DPP Magnezone (Update) +



http://www.smogon.com/dp/pokemon/magnezone

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Changes:
  • Some spelling and grammar issues were fixed
  • Added Signal Beam as an option on Choice Specs and All Out Attacker
  • Replaced Hidden Power Ice for Hidden Power Grass on All Out Attacker
  • Team support comments will be added for each set
  • A general team support section will be added
  • Other small subjective changes may be made
  • All updates will be posted in red
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[SET]
name: Steel Killer
move 1: Substitute
move 2: Magnet Rise
move 3: Thunderbolt
move 4: Hidden Power Ice / Hidden Power Grass
nature: Modest
item: Leftovers
evs: 172 HP / 252 SpA / 84 Spe

[SET COMMENTS]
<p>This set is particularly good at taking out Bronzong and Metagross, but it is equally effective at beating many other Steel-types as well. Magnet Rise will stop their attempts to hit you with Earthquake, while Substitute helps protect you from their other attacks such as Hypnosis or Explosion. Substitute also makes revenge killing Magnezone a much more difficult task, since most other attacks carried by Steel-types are resisted by Magnezone as well, allowing your Substitute to remain intact as you are attacking. This Magnezone can attempt to switch into Scizor, but since most Scizor carry a Fighting-type attack and run a higher Speed stat than this set, switching Magnezone into Scizor can be risky unless Scizor is locked into Bullet Punch or Pursuit. Hidden Power Ice destroys Salamence and Flygon and offers great coverage when paired with Thunderbolt. With Hidden Power Grass, you have a more effective option in dealing with Swampert and Rhyperior, while they cannot do much in return assuming Magnet Rise is active. These options are extremely effective on this set in particular, considering that Magnet Rise helps Magnezone avoid an Earthquake.</p>

<p>Attempting to switch into Metagross, however, can be risky, even with Magnet Rise. You have to switch in against it safely to begin with, and on top of that, you need to be faster to be able to avoid Earthquake. Keep in mind that Metagross has 10 more base Speed than Magnezone, which it can easily use to its advantage in this situation. It is recommended you only switch Magnezone into Metagross if it is running a Choice item and not locked into Earthquake.</p>

<p>Since many Metagross and Scizor run enough Speed EVs to outspeed Magnezone running only 84 Speed EVs, running a Timid Nature with 40 HP / 252 SpA / 216 Spe is a highly viable option. 216 Speed EVs allow Magnezone to outspeed max Speed Adamant Scizor, with Thunderbolt dealing an average of 60% to 248 HP Scizor, and Choice Band Metagross's Meteor Mash still failing to break your Substitute. You also have the option of running Hidden Power Fire to guarantee the OHKO on Scizor and Forretress, but Thunderbolt deals more damage to all other Steels barring opposing Magnezone.</p>

<p>This particular set is meant to eliminate sturdier Steel-types that may prevent other Pokémon from sweeping, and, as such, Pokémon that can take advantage of having Steel-types eliminated from the opponent's team make the best companions alongside this set. Salamence and Gyarados are two Pokémon that greatly benefit from having Steel-types, such as Skarmory and Forretress, eliminated. Additionally, Salamence and Gyarados resist every type Magnezone is weak against, and vice-versa, giving you a great opportunity to switch between the two.</p>

<p>Another big problem Magnezone encounters often enough is being walled by Pokémon with high Special Defense such as Blissey, Rotom-h, and Latias. Gengar makes a great partner to Magnezone for its ability to be able to threaten Blissey, Rotom-h, and Latias, as well as being immune to Ground and Fighting-type attacks. Blissey can be taken out by Explosion from the Life Orb set, and Latias and Rotom-h are KOed by Shadow Ball if they stay in. If Gengar is running Substitute, Gengar serves as a great way to lure Scizor out. Scizor will often switch in first turn as you set up a Substitute, so as Scizor uses either Pursuit or Bullet Punch, you can switch to Magnezone as Scizor tries to break the Substitute, which results in a quick and efficient kill.</p>

<p>Another small, but effective option, is to pair Magnezone with a user of Trick, such as Rotom-a. This will make handling otherwise threatening Pokémon such as Metagross with Agility much easier.</p>

[SET]
name: Choice Scarf
move 1: Thunderbolt
move 2: Hidden Power Fire / Hidden Power Ice
move 3: Flash Cannon
move 4: Explosion / Signal Beam
nature: Naive / Timid
item: Choice Scarf
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
<p>Putting a Choice Scarf on Magnezone solves the Speed issues that it has; with a Choice Scarf and the given EVs, Magnezone reaches a respectable 360 Speed. The Speed boost allows Magnezone to switch into Gengar's Shadow Ball, Thunderbolt, or Hidden Power Ice, outspeed it, and then strike back with a STAB Thunderbolt. This particular Magnezone also has the benefit of outpacing Gyarados and Salamence before a Dragon Dance. Perhaps the most important advantage of this set is that it outruns every Steel without a Choice Scarf, including Swords Dance Lucario and all versions of Scizor.</p>

<p>Thunderbolt is Magnezone's main form of attack. Hidden Power Fire allows Magnezone to deal good damage to all kinds of Steels and scores an OHKO on all but the bulkiest of Scizor that invests in HP and Special Defense. It also does a respectable 72.60% - 86.12% to most Lucario. Thunderbolt actually out-damages Hidden Power Fire by a little bit against most Steels, but locking yourself into an Electric move could be suicidal if your opponent has Dugtrio waiting in the wings. Hidden Power Ice is another effective choice on this set, as it allows Magnezone to revenge kill Outraging Dragons not named Kingdra effectively. Magnezone can take a Dragon Danced Life Orb Outrage and survive, even without Defense EVs, from the likes of Salamence and Dragonite. Thunderbolt also scores a 2HKO on most Salamence, but the OHKO Hidden Power Ice provides is particularly useful against CB Salamence, which this Magnezone can outspeed and kill before taking any damage, assuming Salamence doesn't switch out (or can't, as the case may be). If you want to keep Hidden Power Fire to kill Scizor, use Explosion in the fourth slot to OHKO Salamence and other Outrage users at the cost of Magnezone's life. If Salamence is faster than Magnezone and you take an Outrage, Magnezone will be so close to fainting that it might be worth it just to explode.</p>

<p>Flash Cannon hits opposing Ground-types for neutral damage and is one of Magnezone's best options against Tyranitar. Flash Cannon is also useful for Mamoswine, and it give Magnezone another STAB option to use off its base 130 Special Attack. In the fourth slot, Toxic helps wear down counters such as Cresselia, Latias, and Swampert, and is a good option for crippling sweepers that Magnezone could not otherwise hit, such as Calm Mind Cresselia. It also will make walling Magnezone a more difficult task the next time it switches in. Explosion is useful for taking out key threats and can be used as a powerful last resort, but with a Timid nature and no Attack EVs, it won't be able to OHKO Blissey. If she uses Softboiled after you explode on her, you will have lost Magezone for no reason. For this reason, you may opt for a Naive nature instead of Timid as you will be able to OHKO the standard 0 HP / 252 Def Blissey 59% of the time with Stealth Rock in play. As previously mentioned, it will also kill Salamence in one hit, so it is worth considering. Signal Beam is also a viable option as it allows you to hit Celebi for an OHKO (who would otherwise wall this set), but outside of that it has little use. In the fourth slot, that is mostly filler, Signal Beam is a good option because it will have some use, and is probably best used if you choose Hidden Power Ice in the second slot.</p>

