CAP Pokemon: Fidgit
Flavor Problem: Tailwind
Tailwind is a move given exclusively to pokemon that can manipulate air currents. All ingame pokemon with Tailwind are Flying type and have wings -- with the exception of Suicune, who is the legendary embodiment of the North Wind. Fidgit is a Poison/Ground pokemon with no wings. In fact, it is the exact OPPOSITE of a flying pokemon -- it specializes in digging underground! It has no business learning a move that is associated with wind and flying.
If we continue to rely on Tailwind as being implemented by a gust of wind helping teammates move faster -- then Fidgit (who has the ability to spin rapidly for digging and gets Rapid Spin) could hold his long arms and big hands outward and spin very quickly. This would create a gust of wind, like an electric fan.
During Fidgit's creation, there was a more creative solution proposed (I don't remember who proposed it), but it relies on stretching the implementation of Tailwind. Fidgit could use its multiple hands to lift its teammates and carry them along, thus increasing their speed. Personally, this is my preferred solution. It fits better with Fidgit's multi-handed design, and the whole "utility pokemon" concept in general.