As stated in the topic this is primarily a sweeper team. I have tried this team out in numerous battles and the key problems were Milotic and Abomasnow mainly, but I also had trouble with some others as well.
This is the first team I have constructed and would like to know how they worked together. I would like your opinions on the following team. Well I basically have to do some tasks first hand and then sweep up the rest from there. Swampert/Gliscor are for weakening enemy defenses.
Swampert(LEAD)@ Leftovers
Ability:Torrent
-Ice beam
-EQ
-Stealthrock
-Protect
EVs: 252 HP / 196 Def / 60 SAtk
Relaxed Nature
Swampert has great type and will make a great lead with Ice Beam/SR. I like it's typing which is why a picked it. Although 4xGrass weakness is horrbile. I need to get Stealth rock in and then try to bring enemy hp down and switch out. It is my main defense for Salamence/Dragonite. I will also be using it as a lead. It will be a great late wall and Protect is great to make sure my predictions are correct. *I.E Infernape with Grass Knot.
OU Weakness:
Grass/Fire: Celebi
L-Shaymin
*GK Infernape
Latias@ Life Orb
Ability: Levitate
-Calm Mind
-Dragon Pulse
-Recover
-Surf
EVs: 4 HP / 252 SpA / 252 Spe
Timid
Latias/Calm Mind can take out a bunch of mons that would originally be tough for my team like Infernape. I need to use Latias when I am in dire need of taking out a dragon pokemon. I chose Latias as it would be a much better replacement for Alakazam and can actually make Calm Mind/Recover work.
OU Weakness:
Dark/Bug:TTAR
Scizor
Zapdos@ Leftovers
Ability: Pressure
-Thunderbolt
-Heatwave
-Roost
-Hidden Power(GRASS)
EVs: 248 HP / 228 Def / 32 Spd
Bold Nature
Zapdos is for any DD Gyrados and I can have great strategies with it's moveset. First, If I use Heatwave it wil be great as a Grass defense. Roar is great for taking away any Stat boosting moves. Hidden Power would be a good defense for swampert. It's Special attack is great with Base 125. I added sdef evs so that Ice beam/SE dont take it down too fast.
OU Weakness:
Ground/Rock: TTAR
Gliscor
Flygon
Tyranitar@ Babiri berry
Ability: Sandstream
-Dragon Dance
-Stone Edge
-Crunch
-Fire Punch
EVs: 76 HP / 252 Atk / 180 Spd
Adamant Nature
TTAR is a great sweeper if I can get in atleast 2 attacks. I was thinking of maybe using Life orb so I wouldn't have to use dragon dance, but the bad speed lacked so I decided out of it. The plan is to OHKO as many pokemon as possible and the Ev's and nature are mainly for his attack. Taunt is so I wont get any status effects really. Crunch is probably a better replacement for Pursuit.
OU Weakness:
Steel/Water/Ground/Fighting:
Breloom
Scizor
Steelix
Swampert
Milotic
Gliscor@ Leftovers
Ability: Sand Veil
- Earthquake
- Taunt
- Knock Off
- Roost
EVs: 252 HP / 40 Def / 216 Spd
Impish Nature
TTAR/Gliscor work as a pair
Sandstream helps Sand Veil take effect so Gliscor can use Knock off. I chose high defense for ev's because I need him to stay in battle for as long as possible then I can use Roost and Leftovers to stall for a longer period of time. Also Taunt will help him be a great stall breaker. Although I don't know whether I shoud go Ice-Fang or Taunt. I basically chose him for his great ability.
OU Weakness:
Ice/Water:
Gyrados
Swampert
Abomasnow
Scizor@ Life Orb
bility Technician
-Swords Dance
-Bug Bite
-Bullet Punch
-Super Power
EVs: 176 HP / 100 Atk / 56 Spd / 176 SDef
Adamant Nature
Scizor/Swords Dance/Bullet Punch can take out remaining pokemon plus Tecnician really help BP and BB. Also his typing is great since there won't be too much trouble with any UU teams. Furthermore Swords Dance/Life orb can seriously SWEEP and I have OHKO potential with Bullet Punch/Bug bite Stab. Brick Break is so I can hit hard. His EV's make him my Main Sweeper and he is a great All-Arounder pokemon.
OU Weakness:
Fire:
Heatran
Rotom-H
Final Look:
As you can, see it is pretty well balance OU team and they work like a charm in battle, but I feel that I have to fix all my weaknesses and I need help...
