This actually looks pretty nice.I've been trying out this team lately and it's been working relatively well. Out of the 20 matches that I've played, I've won 17 and lost 3.
Heatran @ Shuca Berry
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Stealth Rock
- Fire Blast
- Explosion
- Hidden Power [Grass]
Good for a lead. Gets SR up, can hit opposing leads hard with Fire Blast and can do good damage later in the game if you decide to preserve him until then. HP Grass is there to deal with Swampert and of course, Explode once you're through with Heatran.
Aggron @ Choice Band
Ability: Rock Head
EVs: 76 HP/252 Atk/180 Spd
Adamant nature (+Atk, -SAtk)
- Aqua Tail
- Head Smash
- Earthquake
- Double-edge
Our basic CB-Aggron. Double Edge is just a filler, absolutely anything can go in its place. The only thing is that a neutral Double Edge hits harder than a NVE Head Smash. You'll almost always be using HS anyway and occasionally EQ for stuff like Jirachi.
Lucario @ Life Orb
Ability: Steadfast
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Extremespeed
- Close Combat
- Crunch
- Swords Dance
Lucario was actually the last Pokemon I added to the team. I initially had a Roserade with GK/Spikes/TSpikes/Leech Seed. It was OK but wasn't really working too well, so I changed it to Lucario, who's turned out to be better. Cleans up the scraps with just pure power and can counter opposing Aggron who are spamming HS.
Latias @ Leftovers
Ability: Levitate
EVs: 124 HP/76 Def/252 Spd/56 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Recover
- Surf
CM Latias is simply amazing. It partners up well with Aggron and is bulky enough to survive against several things. Can sweep well with a couple of CMs under her belt, but I'm leaning towards replacing Surf with HP Fire.
Gyarados @ Leftovers
Ability: Intimidate
EVs: 156 HP/108 Atk/100 Def/144 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Taunt
- Bounce
Bulky Taunt-dos is another useful Pokemon. Switches into EQs and other resisted stuff (Intimidate certainly helps here) and is good defensively. Also deals with the rare Weavile who can't be countered by Latias. Taunt is essential as it screws up phazers like Skarmory and keeps other stuff like status away. And Bounce is actually better than Stone Edge or EQ.
Rotom-h @ Choice Scarf
Ability: Levitate
EVs: 252 HP/252 Spd/4 SAtk
Timid nature (+Spd, -Atk)
- Will-o-wisp
- Trick
- Shadow Ball
- Discharge
Rotom seems to be one of the most active Pokemon on the team. It revenges with its speed, can cripple quite a few physical sweepers with WoW and messes up walls with Trick. Overheat is another option, though if you're using it only for Scizor, it doesn't matter too much, since most people using Scizor would assume you have Overheat and wouldn't take a risk to keep it in.
So, suggestions for different Pokemon, movesets, EVs, etc?
However, I'd use bulky DD or offensive DDGyara (preferably Bulky variant with EQ. Tyranitar or Mence would not be as big problem as that one guy that's been randomly criticizing the teams posted up until now as those two cannot safely switch into many of th pokemons. Oh and I'd switch Heatran with...hmmmm i feel like the team is pretty vulnerable a tar actually...Hmmmm