<p>The biggest problem this set encounters is being locked into a move after it has eliminated a previous Pokémon, so it is necessary to focus mainly on defensive synergy when using Magnezone as a revenge killer. Considering Magnezone's main form of attacking will be Thunderbolt, it is extremely helpful to pair up Magnezone with a Pokémon that can switch into common Ground-types. Celebi is a great Pokémon that can fill this role due to its natural bulk, access to recovery, and most importantly, resistances to Ground and Fighting-type attacks. Celebi easily beats Swampert, Gliscor, and can also deal with bulkier Pokémon who may attempt to set up on Magnezone, such as a Metagross running Agility. Celebi is also able to force out Blissey and Snorlax with Leech Seed. If Celebi does not seem like an attractive option, Water-types also make great partners alongside Magnezone. Suicune, in particular, is great for being able to survive boosted attacks from the likes of Tyranitar and Salamence, with the latter not being KOed by Magnezone's Thunderbolt unless it has switched into Stealth Rock twice beforehand.</p>

<p>With Magnezone being able to effectively handle all the Steel-types in OU, barring Heatran and full health Lucario for obvious reasons, Salamence and Gyarados still remain as quintessential Pokémon that can be paired with Magnezone. Additionally, Magnezone can greatly benefit from U-Turn support from Scizor, who can lure out opposing Gyarados and Magnezone, which can be easily knocked out by Thunderbolt and Hidden Power Fire respectively.</p>

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Flash Cannon
move 3: Hidden Power Grass
move 4: Explosion
nature: Modest / Timid
item: Choice Specs
evs: 172 Atk / 252 SpA / 84 Spe

[SET COMMENTS]
<p>Whereas the Choice Scarf set placed emphasis on revenge killing, this set puts emphasis on power and prediction, while still keeping the ability to trap Steels. Magnezone has the highest Special Attack out of all the Electrics, and this set takes full advantage of that fact. Thunderbolt destroys anything that doesn't resist it or isn't a dedicated special wall. For example, a Timid Choice Specs Thunderbolt deals 83.43% - 98.49% to a minimum HP / minimum Special Defense Salamence, killing it if it has taken a small amount of prior damage, or switched into Stealth Rock. This alone makes Hidden Power Grass the best option on this set to OHKO Swampert and Rhyperior. Flash Cannon is once again a useful STAB option, and Explosion takes out threats. If you want, you can use a -Defense or -Special Defense nature in order to power up Explosion against the likes of Blissey.</p>

<p>Modest is the first choice in nature to deal as much damage as possible with Magnezone's sky high Special Attack. A Modest nature also grants a guaranteed OHKO on Salamence, as the previous calculation assumed a Timid nature. If you choose to use a Timid nature, use 6 HP / 252 SpA / 252 Spe for your EV spread. This allows Magnezone to reach 240 Speed, besting Adamant Scizor all of the time, and it also beats Adamant Metagross by a single point. Speaking of Scizor, it is KOed by a Timid Thunderbolt if it has taken any previous damage.</p>

<p>Magnezone's biggest hindrance in terms of its sweeping capabilities is its below average Speed, which is outpaced by a lot of standard Pokémon that can come in and put an end to Magnezone's rampage. Gliscor is a great Pokémon to accompany this set for being able to support Magnezone directly by its resistances to Fighting-type attacks and its immunity to Ground-type attacks, as well as its ability to Baton Pass Agility to Magnezone. Gliscor's weakness to Ice-type attacks is easily handled by Magnezone, giving you multiple chances to pull off this strategy. Celebi works in a similar fashion if it carries Thunder Wave, which allows you to cripple Pokémon such as Salamence and Lucario, allowing you to finish them off with Magnezone without Speed being an issue.</p>

<p>Magnezone's greater focus on sweeping as opposed to the previous sets makes Tyranitar an even greater option to run with Magnezone. Tyranitar can easily switch into Blissey and Heatran, which are the biggest immediate threats to Magnezone, and finish them off with Stone Edge or Earthquake, or in the case of Blissey, Pursuit. However, since both Magnezone and Tyranitar share common weaknesses to Ground and Fighting-type attacks, is it recommended you run Gyarados with Rest + Sleep Talk or Celebi in order to prevent getting swept by the aforementioned attacks.</p>

[SET]
name: All Out Attacker
move 1: Thunderbolt
move 2: Hidden Power Grass / Signal Beam
move 3: Flash Cannon / Magnet Rise
move 4: Explosion / Metal Sound
nature: Mild
item: Life Orb
evs: 88 HP / 88 Atk / 248 SpA / 84 Spe

[SET COMMENTS]
<p>This is another set that takes full advantage of Magnezone's high Special Attack, combined with the ability to switch attacks thanks to Life Orb. As always, Flash Cannon offers a strong secondary STAB attack. Metal Sound will allow you to 2HKO minimum Special Defense Blissey with Thunderbolt if you carry Life Orb, while Blissey can do little back. Magnet Rise is useful if a Ground type switches in, and fools your opponent into thinking you are using the Steel Killer set. As most rely on Earthquake to beat Magnezone, you can render them helpless to stop you in a lot of instances.</p>

<p>Explosion is a great move on this set, as a Life Orb Mild Explosion will OHKO a Calm Blissey 100% of the time, and most other threats that come in and try to stop you.</p>

</p>This set is the most diverse set that Magnezone can run, allowing you to beat many of Magnezone's previous counters without being locked into a move. However, you still fall short of being able to beat Cresselia, and Flygon can switch in with relative ease on this set and immediately threaten you with Earthquake. For this reason, Latias makes a great partner to Magnezone as Latias's high Speed allows you to sweep the opponent's team with ease after it has been weakened by Magnezone. Latias can easily Calm Mind up against Cresselia while it deals mediocre damage with Ice Beam at best, but you have to play carefully around Flygon, since many Flygon run Choice Scarf and U-Turn, which puts a dent in Latias that it certainly won't appreciate. Latias also outspeeds Salamence and Lucario with no Speed boosts, making Latias the ideal sweeper to eliminate what Magnezone previously weakened.</p>

[Team Options]

<p>In order for Magnezone to reach its full potential on a team, Magnezone should be paired with a Pokémon that lures in Steel-types such as Scizor. If Reflect and Light Screen are up on the field, Magnezone has a much easier time setting up a Substitute against the opponent while being able to rack up large amounts of damage through Thunderbolt and Hidden Power without worry. While not necessarily needed, Spikes and Stealth Rock ensure that you are able to finish off bulkier Pokémon such as Lucario, who is only KOed by Thunderbolt after a Defense drop from Close Combat, as Thunderbolt only manages a maximum of 87.23% (or a minimum of 73.76%) against the standard Swords Dance Lucario.</p>

<p>Offensively, Magnezone often has problems with Blissey and other Special Defense based walls such as Cresselia and Snorlax; Latias and Rotom-h, while usually not being dedicated Special walls, can also wall Magnezone. All of the aforementioned Pokémon are generally lacking in Defense, meaning a strong user of Pursuit, such as Tyranitar, has an easy time coming in and hitting Magnezone's main counters with a STAB Pursuit or Crunch. Magnezone will also have trouble with any faster Pokémon who are able to hit it for super effective damage. Since Magnezone will be attracting Fire, Fighting, and Ground-type attacks, Gyarados is another effective Pokémon that forms offensive synergy with Magnezone. Gyarados can easily Dragon Dance when faced against Lucario and Heatran, the most common switch-ins into Magnezone after it has fainted a previous Pokémon, and eliminate them with a boosted Earthquake or Waterfall.</p>

