Italics are edits to the team.
Hello, this is my 2nd RMT and it is a team I made somewhat recently (I have 50 or so games with it.)
I have realised in my games that I have been having trouble with a lot of Dragons and don't know how I change this most my loses are probably from a Salamence or Sazandora.
Heatran @ Shuca Berry
Nature:Naive
Ability: Flash Fire
Evs: 252 SpA/ 4 SpD/ 252 Spe
~ Stealth Rock
~ Fire Blast
~ Earth Power
~ Explosion
Heatran is my main lead, I use him to set up stealth rocks as well as take out some other common leads.
Stealth Rocks gives me some extra damage to get in damage with my other pokemon.
Fire Blast is on the set as a Powerful Stab attack that I can use on Leads that pose no threats to Heatran himself.
Earthpower is mostly a move to counter Infernape allowing me to 2HKO (OHKO for the rare one without a Focus Sash...ok so that never actually happens.)
Expolsion gets me a kill when i'm sure I can't survive and NEED a kill.
Heatran also serves the purpose of an amazing switch in on fire attacks to make up for my 4 fire type weaknesses on the team.
Skarmory @ Leftovers
Nature: Impish
Ability: Sturdy
Evs: 252 HP / 240 Def / 16 Spe
Moveset:
~Spikes
~Whirlwind
~Brave Bird
~Roost
Skarmory came in and made a big impact but not really for the reasons I put him in for, I put him is a wall that can set more entry hazards and stop fighting types from sweeping me, however he turned out to great to go to when I just want to cycle those entry hazards all day. As for his moveset Spikes is there for entry damage of course Whirlwind is so I can get rid of stat boosts on things that threaten me as well as get in extra damage for my sweepers or kill stuff Brave Bird allows me to kill fighting types and Roost lets me live FOREVER.
Scizor @ Life Orb
Nature:Adament
Ability:Technician
Evs:4 HP / 252 Atk / 252 Spe
Moveset
~ Bug Bite
~ Bullet Punch
~ Brick Break
~ Roost
Probably one of the most potent sweepers even without help from the rest of the team, although it doesn't hurt have perma-priority from Speed Boost.
To look at his moves we'll start with Bug Bite, it allows me to kill the same thing X-Scissor does but also lets me kill things sometimes even when just hitting for nuetral damage.
Like REALLY a Technicain'd STAB move from scizor it really does a job on some people.
Bullet Punch pretty much has to be there another Tech and STAB although slightly weaker does allow me to take down the likes of opposing Tyranitar and random Ice types that take out half my team.
Brick Break is just for more coverage it allows me to take out walls like Blissey quicker before my opponent does something stupid with it.This use to just be Swords Dance but I couldn't really dance and not be countered in someway or just not kill the walls who would heal and make battles go on forever.
Rounding this set out is Roost which negates the damage I take from my Life Orb allowing my to take on as many pokemon as I want til they find a decent counter.
Tyranitar @ Choice Scarf
Nature:Jolly
Ability:Sand Stream
Evs: 4 HP/ 252 Atk/ 252 Spe
Moveset
~ Stone Edge
~ Crunch
~ Pursuit
~ Earthquake
Tyranitar I love this guy, taking out Flyers that threaten Breloom, killing Gyrados behind a sub etc. I can't say enough good things about him.
Stone Edge like i've been saying really does a number to Flying types its even better when I switch in and they are trying for that 2HKO thinking they'll outspeed me not realizing I have a scarf..
Crunch my ghost killer for the most part if I can't safely get to a bug but I get to this guy I'm more than happy I OHKO most any ghost i've faced.
Pursuit is pretty standard but I question how useful in all my matches I think they have only switched once into my Pursuit it's almost to the point i'm just crunching because I know they think i'm going for pursuit.
Earthquake allows me to take on fire types to further screen my team from them.
Electivire @ Expert Belt
Nature: Adament
Ability: Motor Drive
EVs: 4 HP/ 252 Atk/ 252 Spe
Moveset:
~ Ice Punch
~Thunder Punch
~ Cross Chop
~ Earthquake
This is my newest addition and in the 20ish games I have played he has probably swept 3 teams on his own. He takes out things I ussually only had Tyranitar for (Birds and Dragon/Flying types) giving me a lot more long game potential from lack of Sandstorm gradually hurting everything.
