10% then.. and not 135 base, 95 base 135 after STAB. also may i point out things like garchomp have more powerful moves STABed like EQ of a 14 more base attack? or t-tar stone edge so its not "broken" with 10% freeze rate
Telling the base power before STAB is a way of convincing the ignorant. Something with 90 base to you will always have 135 to me. And base power doesn't even matter with a 1/5 chance of freezing. Your Earthquake reference is irrelevant. Hyper Beam has a base power of 225 on Porygon - Z, but I still don't use it....10% then.. and not 135 base, 95 base 135 after STAB. also may i point out things like garchomp have more powerful moves STABed like EQ of a 14 more base attack? or t-tar stone edge so its not "broken" with 10% freeze rate
Yeah, but arguing is so much fun, and no one pays attention to this thread anymore.... Come on Doug or Cyzir, I need you!!!Doesn't matter. We decided against a new move in its entirety. You cannot convince us now.
Agreed. I want pictures!Yeah, but arguing is so much fun, and no one pays attention to this thread anymore.... Come on Doug or Cyzir, I need you!!!
It's not. I still need examples of how Syclant works in battle. I'd bet money that GF won't accept something that completely decimates the metagame, and with AA ignoring me and Doug understandably yet annoyingly taking time to make his own shoddy server, I don't see testing anytime soon.Coop, how is the letter/e-mail going?
I plan to load up all the Shoddy .jar files tomorrow. Then begins the laborious task of building a running version (no mods). That could take five minutes, five days, or five weeks. I won't know until I try it. If I can get everything running, then things get easier from there. Based on the code documentation, I don't think Syclant will be hard to do.It's not. I still need examples of how Syclant works in battle. I'd bet money that GF won't accept something that completely decimates the metagame, and with AA ignoring me and Doug understandably yet annoyingly taking time to make his own shoddy server, I don't see testing anytime soon.
I'm patient. Even though I have no idea what programming is, I was assuming from the start it would take a while. Just keep up the good work.It's not. I still need examples of how Syclant works in battle. I'd bet money that GF won't accept something that completely decimates the metagame, and with AA ignoring me and Doug understandably yet annoyingly taking time to make his own shoddy server, I don't see testing anytime soon.
I realize it's just the desire to get our hands on this thing and test drive it.I'm patient. Even though I have no idea what programming is, I was assuming from the start it would take a while. Just keep up the good work.
cool! what about its attacks?By request... the Dragontamer Statistics :-)
Assuming a neutral nature, Scylant has...
Defense Tier: 113.40 (Azelf Tier) to 118.73 (Mew Tier)
Sp. Def Tier: 112.66 (Yanmega Tier) to 118.20 (Mew Tier)
SkarmCents: 36 to 59
BlissCents: 26 to 36
Similar Sp. Def tier...
I could, but I'm also trying to figure out the Shoddy object model. Getting everything into the IDE makes it easier to browse Class hierarchies, method senders and implementers, etc.Can't you just run java -jar from the command line and say "fuck you" to all the IDE nonsense?
My opinion on this matter has already been well defined several times. On a Pokemon like this stat upping > Choicing. The Choice Specs set is only viable because Syclant has no other way of increasing it's Satk bar Batton Pasers. When we get the Shoddy server up and running I will personaly test out every conceivable Syclant set (Great work with that BTW, Doug!), including the most outlandish such as counter-sash leads, and if they are effective or viable they will be added.Im not sure if im too late or not but for the analysis, i still reckon a CB set is worth mentioning. It gives it an extra physical option (such as Stone Edge or Fire/Ice/Thunder Fang - or even Blizzard/Ice Beam for the likes of Skarm, Donphan and Hippowdon), and the option of having Superpower (as opposed to the Swords Dance set where only Brick Break is an option).
maybe say somethignin other options about why not to use CB then?My opinion on this matter has already been well defined several times. On a Pokemon like this stat upping > Choicing. The Choice Specs set is only viable because Syclant has no other way of increasing it's Satk bar Batton Pasers. When we get the Shoddy server up and running I will personaly test out every conceivable Syclant set (Great work with that BTW, Doug!), including the most outlandish such as counter-sash leads, and if they are effective or viable they will be added.
Oh damn. There goes my Earth Power + Ice Beam combo...I remember wanting it in ever since I realized it could be bred, and it does make sense flavor-wise. It's just that I forgot if any argument was made. If not, Syclant learns Tail Glow. An argument for it is Syclant can't get Earth Power and Tail Glow on the same set.