Recent content by MightyGeb

  1. Gen. 5 Baton Pass Guide

    Sorry, didn't mean to sound condescending, I was just trying to help out. I just heard the Volbeat pass thing elsewhere. I wouldn't have even known it as an option without having heard it, and just assumed Prankster was released. In an attempt to make this post somewhat useful, Encore can...
  2. Gen. 5 Baton Pass Guide

    Spot the mistake. Other passers: -Volbeat has a quick Prankster Tail Glow Pass. -Mienshao has Swords Dance/Calm Mind and Regenerator for full-pass. -Lopunny has Agility and Klutz, which could deserve a mention for protecting full-pass from Trick when Substitute/Taunt is not available...
  3. Zoroark

    Although Toxicroak could work, it resists the most common hazard, Stealth Rock, whilst Zoroark does not. I suggested Mismagius and Infernape as top choices- mostly because of their similar reactions (with Zoroark) to various forms of passive damage, thus requiring least support to work...
  4. Zoroark

    Love this thing to bits. I think two of the best partners would be: SD/NP - Infernape- has similar speed and reactions to passive damage, and it can counter some of Ape's counters... it could be very effective. NP - Mismagius- perfect defensive synergy (typing), with similar defenses and...
  5. Shuckle

    Yes, but Power Share also lowers the opponent's attack power. For example, against adamant Garchomp, you would make both your Attack stats around the 200 mark. Chomp would normally have 394. In fact, having crud offenses on your Shuckle would make this ability more potent - you're not using...
  6. Lucario

    You look at some of the additions to others this gen... they're generally alright I guess. Then you look at everything Lucario got. Justice Heart, Nasty Plot and increased priority Extremespeed. Wasn't it popular enough already? I think the NP damage calculations just about sum it up. Just...
  7. Magic Bounce

    I'm thinking that Magic Mirror Espeon has many useful roles. It can be used as an anti-lead, status blocker, Breloom counter or a key component of an effective BP chain. Magic Mirror would give Espeon many more potential switch-ins. In an early game (non-lead) situation, I'd say that the use of...
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