Or, as I like to call it, running a MUK in Ubers. That's right, the squishy pile of goo has migrated to Ubers, and it's taking its NU buddies with it. I've never made an NU or an Ubers team before this, but I've had a surprising amount of success with this NU team in Ubers. I may not win all of my matches, but I get DANG close in the ones I don't. I'm not sure what it is, but this team is magic. Please don't just say "Use a higher tier, moron", because that's not the point. The point is to make a comeback and put a serious beatdown on the Legendaries and the top of the stack.
Speaking of which, here it is!
Speaking of which, here it is!
To be more in depth, we shall look at them carefully.
Wally the Wailord
Item - Choice Scarf
Ability - Water Veil
Nature - Naive
EVs: 28 Atk, 228 Spe, 252 SpA
Moves
Water Spout
Hydro Pump
Selfdestruct
Hidden Power (Grass)
Wally has been a great aid to me in my battles thus far. Against many leads (Groudon, Deoxys-S, etc), a scarfed Water Spout will do the trick to either force a switch or kill something. Hidden Power Grass is a move that hasn't seen much use, but helps against the occasional Swampert. Hydro Pump is for a STAB move when he switches in later to deal more damage, and Self Destruct is a last resort, and is helpful in taking down Swords Dancers and the like. (Anything that doesn't boost Defense, really.)
Bastiodon has replaced Tauros, and for good reason. Ubers is not kind to Tauros, what with all the special attackers unhindered by his Intimidate. This Bastiodon is one of my own creation, born of much testing. Its Focus Sash is great for countering fighting and ground moves via Metal Burst, and has beaten leftovers for the item spot. Oddly enough, people like leaving a weakened Bastiodon alive in order to set up on it, and that's where Rest comes into play. Often, I can heal back from 1 health, and get a few Curses in, and proceed to wall with repeated RestTalking. In a new development, I think that I have my calm mind counter. Bastiodon rests up to full health, and then uses metal burst repeatedly until they attack me. With the focus sash, the foe is sure to be OHKO'd. I've slain a calm mind Kyogre and Latias with this set.
Regigigas is what I call my 'Win Condition'. Usually he is thrown out at the end, after most of my opponents have been beaten down. He then uses Parafusion to hopefully stall out Slow Start. Once he does, it is usually game over for the other team. Return is for a powerful STAB attack, and Fire Punch is for taking out any steel types that think they can stop the madness.
Quagsire has replaced Entei, as suggested by Mysterious Man. Quagsire has become one of the central members of my team, able to Ice Punch through the many dragons and flying pokemon at will. Yawn forces numerous switches, so now I just need a way to get some entry hazards out to make the enemy sleep more often. Recover makes Quagsire very hard to take down, and he easily switches into Kyogre, resisting the Thunders that always aim for Wailord and Relicanth.
Muk replaced Xatu when I decided to move to Ubers instead of futilely trying to find NU games. I miss the status absorption sometimes, but Muk makes up for it by being my only Pokemon that can completely wall enemy walls (Such as Deoxys-D). Trick and Knock Off fail miserably at trying to take out his recovery. Poison Jab is for STAB and hopefully poisoning walls. Fire Punch is for steel types that want to switch in on Poison Jab. Ice punch is for the numerous flying and dragon types in Ubers, and Giga Drain is for Kyogre (Although a better option would be nice, Giga Drain hasn't been doing much.)
Relicanth is definitely my MVP. STAB choice band Head Smash makes for a nice wallbreaker. Not only that, it hits the large amount of flying types in the tier for super effective damage. Double edge is just for getting neutral damage on more things. (Grass, especially, but you don't see many.) Earthquake kills many fire types, and Waterfall is my secondary STAB move, for killing Groudon. Relicanth usually functions as a revenge killer, and I've found that Wally's Selfdestruct combined with Relicanth's Head Smash can kill Kyogre pretty easily. Relicanth now has Swift Swim, as suggested by ARandomBoy. Kyogre is now more of an opponent's weakness than a counter to my entire team. With Quagsire walling it and Relicanth getting incredibly fast from it, I could afford to get Choice Band, making my attacks that much more powerful. Unfortunately, Relicanth can't survive more than a few attacks, due to the massive recoil incurred.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*Kyogre has been mostly countered. Moving on.
