Hello! Safari Zone is often regarded as one of the most annoying types of RNG abuse because the Pokemon you'll encounter was basically impossible to predict. But thanks to ToastPlusOne and Winters Zombie, there are now encounter slots for the Safari Zone! In this guide, I'll teach you how to catch Pokemon from the Safari Zone using these encounter slots. Prerequisites: A basic knowledge of 4th gen. RNG abuse. RNG Reporter 9.95 or later. Safari Zone encounter slot tables, by ToastPlusOne and Winter's Zombie. Serebii.net's Pokearth page on the Safari Zone is helpful for when we get into abusing for block Pokemon. You must be far enough into the game that you have access to all the types of safari blocks. Introduction to the basics - How to hit your seed and target frame. You should know how to hit your seed and advance your frame, but the Safari Zone is a bit different. You still hit your delay and advance your frame the same way, but since you can't save inside the Safari Zone, you have to save before you enter the Safari Zone. So make sure you have your areas all set up where you want them and all your blocks laid out. Also bring a synchronizer if you need it. Then go up to the man you pay to get inside, and save. Next, just keep attempting to hit your seed and verify with Elm calls. Once you hit your seed and you verified it talk to the man and pay him. The beautiful thing about the Safari Zone is that there are no NPCs, so you won't experience any erratic frame advancements! The only frame advancements that won't happen on purpose is if you trigger the 128 step counter. That will advance the frame by however many Pokemon you have in your party. Anyways, once you're in the SZ (Safairi Zone; I'll be calling it the SZ from now on) walk over to the grass patch or tiny pond and advance your frame like usual. Once you get to the correct frame, Sweet Scent and you should have gotten your target. However, in some cases, even if you hit your target frame, you will not get your desired nature and IVs (but you'll still get the same encounter slot). This is because the Safari Zone Pokemon are generated by a method slightly different from Method K that still has not been researched thoroughly. Once more research is done, it will be added to RNG Reporter so that it generates Safari Zone frames correctly. Don't worry, though. Most nature and IV combos will be attainable. But what if you hit your spread, and didn't get the Pokemon you wanted? Don't fret. I'll teach you how to use the encounter slots. Or you could just keep trying to hit a different target frame until you get your desired Pokemon, but why waste your time? **There are no encounter slots for Pokemon found by fishing or surfing. ToastPlusOne never mapped them out. So you'll have to just hit different frames to see if your seed has the correct slot for your target Pokemon.** Encounter slots - How to find out the slot for each frame! *Might not be needed in the future, because RNG Reporter might be able to calculate them correctly for you!** First thing, open up the SZ encounter slot tables. Now, while it's true that the encounter slots have been mapped out, there is no way to calculate the encounter slot of a specific frame (as of now). So, the first step of using the encounter slots is to figure out the encounter slot of your target frame(s). I'll show you how to do this now! Go to the SZ encounter slots and choose "Plains" as the area. Ignore the Priority Table part (I'll get into that later). Notice how every encounter slot for the Plains area has a different Pokemon + Level combination. What you're going to do is change your SZ so that the Plains is the first area you walk into. Bring your synchronizer, sweet scenter, what ever you need, and save in front of the man who you pay. Hit your seed, get into the SZ, go into a patch of grass, and start calling Elm to figure out what frame you're on. Advance to the right frame you need to be at and then use sweet scent. Do your best to catch the Pokemon and verify that you hit your frame (100% capture code is very helpful here, but it's not required at all). If the Pokemon gets away, just assume that you hit your frame. Now, look at the encounter slot table. What Pokemon did you get? Was it a level 16 Ratatta? Then the encounter slot for your target frame is 3! Was it a level 17 Abra? Then your encounter slot for your target frame is 7! Pretty self-explanatory. I recommend finding the encounter slot for all of your possible target frames (some seeds have PIDs and IVs that repeat on different frames but have different encounter slots) so you have a wide variety of options. If you're not planning to catch block Pokemon, then you basically have everything you need to know. That's because once you find your slots for each frame, the slots will stay the same for every SZ area. That means that if you have slot 8 on frame 13, and you go to the Savannah area and hit frame 13, you'll get a Tauros! But what if you do want block Pokemon? That's where the priority tables come in! Encounter slots - How to use the priority tables! *Might not be needed in the future, because RNG Reporter might be able to calculate them correctly for you!