Groudon

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Groudon

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[Overview]

<p>Groudon continues to leave its mark on the Ubers metagame even in the 5th generation. Its massive Attack, great physical movepool, powerful STAB Earthquake, and access to Rock Polish and Swords Dance make it a deadly physical sweeper. Drought also gives Groudon a useful niche for bringing on permanent sunlight, powering up Pokemon such as Ho-Oh, Venusaur, and Reshiram while fueling devastating sun-based strategies. Groudon's excellent bulk also allows it to function well as a defensive Pokemon, countering top physical threats such as Rayquaza, Lucario, Zekrom, Terrakion, and Garchomp
, while supporting its team with moves such as Stealth Rock, Dragon Tail, Thunder Wave, and Toxic. Groudon's ability to sweep, support, or do both make it a massive threat to any team, with its only real flaws being its modest Special Defense and Speed stats.</p>

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Earthquake
move 3: Dragon Claw / Swords Dance
move 4: Stone Edge / Overheat
item: Life Orb
evs: 112 HP / 252 Atk / 8 Def / 136 Spe
nature: Adamant / Jolly

[Set Comments]

<p>Groudon's enormous Attack and middling Speed stats allow it to capitalize on Rock Polish quite effectively. After one use, Groudon reaches 500 Speed, enough to outrun anything slower then Choice Scarf Garchomp. From there, Groudon can sweep pretty easily with its mighty STAB Earthquake.</p>

<p>Dragon Claw enables Groudon to hit the Dragon-types that are immune to Earthquake, such as Latias, Latios, Rayquaza, and Giratina-O, while having a much higher chance of OHKOing the likes of Palkia and Garchomp. Stone Edge's main purpose is to 2HKO Lugia, but it
is useful for hitting Flying-types in general, such as Ho-Oh. Overheat, however, provides completely unresisted coverage, and easily OHKOes Skarmory and Ferrothorn while 2HKOing Bronzong. It also cooks bulky Grass-types such as Grass Arceus, Celebi, and Tangrowth to a delicious crisp. Swords Dance is also an option over Dragon Claw. Groudon has excellent two-move coverage in Earthquake and Stone Edge, so it can use Swords Dance to increase its already great Attack stat to a jaw-dropping 872, letting it OHKO pretty much everything that doesn't resist its attacks. Swords Dance also lets Groudon break through stall teams more easily, but it can be difficult to get in both a Swords Dance and a Rock Polish without assistance from Wobbuffet or dual screens.</p>

[Additional Comments]

<p>The EVs give Groudon as much power as possible while giving Groudon enough Speed to hit the magic number of 500 after a Rock Polish. The HP EVs are the most this set can have while rounding down Life Orb recoil. An Adamant nature is used to make the most out of Groudon's beefy Attack stat. However, a Jolly nature with an EV spread of 4 Def / 252 Atk / 252 Spe can be used to outrun certain Pokemon that could otherwise revenge kill Groudon, such as Choice Scarf Shaymin-S. Be warned, however, that using Jolly will cost Groudon a significant amount of power.</p>

<p>The main Pokemon Groudon will have trouble breaking past are Giratina, Lugia, Skarmory, and Grass Arceus. Giratinacan handle all of Groudon's
attacks without any problems whatsoever, and cripple it with Will-O-Wisp. Lugia is weak to Stone Edge, and will lose if Groudon is packing Swords Dance as well, but a miss can allow Lugia time to use Toxic. Skarmory can handle all of Groudon's attacks except for the occasional Overheat, and either use Toxic, or set up Spikes. Grass Arceus is bulky enough to survive an Overheat from Groudon, and doesn't care about any of its other moves. Groudon will be forced to switch out lest it feels like being OHKOed by STAB Judgment from Grass Arceus. Defensive Kyogre, Wobbuffet, and Giratina-O also pose a threat to Groudon, as they can handle one hit from the Continent Pokemon and OHKO back with Surf, Counter, or Draco Meteor, respectively. Finally, Choice Scarf Shaymin-S can also outspeed Groudon unless it is Jolly, and OHKO with Seed Flare.</p>

<p>Zekrom is an excellent teammate for Rock Polish Groudon. Lugia, Skarmory, and Kyogre are all dealt with by a quick Bolt Strike while Giratinaand Giratina-O get crushed by a mighty Draco Meteor. Zekrom also resists Shaymin-S's Seed Flare, and is capable of OHKOing it with Bolt Strike. Palkia is notable for being able to switch in on Kyogre more easily, but it fares worse against Lugia than Zekrom does. Ho-Oh benefits from the sunlight Groudon provides and easily wrecks Grass Arceus, Shaymin-S, and Skarmory with its powerful STAB Sacred Fire. Heatran can also take down Grass Arceus, Skarmory, and Shaymin-S easily with Fire Blast, and it is also a great check to Giratina-O that lack Earthquake. Tyranitar can also remove Giratina-O from the match permanently, and its powerful STAB Crunch also gives Lugia a tough time. Entry hazards in the form of Stealth Rock and Spikes are also helpful to weaken Groudon's checks more quickly, easing its sweep.</p>

[SET]
name: Support
move 1: Earthquake
move 2: Stone Edge / Fire Blast
move 3: Stealth Rock
move 4: Dragon Tail / Thunder Wave / Toxic
item: Leftovers
evs: 252 HP / 4 Atk / 252 Def
nature: Impish

[Set Comments]

<p>Groudon is quite a good physical wall. With the given EVs, it can take powerful physical hits such a +2 Outrage from Garchomp, a +2 Dragon Claw from Rayquaza, a +2 Close Combat from Lucario and Terrakion, and repeated Outrages from Zekrom, and deal with them easily with either Earthquake or Stone Edge, depending on what is appropriate. Groudon also isn't setup bait either, thanks to its base 150 Attack stat and Dragon Tail, making it a good defensive back up for stall and balanced teams alike.
</p>

<p>Earthquake provides STAB, and allows Groudon to take a decent chunk out of anything that doesn't resist it. Stone Edge is mainly there for Rayquaza and Ho-Oh, OHKOing the former after Stealth Rock damage and one turn of Life Orb
recoil, and always OHKOing the latter. Fire Blast is also an option to hit other Groudon and Gliscor harder while also busting up Ferrothorn and Skarmory. Stealth Rock is Groudon's preferred support option as it is one of the few viable users of the move in Ubers, and Groudon doesn't have any other notable supporting moves to replace it with. However, Fire Blast should only be used if Groudon also runs Dragon Tail and if the team has reliable ways around Ho-Oh. Dragon Tail provides Groudon with the ability to phaze while also nailing Giratina-O, Rayquaza, Zekrom, and Palkia for decent damage. Thunder Wave and Toxic can also be used to cripple Lugia switch-ins and to provide general team support.</p>

[Additonal Comments]

<p>The given EVs provide Groudon with the best possible physical defense, but if you would prefer to have Groudon be able to survive more special attacks, an EV spread of 252 HP / 32 Def / 224 SpD with a Careful nature is an option. This spread allows Groudon to take 2 Spacial Rends from Choice Scarf Palkia and live to tell the tale, and it also makes it capable of taking a Draco Meteor from Mixed Zekrom more effectively. Not even an unboosted Seed Flare from Shaymin-S can OHKO a specially defensive Groudon. Groudon will also still have enough Defense to survive a Life Orb-boosted Outrage from Rayquaza after it has used Dragon Dance once.</p>

<p>Overheat and Fire Punch are two other Fire-type attacks Groudon can consider using on this set. Overheat does more damage than Fire Blast, but the drop in Special Attack that comes after using it will make it easier to stall out. Fire Punch runs off of Groudon's higher Attack stat and is guaranteed to OHKO a specially defensive Ferrothorn, but it isn't of much help against Gliscor, Skarmory, or other Groudon.</p>

<p>This set is more troubled by Shaymin-S, Wobbuffet, and Kyogre than the last, due to this set's lesser offensive power. They can switch in more easily and proceed to trap Groudon with Shadow Tag (in Wobbuffet's case), or OHKO it with a powerful STAB attack. Forretress can help against Wobbuffet by setting up Toxic Spikes, which will limit the
number of times it can come in. Zekrom can handle Shaymin-S and defensive variants of Kyogre easily with Bolt Strike, while Palkia can come in on offensive Kyogre variants and 2HKO with Thunder. Blissey is also a good teammate in general, as it can sponge the inevitable special attacks aimed at Groudon's hide with its vast rolls of pink fat. Aside from this, any teammate that pairs well with the previous set works fine with this one.</p>