<p>With a Steel and Electric typing, Magnezone has a defined list of weaknesses that can easily be covered by a single Pokémon on the same team. While previously mentioned, Salamence, Gyarados, and Latias are the most noteworthy Pokémon that can be paired with Magnezone defensively. All three of the listed Pokémon either resist or are immune to the Fire, Ground, and Fighting-type attacks aimed at Magnezone. In return, Magnezone resists Gyarados and Salamence's shared weakness to Rock-type attacks, Salamence and Latias's shared weakness to Ice-type attacks, as well as Latias's weakness to Ghost, Bug, and Dark-type attacks. Additionally, Tyranitar also resists Fire-type attacks at the cost of sharing Ground and Fighting weaknesses. Celebi also deserves a mention for resisting Magnezone's weakness to Ground and Fighting-type attacks, while Magnezone covers Celebi's weaknesses to Poison, Ghost, and Bug-type attacks,</p>

<p>Generally, the special-based walls who will attempt to wall Magnezone are paired with physical-based walls, meaning a strong mixed attacker that can hit both types of walls will be your best option in opening holes in the opponent's team. Mixed Salamence deserves an honorable mention, as it is able to hit both physical and special-based walls for high amounts of damage through Draco Meteor and Outrage, as well as already being a recommended partner to Magnezone. Most of the Pokémon paired with the offensive threats to Magnezone, more than likely being Scizor, are beaten by Magnezone itself, meaning you can focus on pairing Magnezone with Pokémon that can beat Magnezone's counters.</p>


[Other Options]

<p>Thunder Wave makes up for Magnezone's poor Speed, and works well with Substitute. You can set up Substitutes against a paralyzed Pokémon, and attack safely when it is fully paralyzed. Having a Substitute still intact after you KO a Pokémon will prevent an easy chance for Heatran or Infernape to switch in against you.</p>

<p>Speaking of paralysis, Discharge can be used over Thunderbolt on most sets for the higher paralysis rate, at the cost of some power. Magnezone is a Pokémon with impressive Special Attack, but it also has a very good defensive typing and good defensive stats to boot. That being said, Magnezone will have plenty of oppurtunities to paralyze the opponent. The paralysis chance can also thwart Pokémon trying to take advantage of Discharge's lower base power, as there will always be a higher risk associated with switching in. Basically, the choice between Thunderbolt and Discharge comes down to preference; do you want to deal as much damage as possible as quickly as you can, or have a greater chance to cripple an enemy Pokémon with paralysis?</p>

<p>Magnezone has a unique defensive typing, so a Rest + Sleep Talk set can work well. Magnezone's typing makes it great to switch into threats through its many resistances, but its weaknesses to common types such as Ground and Fighting mean that Magnezone can't stall for long. Rest + Sleep Talk is hard to use well if your opponent constantly forces you to switch out. You may prefer to use Wish support from the likes of Vaporeon or Jirachi if you plan on using its resistances often rather than trying to Sleep Talk.</p>

<p>Magnezone has many support options it can use effectively. Rain Dance is a good choice, and it allows Magnezone to use its powerful Thunder while eliminating its Fire weakness at the same time. However, the benefits of Rain Dance end there for it, and it would best be used on a dedicated Rain Dance team. Reflect and Light Screen can be used separately or together to help reduce the damage that certain threats would do to your team. If you choose to use both Light Screen and Reflect on the same set, consider Light Clay as your item in order to have the screens last 8 turns instead of the regular 5. Damp Rock has the same purpose as Light Clay on a Rain Dance set.</p>

<p>Mirror Coat can be a nasty surprise to special attackers.</p>

<p>Charge Beam gives Magnezone a way to boost its already impressive Special Attack.</p>

<p>Toxic can help wear down many of Magnezone's counters, especially Ground types. Protect can be used with Toxic to allow you to recover HP with Leftovers while your opponent's HP is slowly worn down from Toxic damage.</p>

[Hidden Power]

<p>There are many Hidden Power types that Magnezone can use well. Most sets give the option of choosing between Hidden Power Ice and Hidden Power Grass. One gives coverage against Gliscor and Grass-types, and the other hits Swampert and Rhyperior harder than any other move. Keep in mind that Flash Cannon will still cover Rhyperior when combined with Hidden Power Ice, but you won't have anything to hit Swampert with. With Hidden Power Grass, Flash Cannon still hits Gliscor and Grass types hard, but not as hard as Hidden Power Ice does. Hidden Power Fire can OHKO Scizor and Forretress while hurting other Steel-types. It works best on the Choice Scarf set and is a decent option on the Steel Killer. Hidden Power Ground can also be used; it hits Electric-types such as Electivire for super effective damage. It also allows you to trap and kill opposing Magnezone and severely damage Heatran, depending on their Special Defense investment. A Heatran with minimum HP and Special Defense investment is guaranteed to be OHKOed by Magnezone's Hidden Power Ground, so long as it is Modest and has 252 EVs invested in Special Attack. However, most Heatran will not be OHKOed, and often carry Choice Scarf to finish Magnezone off.</p>

[EVs]

<p>The minimum Speed Magnezone should ever run is 177, which is enough to outspeed minimum Speed Skarmory. This requires 84 EVs when using a neutral nature. The next significant benchmark would be to run 181 Speed, which requires 100 Speed EVs if using a neutral Speed nature, to outrun some bulkier versions of Scizor. 190 Speed allows you to best Heatran that don't invest in Speed. Using a Timid nature with 184 Speed EVs edges out Adamant Tyranitar, but it is often better to use a Timid nature with 216 EVs in order to also beat Adamant Scizor and defensive Gliscor. Max Speed with a Timid nature beats Adamant Metagross and Adamant Breloom by 1 point.</p>

<p>Any set with Explosion could have any Attack up to max for a better chance to OHKO Blissey. 224 Attack is a guaranteed KO on Blissey if it has taken a max Special Attack Thunderbolt already. 232 Attack guarantees the KO after a max Special Attack Discharge. When factoring in sandstorm, only 208 Attack with Thunderbolt, or 216 with Discharge is needed. If you have Life Orb equipped, you only need 199 Attack to guarantee an OHKO. A Mild or Hasty nature is a good idea to deal more damage with Explosion, as there is often not enough power in 158 Attack to deal as much damage as you might need, but it is hard to reduce those great Defenses to do that.</p>

[Opinion]

<p>Magnezone has a unique defensive typing, Electric / Steel, which grants it resistances to Dragon, Steel, Bug, Normal, Flying, Rock and the Boltbeam combination. Its base 130 Special Attack is the highest out of all the Electrics, which means it can afford to invest in those great 70 / 115 / 90 Defenses, or hit extremely hard with a Choice Specs set. But, most importantly, Magnet Pull allows it to trap every Steel in the game. The more Steels that your opponent packs to make sure that Salamence can't Outrage his or her entire team simply creates more targets for Magnezone to trap and kill. Magnezone is still just a hair short of being a genuine standard though. If it still had Magneton's Speed, or if its Special Defense was switched with its Defense, it would be a staple. It will remain popular as long as people don't put Shed Shells on their Steels, which is always a check in case Magnezone does become too common. Magnezone is a great improvement over Magneton overall, as Magnezone is no longer the dead weight Magneton was if it couldn't trap Skarmory.</p>