** You have your blocks set in the right area, you've waited the required amount of days, yet you don't know how to use the priority table, right? Well let's fix that! I'll be using an example to explain the priority table. In this example, let's say I'm using a seed that has an encounter of 2 on frame 23. And I want a Gible from the Rocky Beach area. Let's go to the Rocky Beach area on the encounter slot tables. Look at the priority table, and notice that Gible is listed as "3". What does this mean? There are 4 different types of blocks, and each Pokemon requires a different type and number of each. When you place the blocks for a single Pokemon, that Pokemon takes up Slot 0. But once you place blocks that yield more than one Pokemon, then priority comes into play and determines which Pokemon takes slot 0, which pokemon takes slot 1, and so on. Here's the priority: Plains blocks -> Forest blocks -> Peak blocks -> Water blocks. Looking at the priority table for Rocky Beach, Dodrio and Electrike are listed before Gible. If you go to Serebii's Pokearth, you see that Dodrio and Electrike both require plains objects. But since Dodrio needs less, it is the first priority. So if you placed 10 plains blocks, Dodrio would take up Slot 0 and Electrike would be Slot 1. Now if we take a look at Gible, it needs 13 plains and 17 peak. So how come he's listed before Mareep? It has something to do with the fact that Gible requires Plains objects, and Plains are always first. With Pokemon that require two different block types, it's kind of hard to explain their priority. For example, Bagon needs 9 forest objects and 19 peak objects, but it is listed after all the Pokemon that require peak objects, even though forest comes before peak. So when in doubt, just look at the priority table. Moving on! If we placed 13 plains objects and 17 peak objects, then Gible would end up on Slot 2. This is because Dodrio and Electrike will be present because of the plains blocks that Gible requires. Dodrio takes slot 0 because it's 1st priority, Electrike takes slot 1 because it's 2nd priority, and Gible would become slot 2 because it's 3rd priority. The rest of the Pokemon that appear because of Gible's peak objects don't really matter, because they're all on encounter slots after Gible. So then I would advance to my target frame that has the encounter slot of 2, and Gible will appear! Usually, you would be able to manipulate the slot of the block Pokemon you wanted, but with Gible that's not the case, so I used a bad example. Let's try another one so I can show you how to manipulate the slots of a block Pokemon. We'll use the same area, Rocky Beach. This time I'll have an encounter slot of 4 instead of 2. My target Pokemon will be Manectric. Manectric needs 10 forest blocks. How will I get it all the way to slot 4?! Ok, so you place the 10 forest blocks. You end up with Mareep in slot 0 (since it needs 5 forest blocks) and Manectric in slot 1. So, let's manipulate these slots! If you place 10 plains objects, you get Dodrio and Electrike involved. Dodrio will always take up slot 0 because it's 1st priority. Electrike becomes slot 1, Mareep becomes slot 2, and Manectric becomes slot 3. In order to push Manectric up one more slot, you need to place Gible's objects (and wait the required amount of days). So then Dodrio would be slot 0, Electrike will be 1, Gible will be 2, Mareep will be 3, and Manectric will be 4! Then I'd just advance to my target frame and Manectric will appear. You can't push Manectric up anymore slots because you've already made all the Pokemon before Manectric on the priority table appear. But Pokemon that need Peak or Water objects are generally easier to get onto the slot you want, because there are more Pokemon before them on the priority table so you can push them up more. But those Pokemon are harder to get on lower slots because they usually cause some other Pokemon to appear when you place their required blocks. For example, Gible. When you put down Gible's required blocks, Dodrio and Electrike would appear all the time no matter what. So Gible cannot be on a slot lower than 2. And that's it! Very easy, really. The hardest part is catching the Pokemon or waiting the amount of days. Credits ToastPlusOne and Winters Zombie! I owe them the most because none of this would've been possible without them. All the other RNG researchers also deserve lots of credit for just being great :)