Recent content by SStats

  1. np: UU Stage 6 - No Surprises

    This post is a clarifying point, since some/all of the senators seem to think that the people clamoring about the use of "fun" are strawmanning the word ("hold yourself to a higher standard of argument please" was the tipping point; this seems pretty elitist and I wouldn't have posted this...
  2. np: UU Stage 6 - No Surprises

    It seemed like it'd be pointless to debate further, so I wasn't going to post, but then I saw this post, and this line really struck me: I had been thinking about this a little too. I guess part of the problem here (the OU switch I mentioned earlier), and I'm sure many of the anti-Sand-ban...
  3. np: UU Stage 6 - No Surprises

    Thanks for posting. As I've said before, I don't see how Sand limits LO sweepers any more than Snorlax limits special sweepers, the existence of Choice Scarf limits boosting sweepers, Stealth Rock and Spikes limit balanced teams, etc, but I do appreciate the fact that a relatively timely...
  4. Bring the Pain (Peaked #1)

    I've been a hyper offense player (and heavy stall, opposite end of the spectrum) since gen IV, and I've had two UU hyper offense teams sitting in my teams folder for quite some time now, but since I haven't played much this gen I haven't used them too much. One of them is almost exactly like...
  5. np: UU Stage 6 - No Surprises

    Chansey's physical walling ability is the scary part--not its special walling ability. To ban Chansey because of its ability to wall special attackers would be silly. The metagame already contains threats such as Snorlax and Porygon2 that, while not as specially bulky as Chansey, are still...
  6. np: UU Stage 6 - No Surprises

    Regarding Chansey, I don't think we have *too* much to worry about. The months are weighted by 5/6 most recent month, 1/8 middle month, and 1/24 earliest month in the period. This past month, there was a 48% chance of seeing Chansey once in 20 battles. The month before that, the chance was 49%...
  7. np: UU Stage 6 - No Surprises

    They're both very bulky things that are usually used to switch into special attackers. Chansey has good physical defense, but you usually don't want to be switching her *into* a Band Flygon Outrage, say--both of them would rather be switching into something like a Scarf Flygon Outrage some of...
  8. np: UU Stage 6 - No Surprises

    The Pokemon damage formula ends up multiplying S/Def and HP to calculate damage, so a Pokemon's physical durability is [real HP stat] * [real Def stat], and special durability is [real HP stat] * [real SDef stat]. Makes for easy durability comparisons. Working from this is the way you maximize...
  9. np: UU Stage 6 - No Surprises

    Also, 252 HP/252 Def + Chansey has 125,664 physical durability and 259,776 special durability after Eviolite. 252 HP/252 SDef + Porygon2 has 121,176 physical durability and 177,837 special durability after Eviolite Apparently Chansey's even bulkier than P2 against non-Chandelure opponents...
  10. np: UU Stage 6 - No Surprises

    Generally I just make sure everything on my team outspeeds it (it runs 80 Speed and Modest, so this isn't hard at all; even wallbreakers like Heracross outspeed it), and I never put a Choice Scarf on anything (unless it's Darm, because of Sheer Force) as that makes you down a Pokemon against...
  11. np: UU Stage 6 - No Surprises

    Since my last post was addressed to Flare and that discussion doesn't seem relevant here, I'm going to use this post to state my opinion on the ban. To ban sand because it's less fun to the majority seems a little strange. What's to stop people from then saying that Machamp isn't fun to...
  12. np: UU Stage 6 - No Surprises

    In the same vein, you don't absolutely need to run a Ghost and Rock/Steel (certainly not in tandem) to handle Stoutland. Priority, Rain Dance/Sunny Day, or something bulky like Porygon2 (it has TWave, too) can all beat it. But running a Ghost and/or Rock/Steel is one of the most effective ways...
  13. np: UU Stage 6 - No Surprises

    And I have to use a stallbreaker or setup sweeper like SD Heracross or NP Togekiss on every team just for the odd stall team, like pokemon is fun's team. So, if enough players were unhappy with stall, we would also be considering a ban on stall? Just because there are stall teams with SDef...
  14. UU Stats: May 2012

    Some of the standard sets are wasteful with their EV distribution. Such as Azumarill with 252 HP, when 232 HP/12 Def/12 SDef gives more defenses on both sides. Or, though it's not standard, the Choice Specs Lanturn set on the analysis page. I don't know. Doubling up on bulky Waters isn't a bad...
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