert and Crobat, I should be able to keep most of 'em at bay. And so far, I've had some great success with Darmanitan, and I ain't looking back. Well, until...
I got tired of Scarf Mienshao wrecking me lategame if Swampert wasn't healthy enough. Wanted a backup check to it who could still kinda put out work on bulky waters. There's Amoonguss, but I literally despise that more than any other Pokemon. My conscience wouldn't let me use it. There's Roserade, but its physical defense is a joke. Not to mention, the extra psychic weaknesses kept me from being able to deal with stuff like Slowbro and whatnot as effectively (Not saying Virizion was switching in on it either, but eh).
...But then I realized Tangrowth, as awesome as it was (Definitely gonna use it on another team someday) wasn't much of a "Win Condition" as it was a "Just whittle down the opponent's team and not die" condition. And it really had a good run, but I didn't feel it was the right fit for the team. So I went back to Virizion and refused to look back ever again. That and the minute I chose Tangrowth, nobody ever used a single Scarf Mienshao on me, so I never got to see the full extent of its power. :\ But either way, that's the final team itself.
When I made this team, I was just goofing around, too lazy to even log into my alt on the UU Suspect ladder. Didn't even care about going for voting reqs initially. But then I noticed I was having one of the sickest runs I ever got, and suddenly decided to go for it as a goal. Unfortunately I got kinda frustrated today and gave up just like 28 points short of making reqs because I felt it was becoming more than enough of a hassle and I kinda wanted to put this team down so you guys could enjoy it. Had a great run thus far, and definitely one of my faves to use, ever.
Screenshot(s?)
Idk, not like it supremely matters, but this is actually the highest I ever got on PS...ever. Scoff as some of you may, I actually don't think ladder score is the most important thing, and it's definitely not what the game's about. This to me is just more of a personal achievement for finally getting a respectable score with something "unique" that actually managed to work effectively. (And I guess it's some backup proof to fall on in the event I get reqs for the regular UU ladder next week that I fell short of getting them on this one...)
A Closer Look...
(Just bought two tickets TO THE GUN SHOW!)
Idk, not like it supremely matters, but this is actually the highest I ever got on PS...ever. Scoff as some of you may, I actually don't think ladder score is the most important thing, and it's definitely not what the game's about. This to me is just more of a personal achievement for finally getting a respectable score with something "unique" that actually managed to work effectively. (And I guess it's some backup proof to fall on in the event I get reqs for the regular UU ladder next week that I fell short of getting them on this one...)
A Closer Look...
(Just bought two tickets TO THE GUN SHOW!)
The Gun Show (Blastoise) (M) @ Choice Specs
Trait: Torrent
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
IVs: 0 Atk
- Water Spout
- Hydro Pump
- Ice Beam
- Rapid Spin
- Pretty plain and straightforward...like I said, if you don't understand why I'm running Modest and max Speed/SpA on this Blastoise, click the link above to the thread where I go into immense detail. At first I was running HP Grass in the 4th slot, to deal with opposing bulky waters (literally, just those guys) but Toxic Spikes and Spike-Stacking teams in general got irritating. It was hard enough dealing with two of my big hitters having SR weaknesses, but it really hits you when 5 out of 6 Pokemon are taking damage every time they switch in. Qwilfish is a prick, and I need to get a spin off to undo its work at times.
- Hard for me to even say this, but my only beef with Blastoise, is it's really getting bodied if it takes a strong hit. The standard defensive one kinda laughs at this guy's ability to stand up to hard hitters who can survive a move on the switch-in, because I really didn't want to afford any HP on it. I wanted to capitalize on outspeeding as many walls as I could with this as well as some slower offensive threats. I guess I just hate how much he gets worn down, and how much it can hurt to be locked into a single move at times. Specs Rapid Spin sounds crazy enough as is, and it really gives up momentum more than just a regular non-choiced Rapid Spin, so I really try to throttle back on my usage of that move. ONLY IF I NEED TO EVER USE IT will I actually go for it.