This is the first team I have constructed and would like to know how they worked together. I would like your opinions on the following team. Well I basically have to do some tasks first hand and then sweep up the rest from there. Swampert/Gliscor are for weakening enemy defenses.
Swampert(LEAD)@ Leftovers
Ability:Torrent
-Ice beam
-EQ
-Stealthrock
-Protect
EVs: 252 HP / 196 Def / 60 SAtk
Relaxed Nature
Swampert has great type and will make a great lead with Ice Beam/SR. I like it's typing which is why a picked it. Although 4xGrass weakness is horrbile. I need to get Stealth rock in and then try to bring enemy hp down and switch out. It is my main defense for Salamence/Dragonite. I will also be using it as a lead. It will be a great late wall and Protect is great to make sure my predictions are correct. *I.E Infernape with Grass Knot.
OU Weakness:
Grass/Fire: Celebi
L-Shaymin
*GK Infernape
Latias@ Life Orb
Ability: Levitate
-Calm Mind
-Dragon Pulse
-Recover
-Surf
EVs: 4 HP / 252 SpA / 252 Spe
Timid
Latias/Calm Mind can take out a bunch of mons that would originally be tough for my team like Infernape. I need to use Latias when I am in dire need of taking out a dragon pokemon. I chose Latias as it would be a much better replacement for Alakazam and can actually make Calm Mind/Recover work.
OU Weakness:
Dark/Bug:TTAR
Scizor
Zapdos@ Leftovers
Ability: Pressure
-Thunderbolt
-Heatwave
-Roost
-Hidden Power(GRASS)
EVs: 248 HP / 228 Def / 32 Spd
Bold Nature
Zapdos is for any DD Gyrados and I can have great strategies with it's moveset. First, If I use Heatwave it wil be great as a Grass defense. Roar is great for taking away any Stat boosting moves. Hidden Power would be a good defense for swampert. It's Special attack is great with Base 125. I added sdef evs so that Ice beam/SE dont take it down too fast.
OU Weakness:
Ground/Rock: TTAR
Gliscor
Flygon
Tyranitar@ Babiri berry
Ability: Sandstream
-Dragon Dance
-Stone Edge
-Crunch
-Fire Punch
EVs: 76 HP / 252 Atk / 180 Spd
Adamant Nature
TTAR is a great sweeper if I can get in atleast 2 attacks. I was thinking of maybe using Life orb so I wouldn't have to use dragon dance, but the bad speed lacked so I decided out of it. The plan is to OHKO as many pokemon as possible and the Ev's and nature are mainly for his attack. Taunt is so I wont get any status effects really. Crunch is probably a better replacement for Pursuit.
OU Weakness:
Steel/Water/Ground/Fighting:
Breloom
Scizor
Steelix
Swampert
Milotic
Gliscor@ Leftovers
Ability: Sand Veil
- Earthquake
- Taunt
- Knock Off
- Roost
EVs: 252 HP / 40 Def / 216 Spd
Impish Nature
TTAR/Gliscor work as a pair
Sandstream helps Sand Veil take effect so Gliscor can use Knock off. I chose high defense for ev's because I need him to stay in battle for as long as possible then I can use Roost and Leftovers to stall for a longer period of time. Also Taunt will help him be a great stall breaker. Although I don't know whether I shoud go Ice-Fang or Taunt. I basically chose him for his great ability.
OU Weakness:
Ice/Water:
Gyrados
Swampert
Abomasnow
Scizor@ Life Orb
bility Technician
-Swords Dance
-Bug Bite
-Bullet Punch
-Super Power
EVs: 176 HP / 100 Atk / 56 Spd / 176 SDef
Adamant Nature
Scizor/Swords Dance/Bullet Punch can take out remaining pokemon plus Tecnician really help BP and BB. Also his typing is great since there won't be too much trouble with any UU teams. Furthermore Swords Dance/Life orb can seriously SWEEP and I have OHKO potential with Bullet Punch/Bug bite Stab. Brick Break is so I can hit hard. His EV's make him my Main Sweeper and he is a great All-Arounder pokemon.
OU Weakness:
Fire:
Heatran
Rotom-H
Final Look:
As you can, see it is pretty well balance OU team and they work like a charm in battle, but I feel that I have to fix all my weaknesses and I need help...