[Counters]

<p>Dugtrio can trap and OHKO Magnezone unless it carries Shuca Berry and quite a bit of defense, or if Magnezone used Magnet Rise before Dugtrio can switch in. As silly as it sounds, Magnezone can trap Magnezone holding a Choice item, and do bucket loads of damage with an appropriate Hidden Power. However, one must avoid switching in on opposing super effective Hidden Powers too.</p>

<p>Electivire absorbs Magnezone's Electric attacks and can OHKO with Earthquake or 2HKO comfortably with Cross Chop if you have the Steel Trapper set EVs, otherwise it may OHKO. Jolteon is the same way, although its lower defenses mean that Magnezone's Hidden Power choice will hurt more. The Rotom formes are good counters as they resist Thunderbolt and aren't weak to any Hidden Power Magnezone is likely to use, but special mention goes to Rotom-h, which can KO with Overheat. With its high Special Defense, Latias can switch into any special attack Magnezone carries and set up Calm Mind, though it must watch out for Explosion. Lanturn also absorbs Hidden Power Ice, Thunderbolt, and resists all of its other common attacks aside from Hidden Power Grass, which does little damage to it. Gardevoir can use Trace to copy Magnet Pull and trap Magnezone in turn, sponging its attacks with its high Special Defense and OHKOing back with Focus Blast after Stealth Rock damage.</p>

<p>Gliscor, Swampert, or Rhyperior can counter it depending on what Hidden Power you use—as can most Ground types. Zapdos despises switching into Thunderbolt and Hidden Power Ice often, but Heat Wave can at least 2HKO most Magnezone. Heatran is the one Steel that Magnezone fears: most Heatran carry Choice Scarfs and easily KO with Fire Blast or Earth Power.</p>

<p>Blissey and Snorlax are reasonable counters to any set without Explosion.</p>
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Hidden Power Fire is a Must in the Steel Killer version.
Timid is a must to outspeed Adamant Metagross and Adamant Scizor.

name: Steel Killer (Aggro)
move 1: Explosion
move 2: Magnet Rise
move 3: Thunderbolt
move 4: Hidden Power Fire
nature: Naive
item: Leftovers/Lum Berry/Occa Berry
evs: 4 Atk / 252 SpA / 252 Spe

This set outspeed all Metagross and Scizor and it can OHKO Blissey with Explosion. This is not an article but a simple opinion about the steel killer set.

Bye
 
That set is quite poor. Hidden Power Fire only hits Forretress and Scizor; Thunderbolt will hit the others harder. As such, it's better that Hidden Power be used for other things like Dragons locked into Outrage or the off guard Swampert.


Main purpose of my post is for this:

With Magnezone being able to effectively handle all the Steel-types in OU
I think that's a bit of an overstatement; Lucario is iffy unless its defenses are dropped (you fail to OHKO a Lucario only damaged by Stealth Rock). Also, I would not want to handle Heatran with Magnezone. Unless Heatran is significantly weakened, you're going to eat Fire Blast. Scarf Heatran is also (still) the most common form, which usually beats Magnezone (it is possible to catch it in Dragon Pulse or something, but that's not "effective" by any means).

359 Atk vs 248 Def & 324 HP (95 Base Power): 148 - 175 (45.68% - 54.01%)

Code:
 | Heatran    | Item         | Choice Scarf     |    50.7 |
 

cim

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There's no reason to use HP Ice on the Specs set. Why is it there? It does a little more than Flash Cannon to Celebi, maybe, but otherwise it seems utterly pointless.
 

Legacy Raider

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[Choice Scarf]
<p>Thunderbolt is Magnezone's main form of attack. Hidden Power Fire allows Magnezone to deal good damage to all kinds of Steels and scores an OHKO on all but the bulkiest of Scizor that invests in HP and Special Defense. It also does a respectable 72.60% - 86.12% to most Lucario. Thunderbolt actually out-damages Hidden Power Fire by a little bit against most Steels, but locking yourself into an Electric move could be suicidal if your opponent has Dugtrio waiting in the wings.
Overall this is well done. I just think you could expand on some of your team support additions, and I think several of these Magnezone sets need a bit of bringing up to speed with the metagame.

You might not want to mention Tyranitar quite as much as you currently are doing in the Steel Killer set. While they have decent offensive synergy together, their defensive synergy is pretty terrible. It's true that it helps deal with Latias, Blissey and Rotom, but it often becomes a liability having two Pokemon both extremely weak to Ground and Fighting. You mention Gengar a bit, I would emphasise him more, and mention Explosion as well. Gengar pairs up really well with Magnezone actually, not only typing wise with its Ground and Fighting immunities, but because it has STAB Shadow Ball to deal with Latias and Rotom, and lures in Scizor and Blissey. Blissey can be taken out by Gengar's Explosion, and by using a Sub Gengar you can switch out of Pursuit and trap and kill Scizor with Magnezone. I know you mention him already, but perhaps emphasise him a bit more. He can't do all this at once, but he is definitely one of Magnezone's better partners.

Also, consider talking about running a faster EV spread for the Steel Killer set in the set comments - the same moveset with a spread of 40 HP / 252 SpA / 216 Spe Timid works well as it traps and removes Metagross, Bronzong, and Scizor effectively. Metagross' CB Meteor Mash will still fail to break Magnezone's Subs with the 40 HP investment, and you have a greater chance of outspeeding him by running extra Speed EVs. The Speed EVs put your stat at 231, outspeeding Adamant Scizor. Since quite a few Scizor run Choice Band, this Magnezone can still serve as an effective revenge killer for a choice locked Scizor, or a weakened one as Magnezone outspeeds and does an average of 60% to a 252 HP Scizor with Thunderbolt.

When mentioning Celebi in the scarf set's team comments, mention how it can use Leech Seed to force out Blissey and Snorlax as well, as that is another way it can support Magnezone. For the Specs set, I agree with Chris - there is very little reason to run HP Ice. Signal Beam could perhaps be slashed in though, as it will get a clean OHKO on Celebi while doing upto 75% to a 148 HP Latias (from Modest Specs).

That's all my suggestions so far. I'll have another look when you've got the other sets written up and have added the Team Options section. Looking good so far though.
 
I've finished adding team support comments for each set and am currently working on the rest of the analysis, so I'd appreciate further suggestions on what I've written so far.
 

Darkmalice

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Also, consider talking about running a faster EV spread for the Steel Killer set in the set comments - the same moveset with a spread of 40 HP / 252 SpA / 216 Spe Timid works well as it traps and removes Metagross, Bronzong, and Scizor effectively. Metagross' CB Meteor Mash will still fail to break Magnezone's Subs with the 40 HP investment, and you have a greater chance of outspeeding him by running extra Speed EVs. The Speed EVs put your stat at 231, outspeeding Adamant Scizor. Since quite a few Scizor run Choice Band, this Magnezone can still serve as an effective revenge killer for a choice locked Scizor, or a weakened one as Magnezone outspeeds and does an average of 60% to a 252 HP Scizor with Thunderbolt.
You might also want to mention Hidden Power Fire in the set comments with this EV spread. This is for a OHKO on Scizor and Forretress, so it will always beat any Steel except Heatran, Lucario and Jirachi if it cannot U-turn.
 