Hombreon (Umbreon) (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
IVs: 0 Atk
- Foul Play
- Heal Bell
- Wish
- Protect
- Also pretty plain and straightforward, mi hombre, Hombreon. Blahblah, special wall, magical dark fur that could withstand even the strongest Chandelure's Fire Blast, while keeping physical attackers at bay with Foul Play (Dat rhyme tho!) and using Wish/Protect to support itself and its teammates. Heal Bell cures status, blahblahblah. 'Nuff said, you've probably been irritated by Umbreon enough in general to really know how annoying (yet effective) it can be.
- My only beef with Umbreon, sometimes it ends up really succumbing as a sponge for this team. Switches to it can be obvious, leading to a Chandelure ruining it with Trick. Or just offensive pressure in general can lead to its demise or the team's demise if I focus too much on one thing over the other. Not to mention, Umbreon has its fair share of opponents who would love to switch in and set up, some names being: Cobalion, Virizion, Scrafty, Bisharp, Machamp, etc. These pokemon are actually all troublesome in themselves one way or another, and it often requires witty double switches or switching in without going for Protect afterward just to stay on top, which leads to that attrition happening, where it gets worn down. And most of the time, Umbreon gets KO'd (critted) at an appropriate moment, leaving a massive gaping hole in this team. It's...pretty bad, man.
Brobat (Crobat) (M) @ Black Sludge
Trait: Inner Focus
EVs: 116 HP / 252 Atk / 4 SDef / 136 Spd
Jolly Nature
- Brave Bird
- U-turn
- Taunt
- Roost
- Ah, yes. The epitome of dopeness itself that allows me to live every day TM 87'd to the maximum. This is basically your standard everyday run-of-the-mill Stallbreaker set, with nothing ordinary going on. Brave Bat for dat massive high-powered STAB, U-Turn for momentum, Taunt for insulting peoples' mothers, and Roost for healing. What may catch your eye though, is the EV spread. I've been using this EV Spread on Crobat for as long as I can remember, and haven't turned back since, honestly. I found the standard spread of like 176 HP/192 Atk or whatever hitting like a bag of sweet candy marshmallows when it needs to be KILLING. So I kinda tailored it a bit so that while maintaining the same speed (And those 4 SpDef EVs for Download abusers), I could just maximize Atk and dump whatever was left into HP. Like I said, been using this for long as I can remember (Several months, maybe like January or February) and haven't looked back once. Try it someday! Guarantees an OHKO on DD Scrafty after rocks, can't argue against that!
- My only beef with Brobat, (Is it even possible to beef with oneself?) that stupid SR chipping its health away. Yeah, I know, I carry Rapid Spin on Blastoise. SR still gets annoying. This guy tends to also cause Zapdos, Rhyperior, a majority of any Steel/Rock types, and the occasional Scarf Mienshao going for a revenge kill to absolutely ruin their pants with sheer excitement for a chance to switch in. Gotta play smart when using Brobat, as half the stuff it switches in on carry a rock or ice move to dispose of it and make it (And I guess the guy using it) look pretty dumb if they play properly. Not to mention it's the same deal when Taunting most hazard setters, as they can hit hard with a move and still KO. But either way this guy's solid on this team and I feel the benefits outweigh the risks.