[SET]
name: Paradancer
move 1: Swords Dance
move 2: Thunder Wave
move 3: Earthquake
move 4: Stone Edge
item: Leftovers / Lum Berry
evs: 200 HP / 200 Atk / 108 Def
nature: Adamant

[Set Comments]

<p>This is one of Groudon's more versatile sets, for it can both sweep and support the rest of the team. This set also lets it beat some of its counters. When first bringing Groudon in early game, you should usually use Thunder Wave. Generally, most things that switch into Groudon, such as Lugia, Shaymin-S, Kyogre, and Grass Arceus, are
neither Ground-types nor very slow, and therefore loathe paralysis. Late game, when a sufficient amount of your foe's team is paralyzed, Groudon can waltz right back in and set up a Swords Dance on something that doesn't threaten it, and proceed to sweep. Even Lugia will be taken down by a boosted Stone Edge after Stealth Rock damage has been taken into account, and it should hopefully be paralyzed and therefore slower than Groudon so it cannot use Roost to negate its weakness to Rock-type attacks.</p>

[Additional Comments]

<p>The given EVs look complicated but are actually very straightforward. 200 HP EVs afford Groudon the ability to take more hits while rounding down residual damage incurred from poison or Spikes. 200 Attack EVs usually guarantee that Lugia will be felled by a +2 Stone Edge after Stealth Rock damage. The rest of the EVs go to Defense for durability. For example, this Groudon set is still capable of surviving a +1 Outrage from a Rayquaza toting Life Orb.</p>

<p>This set generally likes teammates that benefit from the paralysis it spreads, as well as those that appreciate having Lugia out of the way. Mixed Dialga, in additional to loving paralysis support, can
easily destroy Giratina-O and Skarmory, two things that can take on this set. Choice Specs Kyogre also loves having Grass Arceus paralyzed so that it cannot Recover before the bloated blue whale defeats it with Ice Beam. Kyogre is also a wonderful counter for Cresselia, another Pokemon that gives this set trouble. Most other slow yet strong Pokemon such as Giratina-O, Reshiram, and Zekrom, will cherish the paralysis support Groudon provides as well.</p>

[SET]
name: Choice Band
move 1: Earthquake
move 2: Dragon Claw
move 3: Stone Edge
move 4: Fire Punch
item: Choice Band
evs: 252 HP / 252 Atk / 4 Def
nature: Adamant

[Set Comments]

<p>When equipped with a Choice Band, Groudon reaches a titanic 657 Attack stat, allowing it to OHKO or 2HKO pretty much everything in the game thanks to its great type coverage. Earthquake is extremely powerful , and allows Groudon to OHKO even Kyogre after Stealth Rock damage. Dragon Claw destroys Giratina-O and Rayquaza switch-ins, and is a nice move to use when you have no idea what's coming in due to the great neutral coverage Dragon-type attacks possess. Stone Edge 2HKOes Lugia, and OHKOes Ho-Oh and Shaymin-S. Fire Punch gains
pseudo STAB courtesy of Drought, which makes it a very powerful attack capable of OHKOing Ferrothorn and 2HKOing Skarmory, Bronzong, and Grass Arceus. Shadow Claw is also an option as it is Groudon's best attack against Cresselia, but even then it probably won't 2HKO the celestial duck.</p>

[Additional Comments]

<p>Generally, Groudon should open up with one of its coverage moves as the first strike. Your opponent will generally switch in something that is immune to or resists Earthquake, such as Lugia, Grass Arceus, Giratina-O or Skarmory, so something like throwing out a simple Stone Edge can gash them badly, making them easier for Groudon to break through if they try to come back in. It is a bad idea to mindlessly spam Earthquake should your opponent still have Pokemon with immunities to Ground-type attacks, otherwise Groudon risks becoming setup
bait.</p>

<p>Generally, this set will appreciate the same teammates as the Rock Polish set, but paralysis support is also recommended to use alongside this set to make up for the low Speed. Lugia, Dialga, Kyogre, Grass Arceus, and Ferrothorn can all make good use of Thunder Wave to slow down your opponent's team, paving the way for a Groudon sweep. Jirachi also gets special mention as its Body Slam can paralyze Ground-types such as Garchomp and
enemy Groudon.</p>

[Other Options]

<p>Roar is an option over Dragon Tail to phaze Pokemon that may try to set up a Substitute on Groudon, but Dragon Tail carries the nice advantage of being able to phaze through Taunt. Groudon does have a good special movepool, but its only average Special Attack means it won't be sweeping with special attacks anytime soon. The only special attack that's really worth using is Overheat to nail Skarmory, Forretress, and Ferrothorn. Safeguard stops Giratinafrom screwing over Groudon with Will-O-Wisp while providing the team with status protection. Rest + Sleep Talk gets a mention for being Groudon's only form of recovery. Hammer Arm is Groudon's strongest attack against Normal Arceus, but otherwise doesn't have too much utility. Lava Plume is usable if you want to try and spread burns around while having a move to hit Skarmory, Ferrothorn, and Forretress.</p>

[Counters]

<p>Cresselia is the best counter to Groudon that exists. It can easily come in on Earthquake and proceed to wear it down with Ice Beam. Cresselia also takes
a pittance from all of Groudon's other attacks, and can heal itself with sun-boosted Moonlight, only fearing the rare Toxic. Grass Arceus resists Groudon's STAB Earthquake, is faster, and easily OHKOes with Judgment. However, Grass Arceus must watch out for Overheat and Fire Punch. Choice Scarf Shaymin-S can outspeed all variants of Groudon and OHKO with Seed Flare, but it only really likes coming in on Earthquake. Kyogre can switch in on defensively-built Groudon, and OHKO with Surf. A physically defensive Kyogre can also take on the Rock Polish set. However, Kyogre will be worn down quickly by repeated Earthquakes. Giratina, Lugia, and Skarmory are also good options to wall Groudon. However, Lugia hates Stone Edge and being statused, and Skarmory will not enjoy an Overheat to the beak. Finally, poisoning Groudon is a good way to wear it down.</p>
 

Jibaku

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As requested, here's some speed stuff
You need 176 Speed EVs to outrun Scarf Terakion, 196 EVs to outrun Modest Scarf Shaymin-S (and the nonexistent Scarf Borutorosu lol)
 
Just a note, how does Palkia eats Lugia for breakfast? In sun, Thunder only hits 50% of the time and it does not even ko lugia fter stealth rock damage. I thought Lugia walls and counters Palkia, especially in sunlight not the other way round.
 

Fireburn

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Just a note, how does Palkia eats Lugia for breakfast? In sun, Thunder only hits 50% of the time and it does not even ko lugia fter stealth rock damage. I thought Lugia walls and counters Palkia, especially in sunlight not the other way round.
Yeah it does, I'll mention some more effective Lugia counters when I go to write this up. (Toxic.)
 
You neglected to mention Mixed Dialga as a good teammate for rock polish, as it can smash Lugia with a draco meteor, Giratina-A also meets the same fate, Skarmory gets hammered with Fire blast as well. Also handles Giratina-O as well with Draco meteor. Grass Arceus gets burned by fire blast. Dialga also resists Skymin's stab, but can't take an earth power too well. You forgot the SpD in the defensive set, should be 224 SpD.
 

Jibaku

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You neglected to mention Mixed Dialga as a good teammate for rock polish, as it can smash Lugia with a draco meteor
Mild Life Orb Dialga Draco Meteor vs 252 HP / 0 SDef Lugia: 59.9%-70.7%
Probably not your best choice here. If it's EBelt you can forget about breaking through Lugia (unless it's raining)
 
Maybe Zekrom should be mentioned as a useful teammate in the RP set as it can beat many of the pokemon Groudon has trouble with, it can beat Kyogre, Lugia, Gira-A and Skarmory and does this even better than Palkia could.
 

Fireburn

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I still plan on doing this, I have admittedly forgotten about it. My utmost apologies.

I'll try and have it done this weekend.