On the Choice Scarf set

Suicune, in particular, is great for being able to survive boosted attacks from the likes of Tyranitar and Salamence, with the ladder not being ko'd by Magnezone's Thunderbolt unless it has switched into Stealth Rock twice beforehand.
That should be changed to "latter"
 
I've "extensively" tested Dual Screen + T-Bolt + Explosion/ Hp and I find that it is much more effective way of using Magnezone's turns. Rather than the listed Steel Killer set.
 

Caelum

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I've "extensively" tested Dual Screen + T-Bolt + Explosion/ Hp and I find that it is much more effective way of using Magnezone's turns. Rather than the listed Steel Killer set.
Make your own peer edit for it then, this is an update for the team options section not a revamp.
 
I've "extensively" tested Dual Screen + T-Bolt + Explosion/ Hp and I find that it is much more effective way of using Magnezone's turns. Rather than the listed Steel Killer set.
Could you please let me know the specific EV Spread and nature you run? From a logical point of view, it does seem as if Magnezone would be a good candidate for setting up Dual Screens because of its better-than-average defensive typing.
 

Colonel M

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On the Steel Killer, or even the Team Options comments, I'd put something about Trick users in there. It actually makes trapping Pokemon a lot easier. One problem with Metagross is it is possible it's running the AgiliGross sets. With Tricking a Choice item and locking it on something such as Meteor Mash, it is much easier to kill off. I'm not sure if you were going to mention this or not, but thought I'd give you a heads up about it. Also, Trick would make setting up the 1st set much easier (Substitute + Magnet Rise is a deadly combo), so even giving it a small comment there wouldn't hurt either.
 
I've finished the write-up for the Magnezone update, so I'd appreciate help in searching for miniscule errors I may have not caught. Thanks.
 
[SET]
name: Steel Killer
move 1: Substitute
move 2: Magnet Rise
move 3: Thunderbolt
move 4: Hidden Power Ice / Hidden Power Grass
nature: Modest
item: Leftovers
evs: 172 HP / 252 SpA / 84 Spe

[SET COMMENTS]
<p>This set is particularly good at taking out Bronzong and Metagross, but it is equally effective at beating many other Steel-types as well. Magnet Rise will stop their attempts to hit you with Earthquake, while Substitute helps protect you from their other attacks such as Hypnosis or Explosion. Substitute also makes revenge killing Magnezone a much more difficult task, since most other attacks carried by Steel-types are resisted by Magnezone as well, allowing your Substitute to remain intact as you are attacking. This Magnezone can attempt to switch into Scizor, but since most Scizor carry a Fighting-type attack and run a higher Speed stat than this set, switching Magnezone into Scizor can be risky unless Scizor is locked into Bullet Punch or Pursuit. Hidden Power Ice destroys Salamence and Flygon and offers great coverage when paired with Thunderbolt. With Hidden Power Grass, you have a more effective option in dealing with Swampert and Rhyperior, while they cannot do much in return assuming Magnet Rise is active. These options are extremely effective on this set in particular, considering that Magnet Rise helps Magnezone avoid an Earthquake.</p>

<p>Attempting to switch into Metagross, however, can be risky, even with Magnet Rise. You have to switch in against it safely to begin with, and on top of that, you need to be faster to be able to avoid Earthquake. Keep in mind that Metagross has 10 more base Speed than Magnezone, which it can easily use to its advantage in this situation. It is recommended you only switch Magnezone into Metagross(removed “only”) if it is running a Choice item.</p>

<p>Since many Metagross and Scizor run enough Speed EVs to outspeed Magnezone running only 84 Speed EVs, running a Timid Nature with 40 HP / 252 SpA / 216 Spe is a highly viable option. 216 Speed EVs allow Magnezone to outspeed max Speed Adamant Scizor, with Thunderbolt dealing an average of 60% to 248 HP Scizor, and Choice Band Metagross's Meteor Mash still failing to break your Substitute. You also have the option of running Hidden Power Fire to guarantee the OHKO on Scizor and Forretress, but Thunderbolt deals more damage to all other Steels barring opposing Magnezone.</p>

<p>This particular set is meant to eliminate sturdier Steel-types that may prevent other Pokémon from sweeping, and, as such, Pokémon that can take advantage of having Steel-types eliminated from the opponent's team make the best companions alongside this set. Salamence and Gyarados are two Pokémon that greatly benefit from having Steel-types, such as Skarmory and Forretress, eliminated. Additionally, Salamence and Gyarados resist every type Magnezone is weak against, and vice-versa, giving you a great opportunity to switch between the two.</p>

<p>Another big problem Magnezone encounters often enough is being walled by Pokémon with high Special Defense such as Blissey, Rotom-h, and Latias. Gengar makes a great partner to Magnezone for its ability to be able to threaten Blissey, Rotom-h, and Latias, as well as being immune to Ground and Fighting-type attacks. Blissey can be taken out by Explosion from the Life Orb set, and Latias and Rotom-h are KOed by Shadow Ball if they stay in. If Gengar is running Substitute, Gengar serves as a great way to lure Scizor out. Scizor will often switch in first turn as you set up a Substitute, so as Scizor uses either Pursuit or Bullet Punch, you can switch to Magnezone as Scizor tries to break the Substitute, which results in a quick and efficient kill.</p>

<p>Another small, but effective option, is to pair Magnezone with a user of Trick, such as Rotom-a. This will make handling otherwise threatening Pokémon such as Metagross with Agility much easier.</p>

[SET]
name: Choice Scarf
move 1: Thunderbolt
move 2: Hidden Power Fire / Hidden Power Ice
move 3: Flash Cannon
move 4: Explosion / Signal Beam
nature: Naive / Timid
item: Choice Scarf
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
<p>Putting a Choice Scarf on Magnezone solves the Speed issues that it has; with a Choice Scarf and the given EVs, Magnezone reaches a respectable 360 Speed. The Speed boost allows Magnezone to switch into Gengar's Shadow Ball, Thunderbolt, or Hidden Power Ice, outspeed it, and then strike back with a STAB Thunderbolt. This particular Magnezone also has the benefit of outpacing Gyarados and Salamence before a Dragon Dance. Perhaps the most important advantage of this set is that it outruns every Steel without a Choice Scarf, including Swords Dance Lucario and all versions of Scizor.</p>

<p>Thunderbolt is Magnezone's main form of attack. Hidden Power Fire allows Magnezone to deal good damage to all kinds of Steels and scores an OHKO on all but the bulkiest of Scizor that invests in HP and Special Defense. It also does a respectable 72.60% - 86.12% to most Lucario. Thunderbolt actually out-damages Hidden Power Fire by a little bit against most Steels, but locking yourself into an Electric move could be suicidal if your opponent has Dugtrio waiting in the wings. Hidden Power Ice is another effective choice on this set, as it allows Magnezone to revenge kill Outraging Dragons not named Kingdra effectively. Magnezone can take a Dragon Danced Life Orb Outrage and survive, even without Defense EVs, from the likes of Salamence and Dragonite. Thunderbolt also scores a 2HKO on most Salamence, but the OHKO Hidden Power Ice provides is particularly useful against CB Salamence, which this Magnezone can outspeed and kill before taking any damage, assuming Salamence doesn't switch out (or can't, as the case may be). If you want to keep Hidden Power Fire to kill Scizor, use Explosion in the fourth slot to OHKO Salamence and other Outrage users at the cost of Magnezone's life. If Salamence is faster than Magnezone and you take an Outrage, Magnezone will be so close to fainting that it might be worth it just to explode.</p>

