Recent content by Rubyiris

  1. Item Weakness Policy

    Aegislash @ Weakness Policy Ability: Stance Change EVs: 4 Atk / 252 SAtk / 252 Spd Naive Nature - Autotomize - Shadow Sneak - Flash Cannon - Hidden Power [Ice] alexwolf EDIT: Add more substance next time
  2. Gengarite Tiering Discussion [read post #383]

    Gengar @ Gengarite Ability: Levitate EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature - Hypnosis - Hex - Sludge Bomb - Destiny Bond Hex build, Takes out, or incapacitates 2-3 pokemon, per game. Currently hovering around 1700-1800. With Thundurus being legal, priority thunder wave cripples anything...
  3. Other Stall

    Not to be rude but I run Heal Bell regularly on offensive orientated teams.
  4. Other Predictions for good leads from the new pokemon?

    Galavantula is pretty much one of the best leads in OU. It's surprising how often you can cheese between 1-3 kills off a good prediction, and a little risk with Galavantula. The guaranteed sticky web is also one of the nastiest things in the game. All of the sudden you're literally creating your...
  5. Serperior

    i dont see the point in saying "until we get access to perversity." VGC is a joke. The only relevant means for competitive pokemon will be simulators. The data exists, therefore as soon as PO is back up, and as soon as shoddy2 has BW, we will have access to Perversity Jaroda.
  6. Mew

    If Salamence was banned because of unpredictability, then smogons counsel is a fucking joke. end of discussion.
  7. Mew

    Are you a mental case? We KNOW Mew learns EVERY TM/HM/Move Tutor, that is not what he asked. He asked what Mew's NEW tools are. I hope people have gotten better at this game since Gen4. There is absolutely no reason for Mew to not be allowed in standard play. Unpredictability should NEVER be a...
  8. Never Lose Hope - A B/W Warstory

    why the fuck are people debating ice beam vs flamethrower? he said it was a misclick. learn to fucking read.
  9. Mew

    Mew being an "upredictable" utility belt is not grounds to ban it from OU. People should just get better at this game, honestly.
  10. Anti-meta, kinda. (Revised!)

    I really wish people would stop suggesting I use the common leadape. Suicide leads are garbage, unless it's name is Electrode, or Aerodactyl. Keeping my pokemon alive is infinitely more important than setting up stealth rocks. Due to the decrease in sash users on Shoddy, offensive leads, such...
  11. Anti-meta, kinda. (Revised!)

    Keeping Infernape against Aerodactyl, sash or not, is a TERRIBLE idea. Swampert is pretty much the best Aero counter. Thanks everyone for the input. I'll adjust my team, and respond accordingly when I get more time to more closely read into the input.
  12. Anti-meta, kinda. (Revised!)

    24 hour bump.
  13. Anti-meta, kinda. (Revised!)

    I put about 4 hours into making the team, and several more hours playing. Something is horribly wrong with the team, apparently, as I've only won 2 games. =\ Infernape (M) @ Life Orb Ability: Blaze EVs: 64 Atk/252 Spd/192 SAtk Naive nature (+Spd, -SDef) - Earthquake - Fire Blast - Grass Knot -...
  14. Anti-meta, kinda.

    Bumping this topic AGAIN, since mods seem to hate me for one reason or another.
  15. New offensive team, taken from what worked, and didn't work from my last.

    I took the Infernape lead idea, and reworked it to make him more useful as the game continued, rather than LOing him. Infernape (M) @ Choice Scarf Ability: Blaze EVs: 24 Atk/252 Spd/232 SAtk Rash nature (+SAtk, -SDef) - Close Combat - Earthquake - Overheat - Grass Knot --- Scarfed Infernape...
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