(Just to speed it along)
 
On the support set, wouldn't it be better for groudon to have 4 Speed just to outrun no investment base 90s? It isn't really speed creep as a leftover point should always go to speed imo unless 1 attack point does something more important.
 

Jibaku

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On the support set, wouldn't it be better for groudon to have 4 Speed just to outrun no investment base 90s?
If everything in the analyses have 4 Speed EVs, then those Speed EVs would've essentially served no purpose. The reason why several Pokemon have 4 Speed EVs and the others don't is to note the importance of those Pokemon in outrunning the other Pokemon in the same speed group. For example, an offensive (but slow) Pokemon like Adamant CB Zekrom has 4 Speed EVs because it needs to outrun Defensive Groudon. However, Groudon, being a defensive Pokemon, don't really need the Speed EVs.

It's hard to explain but it shows that the offensive Pokemon can generally afford to lose more bulk than the defensive Pokemon. So those Speed EVs aren't really static, but we just don't want to encourage Speed creep.

...Or at least that's how I see it.
 
Where's the bulk up set?

[SET]
name: Bulk Up
move 1: Earthquake
move 2: Stone Edge
move 3: Dragon Claw/Stealth Rock/Thunder Wave
move 4: Bulk Up
item: Leftovers
evs: 252 HP / 4 Atk / 252 SpD
nature: Careful

This is pure theorymon but I think it could work, given that you are maxed out in the special defense department leaving you free to boost up and tank/sweep. After two bulk ups you're packing more attack than a max Atk CB Groudon (674 vs. 657 Atk), and you're much, much harder to kill (342/316/216 vs. 404/632/306 HP/Def/SpD). QuakeEdge coverage, Bulk Up, and then Dragon Claw is for more coverage, Stealth Rock for more support, and T-wave for a variety of purposes including team support, negating Groudon's slowness, and the chance for full paralysis allowing for more Bulk Ups =]

might be worth a mention?
 
The main problems with bulk up set is the fact that you are prone to revenge kill plus you lack any recoveries outside of leftovers. There is maybe more physical attackers this gen but the faster special attackers will destroy him (kyogre since you have no speed ,mewtwo,lati@s). Also, two turns of setup is too much. It won't be easy to get there.
 
The main problems with bulk up set is the fact that you are prone to revenge kill plus you lack any recoveries outside of leftovers. There is maybe more physical attackers this gen but the faster special attackers will destroy him (kyogre since you have no speed ,mewtwo,lati@s). Also, two turns of setup is too much. It won't be easy to get there.
Considering the calcs mentioned in the OP's Support set, I don't really see that being an issue. That Groudon managed to avoid being 2HKO'd by some pretty beefy attacks, and given that the Bulk Up set eventually surpasses it in physical bulk, I think it could at least be as viable as that set. The best (and only, to my knowledge) new physical attacker exclusive to Ubers is Zekrom, who Groudon wipes the floor with. Special attackers will always be a threat and Groudon was never meant to wall Mewtwo or Kyogre (nothing not named Blissey/ES Chansey is) thus you could use this offensively after such mons are out of commission mid-late game, and early-game for Drought/T-Wave/SR support, and they'd never suspect a bulk-up set (or any setup set for that matter). As far as the set-up turns, ya got me there. But still, could it not work, in the right hands?
 
Nitpicking! In the overview, "powering up pokemon Ho-Oh" should be "powering up pokemon such as/like Ho-Oh" or "powering up Ho-Oh". In the first set comments' first paragraph, "then" should be "than", and in the second paragraph, "Swords Dance it increase" should be "Swords Dance to increase", and "Sowrds Dance" should be "Swords Dance" (last sentence of that paragraph). In the first set's additional comments' second paragraph, "all of Groudon's attack" should be "all of Groudon's attacks" (second sentence), and in the third paragraph, "powerfuL" should be "powerful". In the second set comments' first paragraph, "such a" should be "such as a", and "deal with them easily" should be "deal with the pokemon using these attacks" or something along those lines or else it sounds like you're dealing with those attacks with your attacks =P; in the second paragraph, "one turn of Life Orb recoil is sustained" should be "one turn of Life Orb recoil sustained". The second set's "[Additonal Comments]" should be "[Additional Comments]", and in this additional comments' second paragraph, "amount of times" should be "number of times", "is canhandle" should be "can handle", "special ataacks" should be "special attacks", and "pairs with with" should be "pairs well with". In the third set's additional comments' second paragraph, "in additional" should be "in addition", and "provdies" should be "provides". In the fourth set's set comments, "psuedo" should be "pseudo". In the fourth set's additional comments' first paragraph, "set up bait" should be "setup bait". In the team options' first paragraph, "entry hazards support" should be "the support from/of entry hazards" or simply "entry hazards", "to remove Toxic Spikes from your side of the field, which can make Groudon's life very difficult" should be "to remove Toxic Spikes, which can make Groudon's life very difficult, from your side of the field", and "take on Giratina-O and Skarmory fairly well, two chief Groudon checks" should be "take on Giratina-O and Skarmory, two chief Groudon checks, fairly well". In the team options' second paragraph, "well as" should be "as well as". In the team options' third paragraph, "even more devasting" should be "even more devastating", "boats" should be "boasts", "Shiftry, Exeggutor, Tangrowth" should be "Shiftry, Exeggutor, and Tangrowth". In the optional changes, "Roar can be used over Dragon" should be "Roar can be used over Dragon Tail", "anytime soon" should be "any time soon", "WIll-O-Wisp" should be "Will-O-Wisp", "try and spread" should be "try to spread". In the counters section, "Overheat of Fire Punch" should be "Overheat or Fire Punch", and "A physically defense GKyogre" should be "A physically defensive Kyogre". ^____^
 
Since Groudon is a good indicator for the playstyle of a team, i have to defend Bulk Up Groudon, my best uber team (CRE +/- 1400) has a Bulk Up Groudon and its working very well.

At first i have to say Bulk Up Groudon is an offense Poke. So keep using it this way.

[Set]
name: Triple Boost
move1: Bulk Up
move2: Earthquake
move3: Stone Edge
move4: Substitute
item: Salac Berry
evs: 252 Atk , 208 Spe . 48 hp ,
nature: adamant

Why not Sword Dance Don or the Paradancer you may ask.

The answer is simple, you can set up on more Defensive threads and if your opponent is unprepaired you can demolish his half team.
From battle experience the best set up baits are physical walls like defence Groudon, Forrestes non Power Wip Nattorei ( at +2 Power Wip fails to break your Sub).
Ok, there are some good counters, T-Spikes, almost every scarfer, and Bulky pokes like Skarmory, Girantina(only Special), Lugia and Cresselia.
 

Fireburn

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Updated with English names and format changes. Also removed Salac Berry mention since it is currently illegal.

And no on Bulk Up because of what Ice-eyes said.
 
Deletions
Additions / Corrections
Comments

[Overview]

<p>Groudon continues to leave its mark on the Ubers metagame even in the 5th generation. Its massive Attack, great physical movepool, powerful STAB Earthquake, and access to Rock Polish and Swords Dance allow it to become make it a deadly physical sweeper. Drought also gives Groudon a useful niche for bringing on permanent sunlight, powering up Pokemon such as Ho-Oh, Venusaur, and Reshiram while fueling devastating sun-based strategies. Groudon's excellent bulk also allows it to function well as a defensive Pokemon, countering top physical threats such as Rayquaza, Lucario, Zekrom, Terrakion, and Garchomp while supporting the its team with moves such as Stealth Rock, Dragon Tail, Thunder Wave, and Toxic. Groudon's ability to sweep, support, or do both allow it to become make it a massive threat to any team, with its only real flaws being its modest Special Defense and Speed stats.</p>

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Earthquake
move 3: Dragon Claw / Swords Dance
move 4: Stone Edge / Overheat
item: Life Orb
evs: 112 HP / 252 Atk / 8 Def / 136 Spe
nature: Adamant / Jolly

[Set Comments]

<p>Groudon's enormous Attack and middling Speed stats allow it to capitalize on Rock Polish quite effectively. After one use, Groudon reaches 500 Speed, enough to outrun anything slower then Choice Scarf Garchomp. From there, Groudon can sweep pretty easily with its mighty STAB Earthquake.</p>