<p>Flash Cannon hits opposing Ground-types for neutral damage and is one of Magnezone's best options against Tyranitar. Flash Cannon is also useful for Mamoswine, and it give Magnezone another STAB option to use off its base 130 Special Attack. In the fourth slot, Toxic helps wear down counters such as Cresselia, Latias, and Swampert, and is a good option for crippling sweepers that Magnezone could not otherwise hit, such as Calm Mind Cresselia. It also will make walling Magnezone a more difficult task the next time it switches in. Explosion is useful for taking out key threats and can be used as a powerful last resort, but with a Timid nature and no Attack EVs, it won't be able to OHKO Blissey. If she uses Softboiled after you explode on her, you will have lost Magnezone for no reason. For this reason, you may opt for a Naive nature instead of Timid as you will be able to OHKO the standard 0 HP / 252 Def Blissey 59% of the time with Stealth Rock in play. As previously mentioned, it will also kill Salamence in one hit, so it is worth considering. Signal Beam is also a viable option as it allows you to hit Celebi for an OHKO (who would otherwise wall this set), but outside of that it has little use. In the fourth slot, that is mostly filler, Signal Beam is a good option because it will have some use, and is probably best used if you choose Hidden Power Ice in the second slot.</p>

<p>The biggest problem this set encounters is being locked into a move after it has eliminated a previous Pokémon, so it is necessary to focus mainly on defensive synergy when using Magnezone as a revenge killer. Considering Magnezone's main form of attacking will be Thunderbolt, it is extremely helpful to pair up Magnezone with a Pokémon that can switch into common Ground-types. Celebi is a great Pokémon that can fill this role due to its natural bulk, access to recovery, and most importantly, resistances to Ground and Fighting-type attacks. Celebi easily beats Swampert, Gliscor, and can also deal with bulkier Pokémon who may attempt to set up on Magnezone, such as a Metagross running Agility. Celebi is also able to force out Blissey and Snorlax with Leech Seed. If Celebi does not seem like an attractive option, Water-types also make great partners alongside Magnezone. Suicune, in particular, is great for being able to survive boosted attacks from the likes of Tyranitar and Salamence, with the latter not being KOed by Magnezone's Thunderbolt unless it has switched into Stealth Rock twice beforehand.</p>

<p>With Magnezone being able to effectively handle all the Steel-types in OU, barring Heatran and full health Lucario for obvious reasons, Salamence and Gyarados still remain as quintessential Pokémon that can be paired with Magnezone. Additionally, Magnezone can greatly benefit from U-Turn support from Scizor, who can lure out opposing Gyarados and Magnezone, which can be easily knocked out by Thunderbolt and Hidden Power Fire respectively.</p>

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Hidden Power Grass / Signal Beam
move 3: Flash Cannon
move 4: Explosion
nature: Modest / Timid
item: Choice Specs
evs: 172 Atk / 252 SpA / 84 Spe

[SET COMMENTS]
<p>Whereas the Choice Scarf set placed emphasis on revenge killing, this set puts emphasis on power and prediction, while still keeping the ability to trap Steels. Magnezone has the highest Special Attack out of all the Electrics, and this set takes full advantage of that fact. Thunderbolt destroys anything that doesn't resist it or isn't a dedicated special wall. For example, a Timid Choice Specs Thunderbolt deals 83.43% - 98.49% to a minimum HP / minimum Special Defense Salamence, killing it if it has taken a small amount of prior damage, or switched into Stealth Rock. This alone makes Hidden Power Grass the best option on this set to OHKO Swampert and Rhyperior. However, Signal Beam is Magnezone's best hope of beating Celebi, who walls the entirety of this set, barring Flash Cannon, which should not be your main attacking option to begin with. Flash Cannon is once again a useful STAB option, and Explosion takes out threats. If you want, you can use a -Defense or -Special Defense nature in order to power up Explosion against the likes of Blissey.</p>

<p>Modest is the first choice in nature to deal as much damage as possible with Magnezone's sky high Special Attack. A Modest nature also grants a guaranteed OHKO on Salamence, as the previous calculation assumed a Timid nature. If you choose to use a Timid nature, use 6 HP / 252 SpA / 252 Spe for your EV spread. This allows Magnezone to reach 240 Speed, besting Adamant Scizor all of the time, and it also beats Adamant Metagross by a single point. Speaking of Scizor, it is KOed by a Timid Thunderbolt if it has taken any previous damage.</p>

<p>Magnezone's biggest hindrance in terms of its sweeping capabilities is its below average Speed, which is outpaced by a lot of standard Pokémon that can come in and put an end to Magnezone's rampage. Gliscor is a great Pokémon to accompany this set for being able to support Magnezone directly by its resistances to Fighting-type attacks and its immunity to Ground-type attacks, as well as its ability to Baton Pass Agility to Magnezone. Gliscor's weakness to Ice-type attacks is easily handled by Magnezone, giving you multiple chances to pull off this strategy. Celebi works in a similar fashion if it carries Thunder Wave, which allows you to cripple Pokémon such as Salamence and Lucario, allowing you to finish them off with Magnezone without Speed being an issue.</p>

<p>Magnezone's greater focus on sweeping as opposed to the previous sets makes Tyranitar an even greater option to run with Magnezone. Tyranitar can easily switch into Blissey and Heatran, which are the biggest immediate threats to Magnezone, and finish them off with Stone Edge or Earthquake, or in the case of Blissey, Pursuit. However, since both Magnezone and Tyranitar share common weaknesses to Ground and Fighting-type attacks, is it recommended you run Gyarados with Rest + Sleep Talk or Celebi in order to prevent getting swept by the aforementioned attacks.</p>

[SET]
name: All Out Attacker
move 1: Thunderbolt
move 2: Hidden Power Grass / Signal Beam
move 3: Flash Cannon / Magnet Rise
move 4: Explosion / Metal Sound
nature: Mild
item: Life Orb
evs: 88 HP / 88 Atk / 248 SpA / 84 Spe

[SET COMMENTS]
<p>This is another set that takes full advantage of Magnezone's high Special Attack, combined with the ability to switch attacks thanks to Life Orb. As always, Flash Cannon offers a strong secondary STAB attack. Metal Sound will allow you to 2HKO minimum Special Defense Blissey with Thunderbolt if you carry Life Orb, while Blissey can do little back. Magnet Rise is useful if a Ground-type switches in, and fools your opponent into thinking you are using the Steel Killer set. As most rely on Earthquake to beat Magnezone, you can render them helpless to stop you in a lot of instances.</p>

<p>Explosion is a great move on this set, as a Life Orb Mild Explosion will OHKO a Calm Blissey 100% of the time, and most other threats that come in and try to stop you.</p>

</p>This set is the most diverse set that Magnezone can run, allowing you to beat many of Magnezone's previous counters without being locked into a move. However, you still fall short of being able to beat Cresselia, and Flygon can switch in with relative ease on this set and immediately threaten you with Earthquake. For this reason, Latias makes a great partner to Magnezone as Latias's high Speed allows you to sweep the opponent's team with ease after it has been weakened by Magnezone. Latias can easily Calm Mind up against Cresselia while it deals mediocre damage with Ice Beam at best, but you have to play carefully around Flygon, since many Flygon run Choice Scarf and U-Turn, which puts a dent in Latias that it does not appreciate. Latias also outspeeds Salamence and Lucario with no Speed boosts, making Latias the ideal sweeper to eliminate what Magnezone previously weakened.</p>

