NAME: Granbull
TYPE: Normal
HP: 90
ATK: 120
DEF: 75
SPA: 60
SPD: 60
SPE: 45
ABILITIES:
INTIMIDATE
lowers opponent's ATK upon entering battle
QUICK FEET
increases speed 50% when burned, frozen, poisoned, or asleep (not paralyzed)
DW: SELF CONCIOUS
"There are types you are self-conscious around of and raise your speed."*
-serebii
NOTABLE MOVES:
-LEVEL UP
Headbutt
Roar
Payback
Crunch
Outrage
-TM
Toxic
Bulk Up
Sunny Day
Taunt
Protect
Rain Dance
Earthquake
Return
Brick Break
Reflect
Torment
Facade
Rest
Payback
Vengance
Stone Edge
Thunder Wave
Cheer Up
Substitute
Wild Bolt
-EGG MOVES
Present
Crunch
Heal Bell
Smelling Salt
Close Combat
Focus Punch
Double-Edge
PROS:
•Great offensive movepool, including Close Combat, *Stone Edge, Wild Bolt, Return, Earthquake, Crunch, Outrage, Payback, Headbutt
•Great supporting movepool, including Roar, Toxic, Taunt, Protect, Sunny Day & Rain Dance, Reflect, Torment, Facade, Rest, Thunder Wave, Substitute, Heal Bell
•Fantastic 120 base ATK, can reach 372 ATK
CONS:
•Bad 90/75/60 base Defenses
•Normal type
•slow 45 base speed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I'm not good at movesets but here are some anyway
Granbull @Choice Band/Life Orb
Intimidate
252 ATK / 248 SPE / 8 DEF
~Earthquake
~Close Combat
~Stone Edge
~Wild Bolt/Crunch/Outrage
Granbull @Focus Sash
Intimidate
252 HP / 252 SPE / 4 DEF
~Substitute*
~Taunt
~Toxic/Thunder Wave
~Close Combat
and now a gimmick set
Granbull @Lefties
252 SPE / 252 HP / 4 DEF
~Taunt
~Thunder Wave
~Smelling Salt
~Close Combat/Crunch/Stone Edge
So that's my take on Granbull in GEN V.*
Now it's your turn.*
DISCUSS!
TYPE: Normal
HP: 90
ATK: 120
DEF: 75
SPA: 60
SPD: 60
SPE: 45
ABILITIES:
INTIMIDATE
lowers opponent's ATK upon entering battle
QUICK FEET
increases speed 50% when burned, frozen, poisoned, or asleep (not paralyzed)
DW: SELF CONCIOUS
"There are types you are self-conscious around of and raise your speed."*
-serebii
NOTABLE MOVES:
-LEVEL UP
Headbutt
Roar
Payback
Crunch
Outrage
-TM
Toxic
Bulk Up
Sunny Day
Taunt
Protect
Rain Dance
Earthquake
Return
Brick Break
Reflect
Torment
Facade
Rest
Payback
Vengance
Stone Edge
Thunder Wave
Cheer Up
Substitute
Wild Bolt
-EGG MOVES
Present
Crunch
Heal Bell
Smelling Salt
Close Combat
Focus Punch
Double-Edge
PROS:
•Great offensive movepool, including Close Combat, *Stone Edge, Wild Bolt, Return, Earthquake, Crunch, Outrage, Payback, Headbutt
•Great supporting movepool, including Roar, Toxic, Taunt, Protect, Sunny Day & Rain Dance, Reflect, Torment, Facade, Rest, Thunder Wave, Substitute, Heal Bell
•Fantastic 120 base ATK, can reach 372 ATK
CONS:
•Bad 90/75/60 base Defenses
•Normal type
•slow 45 base speed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I'm not good at movesets but here are some anyway
Granbull @Choice Band/Life Orb
Intimidate
252 ATK / 248 SPE / 8 DEF
~Earthquake
~Close Combat
~Stone Edge
~Wild Bolt/Crunch/Outrage
Granbull @Focus Sash
Intimidate
252 HP / 252 SPE / 4 DEF
~Substitute*
~Taunt
~Toxic/Thunder Wave
~Close Combat
and now a gimmick set
Granbull @Lefties
252 SPE / 252 HP / 4 DEF
~Taunt
~Thunder Wave
~Smelling Salt
~Close Combat/Crunch/Stone Edge
So that's my take on Granbull in GEN V.*
Now it's your turn.*
DISCUSS!