<p>Dragon Claw enables Groudon to hit the Dragon-types that are immune to Earthquake, such as Latias, Latios, Rayquaza, and Giratina-O, while having a much higher chance of OHKOing the likes of Palkia and Garchomp. Stone Edge's main purpose is to 2HKO Lugia, but it useful to hit Flying-types in general, such as Ho-Oh. Overheat, however, provides completely unresisted coverage, and easily OHKOes Skarmory and Ferrothorn while 2HKOing Bronzong. It also cooks bulky Grass-types such as Grass Arceus, Celebi, and Tangrowth to a delicious crisp. Swords Dance is also an option over Dragon Claw. Groudon has excellent two-move coverage in Earthquake and Stone Edge, so if need be it can use Swords Dance it to increase its already great Attack stat to a jaw dropping 872, letting it OHKO pretty much everything that doesn't resist its attacks. Swords Dance also lets Groudon break through stall teams more easily, but it can be difficult to get in both a Swords Dance and a Rock Polish without assistance from Wobbuffet or dual screens.</p>

[Additional Comments]

<p>The given EVs allow give Groudon as much power as possible while giving Groudon enough Speed to hit the magic number of 500 after a Rock Polish. The HP EVs are the most this set can have while rounding down Life Orb recoil. An Adamant nature is used to make the most out of Groudon's beefy Attack stat. However, a Jolly nature with an EV spread of 4 Def / 252 Atk / 252 Spe can be used to outrun certain Pokemon that could otherwise revenge kill Groudon, such as Choice Scarf Shaymin-S. Be warned, however, that using Jolly will cost Groudon a significant amount of power.</p>

<p>The main Pokemon Groudon will have trouble breaking past are Giratina-A, Lugia, Skarmory, and Grass Arceus. Giratina-A can handle all of Groudon's attacks without any problems whatsoever, and cripple it with Will-O-Wisp. Lugia is weak to Stone Edge, and will lose if Groudon is packing Swords Dance as well, but a miss can allow Lugia time to Toxic Groudon use Toxic. Skarmory can handle all of Groudon's attacks except for the occasional Overheat, and either Toxic it use Toxic, or set up Spikes. Grass Arceus is bulky enough to survive an Overheat from Groudon, and it doesn't care about any of its other moves. Groudon will be forced to switch out lest it feels like being OHKOed by a STAB Judgment from Grass Arceus. Defensive Kyogre, Wobbuffet, and Giratina-O also pose a threat to Groudon, and as they both can handle one hit from the Continent Pokemon and OHKO back with Surf, Counter, or Draco Meteor, respectively. Finally, Choice Scarf Shaymin-S can also outspeed Groudon unless it is Jolly, and OHKO with Seed Flare.</p>

<p>Zekrom is an excellent teammate for Rock Polish Groudon. Lugia, Skarmory, and Kyogre are all dealt with by a quick Bolt Strike while Giratina-A and Giratina-O get crushed by a mighty Draco Meteor. Zekrom also resists Shaymin-S's Seed Flare, and is capable of OHKOing it with Bolt Strike. Palkia is notable for being able to switch in on Kyogre more easily, but it fares worse against Lugia than Zekrom does. Ho-Oh benefits from the sunlight Groudon provides and easily wrecks Grass Arceus, Shaymin-S, and Skarmory with its powerful STAB Sacred Fire. Heatran can also take down Grass Arceus, Skarmory, and Shaymin-S easily with its powerful Fire Blast, and it is also a great check for to Giratina-O that lack Earthquake. Tyranitar can also remove Giratina-O from the match permanently, and its powerful STAB Crunch also gives Lugia a tough time. Entry hazards in the form of Stealth Rock and Spikes are also helpful to weaken Groudon's checks more quickly, easing its sweep.</p>

[SET]
name: Support
move 1: Earthquake
move 2: Stone Edge
move 3: Stealth Rock
move 4: Dragon Tail / Thunder Wave / Toxic
item: Leftovers
evs: 252 HP / 4 Atk / 252 Def
nature: Impish

[Set Comments]

<p>Groudon is quite a good physical wall. With the given EVs, it can take massive powerful physical hits such a +2 Outrage from Garchomp, a +2 Dragon Claw from Rayquaza, a +2 Close Combat from Lucario and Terrakion, and repeated Outrages from Zekrom, and deal with them easily with either Earthquake or Stone Edge, depending on what is appropriate. Groudon also isn't setup bait either, thanks to its base 150 Attack stat and Dragon Tail, making it a good defensive back up for stall and balanced teams alike.

<p>Earthquake provides STAB, and allows Groudon to take a decent chunk out of anything that doesn't resist it. Stone Edge is mainly there for Rayquaza and Ho-Oh, OHKOing the former after Stealth Rock damage and one turn of Life Orb recoil is sustained, and always OHKOing the latter. Stealth Rock is Groudon's preferred supporting option as it is one of the few viable users of the move in Ubers, and Groudon doesn't have any other notable supporting moves to replace it with. Dragon Tail provides Groudon with the ability to phaze while also nailing Giratina-O, Rayquaza, Zekrom, and Palkia for decent damage. Thunder Wave and Toxic can also be used to cripple Lugia switch-ins and to provide general team support.</p>

[Additonal Comments]

<p>The given EVs provide Groudon with the best possible physical defense, but if you would prefer to have Groudon be able to survive more special attacks, an EV spread of 252 HP / 32 Def / 224 SpD with a Careful nature is an option. This spread allows Groudon to take 2 Spacial Rends from Choice Scarf Palkia and live to tell the tale, and it also makes it capable of taking a Draco Meteor from Mixed Zekrom more effectively. Not even an unboosted Seed Flare from Shaymin-S can OHKO a specially defensive Groudon. Groudon will also still have enough Defense to survive a Life Orb-boosted Outrage from Rayquaza after it has used Dragon Dance once.</p>

<p>This Groudon set is more troubled by Shaymin-S, Wobbuffet, and Kyogre than the last set, due to this set's lesser offensive power. They can switch in more easily and proceed to trap Groudon with Shadow Tag (in Wobbuffet's case), or OHKO it with a powerful STAB attack. Forretress can help against Wobbuffet by setting up Toxic Spikes, which will limit the amount of times that it can come in. Zekrom can handle Shaymin-S and defensive variants of Kyogre easily with Bolt Strike, while Palkia can come in on offensive Kyogre variants and 2HKO with Thunder. Blissey is also a good teammate in general, as it can block sponge the special attacks that will be inevitably aimed at Groudon's hide with its vast rolls of pink fat. Aside from this, any teammate that pairs with with the previous set works fine with this one.</p>
(remove extra space)
[SET]
name: Paradancer
move 1: Swords Dance
move 2: Thunder Wave
move 3: Earthquake
move 4: Stone Edge
item: Leftovers / Lum Berry
evs: 200 HP / 200 Atk / 108 Def
nature: Adamant

[Set Comments]

<p>This is one of Groudon's more versatile sets, for it can both sweep and support the rest of the team, and it. This set also lets it beat some of its counters. When first bringing in Groudon in the early game, you should usually use Thunder Wave. Generally, most things that switch into Groudon, such as Lugia, Shaymin-S, Kyogre, and Grass Arceus, are not Ground-types or very slow Pokemon, and therefore loathe paralysis. Late game, when a sufficient amount of your foe's team is paralyzed, Groudon can waltz right back in and set up a Swords Dance on something that doesn't threaten it, and proceed to sweep with boosted Earthquakes and Stone Edges. Even Lugia will be taken down by a boosted Stone Edge after Stealth Rock damage has been incurred, and it should hopefully be paralyzed and therefore slower than Groudon so it cannot use Roost to negate its weakness to Rock-type attacks.</p>

[Additional Comments]

<p>The given EVs look complicated but are actually very straightforward. 200 HP EVs affords Groudon the ability to take more hits while rounding down residual damage incurred from poison or Spikes. 200 Attack EVs usually guarantee that Lugia will be felled by a Swords Danced +2 Stone Edge after Stealth Rock damage has been taken. The rest of the EVs go to Defense for durability. For example, this Groudon set is still capable of surviving a +1 Outrage from a Rayquaza toting Life Orb.</p>