[Team Options]

<p>In order for Magnezone to reach its full potential on a team, Magnezone should be paired with a Pokémon that lures in Steel-types such as Scizor. If Reflect and Light Screen are up on the field, Magnezone has a much easier time setting up a Substitute against the opponent while being able to rack up large amounts of damage through Thunderbolt and Hidden Power without worry. While not necessarily needed, Spikes and Stealth Rock ensure that you are able to finish off bulkier Pokémon such as Lucario, who is only KOed by Thunderbolt after a Defense drop from Close Combat, as Thunderbolt only manages a maximum of 87.23% (or a minimum of 73.76%) against the standard Swords Dance Lucario.</p>

<p>Offensively, Magnezone often has problems with Blissey and other Special Defense based walls such as Cresselia and Snorlax; Latias and Rotom-h, while usually not being dedicated special walls, can also wall Magnezone. All of the aforementioned Pokémon are generally lacking in Defense, meaning a strong user of Pursuit, such as Tyranitar, has an easy time coming in and hitting Magnezone's main counters with a STAB Pursuit or Crunch. Magnezone will also have trouble with any faster Pokémon who are able to hit it for super effective damage. Since Magnezone will be attracting Fire, Fighting, and Ground-type attacks, Gyarados is another effective Pokémon that forms offensive synergy with Magnezone. Gyarados can easily Dragon Dance when faced against Lucario and Heatran, the most common switch-ins into Magnezone after it has fainted a previous Pokémon, and eliminate them with a boosted Earthquake or Waterfall.</p>

<p>With a Steel and Electric typing, Magnezone has a defined list of weaknesses that can easily be covered by a single Pokémon on the same team. While previously mentioned, Salamence, Gyarados, and Latias are the most noteworthy Pokémon that can be paired with Magnezone defensively. All three of the listed Pokémon either resist or are immune to the Fire, Ground, and Fighting-type attacks aimed at Magnezone. In return, Magnezone resists Gyarados and Salamence's shared weakness to Rock-type attacks, Salamence and Latias's shared weakness to Ice-type attacks, as well as Latias's weakness to Ghost, Bug, and Dark-type attacks. Additionally, Tyranitar also resists Fire-type attacks at the cost of sharing Ground and Fighting weaknesses. Celebi also deserves a mention for resisting Magnezone's weakness to Ground and Fighting-type attacks, while Magnezone covers Celebi's weaknesses to Poison, Ghost, and Bug-type attacks,</p>

<p>Generally, the special-based walls who will attempt to wall Magnezone are paired with physical-based walls, meaning a strong mixed attacker that can hit both types of walls will be your best option in opening holes in the opponent's team. Mixed Salamence deserves an honorable mention, as it is able to hit both physical and special-based walls for high amounts of damage through Draco Meteor and Outrage, as well as already being a recommended partner to Magnezone. Most of the Pokémon paired with the offensive threats to Magnezone, more than likely being Scizor, are beaten by Magnezone itself, meaning you can focus on pairing Magnezone with Pokémon that can beat Magnezone's counters.</p>

[Other Options]

<p>Thunder Wave makes up for Magnezone's poor Speed, and works well with Substitute. You can set up Substitutes against a paralyzed Pokémon, and attack safely when it is fully paralyzed. Having a Substitute still intact after you KO a Pokémon will prevent an easy chance for Heatran or Infernape to switch in against you.</p>

<p>Speaking of paralysis, Discharge can be used over Thunderbolt on most sets for the higher paralysis rate, at the cost of some power. Magnezone is a Pokémon with impressive Special Attack, but it also has a very good defensive typing and good defensive stats to boot. That being said, Magnezone will have plenty of opportunities to paralyze the opponent. The paralysis chance can also thwart Pokémon trying to take advantage of Discharge's lower base power, as there will always be a higher risk associated with switching in. Basically, the choice between Thunderbolt and Discharge comes down to preference; do you want to deal as much damage as possible as quickly as you can, or have a greater chance to cripple an enemy Pokémon with paralysis?</p>

<p>Magnezone has a unique defensive typing, so a Rest + Sleep Talk set can work well. Magnezone's typing makes it great to switch into threats through its many resistances, but its weaknesses to common types such as Ground and Fighting mean that Magnezone can't stall for long. Rest + Sleep Talk is hard to use well if your opponent constantly forces you to switch out. You may prefer to use Wish support from the likes of Vaporeon or Jirachi if you plan on using its resistances often rather than trying to Sleep Talk.</p>

<p>Magnezone has many support options it can use effectively. Rain Dance is a good choice, and it allows Magnezone to use its powerful Thunder while eliminating its Fire weakness at the same time. However, the benefits of Rain Dance end there for it, and it would best be used on a dedicated Rain Dance team. Reflect and Light Screen can be used separately or together to help reduce the damage that certain threats would do to your team. If you choose to use both Light Screen and Reflect on the same set, consider Light Clay as your item in order to have the screens last 8 turns instead of 5. Damp Rock has the same purpose as Light Clay on a Rain Dance set.</p>

<p>Mirror Coat can be a nasty surprise to special attackers.</p>

<p>Charge Beam gives Magnezone a way to boost its already impressive Special Attack.</p>

<p>Toxic can help wear down many of Magnezone's counters, especially Ground-types. Protect can be used with Toxic to allow you to recover HP with Leftovers while your opponent's HP is slowly worn down from Toxic damage.</p>

[Hidden Power]

<p>There are many Hidden Power types that Magnezone can use well. Most sets give the option of choosing between Hidden Power Ice and Hidden Power Grass. One gives coverage against Gliscor and Grass-types, and the other hits Swampert and Rhyperior harder than any other move. Keep in mind that Flash Cannon will still cover Rhyperior when combined with Hidden Power Ice, but you won't have anything to hit Swampert with. With Hidden Power Grass, Flash Cannon still hits Gliscor and Grass-types hard, but not as hard as Hidden Power Ice does. Hidden Power Fire can OHKO Scizor and Forretress while hurting other Steel-types. It works best on the Choice Scarf set and is a decent option on the Steel Killer. Hidden Power Ground can also be used; it hits Electric-types such as Electivire for super effective damage. It also allows you to trap and kill opposing Magnezone and severely damage Heatran, depending on their Special Defense investment. A Heatran with minimum HP and Special Defense investment is guaranteed to be OHKOed by Magnezone's Hidden Power Ground, so long as it is Modest and has 252 EVs invested in Special Attack. However, most Heatran will not be OHKOed, and often carry Choice Scarf to finish Magnezone off.</p>

[EVs]

<p>The minimum Speed Magnezone should ever run is 177, which is enough to outspeed minimum Speed Skarmory. This requires 84 EVs when using a neutral nature. The next significant benchmark would be to run 181 Speed, which requires 100 Speed EVs if using a neutral Speed nature, to outrun some bulkier versions of Scizor. 190 Speed allows you to best Heatran that don't invest in Speed. Using a Timid nature with 184 Speed EVs edges out Adamant Tyranitar, but it is often better to use a Timid nature with 216 EVs in order to also beat Adamant Scizor and defensive Gliscor. Max Speed with a Timid nature beats Adamant Metagross and Adamant Breloom by 1 point.</p>

