[11:35] kaphotics: first question: does your wanted IV spread have a keypress or not?
[11:35] JJackson9995: I believe Left iirc
[11:35] JJackson9995: I've hit it before
[11:35] kaphotics: Ok, bad news lols
[11:35] kaphotics: keypresses tend to increase your timer0 you hit by 1
[11:35] kaphotics: so you won't be hitting that seed much
[11:35] JJackson9995: Really?
[11:36] kaphotics: when I rng'd my shiny hpfire timid snivy, I hit my seed 5 times out of 24
[11:36] JJackson9995: my Timer0 is C7F for the seed, but I commonly get C80 too I think
[11:36] JJackson9995: Ouch
[11:36] kaphotics: right
[11:36] kaphotics: so if you want a keypress seed you'd hit often, find one C80
[11:36] kaphotics: second question
[11:36] kaphotics: did you see my reply to you last night?
[11:37] kaphotics:
http://www.smogon.com/forums/showpost.php?p=3431001&postcount=3624
[11:40] kaphotics: so once you find a (c80 keypress)/(c7f none) seed you can start
[11:40] JJackson9995: Okay. So once I get a proper C80 IV seed... What would come next? I think I'm having trouble understanding everything about PIDs
[11:40] kaphotics: Ok
[11:40] kaphotics: for now, you are going to go through my example using my seed
[11:40] kaphotics: and you'll learn how to use researcher
[11:41] kaphotics: So in my image I included of the setup
[11:41] kaphotics:
http://dl.dropbox.com/u/12206225/RNG/Starter.png
[11:41] kaphotics: I deleted some of the stuff, and I put in some text via paint
[11:41] kaphotics: so if it looks foreign it's my image making skillz
[11:42] kaphotics: Basically all you do is pop open researcher
[11:42] JJackson9995: As long as I get the basics, I'm sure it'll come together
[11:42] kaphotics: click BWRNG (not BWRNGR)
[11:42] kaphotics: go to the top right and make them look like the image
[11:42] kaphotics: paste in your seed, make max results 100 because we dont need to many
[11:42] kaphotics: and then generate
[11:43] JJackson9995: Using your seed though for now?
[11:43] kaphotics: yeah
[11:43] JJackson9995: Numbers never change though otherwise?
[11:43] kaphotics: If you set it up properly, it should be the exact same
[11:47] kaphotics: so long as you get the custom 1, custom 2, and custom 4 columns
[11:47] kaphotics: so for my seed, when I hit it, I start a new game
[11:48] JJackson9995: Hit the IV seed?
[11:48] kaphotics: yes
[11:48] kaphotics: I just get my new game going, properly entering everything,
[11:48] kaphotics: not saying "no", and I check my ID
[11:48] JJackson9995: Which ID? Trainer?
[11:48] kaphotics: yeah
[11:48] kaphotics: cuz SID is invisible
[11:48] kaphotics: then I scroll through researcher and find my TID frame
[11:48] kaphotics: that's the initial ID frame, whenever I hit my seed
[11:49] kaphotics: so then I save, and hit my seed again and pick up my starter
[11:49] JJackson9995: Gotcha. So I should be able to see my TID in Custom 1
[11:49] kaphotics: yep
[11:49] JJackson9995: And that gives the initial ID frame. Cool cool
[11:49] kaphotics: so on the second time I hit it, I am looking for the initial PID frame for my starter
[11:49] kaphotics: easily found by the nature pattern
[11:50] kaphotics: so I'd hit it once, get my starter and check for the nature
[11:50] kaphotics: hit it again, save once (for a +1 frame advancement), and check the new nature
[11:50] kaphotics: once I know the pattern of natures I hit
[11:50] kaphotics: I look on the custom4 column
[11:51] kaphotics: there's a list of the (# -> Nature) online for like AR code nature editing videos
[11:51] kaphotics: so for my image
[11:51] JJackson9995: Yeah. I can use some Google-fu
[11:51] kaphotics: lets say I saw my starters natures started out on timid, etc
[11:51] JJackson9995: So.. This whole time, you're only ever hitting that first seed at this point?