<p>This Groudon set generally likes teammates that benefit from the paralysis it spreads, as well as those that appreciate having Lugia out of the way. Mixed Dialga, in additional to loving paralysis support, can destroy Giratina-O and Skarmory, two things that can take on this set, with little trouble. Choice Specs Kyogre also loves having Grass Arceus paralyzed so that it cannot Recover before the bloated blue whale defeats it with Ice Beam. Kyogre is also a wonderful counter for Cresselia, another Pokemon that gives this set trouble. Most other slow yet strong Pokemon such as Giratina-O, Reshiram, and Zekrom will cherish the paralysis support Groudon provides as well.</p>

[SET]
name: Choice Band
move 1: Earthquake
move 2: Dragon Claw
move 3: Stone Edge
move 4: Fire Punch
item: Choice Band
evs: 252 HP / 252 Atk / 4 Def
nature: Adamant

[Set Comments]

<p>When equipped with a Choice Band, Groudon reaches a titanic 657 Attack stat, allowing it to OHKO or 2HKO pretty much everything in the game thanks to its great type coverage. Earthquake is extremely powerful, and allows Groudon to OHKO even Kyogre after Stealth Rock damage has been taken. Dragon Claw destroys Giratina-O and Rayquaza switch-ins, and is a nice move to use when you have no idea what's coming in due to the great neutral coverage Dragon-type attacks possess. Stone Edge 2HKOes Lugia, and OHKOes Ho-Oh and Shaymin-S. Fire Punch gains psuedo STAB courtesy of Drought, which makes it a very powerful attack capable of OHKOing Ferrothorn and 2HKOing Skarmory, Bronzong, and Grass Arceus. Shadow Claw is also an option as it is Groudon's best attack against Cresselia, but even then it probably won't 2HKO the celestial duck.</p>

[Additional Comments]

<p>Generally, Groudon should open up with one of its coverage moves as the first strike. Your opponent will generally switch in something that is immune to or resists Earthquake, such as Lugia, Grass Arceus, Giratina-O or Skarmory, so something like throwing out a simple Stone Edge can gash them badly, making them easier for Groudon to break through if they try to come back in. It is also a bad idea to mindlessly spam Earthquake should your opponent still have Pokemon with immunities to Ground-type attacks, otherwise Groudon risks becoming setup bait.</p>

<p>Generally, this set will appreciate the same teammates as the Rock Polish set, but paralysis support is also recommended to use alongside this Groudon set to make up for the low Speed. Lugia, Dialga, Kyogre, Grass Arceus, Nattorei and Ferrothorn can all make good use of Thunder Wave to slow down your opponent's team, paving the way for a Groudon sweep. Jirachi also gets special mention as its Body Slam can paralyze Ground-types such as Garchomp and other Groudon.</p>

[Other Options]

<p>Roar is an option over Dragon Tail to phaze Pokemon that may try to set up a Substitute on Groudon, but Dragon Tail carries the quite nice advantage of being able to phaze through Taunt. Groudon does have a good special movepool, but its only average Special Attack means it won't be sweeping with special attacks anytime soon. The only special attack that's really worth using is Overheat to nail Skarmory, Forretress, and Ferrothorn. Safeguard stops Giratina-A from screwing over Groudon with Will-O-Wisp while providing the team with status protection. Rest + Sleep Talk gets a mention for being Groudon's only form of recovery. Hammer Arm is Groudon's strongest attack against Normal Arceus, but otherwise doesn't have too much utility. Lava Plume is alright usable if you want to try and spread burns around while having a move to hit Skarmory, Ferrothorn, and Forretress.</p>

[Counters]

<p>Cresselia is the best counter to Groudon that exists. It can easily come in on its STAB Earthquake, and proceed to wear it down with Ice Beam. Cresselia also takes pittance from all of Groudon's other attacks, and can heal itself with sun-boosted Moonlight, really only fearing the rare Toxic. Grass Arceus resists Groudon's STAB Earthquake, is faster, and easily OHKOes with Judgment. However, Grass Arceus must watch out for Overheat of and Fire Punch. Choice Scarf Shaymin-S can outspeed all variants of Groudon and OHKO with Seed Flare, but it only really likes coming in on Earthquake. Kyogre can switch in on defensively-built Groudons, and OHKO with Surf. A physically defense Kyogre can also take on the Rock Polish set. However, Kyogre will be worn down quickly by repeated Earthquakes. Giratina-A, Lugia, and Skarmory are also good options to wall Groudon. However, Lugia hates Stone Edge and being statused, and Skarmory will not enjoy an Overheat to the beak. Finally, poisoning Groudon is a good way to wear it down.</p>

[Dream World]

<p>Groudon does not have nor need a Dream World ability, for Drought helps to gives Groudon a special and effective niche in the Ubers metagame.</p>




GP 1 / 2
 
Not a member of the GP team, but here's an unofficial check. Actually, I just became a member, so let's make it official. GP 2/2.

Deletions
Additions/Corrections
(Comments)

[Overview]

<p>Groudon continues to leave its mark on the Ubers metagame even in the 5th generation. Its massive Attack, great physical movepool, powerful STAB Earthquake, and access to Rock Polish and Swords Dance make it a deadly physical sweeper. Drought also gives Groudon a useful niche for bringing on permanent sunlight, powering up Pokemon such as Ho-Oh, Venusaur, and Reshiram while fueling devastating sun-based strategies. Groudon's excellent bulk also allows it to function well as a defensive Pokemon, countering top physical threats such as Rayquaza, Lucario, Zekrom, Terrakion, and Garchomp, while supporting its (space) team with moves such as Stealth Rock, Dragon Tail, Thunder Wave, and Toxic. Groudon's ability to sweep, support, or do both make it a massive threat to any team, with its only real flaws being its modest Special Defense and Speed stats.</p>

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Earthquake
move 3: Dragon Claw / Swords Dance
move 4: Stone Edge / Overheat
item: Life Orb
evs: 112 HP / 252 Atk / 8 Def / 136 Spe
nature: Adamant / Jolly

[Set Comments]

<p>Groudon's enormous Attack and middling Speed stats allow it to capitalize on Rock Polish quite effectively. After one use, Groudon reaches 500 Speed, enough to outrun anything slower then Choice Scarf Garchomp. From there, Groudon can sweep pretty easily with its mighty STAB Earthquake.</p>

<p>Dragon Claw enables Groudon to hit the Dragon-types that are immune to Earthquake, such as Latias, Latios, Rayquaza, and Giratina-O, while having a much higher chance of OHKOing the likes of Palkia and Garchomp. Stone Edge's main purpose is to 2HKO Lugia, but it is useful to for hitting Flying-types in general, such as Ho-Oh. Overheat, however, provides completely unresisted coverage, (remove space) and easily OHKOes Skarmory and Ferrothorn while 2HKOing Bronzong. It also cooks bulky Grass-types such as Grass Arceus, Celebi, and Tangrowth to a delicious crisp. Swords Dance is also an option over Dragon Claw. Groudon has excellent two-move coverage in Earthquake and Stone Edge, so if need be it can use Swords Dance to (space) increase its already great Attack stat to a jaw-dropping (hyphen) 872, letting it OHKO pretty much everything that doesn't resist its attacks. Swords Dance also lets Groudon break through stall teams more easily, but it can be difficult to get in both a Swords Dance and a Rock Polish without assistance from Wobbuffet or dual screens.</p>

[Additional Comments]

<p>The EVs give Groudon as much power as possible while giving Groudon enough Speed to hit the magic number of 500 after a Rock Polish. The HP EVs are the most this set can have while rounding down Life Orb recoil. An Adamant nature is used to make the most out of Groudon's beefy Attack stat. However, a Jolly nature with an EV spread of 4 Def / 252 Atk / 252 Spe can be used to outrun certain Pokemon that could otherwise revenge kill Groudon, such as Choice Scarf Shaymin-S. Be warned, however, that using Jolly will cost Groudon a significant amount of power.</p>

