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Showing Visitor Messages 21 to 30 of 599
  1. Hozu
    Apr 15th, 2012 4:54:23 PM
    Hozu
    I don't know then. I haven't had to do it in a long time.
  2. Hozu
    Apr 15th, 2012 4:34:01 PM
    Hozu
    Well... load both the GBA and DS games again and save in-game again, then give it another try. Also you should make backups of the saves just in case before the transfer.

    Also Pal Parking to D/P/Pt is more stable IIRC.
  3. Dark Ray
    Apr 13th, 2012 12:19:32 AM
    Dark Ray
    Y u no read my sig?
    I just saved the game and opened the .sav in enciclopedia Pokemon, google it if you don't know what it is.
  4. Hozu
    Apr 11th, 2012 11:39:13 PM
    Hozu
    Plug the IVs/nature into the main window in RNG reporter. Method 1 with seed of 0. You'll want to use a starting frame of higher than 1 depending on how many frames you're at.
  5. Hozu
    Apr 11th, 2012 11:13:19 PM
    Hozu
    Yeah pretty much stand in front of it and wait. You'll need to solve the puzzle thing up until the last time you press A though. Takes something like 500 frames for the spread to be picked after pressing A.
  6. i1338
    Apr 10th, 2012 11:38:33 PM
    i1338
    :)

    works for rayquaza as well, though I'm sure you knew that

    L
  7. i1338
    Apr 10th, 2012 11:05:08 PM
    i1338
    Out of curiosity, what shiny spread did you go for? lol
  8. Hozu
    Apr 9th, 2012 11:23:09 PM
    Hozu
    Yeah I think you can make an infinite search. Or you can take the decimal PID into Pokegen and put in the TID and hit Generate shiny SID repeatedly.

    I'm not sure if I would be allowed to tell you how to do that last part here but there is a thread... somewhere in the RAM section at Project Pokemon regarding lua scripts.
  9. Hozu
    Apr 9th, 2012 7:09:59 PM
    Hozu
    Well... the TID can't be controlled but it's determined at a different time than the SID is. So make a save state sometime after you enter your name at the name entry screen (preferably at Birch's last line in the intro). Get to the truck so you can see your TID then load the save state. Find out an SID that works with your TID and desired PID (Pandora's Box for 4th gen works for that). Take the current PRNG value at that save state, enter it into the Researcher tool as the seed (selecting LCRNG (it's the default), and for Custom 1 choose 16 bit high * 1 and don't check the box for hex). Max results can be whatever. Export that to .txt and search through that custom 1 column for a value that matches your SID and the frame number for that line is how many frames you have to advance to get that value for your SID. It takes about 75 frames after pressing A to get the TID/SID determined on R/S from Birch's last line, no idea in Emerald.
  10. Hozu
    Apr 9th, 2012 6:58:11 PM
    Hozu
    I had a guide posted somewhere but it got deleted apparently. Only doable on an emulator unfortunately.

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