Recent content by Minacciosa

  1. OU Team please rate and recommend any changes!

    Gamefreak sadly gave one of the best abilities to a pokemon whose already limited movepool is reduced to no egg / tutor / preevolution moves. I play lead Epsy pretty much the same, using it to screen rather than attack, but to an extent, there is little you can do besides having Xatu lol on your...
  2. In death i'm only hiding

    I highly doubt the effectiveness of Cryogonal as a Dual Screener. It offers a whopping total of one resistance, one immunity. It has trouble supporting because Cryogonal itself needs Reflect, you generally don’t want your Rapid Spinner to be weak to Stealth Rock, and Bullet Punch and Mach Punch...
  3. Could use a little help (OU edition)

    The Scolipede Evs / Nature look fine, but change Poison Point to Swarm. Swarm is generally better than regular poison. I would replace the Black Sludge for Focus Sash, otherwise you aren’t surviving too much. 252 HP / 252 Speed is fine for longevity, as you still hit things hard enough, and you...
  4. My First RMT Black OU team

    Leftovers on Ferrothorn, always. Choice Scarf is pretty standard for Chandelure, but you are better off with a more defensive spread if you want to be Calm Minding. Also consider that you’ve lost 50% of your HP if you use Sub and switch into Stealth Rock - which is why Chandelure is do more of a...
  5. Could use a little help (OU edition)

    Gliscor also has Ice Fang, so it wouldn’t be your only ice attack. Toxic serves as a backup in case you cant get down two layers, which seems really likely. If you want to keep Ice Beam, it’s okay, but only Ice Beam or Toxic are all that worth it - Vaporeon usually wins against Gyarados without...
  6. In death i'm only hiding

    nature: Modest evs: 4 HP / 252 Def / 252 SpD move 1: Scald move 2: Recover move 3: Ice Beam move 4: Hex Change this...somehow, as it makes no sense currently. Modest is pretty useless with its Special Attack stat and no EV investment. Usually defensive is better, as thats what you have with...
  7. Could use a little help (OU edition)

    Vaporeon staying alive as long as possible and passing wishes is critical for a stall team - it should never lead. Toxic Spikes want to be set-up ASAP, just like all hazards basically. I would also put Toxic over Ice Beam, as it helps you stall better and gives you something to damage other...
  8. Drizzle team (~143 on PO)

    Starmie with HydroPump/Thunder/Rapid Spin/ Recover-IceBeam would better than Tentacruel, because I'm not sure how Toxic Spikes are really helping you out much. Other than Ferrothorn, and the needed Politoed, this is an offensive team, which benefits more from a sweeper rather than a mediocre...
  9. OU Team - second attempt

    Hydreigon: Earth Power is illegal with Dark Pulse. Either way, lose Taunt or Earth Power for Fire Blast. Excadrill: Swords Dance is better than Brick Break generally. Tyranitar: Either Dragon Dance or Fire PUNCH, Fire fang is pretty inferior. Reuniclus: Good, but use Psychic: Snorlax/Blissey are...
  10. No weather inducer? Blasphemy! (Currently #38 on PO)

    Scarf Palkia always runs Timid, by using a modest nature, you are guaranteed to lose to opposing Palkia, which makes it a waste of a revenge killer. When Foretress gets taunted or Tricked, you let your opponent know that you have only normal moves, and let Giratina/GhostArceus completely wall...
  11. Sand Stream Semi-Stall Team

    Jellicent: Put the speed Evs into HP, unless there’s certain threats that Jellicent wants to outspeed, but its not sweeping anything. Cursed Body instead of Water Absorb, nothing is going to hit Jellicent more than once with a Water move. Excadrill’s moveset/item are fine, but change nature to...
  12. OU Team please rate and recommend any changes!

    For Epsy, it wants max speed rather than those few Def Evs, as base110 speeds are always Timid/Jolly and you will never be able to set up screens or KO on Gengar / Lati@s / Frosslass without it. Without any Sp.Attack Evs, Espy can still hit pretty hard, but since Psycho Shock is primarily for...
  13. Blast from the past

    On Blastoise, replace Hydro Pump with Scald as your Blastoise is defensive, and Hydro Pump isn’t really needed. You could switch Protect / Ice Beam for Rapid Spin to help Charizard enter more freely. Otherwise, Jellicent seems to do a better job of walling that is beneficial for your team...
  14. Rate my 5th gen team please

    You should probably add Natures to all your pokes for an RMT Pikachu? Okay I guess, but ditch HP water for HP Ice. I’m pretty sure HP water forces you to run imperfect speed and you won’t get walled by grass types. Unless it gets certain notable KO’s, replace Aqua Tail with Waterfall. After a...
  15. Cofagrigus (Analysis)

    "Disable could be useful to stop Cofagrigus from being 2HKOed, but with its low accuracy it is usually a waste of a moveslot" -Disable now has 100% accuracy.
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