<p>The main Pokemon Groudon will have trouble breaking past are Giratina-A (normal Giratina is just Giratina, no forme letter required.), Lugia, Skarmory, and Grass Arceus. Giratina-A can handle all of Groudon's attacks (remove space) without any problems whatsoever, and cripple it with Will-O-Wisp. Lugia is weak to Stone Edge, and will lose if Groudon is packing Swords Dance as well, but a miss can allow Lugia time to use (space) Toxic. Skarmory can handle all of Groudon's attacks except for the occasional Overheat, and either use (space) Toxic, or set up Spikes. Grass Arceus is bulky enough to survive an Overheat from Groudon, and doesn't care about any of its other moves. Groudon will be forced to switch out lest it feels like being OHKOed by STAB Judgment from Grass Arceus. Defensive Kyogre, Wobbuffet, and Giratina-O also pose a threat to Groudon, as they can handle one hit from the Continent Pokemon and OHKO back with Surf, Counter, or Draco Meteor, respectively. Finally, Choice Scarf Shaymin-S can also outspeed Groudon unless it is Jolly, and OHKO with Seed Flare.</p>

<p>Zekrom is an excellent teammate for Rock Polish Groudon. Lugia, Skarmory, and Kyogre are all dealt with by a quick Bolt Strike while Giratina-A and Giratina-O get crushed by a mighty Draco Meteor. Zekrom also resists Shaymin-S's Seed Flare, and is capable of OHKOing it with Bolt Strike. Palkia is notable for being able to switch in on Kyogre more easily, but it fares worse against Lugia than Zekrom does. Ho-Oh benefits from the sunlight Groudon provides and easily wrecks Grass Arceus, Shaymin-S, and Skarmory with its powerful STAB Sacred Fire. Heatran can also take down Grass Arceus, Skarmory, and Shaymin-S easily with Fire Blast, and it is also a great check to Giratina-O that lack Earthquake. Tyranitar can also remove Giratina-O from the match permanently, and its powerful STAB Crunch also gives Lugia a tough time. Entry hazards in the form of Stealth Rock and Spikes are also helpful to weaken Groudon's checks more quickly, easing its sweep.</p>

[SET]
name: Support
move 1: Earthquake
move 2: Stone Edge
move 3: Stealth Rock
move 4: Dragon Tail / Thunder Wave / Toxic
item: Leftovers
evs: 252 HP / 4 Atk / 252 Def
nature: Impish

[Set Comments]

<p>Groudon is quite a good physical wall. With the given EVs, it can take powerful physical hits such a +2 Outrage from Garchomp, a +2 Dragon Claw from Rayquaza, a +2 Close Combat from Lucario and Terrakion, and repeated Outrages from Zekrom, and deal with them easily with either Earthquake or Stone Edge, depending on what is appropriate. Groudon also isn't setup bait either, thanks to its base 150 Attack stat and Dragon Tail, making it a good defensive back up for stall and balanced teams alike.</p>

<p>Earthquake provides STAB, and allows Groudon to take a decent chunk out of anything that doesn't resist it. Stone Edge is mainly there for Rayquaza and Ho-Oh, OHKOing the former after Stealth Rock damage and one turn of Life Orb recoil, (remove space) and always OHKOing the latter. Stealth Rock is Groudon's preferred support option as it is one of the few viable users of the move in Ubers, and Groudon doesn't have any other notable supporting moves to replace it with. Dragon Tail provides Groudon with the ability to phaze while also nailing Giratina-O, Rayquaza, Zekrom, and Palkia for decent damage. Thunder Wave and Toxic can also be used to cripple Lugia switch-ins and to provide general team support.</p>

[Additonal Comments]

<p>The given EVs provide Groudon with the best possible physical defense, but if you would prefer to have Groudon be able to survive more special attacks, an EV spread of 252 HP / 32 Def / 224 SpD with a Careful nature is an option. This spread allows Groudon to take 2 Spacial Rends from Choice Scarf Palkia and live to tell the tale, and it also makes it capable of taking a Draco Meteor from Mixed Zekrom more effectively. Not even an unboosted Seed Flare from Shaymin-S can OHKO a specially defensive Groudon. Groudon will also still have enough Defense to survive a Life Orb-boosted Outrage from Rayquaza after it has used Dragon Dance once.</p>

<p>This set is more troubled by Shaymin-S, Wobbuffet, and Kyogre than the last, due to this set's lesser offensive power. They can switch in more easily and proceed to trap Groudon with Shadow Tag (in Wobbuffet's case), or OHKO it with a powerful STAB attack. Forretress can help against Wobbuffet by setting up Toxic Spikes, which will limit the amount number of times that it can come in. Zekrom can handle Shaymin-S and defensive variants of Kyogre easily with Bolt Strike, while Palkia can come in on offensive Kyogre variants and 2HKO with Thunder. Blissey is also a good teammate in general, as it can sponge the inevitable special attacks that will be inevitably aimed at Groudon's hide with its vast rolls of pink fat. Aside from this, any teammate that pairs well with the previous set works fine with this one.</p>

[SET]
name: Paradancer
move 1: Swords Dance
move 2: Thunder Wave
move 3: Earthquake
move 4: Stone Edge
item: Leftovers / Lum Berry
evs: 200 HP / 200 Atk / 108 Def
nature: Adamant

[Set Comments]

<p>This is one of Groudon's more versatile sets, for it can both sweep and support the rest of the team. This set also lets it beat some of its counters. When first bringing in Groudon in the early game, you should usually use Thunder Wave. Generally, most things that switch into Groudon, such as Lugia, Shaymin-S, Kyogre, and Grass Arceus, are not neither Ground-types nor very slow, Pokemon , and therefore loathe paralysis. Late game, when a sufficient amount of your foe's team is paralyzed, Groudon can waltz right back in and set up a Swords Dance on something that doesn't threaten it, and proceed to sweep. Even Lugia will be taken down by a boosted Stone Edge after Stealth Rock damage has been incurred taken into account, and it should hopefully be paralyzed and therefore slower than Groudon so it cannot use Roost to negate its weakness to Rock-type attacks.</p>

[Additional Comments]

<p>The given EVs look complicated but are actually very straightforward. 200 HP EVs affords Groudon the ability to take more hits while rounding down residual damage incurred from poison or Spikes. 200 Attack EVs usually guarantee that Lugia will be felled by a +2 Stone Edge after Stealth Rock damage has been taken. The rest of the EVs go to Defense for durability. For example, this Groudon set is still capable of surviving a +1 Outrage from a Rayquaza toting Life Orb.</p>

<p>This set generally likes teammates that benefit from the paralysis it spreads, as well as those that appreciate having Lugia out of the way. Mixed Dialga, in additional to loving paralysis support, can easily destroy Giratina-O and Skarmory, two things that can take on this set, with little trouble. Choice Specs Kyogre also loves having Grass Arceus paralyzed so that it cannot Recover before the bloated blue whale defeats it with Ice Beam. Kyogre is also a wonderful counter for Cresselia, another Pokemon that gives this set trouble. Most other slow yet strong Pokemon such as Giratina-O, Reshiram, and Zekrom, (comma) will cherish the paralysis support Groudon provides as well.</p>

[SET]
name: Choice Band
move 1: Earthquake
move 2: Dragon Claw
move 3: Stone Edge
move 4: Fire Punch
item: Choice Band
evs: 252 HP / 252 Atk / 4 Def
nature: Adamant

[Set Comments]

<p>When equipped with a Choice Band, Groudon reaches a titanic 657 Attack stat, allowing it to OHKO or 2HKO pretty much everything in the game thanks to its great type coverage. Earthquake is extremely powerful , and allows Groudon to OHKO even Kyogre after Stealth Rock damage has been taken. Dragon Claw destroys Giratina-O and Rayquaza switch-ins, and is a nice move to use when you have no idea what's coming in due to the great neutral coverage Dragon-type attacks possess. Stone Edge 2HKOes Lugia, and OHKOes Ho-Oh and Shaymin-S. Fire Punch gains psuedo pseudo STAB courtesy of Drought, which makes it a very powerful attack capable of OHKOing Ferrothorn and 2HKOing Skarmory, Bronzong, and Grass Arceus. Shadow Claw is also an option as it is Groudon's best attack against Cresselia, but even then it probably won't 2HKO the celestial duck.</p>

[Additional Comments]

<p>Generally, Groudon should open up with one of its coverage moves as the first strike. Your opponent will generally switch in something that is immune to or resists Earthquake, such as Lugia, Grass Arceus, Giratina-O or Skarmory, so something like throwing out a simple Stone Edge can gash them badly, making them easier for Groudon to break through if they try to come back in. It is also a bad idea to mindlessly spam Earthquake should your opponent still have Pokemon with immunities to Ground-type attacks, otherwise Groudon risks becoming setup bait.</p>

