I shall now troll you all with a one-month necro-*is shot*
OK, seriously, I got my 7th badge already, I just need to get my lovely ass off to DS tower and watch N screw the crap out of Reshiram.
On-topic:
Emboah
Nature : Hasty (+Spe, -Def)
Moveset(current): Boiling Water, Heat Stamp, Assurance, Arm Thrust
Level : 37
Yeah, a bit annoying. Tepig period was still alright, but it was quite unreliable before evolution(around LV 29-35) since my moveset had NC/Smog instead of Boiling Water/Assurance and it was really annoying, since Heat Stamp roflstomped everything and Smog never really get a good hit in. >_> Overall quite balanced still(I could be giving him leniency, since I didn't use Darumakka lol). Definite High Tier material, if not Top.
Hahakomori
Nature : Brave (+Atk, -Spe)
Moveset(current): Aerial Ace, X-Scissor, Shadow Claw, Leaf Blade
Level : 36
It was annoying to get this guy out of Kurumayu, since I was trying to get Hahakomori by Lv 29 for Slash(at that time Kurumayu was LV 27, it evolved at LV 28, wut). After evolution though this guy is just a beast. Bug Bite was good enough on its own until I found X-Scissor TM and plunked it onto this guy. Quite epic I must say. Shadow Claw and Aerial Ace are just icing on the cake(aka type coverage so I don't get my ass handed to me by ghosts and bugs). Too bad I had a Chlorophyll version... Swarm would have been really good since this guy was on the brink of death multiple times. High Tier definitely.
Zebra dude
Nature : Modest (+SpA, -Atk)
Moveset(current): NC, Volt Change, Shock Wave, Spark(lolwut)
Level : 33
Meh. This guy died to everything. I had a headache getting him out of Shimama. Modest was also a double-edged sword: unless it was super effective Nitro Charge never really did any kills. Spark was just there for filler. Seriously. In fact, something is really wrong if you are forced to Volt Change out of 70% of the enemies you see every time. >_> Mid tier at most, he doesn't get Low because he actually HELPS in beating Kamitsure.
Dokketosu
Nature: Lonely (+Atk, -Def)
Moveset: Rock Slide, Low Kick, Wake Up Slap, Bulk Up
Level : 34
Pure win, even though I haven't evolved him to Roob yet. Despite getting Encourage he can still stomp his way through teams, and by the 3rd gym was one of my only LV 20s(the other being Chaoboo). His usefulness diminished a bit now but at least he is still usable and has decent bulk. Mid Tier
Doryuzu
Nature : Bold (+Def, -Atk)
Moveset: EQ, Metal Claw, Claw Sharpen, Fury Swipes
Level : 33(yup I evolved Moguryu late)
I guess I neglected him a bit, but because I just happened to get the most useless nature for Doryuzu. How fun. He was only LV 18 by the time I got to the 5th gym. However, once he comes out, he can still get the job done without any faults. Can't really comment on him, since I didn't really bother with him much.
Murando
Nature : FUCK YEAH ADAMANT (+Atk, -SpA)
Moveset: Cheer Up, Surf(HM FTW), Strength, Crunch
Level : 33
Complete god earlygame if you have Pickup. Early Super Potions are never a bad thing at all. Once it evolves, Pickup becomes Sand Rush, which equates mostly to sandstorm immunity, making it the only thing(Moguryu kept dying :x) that could really work in Route 4. A complete god. Top Tier
Yanappu
Nature/Moveset/Level: No one cares
He just sucks and only serves to make Corn easy mode. Pretty much what has been stated already. IMO Hiyappu is the best monkey simply because he is a water type(access to surf and dive) Low Tier
Cobalon
Nature: Quiet (+SpA, -Spe)
Moveset: Cheer Up, Vengeance, Iron Head, Sacred Sword
Level: 43
Crap. Of all the things, I not only get a shit nature, the IVs also suck balls. Absolutely nothing above 10 except Defense and Special Defense. >_> He only has one real purpose and that is to make Hachiku easy mode while you baby the rest of your team with Exp. Share. Gah. At least since he doesn't have Birijion's Ice weakness, he should be rated higher than Biri.