Wheaties (Swampert) (M) @ Leftovers
Trait: Torrent
EVs: 240 HP / 16 Atk / 252 Def
Impish Nature
- Waterfall
- Earthquake
- Stealth Rock
- Toxic
- Aw, yes. The breakfast of CHAMPIONS. Start your day off with Swampert, and it'll probably have a 0.1% less chance of ever going wrong. Swampert's my physical tank and my usual go-to guy half the time for most hard hitters. Gotta have something to sponge a Darmanitan's Flare Blitzes and the like, right? And thanks to Umbreon, the occasional Scald burn or poorly-scouted-for-defensive Arcanine's Will-O-Wisp is a non-issue! I originally had Scald on this set for serving as a bulky water and fishing for that 30% burn chance, but I will agree. It sucked. Sunohara finally convinced me to put Waterfall on this thing like I used to always do back in the day, and I have not looked back. With this I have a reliable move to use when I feel someone may capitalize on a switch-in to Earthquake with something such as Flygon. Scald's burn chance isn't always guaranteed, and doesn't compensate for the low base power it has, unlike what Waterfall does. This guy also sets up Stealth Rock for me, but more importantly you'll notice I have Toxic in the last moveslot. I used to run Roar to phaze out boosting attackers (Mainly Bisharp, because I hate that thing as of late) but my team had a serious, and I mean SERIOUS problem with CM Slowbro. And Porygon2 was also kinda annoying cause it wasn't necessarily dying right away to this team. So I figured I'd use Toxic to put both these Pokemon (mainly Slowbro) on a timer so they can't sweep/refuse to die. But mainly sweep. Seriously, CM Slowbro could 6-0 my team if it got in and set up before Virizion came in, that alone is incentive enough. But that's besides the point...Ironically CroCune isn't as much a threat for this team.
- My beef with Swampert is it made me write a massive paragraph when I told you I was gonna try not to word you all to death. No, jk. My biggest beef with it is that it just gets worn down, harder than anything. While duh, I do have Umbreon for this issue, I've come to notice a well-played Scarf Mienshao lategame is able to sweep only if this guy is weakened. I often alternate between Brobat if it goes for Hi-Jump Kick and this guy (sometimes Virizion) if I predict a Stone Edge, but that's kind of where it's stopped short. If this guy's weakened lategame I'm most likely going to get trucked by most physical Scarf users. Take your pick. Darmanitan, Mienshao, Heracross (not so much but still possible), etc.
Trixie (Virizion) @ Life Orb
Trait: Justified
Shiny: Yes
EVs: 20 HP / 252 SAtk / 236 Spd
Hasty Nature
- Giga Drain
- Close Combat
- Hidden Power [Rock]
- Work Up
- My delicious Trix yogurt! And the "Win Condition" of choice for this team. Calloflochie suggested Work Up Virizion to me, a set I never tried out before. Honestly, I've been unable to get Virizion to work for me in the past due to its move issues: Calm Mind has to rely on a shaky Focus Blast for STAB (which is critically important) while Swords Dance has to rely on a shaky Stone Edge for crucial coverage (also critically important). While I specifically wanted a specially-oriented Win Condition since most of my attackers/tanks were physical, I decided to take Work Up Virizion since it capitalizes by using all of Virizion's most reliable attacks in one set. Being a mixed attacker, it could still surprise the occasional Snorlax or whatever that thought it could switch in once it saw I carry Giga Drain, and more importantly it also can take advantage of a Justified boost from Umbreon (or any Dark-type really, but mainly Umbreon). Hasty Nature is preferred since Virizion's Special Defense is highly usable even without investment, and to give Download users an Attack Boost. The EVs are customized to still outspeed +Speed Base 105s, but with a little HP on the side. I run HP Rock (Cause I hate Chandelure), which forces me to use a 30 IV in speed...meaning opposing Virizion/Cobalion will always outspeed me regardless.
- My beef with Virizion...let's see how I can say this in as few words as possible: Weak physical defense. Gets wrecked by opposing Virizion/Cobalion 100% of the time. Has pretty weak power initially with no boosts, even if I predict, HP Rock ain't killing Chandy at +0. Most of the time I never set up past +1 when in position to sweep (Though this isn't always a bad thing, but a trend I noticed that influenced me to try Tangrowth at one point). I mean, Virizion is still amazing at what it does, and I think at one point I attempted to try Sceptile too. But that's neither here nor there. Virizion's got flaws like any other poke, but I guess it all goes back to playing smart. Y'know?