<p>Generally, this set will appreciate the same teammates as the Rock Polish set, but paralysis support is also recommended to use alongside this set to make up for the low Speed. Lugia, Dialga, Kyogre, Grass Arceus, bait.</p> and Ferrothorn can all make good use of Thunder Wave to slow down your opponent's team, paving the way for a Groudon sweep. Jirachi also gets special mention as its Body Slam can paralyze Ground-types such as Garchomp and other enemy Groudon.</p>

[Other Options]

<p>Roar is an option over Dragon Tail to phaze Pokemon that may try to set up a Substitute on Groudon, but Dragon Tail carries the nice advantage of being able to phaze through Taunt. Groudon does have a good special movepool, but its only average Special Attack means it won't be sweeping with special attacks anytime soon. The only special attack that's really worth using is Overheat to nail Skarmory, Forretress, and Ferrothorn. Safeguard stops Giratina-A from screwing over Groudon with Will-O-Wisp while providing the team with status protection. Rest + Sleep Talk gets a mention for being Groudon's only form of recovery. Hammer Arm is Groudon's strongest attack against Normal Arceus, but otherwise doesn't have too much utility. Lava Plume is usable if you want to try and spread burns around while having a move to hit Skarmory, Ferrothorn, and Forretress.</p>

[Counters]

<p>Cresselia is the best counter to Groudon that exists. It can easily come in on Earthquake , (no comma) and proceed to wear it down with Ice Beam. Cresselia also takes a pittance from all of Groudon's other attacks, and can heal itself with sun-boosted Moonlight, really only fearing the rare Toxic. Grass Arceus resists Groudon's STAB Earthquake, is faster, and easily OHKOes with Judgment. However, Grass Arceus must watch out for Overheat and Fire Punch. Choice Scarf Shaymin-S can outspeed all variants of Groudon and OHKO with Seed Flare, but it only really likes coming in on Earthquake. Kyogre can switch in on defensively-built Groudon, and OHKO with Surf. A physically defense defensive Kyogre can also take on the Rock Polish set. However, Kyogre will be worn down quickly by repeated Earthquakes. Giratina-A, Lugia, and Skarmory are also good options to wall Groudon. However, Lugia hates Stone Edge and being statused, and Skarmory will not enjoy an Overheat to the beak. Finally, poisoning Groudon is a good way to wear it down.</p>

[Dream World]

<p>Groudon does not have or need a Dream World ability, for Drought gives Groudon a special and effective niche in the metagame.</p>
(if it doesn't have a dream world ability, it doesn't have a dream world section.)


The errors seemed predominantly spacing related, and seem to be caused by not implementing Calm Pokemaster's check carefully enough... so be more careful this time, or something. :>
 
[Overview]

<p>Groudon continues to leave its mark on the Ubers metagame even in the 5th generation. Its massive Attack, great physical movepool, powerful STAB Earthquake, and access to Rock Polish and Swords Dance make it a deadly physical sweeper. Drought also gives Groudon a useful niche for bringing on permanent sunlight, powering up Pokemon such as Ho-Oh, Venusaur, and Reshiram while fueling devastating sun-based strategies. Groudon's excellent bulk also allows it to function well as a defensive Pokemon, countering top physical threats such as Rayquaza, Lucario, Zekrom, Terrakion, and Garchomp
, while supporting its team with moves such as Stealth Rock, Dragon Tail, Thunder Wave, and Toxic. Groudon's ability to sweep, support, or do both make it a massive threat to any team, with its only real flaws being its modest Special Defense and Speed stats.</p>

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Earthquake
move 3: Dragon Claw / Swords Dance
move 4: Stone Edge / Overheat
item: Life Orb
evs: 112 HP / 252 Atk / 8 Def / 136 Spe
nature: Adamant / Jolly

[Set Comments]

<p>Groudon's enormous Attack and middling Speed stats allow it to capitalize on Rock Polish quite effectively. After one use, Groudon reaches 500 Speed, enough to outrun anything slower then Choice Scarf Garchomp. From there, Groudon can sweep pretty easily with its mighty STAB Earthquake.</p>

<p>Dragon Claw enables Groudon to hit the Dragon-types that are immune to Earthquake, such as Latias, Latios, Rayquaza, and Giratina-O, while having a much higher chance of OHKOing the likes of Palkia and Garchomp. Stone Edge's main purpose is to 2HKO Lugia, but it
is useful for hitting Flying-types in general, such as Ho-Oh. Overheat, however, provides completely unresisted coverage, and easily OHKOes Skarmory and Ferrothorn while 2HKOing Bronzong. It also cooks bulky Grass-types such as Grass Arceus, Celebi, and Tangrowth to a delicious crisp. Swords Dance is also an option over Dragon Claw. Groudon has excellent two-move coverage in Earthquake and Stone Edge, so it can use Swords Dance to increase its already great Attack stat to a jaw-dropping 872, letting it OHKO pretty much everything that doesn't resist its attacks. Swords Dance also lets Groudon break through stall teams more easily, but it can be difficult to get in both a Swords Dance and a Rock Polish without assistance from Wobbuffet or dual screens.</p>

[Additional Comments]

<p>The EVs give Groudon as much power as possible while giving Groudon enough Speed to hit the magic number of 500 after a Rock Polish. The HP EVs are the most this set can have while rounding down Life Orb recoil. An Adamant nature is used to make the most out of Groudon's beefy Attack stat. However, a Jolly nature with an EV spread of 4 Def / 252 Atk / 252 Spe can be used to outrun certain Pokemon that could otherwise revenge kill Groudon, such as Choice Scarf Shaymin-S. Be warned, however, that using Jolly will cost Groudon a significant amount of power.</p>

<p>The main Pokemon Groudon will have trouble breaking past are Giratina, Lugia, Skarmory, and Grass Arceus. Giratinacan handle all of Groudon's
attacks without any problems whatsoever, and cripple it with Will-O-Wisp. Lugia is weak to Stone Edge, and will lose if Groudon is packing Swords Dance as well, but a miss can allow Lugia time to use Toxic. Skarmory can handle all of Groudon's attacks except for the occasional Overheat, and either use Toxic, or set up Spikes. Grass Arceus is bulky enough to survive an Overheat from Groudon, and doesn't care about any of its other moves. Groudon will be forced to switch out lest it feels like being OHKOed by STAB Judgment from Grass Arceus. Defensive Kyogre, Wobbuffet, and Giratina-O also pose a threat to Groudon, as they can handle one hit from the Continent Pokemon and OHKO back with Surf, Counter, or Draco Meteor, respectively. Finally, Choice Scarf Shaymin-S can also outspeed Groudon unless it is Jolly, and OHKO with Seed Flare.</p>

<p>Zekrom is an excellent teammate for Rock Polish Groudon. Lugia, Skarmory, and Kyogre are all dealt with by a quick Bolt Strike while Giratinaand Giratina-O get crushed by a mighty Draco Meteor. Zekrom also resists Shaymin-S's Seed Flare, and is capable of OHKOing it with Bolt Strike. Palkia is notable for being able to switch in on Kyogre more easily, but it fares worse against Lugia than Zekrom does. Ho-Oh benefits from the sunlight Groudon provides and easily wrecks Grass Arceus, Shaymin-S, and Skarmory with its powerful STAB Sacred Fire. Heatran can also take down Grass Arceus, Skarmory, and Shaymin-S easily with Fire Blast, and it is also a great check to Giratina-O that lack Earthquake. Tyranitar can also remove Giratina-O from the match permanently, and its powerful STAB Crunch also gives Lugia a tough time. Entry hazards in the form of Stealth Rock and Spikes are also helpful to weaken Groudon's checks more quickly, easing its sweep.</p>

[SET]
name: Support
move 1: Earthquake
move 2: Stone Edge
move 3: Stealth Rock
move 4: Dragon Tail / Thunder Wave / Toxic
item: Leftovers
evs: 252 HP / 4 Atk / 252 Def
nature: Impish

[Set Comments]

<p>Groudon is quite a good physical wall. With the given EVs, it can take powerful physical hits such a +2 Outrage from Garchomp, a +2 Dragon Claw from Rayquaza, a +2 Close Combat from Lucario and Terrakion, and repeated Outrages from Zekrom, and deal with them easily with either Earthquake or Stone Edge, depending on what is appropriate. Groudon also isn't setup bait either, thanks to its base 150 Attack stat and Dragon Tail, making it a good defensive back up for stall and balanced teams alike.
</p>

