Recent content by Aiyumi

  1. Bad Luck You've Had So Far

    The other day, I was leveling up some newly hatched pokemon. My only pokemon able to fight was Talonflame, so I went to route 19, since it would be easy to defeat the Weepinbells there. I didn't intend to capture anything, I went there just for training. Everything was knocked out in one hit...
  2. Pokemon Trainer AI analysis (for a game in development)

    Oh, really? I'm blind, and I'm more or less able to play the "normal" Pokemon games. Never tried the simulators, though (being "just" an online app, Pokemon Showdown should work with screen readers, I suppose. I was able to watch some battles, but never tried battling myself). I'm interested in...
  3. Programming TurboRNG - A new lightweight, cross-platform RNG abuse tool

    @saphiren: it's in C. And the author said to have compiled it in Windows, so a Windows version should be coming.
  4. Programming TurboRNG - A new lightweight, cross-platform RNG abuse tool

    Yes, yes, yes! Finally a command line RNG tool! I was very excited over this... But currently there's only a 64-bit version. Sadly my machine is 32-bit. Will it have a 32-bit version? Is there any chance of TurboRNG becoming open source? If the source code was available, I could compile it...
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