Darmikqua (Darmanitan) (F) @ Choice Scarf
Trait: Sheer Force
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Flare Blitz
- Earthquake
- U-turn
- Yawn
- What starts with "F" and ends in "UCK"? "Freaking Darmanitan hits like a big red firetrUCK!" Seriously, it does, and I've been totally satisfied since I replaced Azelf with it. The power is too much to pass up on, and the set is pretty straightforward. Why do I run Earthquake instead of Rock Slide? Earthquake's won me a few games, and I figure I'd rather have a reliable move to kill Fire-types with. Granted, Rock Slide is boosted by Sheer Force, there's not a handy chunk of Flying-types/Levitators in UU who can take a Flare Blitz, so it's not too much of an issue to me. What you are reading this paragraph for, is why I have Yawn in the last slot. Well, for one, I never liked Superpower on Scarf Darmanitan. Outside of revenging a Snorlax, you most likely will never use this move without regretting it as you're subsequently turned into setup bait for whatever fails to die. So I figured I'd use a move that allows me to actually employ some use! I tried Sleep Talk (Hey, it worked with my CB Victini), but the outcome wasn't too awesome, and I had Heal Bell anyway. So I tried Encore, but it was highly situational on when it was actually effective to use it. And then, Yawn. This move has literally averted so many Honchkrow sweeps, it's not even funny. As you can see, I got no Flying resists. My physical tank is 2HKO'd by LO Brave Bird from Adamant Honchkrow, so you can see what I'm going through. I honestly feel standard sets are good for getting your team together but when you analyze your weaknesses, you should patch up the holes as much as possible. With this, I can turn a game around and keep a Honchkrow from outright sweeping me (They always go for Sucker Punch on Darmanitan, it's only natural) and I can also almost guarantee a win in the endgame if there's only one Pokemon left that can still be an issue.
- My beef with Darm, is it made me write an EVEN BIGGER paragraph just to talk about it. That and mainly the SR weakness + Flare Blitz recoil + inability to really switch in on much at all (Meaning, have fun receiving a Wish anytime soon). It all really kicks me in the sides, but that won't detract me from using Darmanitan, as it's an excellent Pokemon and has been carrying the team through several games.
Threat List
Coming Soon...I have a horrible tendency to write RMTs when it's extremely late. Smh. Placeholders until I get time to flesh this section out: Bisharp, Scarf Mienshao, Swords Dance Mew, Honchkrow, Choice Band Crobat, Physical Abomasnow, etc.
The Team In Action!
It may be shameless self-advertising, but screw it. I actually recorded 2 PS Lives of me playing this team for over an hour and a half in total, so you get to see it in quite immense detail how it's played. If it's wrong for me to post these vids here, let a moderator inform me and I'll pull 'em off here.
(A run of the first version of this team, with Azelf and the initial setup)
(A run of the latest modified version of the team, after finalizing with Darmanitan and making a few changes within)
Exportable
Try it for yourself now! A few notes: This team relies on some decent predicting skills...and at times knowing what beats what. Like, know that Blastoise outspeeds Nidoqueen always. Bring in Blastoise when you predict someone to set SR, and start spamming Water Spout. Remember that Virizion loses to other Virizion. Most importantly, if you see a Mienshao, keep Swampert and Crobat alive and healthy. THAT IS A MUST.
Conclusion
Anyway, this is the team and I'm pretty proud of it. For the most part I guess the kick to Blastoise was the surprise factor, but even after the Specs set was revealed, it was still able to break down a good chunk of the foe's team, and probably my favorite wallbreaking set to ever use on a Pokemon. All in all, I do feel this team could be better, and you're free to give me your rates and opinions for ways to improve it, though I can't guarantee I'll apply them. The main reason for me posting this was to just "retire" this team in a sense, and share it with you guys. I had a lot of fun using it, and you're free to do whatever the heck ya want with it now, lol. Thank you for reading all this! Enjoi
Coming Soon...I have a horrible tendency to write RMTs when it's extremely late. Smh. Placeholders until I get time to flesh this section out: Bisharp, Scarf Mienshao, Swords Dance Mew, Honchkrow, Choice Band Crobat, Physical Abomasnow, etc.