<p>Any set with Explosion could have any Attack up to max for a better chance to OHKO Blissey. 224 Attack is a guaranteed KO on Blissey if it has taken a max Special Attack Thunderbolt already. 232 Attack guarantees the KO after a max Special Attack Discharge. When factoring in sandstorm, only 208 Attack with Thunderbolt, or 216 with Discharge is needed. If you have Life Orb equipped, you only need 199 Attack to guarantee an OHKO. A Mild or Hasty nature is a good idea to deal more damage with Explosion, as there is often not enough power in 158 Attack to deal as much damage as you might need, but it is hard to reduce those great Defenses to do that.</p>

[Opinion]

<p>Magnezone has a unique defensive typing, Electric / Steel, which grants it resistances to Dragon, Steel, Bug, Normal, Flying, Rock, and the Boltbeam combination. Its base 130 Special Attack is the highest out of all the Electrics, which means it can afford to invest in those great 70 / 115 / 90 Defenses, or hit extremely hard with a Choice Specs set. But, most importantly, Magnet Pull allows it to trap every Steel in the game. The more Steels that your opponent packs to make sure that Salamence can't Outrage his or her entire team simply creates more targets for Magnezone to trap and kill. Magnezone is still just a hair short of being a genuine standard though. If it still had Magneton's Speed, or if its Special Defense was switched with its Defense, it would be a staple. It will remain popular as long as people don't put Shed Shells on their Steels, which is always a check in case Magnezone does become too common. Magnezone is a great improvement over Magneton overall, as Magnezone is no longer the dead weight Magneton was if it couldn't trap Skarmory.</p>

[Counters]

<p>Dugtrio can trap and OHKO Magnezone unless it carries Shuca Berry and quite a bit of Defense, or if Magnezone uses Magnet Rise before Dugtrio can switch in. As silly as it sounds, Magnezone can trap Magnezone holding a Choice item, and do bucket loads of damage with an appropriate Hidden Power. However, one must avoid switching in on opposing super effective Hidden Powers too.</p>

<p>Electivire absorbs Magnezone's Electric attacks and can OHKO with Earthquake or 2HKO comfortably with Cross Chop if you have the Steel Trapper set EVs, otherwise it may OHKO. Jolteon is the same way, although its lower defenses mean that Magnezone's Hidden Power choice will hurt more. The Rotom formes are good counters as they resist Thunderbolt and aren't weak to any Hidden Power Magnezone is likely to use, but special mention goes to Rotom-h, which can KO with Overheat. With its high Special Defense, Latias can switch into any special attack Magnezone carries and set up Calm Mind, though it must watch out for Explosion. Lanturn also absorbs Hidden Power Ice, Thunderbolt(removed “s”), and resists all of its other common attacks aside from Hidden Power Grass, which does little damage to it. Gardevoir can use Trace to copy Magnet Pull and trap Magnezone in turn, sponging its attacks with its high Special Defense and OHKOing back with Focus Blast after Stealth Rock damage.</p>

<p>Gliscor, Swampert, or Rhyperior can counter it depending on what Hidden Power you use—as can most Ground-types. Zapdos despises switching into Thunderbolt and Hidden Power Ice often, but Heat Wave can at least 2HKO most Magnezone. Heatran is the one Steel that Magnezone fears: most Heatran carry Choice Scarfs and easily KO with Fire Blast or Earth Power.</p>

<p>Blissey and Snorlax are reasonable counters to any set without Explosion.</p>
 
However, Signal Beam is Magnezone's best hopes of beating Celebi, who walls the entirety of this set, barring Flash Cannon, which should not be your main attacking option to begin with.
Erhmmm

Choice Specs Flash Cannon vs. Max HP / 0 SpD Celebi: 53.5-63.1%

So Flash Cannon yoinks off half of Celebi's HP, has the same PP as recover, and a chance to drop the SpD... Celebi isn't walling this... I would flat out remove Signal Beam... or move it to set comments since its really only there for a hit on Latias (who doesn't immediately threaten mag) and since Flash Cannon is STAB, move it to the second slot.
 
Ok. I've gone ahead and fixed all of the errors Imp caught, as well as adding in RL's suggestions. I'm rather convinced this update is complete unless anyone disagrees, and if so, let me know.
 

jrrrrrrr

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From the first set:

<p>Another big problem Magnezone encounters often enough is being walled by Pokémon with high Special Defense such as Blissey, Rotom-h, and Latias. Gengar makes a great partner to Magnezone for its ability to be able to threaten Blissey, Rotom-h, and Latias, as well as being immune to Ground and Fighting-type attacks. Blissey can be taken out by Explosion from the Life Orb set, and Latias and Rotom-h are KOed by Shadow Ball if they stay in. If Gengar is running Substitute, Gengar serves as a great way to lure Scizor out. Scizor will often switch in first turn as you set up a Substitute, so as Scizor uses either Pursuit or Bullet Punch, you can switch to Magnezone as Scizor tries to break the Substitute, which results in a quick and efficient kill.</p>
Sounds like a great job for Tyranitar! When I think of Rotom, Blissey and Latias counters, Gengar isn't exactly the first thing that comes to mind....Sure, Gengar can beat them if it's in already, but TTar actually counters the three pokemon you listed. In addition to that, TTar is an amazing Scizor lure, perfect bait for Magnezone to come in. The analysis looks good from a pokemon standpoint, I just think that TTar should be mentioned there as well.

From the counters section:

<p>Electivire absorbs Magnezone's Electric attacks and can OHKO with Earthquake or 2HKO comfortably with Cross Chop if you have the Steel Trapper set EVs, otherwise it may OHKO.
Just a technicality but it doesn't absorb them, it gets a boost from Motor Drive.

The Rotom formes are good counters as they resist Thunderbolt and aren't weak to any Hidden Power Magnezone is likely to use, but special mention goes to Rotom-h, which can KO with Overheat.
You should also mention that they resist Flash Cannon as well, Maggy's other STAB.

Lanturn also absorbs Hidden Power Ice, Thunderbolt, and resists all of its other common attacks aside from Hidden Power Grass, which does little damage to it.
Lanturn absorbs Thunderbolt and resists Hidden Power Ice and Flash Cannon, it doesn't absorb HP Ice like this says. A 2x effective HP Grass off Maggy's beastly SpAtk isn't doing "little damage", especially since Lanturn has no form of recovery.

Gardevoir can use Trace to copy Magnet Pull and trap Magnezone in turn, sponging its attacks with its high Special Defense and OHKOing back with Focus Blast after Stealth Rock damage.</p>
You could also mention Porygon2 here...with Trace, TWave, and Recover, P2 screw with a scarf Magnezone, but not as easily as Gardevoir.

Heatran is the one Steel that Magnezone fears: most Heatran carry Choice Scarfs and easily KO with Fire Blast or Earth Power.</p>
This is true, but you could also mention that Maggy owns Choiced Heatrans locked into Dragon Pulse/HP Ice/HP Grass.
 
On the "All Out Attacker"

<p>Magnezone's biggest hindrance in terms of its sweeping capabilities is its below average Speed because of this Magnezone wont be rampaging through the average team, but it still makes a powerful hit-and-run sweeper.</p>
This sentence didnt make sense.
 

Lutra

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Yeah something like "stampeding" would be better if you are referring to it staying in and being fast. Oh and a semi-colon/ en dash between "Speed" and "because" , followed by a comma after "this".

Edit: Wait, what is iKitsune referring to?

If you are talking about the part in the choice specs, you could just stick "otherwise" before "rampage".
 

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