Breloom @ Toxic Orb
Nature:Adament
Ability:Poison Heal
Evs: 16 HP/ 252 Atk/ 240 Spe
Moveset
~ Substitute
~ Focus Punch
~ Spore
~ Seed Bomb
This Breeloom has probably won me more games that I deserve. SubPunch takes out a lot of annoying walls. But the premier move in this set in Seed Bomb taking out the like of Swampert and his bulky water type friends.
Substitute helps me get off Focus Punch obviously but it also gives me a lot of saftey from OHKOs.
Focus Punch obviously a great move I use it a lot to take out walls like Forretress, Blissey, and Snorlax which can give me some issues if not handled promptly.
Spore..is spore it puts things to sleep and I proceed to sweep and make my opponents that aren't smart enough to realise I can only sleep one at a time and don't switch to concede and cry calling sleeper noob.
Now Seed Bomb my favorite move on this team. I have a lot of trouble with water types and this is my answer as well as taking out a lot of the same things I use like Tyranitar which as mentioned above can cause some trouble.
I know nothing of Generation 5 because most my experience is through the front pages which only have info from DP/P and the limited gen 5 stuff i know are usually things that beat me before I knew what they even were...
Thank you guys for reading this and for all your suggestions and creative critisim
2/15/2011 EDIT: I have changed the teamed from some suggestions in thread after some testing I realised I liked it but I got rid of Metagross for Electivire (see Above) and Put a Ballon on Heatran current issue...fighting types. I cannot take on a Machamp to save my life now that Zen Headbutt is gone.
2/16/2011 EDIT: Skarmory added Fighting-types no problems, I only have to find a way to get around the likes of Gliscor and the like (Ground/Flyers) and I think the team is perfect.
Members Gone:
Metagross @ Choice Band
Nature:Adament
Ability: Clear Body
EVs: 252 Atk/ 4 Def/ 252 Spe
~ Meteor Mash
~ Earthquake
~ Explosion
~ Zen Headbutt
Ninjask @ Leftovers
Nature:Jolly
Ability: Speed Boost
EVs: 224 Atk/ 108 Def/ 176 Spe
Ability:Speed Boost
Moveset
~ Baton Pass
~ Protect
~ Substitute
~ X-Scissor
Hello, this is my 2nd RMT and it is a team I made somewhat recently (I have 50 or so games with it.)
I have realised in my games that I have been having trouble with a lot of Dragons and don't know how I change this most my loses are probably from a Salamence or Sazandora.
Heatran @ Shuca Berry
Nature:Naive
Ability: Flash Fire
Evs: 252 SpA/ 4 SpD/ 252 Spe
~ Stealth Rock
~ Fire Blast
~ Earth Power
~ Explosion
Heatran is my main lead, I use him to set up stealth rocks as well as take out some other common leads.
Stealth Rocks gives me some extra damage to get in damage with my other pokemon.
Fire Blast is on the set as a Powerful Stab attack that I can use on Leads that pose no threats to Heatran himself.
Earthpower is mostly a move to counter Infernape allowing me to 2HKO (OHKO for the rare one without a Focus Sash...ok so that never actually happens.)
Expolsion gets me a kill when i'm sure I can't survive and NEED a kill.
Heatran also serves the purpose of an amazing switch in on fire attacks to make up for my 4 fire type weaknesses on the team.
Skarmory @ Leftovers
Nature: Impish
Ability: Sturdy
Evs: 252 HP / 240 Def / 16 Spe
Moveset:
~Spikes
~Whirlwind
~Brave Bird
~Roost
Skarmory came in and made a big impact but not really for the reasons I put him in for, I put him is a wall that can set more entry hazards and stop fighting types from sweeping me, however he turned out to great to go to when I just want to cycle those entry hazards all day. As for his moveset Spikes is there for entry damage of course Whirlwind is so I can get rid of stat boosts on things that threaten me as well as get in extra damage for my sweepers or kill stuff Brave Bird allows me to kill fighting types and Roost lets me live FOREVER.
Scizor @ Life Orb
Nature:Adament
Ability:Technician
Evs:4 HP / 252 Atk / 252 Spe
Moveset
~ Bug Bite
~ Bullet Punch
~ Brick Break
~ Roost
Probably one of the most potent sweepers even without help from the rest of the team, although it doesn't hurt have perma-priority from Speed Boost.
