Recent content by Desolation101

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  2. Released DW ability not allowed

    sigh I wonder how other servers are handling this has anybody thought of asking the people over at PO?
  3. Released DW ability not allowed

    Still having this problem
  4. Alomomola (Analysis)

    First off sorry for bad formatting I am using my phone. Here is an amazing support set that I use on my rain team. Alomomola @ leftovers 252hp/(252 def/4def)/(4 spdef/252 spdef) Hydration Rest Toxic Soak Protect I will put more analysys when I get home, however suggestions on evs would be...
  5. Excadrill (Analysis)

    Excadrill @ Choice band 252 attk/4 DEF/ 252 SPEED Ability: Sand rush Earthquake Rock slide Brick break Aerial ace This thing simply rips through things in sand. And if given the right opportuinty can sweep late game. Sorry for bad formatting, on my phone If anybody has other suggestions tho I...
  6. Excadrill

    My set Excadrill @ Choice band 252 attk/4 DEF/ 252 SPEED Ability: Sand rush Earthquake Rock slide Brick break Aerial ace This thing simply rips through things in sand. And if given the right opportuinty can sweep late game. Sorry for bad formatting, on my phone If anybody has other suggestions...
  7. Ask a simple question, get a simple answer (CAP Edition) - Mark II (READ THE OP)

    This has probobly been asked a million times, but are the CAP pokemon's movesets going to be updated for Gen 5?
  8. CAP 12 CAP 1 - Concept Assessment

    I think of this pokemon as having average to good offensive stats and average maybe defensive stats with a great defensive typing maybe. Something where typing could be the defensive aspect so a little bit more power can be put into offense, I hope I am being clear with this. For example...
  9. CAP 12 CAP 1 - Concept Assessment

    I play magic as well, and I have to say I agree with b07 in this situation. I don't know if this is what you meant, however in Magic, especially when playing against a blue player you always have to keep your resources available in order to respond to a counter spell or card that will disturb...
  10. CAP 12 CAP 1 - Concept Assessment

    I agree with Joeyboy to an extent, however I feel one way especially in this meta game to force your opponent into a corner is to get in a key switch in that can sponge up an attack at a time that will push your opponent in the corner and give you an upper hand, its all about the surprise factor...
  11. CAP 12 CAP 1 - Concept Assessment

    When it comes to momentum I tend to think of a Pokemon that can balance between offense and defense at will. Something that can tank and defend by absorbing blows, while still being able to sweep. However, I feel that for a momentum Pokemon its bulk is far more important than its offensive...
  12. Reuniclus

    It could be useful to keep switching the defenses of pokemon that are weak to certain moves but have the higher defense or special defence that will lessen the damage, therefore your team can work around different counters. That is if wonder room works like trick room.
  13. Reuniclus

    What about a Wonder Room set? It seems interesting to me. Rankurusu @ Leftovers Magic Guard Nature: Bold/Calm/Modest 4 HP/252 Def/88 SpAtk/164 SpDef Wonder Room Psycho Shock Focus Blast/Thunder Shadow Ball/Thunder/Thunder Wave/Grass Knot I think this may be an interesting or good moveset what...
  14. Sheer Force

    Is it confirmed that it only boosts secondary effect moves and not all moves just removing secondary effects if they have them?
  15. Durant

    The reason it has Truant is because Assemble Crew which I think is his signature move can be used to give any opponent traunt
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