[11:51] kaphotics: yep
[11:52] kaphotics: and that pattern started out on 74, I circled the timid nature
[11:52] kaphotics: the way PIDs and nature are generated
[11:52] kaphotics: PID is generated from the frame 73, and nature from 74
[11:52] kaphotics: PID is generated before 74.
[11:52] kaphotics: So if my starter's nature was on frame 74, the PID of my starter is on frame 73
[11:53] kaphotics: (in actuality, my starters PID frame was 56)
[11:53] kaphotics: so then I find my wanted nature in custom 4
[11:53] kaphotics: go back a frame to find the PID of my starter
[11:54] JJackson9995: So... Nature from PID frame +1
[11:55] JJackson9995: So... Hit the seed, get TID... Find starting frame
[11:55] JJackson9995: Then... Restart, hit seed, get starter and find nature
[11:55] JJackson9995: Then do the save trick a few times to get a nature pattern
[11:56] kaphotics: yep
[11:56] kaphotics: then you find your target starter PID frame
[11:56] kaphotics: and that target frame is the same for your IDs, because thats how the shiny calc works
[11:56] kaphotics: then you just hit the seeds with the right amount of advancements and blam shiny
[11:57] JJackson9995: Okay. That's where my confusion is...
[11:57] JJackson9995: So... Let's say based on your SS
[11:57] JJackson9995: You want PID from 73 and nature from 74?
[11:57] JJackson9995: Right?
[11:57] kaphotics: Yes
[11:57] kaphotics: Lets say I wanted an adamant tepig
[11:57] kaphotics: Adamant's nature # is 3
[11:57] kaphotics: That's on frame 70
[11:58] kaphotics: the PID frame I'd want is 69
[11:58] JJackson9995: Alright. Gotcha there
[11:58] kaphotics: so my target ID frame is 69, and target PID frame is 69
[11:58] kaphotics: and since I know my initial ID frame and initial PID frame
[11:58] kaphotics: math gives me the amount of advancements I need
[11:58] JJackson9995: Which is the 6548 and 9658
[11:58] JJackson9995: ?
[11:59] JJackson9995: Wait... I misunderstood a bit
[11:59] kaphotics: Custom 1 column is IDs
[11:59] JJackson9995: I get the initial ID frame
[11:59] kaphotics: k
[11:59] JJackson9995: Oh... And the initial PID frame is from nature pattern
[12:00] kaphotics: so if I did hit my IDs, my TID would show 6548
[12:00] kaphotics: and the SID is hidden of course, but it's there so you can write it for later
[12:01] JJackson9995: So... Am I seeing anything about the PID frame in Researcher?
[12:01] JJackson9995: Or that's just "Nature"
[12:02] JJackson9995: This is where I get lost
[12:02] JJackson9995: I understand finding TID and getting my starting frame
[12:02] JJackson9995: That's the easy stuff for my brain
[12:02] kaphotics: the PID would be the number under the 32Bit High column, +/- 10000 hex
[12:03] kaphotics: you really don't have to care about it to be honest
[12:03] JJackson9995: I even get finding a nature pattern.
[12:03] JJackson9995: How do I ensure I make them match up though?
[12:03] kaphotics: it's not hard to do so
[12:04] JJackson9995: Like... If I'm starting on frame 50 in the ID area... But 60 in the other... What would I need to do exactly?