<p>Earthquake provides STAB, and allows Groudon to take a decent chunk out of anything that doesn't resist it. Stone Edge is mainly there for Rayquaza and Ho-Oh, OHKOing the former after Stealth Rock damage and one turn of Life Orb
recoil, and always OHKOing the latter. Stealth Rock is Groudon's preferred support option as it is one of the few viable users of the move in Ubers, and Groudon doesn't have any other notable supporting moves to replace it with. Dragon Tail provides Groudon with the ability to phaze while also nailing Giratina-O, Rayquaza, Zekrom, and Palkia for decent damage. Thunder Wave and Toxic can also be used to cripple Lugia switch-ins and to provide general team support.</p>

[Additonal Comments]

<p>The given EVs provide Groudon with the best possible physical defense, but if you would prefer to have Groudon be able to survive more special attacks, an EV spread of 252 HP / 32 Def / 224 SpD with a Careful nature is an option. This spread allows Groudon to take 2 Spacial Rends from Choice Scarf Palkia and live to tell the tale, and it also makes it capable of taking a Draco Meteor from Mixed Zekrom more effectively. Not even an unboosted Seed Flare from Shaymin-S can OHKO a specially defensive Groudon. Groudon will also still have enough Defense to survive a Life Orb-boosted Outrage from Rayquaza after it has used Dragon Dance once.</p>

<p>This set is more troubled by Shaymin-S, Wobbuffet, and Kyogre than the last, due to this set's lesser offensive power. They can switch in more easily and proceed to trap Groudon with Shadow Tag (in Wobbuffet's case), or OHKO it with a powerful STAB attack. Forretress can help against Wobbuffet by setting up Toxic Spikes, which will limit the
number of times it can come in. Zekrom can handle Shaymin-S and defensive variants of Kyogre easily with Bolt Strike, while Palkia can come in on offensive Kyogre variants and 2HKO with Thunder. Blissey is also a good teammate in general, as it can sponge the inevitable special attacks aimed at Groudon's hide with its vast rolls of pink fat. Aside from this, any teammate that pairs well with the previous set works fine with this one.</p>

[SET]
name: Paradancer
move 1: Swords Dance
move 2: Thunder Wave
move 3: Earthquake
move 4: Stone Edge
item: Leftovers / Lum Berry
evs: 200 HP / 200 Atk / 108 Def
nature: Adamant

[Set Comments]

<p>This is one of Groudon's more versatile sets, for it can both sweep and support the rest of the team. This set also lets it beat some of its counters. When first bringing Groudon in early game, you should usually use Thunder Wave. Generally, most things that switch into Groudon, such as Lugia, Shaymin-S, Kyogre, and Grass Arceus, are
neither Ground-types nor very slow, and therefore loathe paralysis. Late game, when a sufficient amount of your foe's team is paralyzed, Groudon can waltz right back in and set up a Swords Dance on something that doesn't threaten it, and proceed to sweep. Even Lugia will be taken down by a boosted Stone Edge after Stealth Rock damage has been taken into account, and it should hopefully be paralyzed and therefore slower than Groudon so it cannot use Roost to negate its weakness to Rock-type attacks.</p>

[Additional Comments]

<p>The given EVs look complicated but are actually very straightforward. 200 HP EVs afford Groudon the ability to take more hits while rounding down residual damage incurred from poison or Spikes. 200 Attack EVs usually guarantee that Lugia will be felled by a +2 Stone Edge after Stealth Rock damage. The rest of the EVs go to Defense for durability. For example, this Groudon set is still capable of surviving a +1 Outrage from a Rayquaza toting Life Orb.</p>

<p>This set generally likes teammates that benefit from the paralysis it spreads, as well as those that appreciate having Lugia out of the way. Mixed Dialga, in additional to loving paralysis support, can
easily destroy Giratina-O and Skarmory, two things that can take on this set. Choice Specs Kyogre also loves having Grass Arceus paralyzed so that it cannot Recover before the bloated blue whale defeats it with Ice Beam. Kyogre is also a wonderful counter for Cresselia, another Pokemon that gives this set trouble. Most other slow yet strong Pokemon such as Giratina-O, Reshiram, and Zekrom, will cherish the paralysis support Groudon provides as well.</p>

[SET]
name: Choice Band
move 1: Earthquake
move 2: Dragon Claw
move 3: Stone Edge
move 4: Fire Punch
item: Choice Band
evs: 252 HP / 252 Atk / 4 Def
nature: Adamant

[Set Comments]

<p>When equipped with a Choice Band, Groudon reaches a titanic 657 Attack stat, allowing it to OHKO or 2HKO pretty much everything in the game thanks to its great type coverage. Earthquake is extremely powerful , and allows Groudon to OHKO even Kyogre after Stealth Rock damage. Dragon Claw destroys Giratina-O and Rayquaza switch-ins, and is a nice move to use when you have no idea what's coming in due to the great neutral coverage Dragon-type attacks possess. Stone Edge 2HKOes Lugia, and OHKOes Ho-Oh and Shaymin-S. Fire Punch gains
pseudo STAB courtesy of Drought, which makes it a very powerful attack capable of OHKOing Ferrothorn and 2HKOing Skarmory, Bronzong, and Grass Arceus. Shadow Claw is also an option as it is Groudon's best attack against Cresselia, but even then it probably won't 2HKO the celestial duck.</p>

[Additional Comments]

<p>Generally, Groudon should open up with one of its coverage moves as the first strike. Your opponent will generally switch in something that is immune to or resists Earthquake, such as Lugia, Grass Arceus, Giratina-O or Skarmory, so something like throwing out a simple Stone Edge can gash them badly, making them easier for Groudon to break through if they try to come back in. It is a bad idea to mindlessly spam Earthquake should your opponent still have Pokemon with immunities to Ground-type attacks, otherwise Groudon risks becoming setup
bait.</p>

<p>Generally, this set will appreciate the same teammates as the Rock Polish set, but paralysis support is also recommended to use alongside this set to make up for the low Speed. Lugia, Dialga, Kyogre, Grass Arceus, and Ferrothorn can all make good use of Thunder Wave to slow down your opponent's team, paving the way for a Groudon sweep. Jirachi also gets special mention as its Body Slam can paralyze Ground-types such as Garchomp and
enemy Groudon.</p>

[Other Options]

<p>Roar is an option over Dragon Tail to phaze Pokemon that may try to set up a Substitute on Groudon, but Dragon Tail carries the nice advantage of being able to phaze through Taunt. Groudon does have a good special movepool, but its only average Special Attack means it won't be sweeping with special attacks anytime soon. The only special attack that's really worth using is Overheat to nail Skarmory, Forretress, and Ferrothorn. Safeguard stops Giratinafrom screwing over Groudon with Will-O-Wisp while providing the team with status protection. Rest + Sleep Talk gets a mention for being Groudon's only form of recovery. Hammer Arm is Groudon's strongest attack against Normal Arceus, but otherwise doesn't have too much utility. Lava Plume is usable if you want to try and spread burns around while having a move to hit Skarmory, Ferrothorn, and Forretress.</p>

[Counters]

<p>Cresselia is the best counter to Groudon that exists. It can easily come in on Earthquake and proceed to wear it down with Ice Beam. Cresselia also takes
a pittance from all of Groudon's other attacks, and can heal itself with sun-boosted Moonlight, only fearing the rare Toxic. Grass Arceus resists Groudon's STAB Earthquake, is faster, and easily OHKOes with Judgment. However, Grass Arceus must watch out for Overheat and Fire Punch. Choice Scarf Shaymin-S can outspeed all variants of Groudon and OHKO with Seed Flare, but it only really likes coming in on Earthquake. Kyogre can switch in on defensively-built Groudon, and OHKO with Surf. A physically defensive Kyogre can also take on the Rock Polish set. However, Kyogre will be worn down quickly by repeated Earthquakes. Giratina, Lugia, and Skarmory are also good options to wall Groudon. However, Lugia hates Stone Edge and being statused, and Skarmory will not enjoy an Overheat to the beak. Finally, poisoning Groudon is a good way to wear it down.</p>


Minor spacing errors.
 

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