Recent content by Oxypad

  1. Gen 3 ADV Viability Ranking (OU)

    I love this thread. Enjoying the posts. I got some thoughts. Might have a bit of old school bias but here goes... Tyranitar is best mon in ADV because of its beast stats, decent resists that it affords, its ability (centralizing oh my!!!), and because it has amazing potential as a (physical)...
  2. All Gens Underrated Sets

    Gen3OU / ADV - I like Charizard, it's pretty well-rounded and can impart a lot of niches/techs to a team. It's really meant to be offensive but has some defensive use too, due to its rather unique typing and not being susceptible to Spikes or Dugtrio trapping. I think it would help a team keep...
  3. Gen 3 Late Game Zapdos - Team Analysis

    Looks like a successful team for one without Toxic, without Spikes, and with 3 Ground types, so balance is a little whack. Interesting, no matter if I dislike it for those reasons...(and Blissey!) I've been looking at it, only in theory, for the past couple days and thinking what could change...
  4. Gen 3 making adv better, aka dealing with gengar and replacing restalk zap

    I just threw a fun team together recently and played a bit...let me throw down my thoughts! Zapdos is god. I really think it's second to Tar as most effective mon in gen3. I always like Toxic on Zapdos. But perhaps instead of double status, Baton Pass could be better. I am thinking the...
  5. Gen 4 Fastest and most powerful set up sweepers

    Swords Dance or Agility Luc? try Agility out
  6. Gen 3 ADV OU Cores

    How about a "balanced/offensive" core of: Reflect + Explosion Metagross & DD Tyranitar, so all worries are assuaged concerning Duggy and potential is not wasted on a poke as threatening as Tar. I like contributing, I do. BTW Cowboy Dan you are a pretty good newcomer from what I can...
  7. Gen 3 ADV OU Cores

    From Post #1 Only after burn or if it's not CB for Metagross: Choice Band Metagross (Adamant Max Attack) Meteor Mash vs. Gengar (EVs: 252 HP / 44 Def / 24 SpA / 188 Spe): 391-460 (120.6 - 141.9%) Again I find an error in the way people justify specific EVs with explanations that...
  8. Gen 3 ADV OU Cores

    The MixTar crowd will even try to make it look like it performs well against Dugtrio. Choice Band Dugtrio (Adamant Max Attack) Earthquake vs. Tyranitar [EVs: 116 HP / 104 Atk / 32 Def / 104 Spd / 140 SAtk / 12 SDef - Naughty Nature (+Atk, -SDef)] 346-408 (93.5 - 110.2%) -- 62.5% chance to...
  9. Gen 3 ADV OU Cores

    My contribution before I rant. Defensive core from my old team. Lurk more if you need to find it. Lurk deep. Mixed Defensive Thick Fat Hariyama + Specially Defensive Zapdos (of sorts) they are bulky, have a lot of customization potential with their moves, and resist a lot of types.
  10. Gen 3 Gen 3 on PS, final fixes

    Posting here because it's relevant to Gen3: The following replay shows a Skarmory with Whirlwind + Drill Peck (revealed on Turn 51). http://replay.pokemonshowdown.com/gen3ou-291672479 That was always an illegal set. Roar + Drill Peck and Whirlwind + HP Flying were the standards. What is...
  11. Gen 3 NEW Mechanic: Sleep Talk doesn't burn Sleep Turns

    There is a positive to this - perhaps people will use Rest and think of more "innovative" (love it) ways of filling up a moveslot instead of Sleep Talk, now that it has lost some of its utility. I had done this years ago with great success - I do not need to specifically promote what I used...
  12. Gen 3 ADV Viability Ranking (OU)

    Here is my opinion, coming from my experience of high-level play many years ago. Zapdos, in practice, is probably the second most viable in all of Advance. Forget Snorlax. Forget Suicune. Zapdos needs to be ranked higher than either of them. That's all I have to say.
  13. Gen 3 RMT ADV_OU

    Needs more fliers / levitators.
  14. Gen 3 OU Team

    ABC-Trainer explained it well enough, so get it through your heads: Donphan having Roar is important. Any team needs Roar/Whirlwind or it would be embarrassed by Ninjask. Plus in the explanation provided by ABC-Trainer, he brings up specific threats that Roar would alleviate. At the last...
  15. Gen 3 Anti-Standard Team [OU]

    I would use Taunt w/ Destiny Bond, not with Hypnosis. If Hypnosis lands, there is really no need to have Taunt (unless you trapped a Sleep Talker). Mean Looking first is key. Then since you are so fast, you can risk it with Hypnosis and have pretty much a 60% of screwing whatever's out. I...