This sort of thing will be difficult to test, as we would have to make pokemon, moves of that type, and if CAP tells you anything, it is a very long process when you do it right.
First let's think of things that existing types cover. Be creative, and don't be afraid to tread on other types toes. Hell there is ground and rock. And don't be afraid if it sounds stupid. Normal, fighting, ice and water? Dark, dragon ghost? When they cranked out that first r/b, they must have been on some great drugs, I want some of that.
Here I threw some together.
Plasma/Gravity/Nuclear/Chemical/Light
Now you can try to make it make sense in a chart, but i think you can find excuses for almost anything. Like would dragon really be weak to ice? Yet strong against water grass and electricity? IMAGINATION with no restraints. Just try to make it fair if you were actually going to make a pokemon that typing. If you make a typing too strong, who cares thats why ubers and stats exist, right? Factors are you're friends.
I'll give it a whirl, I'll use plasma, because that would be cool, then muk could be plasma/poison, because muk is cool.
I'll look at the type chart, and list everything I want plasma to be strong and weak to, offensively and defensively. I will mostly base it on what is prevalent to what I've seen in OU. I also when to keep the amount of weakness/resistance balanced.
Plasma's defense-
Weak to grass, poison, pyschic, ghost, dark
strong to fire, ground, rock, dragon
Plasma's attack-
Weak against Ice, grass, pyschic, rock
Strong against fighting, steel, ghost
There, and if anything seems too farfetch'd, I'll make up a good reason. It nails those steelies in the ass, while giving those poor types a thumbs up.
What, strong against ghost but weak to ghost attacks? Haven't you ever seen ghostbusters?
To go into more detail, I will explain my reasons for each decision. Even the types you choose to be neutral to are important, so we need to think it through.
I think plasma will be a little bit more of a defensive typing, not necessarily phys or spec.
DEFENDING
Weak toGrass
- Grass doesn't have many strengths as an offensive type as the prevalent steel/dragon types both resist it. Ground/rock/water both take it, but ground and rock seldom venture out to be hit by grass when water is more common. Water is usually bulky enough to take the weaker grass moves unless your name is swampert.
Poison
- Not much to say, poison isn't a strong offensive typing AT ALL. Giving it some love.
Psychic
- While a strong spec attacking type, psy rarely relies on the other pokes being weak to it in this gen, and then dark rears its ugly head. Plasma should be able to take spec attacks, but a psychic will hurt it if not 1HKO.
Ghost/Dark
- These offensive types aren't used much, unless STABBED. Happy Birthday ghost and dark!
Strong toFires
- Let's not let bulky waters have all the fun, but I am worried how much this will affect fire offensively if I am to be reducing steel usage with this type.
Ground
- Sorry ground, you get a lot of shit with flying/levitate and now this baloon stuff. But dont worry, you are still on of the strongest attacks in the game! (I hope :X)
Rock
- Why not, fuck SR.
Dragon
- Love ya dragon, but steel needs to move over.
ATTACKING
Weak againstIce
- Try to make an argument why I shouldn't.
Grass
- Rarely a defensive grass type in OU with scizor around. Celebi will be happy.
Psychic
- Weakest defensive type in the game? Alright CALM DOWN CELEBI!
Rock
- Rock's defensively aren't what they used to be. Plus plasma will be mostly physically offensive, so sandstorm shouldn't make too much of a difference.
Strong againstFighting
- Again, I'm not sure how much this will hurt fighting, but Fighting doesn't rely that much on surviving too many hits, but I think that is because it is comfortable with coming in on SR, and only being afraid of SE flying or psychic hits.
Steel
- The big one. I want to hit steel hard here. And I don't want its secondary type to cover all it's weaknesses. I want steel to think "I can't stay in against plasma, I need to switch." Sure there are a few steels that can take it, but I'm talking about the arrogant way to popular steels running around doing whatever they want. Here's another thorn in your side steel.
Ghost
- While ghost offensively isn't that prominent, you see these dudes that are way to hard to kill all the time. Eat some plasma rotom and shandera.
This will be subject to change according to opinions and what happens in B/W. And with making a new type comes making new pokemon, which will be very difficult to theorize on, but I will relish every painstaking moment. I will start with muk later once I put this under the grindstone.
CRITIQUE!