Darkrai is now the main threat to this team. The only Pokemon that has a chance against it is Bastiodon, due to its RestTalking set. Unfortunately, Bastiodon has no instant recovery, and the residual damage from sleeping while Darkrai is in wears him down.
Please keep it NU though, I'm trying to see if an NU counter to the Uber metagame is possible.
Wally the Wailord
Item - Choice Scarf
Ability - Water Veil
Nature - Naive
EVs: 28 Atk, 228 Spe, 252 SpA
Moves
Water Spout
Hydro Pump
Selfdestruct
Hidden Power (Grass)
Wally has been a great aid to me in my battles thus far. Against many leads (Groudon, Deoxys-S, etc), a scarfed Water Spout will do the trick to either force a switch or kill something. Hidden Power Grass is a move that hasn't seen much use, but helps against the occasional Swampert. Hydro Pump is for a STAB move when he switches in later to deal more damage, and Self Destruct is a last resort, and is helpful in taking down Swords Dancers and the like. (Anything that doesn't boost Defense, really.)
Bastiodon has replaced Tauros, and for good reason. Ubers is not kind to Tauros, what with all the special attackers unhindered by his Intimidate. This Bastiodon is one of my own creation, born of much testing. Its Focus Sash is great for countering fighting and ground moves via Metal Burst, and has beaten leftovers for the item spot. Oddly enough, people like leaving a weakened Bastiodon alive in order to set up on it, and that's where Rest comes into play. Often, I can heal back from 1 health, and get a few Curses in, and proceed to wall with repeated RestTalking. In a new development, I think that I have my calm mind counter. Bastiodon rests up to full health, and then uses metal burst repeatedly until they attack me. With the focus sash, the foe is sure to be OHKO'd. I've slain a calm mind Kyogre and Latias with this set.
Regigigas is what I call my 'Win Condition'. Usually he is thrown out at the end, after most of my opponents have been beaten down. He then uses Parafusion to hopefully stall out Slow Start. Once he does, it is usually game over for the other team. Return is for a powerful STAB attack, and Fire Punch is for taking out any steel types that think they can stop the madness.
Quagsire has replaced Entei, as suggested by Mysterious Man. Quagsire has become one of the central members of my team, able to Ice Punch through the many dragons and flying pokemon at will. Yawn forces numerous switches, so now I just need a way to get some entry hazards out to make the enemy sleep more often. Recover makes Quagsire very hard to take down, and he easily switches into Kyogre, resisting the Thunders that always aim for Wailord and Relicanth.
Muk replaced Xatu when I decided to move to Ubers instead of futilely trying to find NU games. I miss the status absorption sometimes, but Muk makes up for it by being my only Pokemon that can completely wall enemy walls (Such as Deoxys-D). Trick and Knock Off fail miserably at trying to take out his recovery. Poison Jab is for STAB and hopefully poisoning walls. Fire Punch is for steel types that want to switch in on Poison Jab. Ice punch is for the numerous flying and dragon types in Ubers, and Giga Drain is for Kyogre (Although a better option would be nice, Giga Drain hasn't been doing much.)
Relicanth is definitely my MVP. STAB choice band Head Smash makes for a nice wallbreaker. Not only that, it hits the large amount of flying types in the tier for super effective damage. Double edge is just for getting neutral damage on more things. (Grass, especially, but you don't see many.) Earthquake kills many fire types, and Waterfall is my secondary STAB move, for killing Groudon. Relicanth usually functions as a revenge killer, and I've found that Wally's Selfdestruct combined with Relicanth's Head Smash can kill Kyogre pretty easily. Relicanth now has Swift Swim, as suggested by ARandomBoy. Kyogre is now more of an opponent's weakness than a counter to my entire team. With Quagsire walling it and Relicanth getting incredibly fast from it, I could afford to get Choice Band, making my attacks that much more powerful. Unfortunately, Relicanth can't survive more than a few attacks, due to the massive recoil incurred.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*Kyogre has been mostly countered. Moving on.
Darkrai is now the main threat to this team. The only Pokemon that has a chance against it is Bastiodon, due to its RestTalking set. Unfortunately, Bastiodon has no instant recovery, and the residual damage from sleeping while Darkrai is in wears him down.
Please keep it NU though, I'm trying to see if an NU counter to the Uber metagame is possible.