[12:04] kaphotics: 50 in the ID area and 60 for what
[12:04] JJackson9995: The Natures
[12:04] kaphotics: oh ok
[12:04] JJackson9995: Or should it just always match up to this, and all the stars will align? :-)
[12:05] kaphotics: ID Advancements: (Target Nature -1 - (Initial ID))
[12:05] kaphotics: Save advancements (Target Nature - Hit Nature)
[12:05] kaphotics: save advancements can be restated as (Target PID - Hit PID)
[12:06] kaphotics: and ID advancements can be restated as (Target PID - Initial ID)
[12:06] JJackson9995: Okay... That helps a bit I think
[12:07] kaphotics: when you are actually doing the process it makes much more sense
[12:08] JJackson9995: So... Once I get everything figured out, I restart and just get it all to line up?
[12:08] kaphotics: yeah
[12:09] JJackson9995: And, I can advance the nature frame by saying no to the name correct part, or saving.. Right?
[12:09] kaphotics: you save the game
[12:09] kaphotics: each time you save is +1
[12:09] kaphotics: and for the ID portion you just say no to "your name is Viss?"
[12:09] kaphotics: that's +1
[12:09] JJackson9995: OH!!!
[12:09] JJackson9995: That's something I think I was messing up pretty good then
[12:10] JJackson9995: So... Name ? is for IDs and saves for Natures
[12:10] kaphotics: yep
[12:10] JJackson9995: And... How is this ensuring a shiny?
[12:11] JJackson9995: I get all of the steps. Just confused how I get a shiny by doing that
[12:11] JJackson9995: Or is that the use of Researcher
[12:11] kaphotics: the way shininess is determined
[12:11] kaphotics: it just is usually
[12:11] kaphotics: So my target frame was 73
[12:12] kaphotics: High 32 bits of frame 73 557BCDDA
[12:12] kaphotics: 557BCDDA, I then xor by 10000
[12:12] kaphotics: 557ACDDA
[12:13] kaphotics: 557A xor CDDA xor 557B xor (CDDA - 1)
[12:13] kaphotics: is almost always less than 5
[12:13] JJackson9995: xor?
[12:13] kaphotics: it's a (0/1) bit calculation
[12:13] kaphotics: basically an addition and divide by 2 if even of each bit
[12:13] kaphotics: too complex for now
[12:14] kaphotics: in theory, if you have the same ID frame and PID frame
[12:14] JJackson9995: Okay... So now I'm looking back at your post
[12:14] kaphotics: it will be shiny
[12:14] JJackson9995: This all clarifies it a but
[12:14] kaphotics: If you put your seed into RNG Reporter Method 5 PIDRNG
[12:14] kaphotics: with your target IDs
[12:14] kaphotics: it'll tell you if it will be shiny
[12:15] kaphotics: 99% of the time, it will
[12:15] JJackson9995: Gotcha
[12:15] JJackson9995: So... I find an ideal nature... And then just make everything match up the the frame just before it
[12:16] kaphotics: it'd be shiny with that nature, and IVs
[12:16] kaphotics: yay RNG
[12:16] JJackson9995: LOL. I think I get it... At least FAR better than I used to
[12:16] kaphotics: thats good
[12:16] JJackson9995: Researcher makes it far easier of course
[12:16] JJackson9995: Understanding it, makes it tons easier
[12:16] kaphotics: yeah, basically all RNG Reporter does is interpret the data calculated from the seed
[12:16] JJackson9995: Now I just gotta go search for a seed in C80.
[12:17] kaphotics: Researcher shows you the uninterpreted data, and you can make up new methods with it
[12:17] JJackson9995: Bah. Why'd my C7F Frame 1 seed have you have a keypress!!!
[12:17] kaphotics: yeah, it's a bummer
[12:17] JJackson9995: Alright! Thanks a TON!
[12:17] kaphotics: I think Pandora's box does whatever we just covered
[12:17] kaphotics: but I prefer researcher lolol
[12:17] JJackson9995: Hey... I'll use whatever I can learn on :-D
[12:17] kaphotics: cuz programs can be buggy and not be correct
[12:17] kaphotics: yeah
[12:18] kaphotics: <3 the research thread and help thread
[12:18] kaphotics: that's all we ask