the Hii islands post-game, for one, still remain in the dark
i understand your sentiments, but it's all for the best; think of it as sort of a "re-boot" of the franchise. going into 3D, random online battles, that kind of thing. it's like RBY all over again, and God knows how giddy i was the first time around. in that regard, i'm pretty happy with it, and i believe we'll all settle in comfortably with it, knowing that we got almost 100% new stuff.Am I the only one who's a little bit sad that there's absolutely no evos of old pokes? Like, not even post national dex?
I agree to an extent. I think we should start with everything (or almost everything) unbanned, but I do think we should get a move on quickly, like having banning rounds every 2 weeks (for example) initially. When we've got a stabler metagame, we can re-test some of the Pokemon we weren't so sure on, in a more thorough fashion, but I don't think it should be another case of us having to wait 3 years until we've got an NU tier.I think the Smogon Council is gonna have to sit back, take their fingers off the ban button, and let the hyper offense metagame that's about to be unleashed play out. Pokemon now have unbalanced stats, entry hazards are nearly unusable (Aiming Stone + Rapid Spin), we have some pretty sweet moves, and there are also some really powerful items being cranked out, and I say lets run with it. Of course the obviously broken Pokemon like Kyogre and Groudon should stay banned because they're just godly, but lets just allow all the old suspects back in. Also, if something becomes clearly broken like Swimming Goggles + Trick, then yea, ban that combo, but lets not be too quick to call something "broken".
But so many pokemon are gonna be insta banned then; Hihi, Ono, Genosekuto, etc. Perhaps wait a little longer for people to develop more strategies since everyone is going to be using the new pokes to test out, making things seem more broken than they really are.I agree to an extent. I think we should start with everything (or almost everything) unbanned, but I do think we should get a move on quickly, like having banning rounds every 2 weeks (for example) initially. When we've got a stabler metagame, we can re-test some of the Pokemon we weren't so sure on, in a more thorough fashion, but I don't think it should be another case of us having to wait 3 years until we've got an NU tier.
I think you're underestimating Aiming Rock. Not only can Forretress and Donphan hit ghosts with rapid spin, but they can bypass their levitate abilities as well and hit them EQ. Skarmory has to worry about this as well, making his role as a Spiker a little more dangerous. Stealth Rocks may be easy to set up, but they're just as easy to get rid of now too. Unless Knock Off gets a huge boost and Magic Room is spread to ghosts, I don't see it being nearly as big as it is now. Also, if it gets nerfed like people are thinking (capped at 25%), that just makes it even less appealing.Yea even if Aiming mark lets you hit ghosts, Aiming Mark + Rapid Spin is still being way overhyped, Stealth Rocks are really easy to set up and unless they have been nerfed they are too good not to include and if past gens are anything to go by we might get maybe 6 new Rapid Spin users of which maybe 2 are worth using.
This, actually. Aerodactyl, Azelf, Skarmory - all common Stealth Rock users and suddenly EQ prone.I think you're underestimating Aiming Rock. Not only can Forretress and Donphan hit ghosts with rapid spin, but they can bypass their levitate abilities as well and hit them EQ. Skarmory has to worry about this as well, making his role as a Spiker a little more dangerous. Stealth Rocks may be easy to set up, but they're just as easy to get rid of now too.
Well if you can provide it rain (and I think when we'll start tests Kyogre is enough), this guy may have deadly base power on his water attacks with Adaptability. Just to show you under Rain his Waterfall has... 270 base power. It just needs Dragon Dance/Agility to boost his speed and I see some potential here.Also, would Basurao wreck havoc with its dual STAB moves with 92/90/98 offensive stats? They're at least pretty solid and at least he dosen't have carvanha defenses.
Raises the Speed and Accuracy of Water TypesCan someoone please tell what these "Swimming goggles" are?