The turtle-donkey thing is a mockturtle, a fictional beast from the world of Alice in Wonderland. It's constantly gloomy. On the other hand, who SAYS that our favorite fiction-author+mathematician+poet can't have one of his creations badassified?
Also, I put a gallery dedicated to Checkmate, the Chessmaster Pokemon, and links to my other CAP 9 arts, in my sig.
BTW, as of now, I've probably made THE absolute most supporting art for Checkmate of any entry so far. Man is Powerpoint's drawing power cool...
So, I'll display it here, all at once, in an epic thumbnail spoof warstory!
You have been challenged by Ferafernerra!
Go, Checkmate!
*
Ferafernerra sent out Skarmory!
Now, Ferafernerra, for reasons of demonstration, has more than 6 pokemon. To compensate, we have specially trained this Checkmate specimen to overcome its 4-moveslot syndrome, and gain a large number of its moves at once. Of course, due to the fact the artist spent around 2 hours making this, he will only display around 10 of them.
*Technically the normal art, not a thumbnail. This just links to the gallery.
Checkmate used Taunt!
Skarmory refused to use Spikes!
Being very annoyed at this, Ferafernerra decided to switch in his personal favorite Checkmate counter: Swampert.
However, the best laid plans often go awry...
Checkmate used Protect!
Checkmate protected itself!
Because the Swampert became very flustered at this, Ferafernerra decided to try using his other bulky water: Vaporeon. He also decided to use Checkmate's own medicine against it. However, Checkmate is prepared for this...
Vaporeon used Protect!
Vaporeon protected itself!
Checkmate used Feint!
Vaporeon fainted!
Now for the next trick, our bewildered Ferafernerra decides to try sending in his other Eeveelution:
Pincushion Jolteon!
Jolteon used Substitute! Now, Checkmate's definition of "secondary effects" is very wide. He decides to try stopping the secondary his own way...even though he doesn't get STAB on it...
Checkmate used Rock Blast!**
Jolteon's substitute was broken!
Hit 4 times!
Jolteon fainted!
Thus, Ferafernerra decides to bring out his big guns...
Ferafernerra sent out Salamence!
Now, normally, 4-moveslot syndrome would be a problem. But, for this demonstration...
Checkmate used Ice Punch!
It's super effective!
Salamence fainted!
Tortferngatr <3 Platinum Move Tutors.
Ferafernerra suddenly grows very annoyed at them. >_<
So, given a large number of his Pokemon have now entered Shiny Arghonaut's locker, he decides to send in his NU reserves...
Ferafernerra sent out Vespiquen!
The following contest of strength occurs.
Vespiquen used Attack Order!
It's super effective!
Vespiquen is a lame attacker, so Attack order only did 13% damage!
Checkmate used Attack Order!**
It's not very effective...
Vespiquen fainted!
As Vespiquen is sent back below the NU glass ceiling, currently being mended from Aggron's skyrocket in usage, Ferafernerra decided to send out his other steel wall: Forretress.
Checkmate used Earth Power!
Forretress fainted!
Yeah...Forretress doesn't take neutral special hits that well...even though we're mostly agreeing about CAP 9 having poor special attack...
After Checkmate KOed the Skarmory and Swampert from above, Ferafernerra has but 4 Pokemon left: Blissey, Jirachi, Metagross, and Kitsunoh.
Thus, I packed a surprise for each of them...heh.
Ferafernerra sent out Blissey!
Blissey used Ice Beam!
It's super effective! It did 24% damage!
Checkmate used Swords Dance! (far left)
Checkmate used Force Palm! (far right)
It's super effective!
Blissey fainted!
Checkmate used the opportunity to rapidly spin its pawns into a few entry hazards that Skarmory and Swampert set up before they died! (upper center left)
Ferafernerra sent out Jirachi.
Checkmate used Pursuit! (center right)
Jirachi fainted!
Ferafernerra sent out Kitsunoh!
Checkmate used Sucker Punch! (lower right)
Kitsunoh fainted!
And finally, the move you've all been waiting for...
Ferafernerra sent out Metagross!
Checkmate used
Earthquake! (lower left)
It's super effective!
Metagross fainted!
Tortferngatr wins!
**Note: These moves are just here for demonstration and as potential flavor moves. Even though they are competitive and not likely to be on other CAP 9 entries, Attack Order is mostly redundant with Dark STABs and acts only as a stronger way of dealing with Celebi and other Checkmate. Rock Blast is usually a gimmick anyway, and its chance of getting on Checkmate is slim anyway.
And, of course, a few last pictures that didn't fit in with the rest of the warstory:
Shiny and Female images
Original artwork (no gradients)
BTW, the gallery (click top image showing Checkmate's main image) has all these picture and their respective thumbnails, as well as my 2 previous CAP 9 ideas in a subfolder. It's also in my sig.
Please comment,
-Torterra-Infernape-Feraligatr-