To look at his moves we'll start with Bug Bite, it allows me to kill the same thing X-Scissor does but also lets me kill things sometimes even when just hitting for nuetral damage.
Like REALLY a Technicain'd STAB move from scizor it really does a job on some people.
Bullet Punch pretty much has to be there another Tech and STAB although slightly weaker does allow me to take down the likes of opposing Tyranitar and random Ice types that take out half my team.
Brick Break is just for more coverage it allows me to take out walls like Blissey quicker before my opponent does something stupid with it.This use to just be Swords Dance but I couldn't really dance and not be countered in someway or just not kill the walls who would heal and make battles go on forever.
Rounding this set out is Roost which negates the damage I take from my Life Orb allowing my to take on as many pokemon as I want til they find a decent counter.
Tyranitar @ Choice Scarf
Nature:Jolly
Ability:Sand Stream
Evs: 4 HP/ 252 Atk/ 252 Spe
Moveset
~ Stone Edge
~ Crunch
~ Pursuit
~ Earthquake
Tyranitar I love this guy, taking out Flyers that threaten Breloom, killing Gyrados behind a sub etc. I can't say enough good things about him.
Stone Edge like i've been saying really does a number to Flying types its even better when I switch in and they are trying for that 2HKO thinking they'll outspeed me not realizing I have a scarf..
Crunch my ghost killer for the most part if I can't safely get to a bug but I get to this guy I'm more than happy I OHKO most any ghost i've faced.
Pursuit is pretty standard but I question how useful in all my matches I think they have only switched once into my Pursuit it's almost to the point i'm just crunching because I know they think i'm going for pursuit.
Earthquake allows me to take on fire types to further screen my team from them.
Electivire @ Expert Belt
Nature: Adament
Ability: Motor Drive
EVs: 4 HP/ 252 Atk/ 252 Spe
Moveset:
~ Ice Punch
~Thunder Punch
~ Cross Chop
~ Earthquake
This is my newest addition and in the 20ish games I have played he has probably swept 3 teams on his own. He takes out things I ussually only had Tyranitar for (Birds and Dragon/Flying types) giving me a lot more long game potential from lack of Sandstorm gradually hurting everything.
Breloom @ Toxic Orb
Nature:Adament
Ability:Poison Heal
Evs: 16 HP/ 252 Atk/ 240 Spe
Moveset
~ Substitute
~ Focus Punch
~ Spore
~ Seed Bomb
This Breeloom has probably won me more games that I deserve. SubPunch takes out a lot of annoying walls. But the premier move in this set in Seed Bomb taking out the like of Swampert and his bulky water type friends.
Substitute helps me get off Focus Punch obviously but it also gives me a lot of saftey from OHKOs.
Focus Punch obviously a great move I use it a lot to take out walls like Forretress, Blissey, and Snorlax which can give me some issues if not handled promptly.
Spore..is spore it puts things to sleep and I proceed to sweep and make my opponents that aren't smart enough to realise I can only sleep one at a time and don't switch to concede and cry calling sleeper noob.
Now Seed Bomb my favorite move on this team. I have a lot of trouble with water types and this is my answer as well as taking out a lot of the same things I use like Tyranitar which as mentioned above can cause some trouble.
I know nothing of Generation 5 because most my experience is through the front pages which only have info from DP/P and the limited gen 5 stuff i know are usually things that beat me before I knew what they even were...
Thank you guys for reading this and for all your suggestions and creative critisim
2/15/2011 EDIT: I have changed the teamed from some suggestions in thread after some testing I realised I liked it but I got rid of Metagross for Electivire (see Above) and Put a Ballon on Heatran current issue...fighting types. I cannot take on a Machamp to save my life now that Zen Headbutt is gone.
2/16/2011 EDIT: Skarmory added Fighting-types no problems, I only have to find a way to get around the likes of Gliscor and the like (Ground/Flyers) and I think the team is perfect.
Members Gone:
Metagross @ Choice Band
Nature:Adament
Ability: Clear Body
EVs: 252 Atk/ 4 Def/ 252 Spe
~ Meteor Mash
~ Earthquake
~ Explosion
~ Zen Headbutt
Ninjask @ Leftovers
Nature:Jolly
Ability: Speed Boost
EVs: 224 Atk/ 108 Def/ 176 Spe
Ability:Speed Boost
Moveset
~ Baton Pass
~ Protect
~ Substitute
~ X-Scissor