The Team In Action!
It may be shameless self-advertising, but screw it. I actually recorded 2 PS Lives of me playing this team for over an hour and a half in total, so you get to see it in quite immense detail how it's played. If it's wrong for me to post these vids here, let a moderator inform me and I'll pull 'em off here.
Exportable
Try it for yourself now! A few notes: This team relies on some decent predicting skills...and at times knowing what beats what. Like, know that Blastoise outspeeds Nidoqueen always. Bring in Blastoise when you predict someone to set SR, and start spamming Water Spout. Remember that Virizion loses to other Virizion. Most importantly, if you see a Mienshao, keep Swampert and Crobat alive and healthy. THAT IS A MUST.
The Gun Show (Blastoise) (M) @ Choice Specs
Trait: Torrent
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
IVs: 0 Atk
- Water Spout
- Hydro Pump
- Ice Beam
- Rapid Spin
Hombreon (Umbreon) (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
IVs: 0 Atk
- Foul Play
- Heal Bell
- Wish
- Protect
Brobat (Crobat) (M) @ Black Sludge
Trait: Inner Focus
EVs: 116 HP / 252 Atk / 4 SDef / 136 Spd
Jolly Nature
- Brave Bird
- U-turn
- Taunt
- Roost
Wheaties (Swampert) (M) @ Leftovers
Trait: Torrent
EVs: 240 HP / 16 Atk / 252 Def
Impish Nature
- Waterfall
- Earthquake
- Stealth Rock
- Toxic
Trixie (Virizion) @ Life Orb
Trait: Justified
Shiny: Yes
EVs: 20 HP / 252 SAtk / 236 Spd
Hasty Nature
- Giga Drain
- Close Combat
- Hidden Power [Rock]
- Work Up
Darmikqua (Darmanitan) (F) @ Choice Scarf
Trait: Sheer Force
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Flare Blitz
- Earthquake
- U-turn
- Yawn
Trait: Torrent
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
IVs: 0 Atk
- Water Spout
- Hydro Pump
- Ice Beam
- Rapid Spin
Hombreon (Umbreon) (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
IVs: 0 Atk
- Foul Play
- Heal Bell
- Wish
- Protect
Brobat (Crobat) (M) @ Black Sludge
Trait: Inner Focus
EVs: 116 HP / 252 Atk / 4 SDef / 136 Spd
Jolly Nature
- Brave Bird
- U-turn
- Taunt
- Roost
Wheaties (Swampert) (M) @ Leftovers
Trait: Torrent
EVs: 240 HP / 16 Atk / 252 Def
Impish Nature
- Waterfall
- Earthquake
- Stealth Rock
- Toxic
Trixie (Virizion) @ Life Orb
Trait: Justified
Shiny: Yes
EVs: 20 HP / 252 SAtk / 236 Spd
Hasty Nature
- Giga Drain
- Close Combat
- Hidden Power [Rock]
- Work Up
Darmikqua (Darmanitan) (F) @ Choice Scarf
Trait: Sheer Force
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Flare Blitz
- Earthquake
- U-turn
- Yawn
Conclusion
Anyway, this is the team and I'm pretty proud of it. For the most part I guess the kick to Blastoise was the surprise factor, but even after the Specs set was revealed, it was still able to break down a good chunk of the foe's team, and probably my favorite wallbreaking set to ever use on a Pokemon. All in all, I do feel this team could be better, and you're free to give me your rates and opinions for ways to improve it, though I can't guarantee I'll apply them. The main reason for me posting this was to just "retire" this team in a sense, and share it with you guys. I had a lot of fun using it, and you're free to do whatever the heck ya want with it now, lol. Thank you for reading all this! Enjoi
Last edited: