Hey guys, first time RMT, but I've been battling for a while. While my knowledge of the metagame is not what you call comprehensive, I do think I have a pretty good bearing.
The Team:
I know what you are thinking. A Team built to beat Sandstorm with Excadrill on it? This guy must be mad! Stick him in the loony bin! I'll explain later. On to the Team.
Cruel
Tentacruel
@ Black Sludge
Bold
Liquid Ooze
-Rapid Spin
-Toxic Spikes
-Hex
-Surf
[252HP, 252SDef, 4Spd]
Leading with the tentacles as opposed to Abomasnow? Well, the snow man appreciates Toxic Spikes support, and as long as there aren't many poison types in the opponents team, this works out quite well, turning 2HKO's into OHKO's all over the board. Being able to sponge special hits also works in Cruel's favor. Hex is there for coverage, Surf is for Stab and can hurt Ground and Rock types, while hitting some Steel types in their secondary weakness (Excadrill's ground type, Heatran's fire type, etc). Liquid Ooze helps against Conkeldurr's drain punch too. Hex destroys spin blockers like Gengar and Confagarius.
Frosty
Abomasnow
@Leftovers
Calm
Snow Warning
-Substitute
-Leech Seed
-Ice Shard
-Focus Punch
[252HP, 172Def, 84Spd]
This guy is great. Many people don't like Abomasnow, but I've seen him beat Garchomp without much trouble, and put a severe dent in Shaymin-S. He's powerful if you can use him right. This is the basic Sub-seed set, you know the drill. Focus punch helps with T-tar, Ice Shard nails Gliscor, Landouros, Tornadus, Thundurus and Garchomp for major damage all-round, and the priority makes sure he gets the first move. Leech seed supports not only Abomasnow, but whomever he switches to. Abomasnow can also come in on Earthquakes also, which is nice.
Clamp
Cloyster
@King's Rock
Skill Link
Jolly
-Shell Smash
-Rock Blast
-Razor Shell
-Icicle Spear
[48HP, 252Att, 208Spd]
Wow, just wow. Everyone should fear Cloyster. After 2 Shell Smashes, everything just dies. Everything. King's rock is for times when Cloyster needs to dish out multiple attacks in a row but not get hit. Useful on hitting walls when you haven't shell-smashed. Icicle spear murders Dragons, and things that resist it go down too. Just has to come in on something that doesn't threaten it and set up.
Mustard
Walrien
@Leftovers
Ice Body
Bold
-Toxic
-Substitute
-Protect
-Surf
[220HP, 252Def, 36Spd]
The legendary Stallrien returns. This set-up is built to maximize stalling potential. Toxic is there if the opponent is a flier. The residual damage from hail will kill 2 of their pokemon over time if you can stall out with Sub+Protect. Leech seed support helps immensely, but it doesn't NEED it. Surf is there as Stab and as a response to taunters.
North
Kyurem
@Choice Scarf
Pressure
Timid
-Focus Blast
-Blizzard
-Dragon Pulse
-Draco Meteor
[4HP, 252SpA, 252Spd]
If you don't 4x resist Ice or OHKO Kyurem before it can touch you, then you die. 150 base Special Attack, plus STAB no-miss Blizzard is lovely. Draco Meteor/Dragon Pulse is for outside of Hail and get's great STAB and great coverage. Focus Blast is for Heatran mainly, but is for all Steels who resist Ice and Dragon, and is not a horrible move to be locked into. Beaten by faster Dragons with scarves, but it's not his job to take them out.
Drillis
Excadrill
@Air Balloon
Sand Rush
Jolly
-Rock Slide
-Earthquake
-Rapid Spin
-Swords Dance
[4HP, 252Att, 252Spd]
If Sandstorm is still up for some reason, I can do my own sweeping with Excadrill. Also counters most Excadrill who don't carry Brick Break, due to the Air Balloon, in which case it will come down to a speed tie. Murders everything if you let it get going. Air Balloon over Life Orb simply because it allows him to come in on Earthquake.
Threats:
Scizor
Conkeldurr
Machamp
Choice Scarf Dragons that outspeed Kyurem
Fighting and Rock types in general
So there you have it. Rate, comment, etc. Don't be afraid to be harsh. I have won with this team so it hasn't been a failure at least.
A bit of background, my playstyle used to involve using my favorites to extremes with no thought to how viable they were. My results were varied, I didn't lose all the time surprisingly. But after switching to Gen V, I started to notice my faves weren't cutting it. One team specifically popped up as a constant thorn in my side, and that was Sandstorm teams that use Excadrill. Excadrill got me almost every single time, except for the time that the opponent let me get 2 Shell Smashes off with Cloyster. This is when I decided that I'm going to do whatever it takes to take the little mole down a peg.
So that's the history. I thought long and hard about what would be the best way to counter Excadrill. The source of Excadrill's power was Sand-Rush. The only way to beat Excadrill is to outspeed him. I traced that back and realized there are 4 potential ways to get the jump on the mole.
1) Priority that can OHKO. The first thing that comes to mind is Conkeldurr with Mach punch. Still, the opponent is smart enough to see Conk coming, and have Landouros or Gliscor ready. No-one is stupid enough to keep Excadrill in against Conk.
2) Natural Outspeed. Excadrill is quick as hell in Sandstorm, reaching a max of 604 speed, meaning that I need to have a pokemon that is faster than that with a Choice Scarf and has access to a Fighting, Water or Fire move that OHKO's (Air Balloon makes Earthquake a bad choice). (x) = 604/1.5 = 402. 3 Forms of Deoxys, Ninjask and Accelgor? The Deoxys forms are probably on the way to being banned, and both of the alternatives are bug types, walled by Landorous and Gliscor again.
3) Eliminate his ability. Simple Beam, Worry Seed and Mummy. Whimsicott may be viable with Worry Seed, but it's just not helpful overall as a switch-in. Simple Beam is dangerous as it makes Swords dance twice as effective, and Mummy is not a reasonable strategy as Excadrill doesn't use contact moves.
4) Get rid of the Sandstorm. Now we're cookin'. The root of this problem stems not to Excadrill, but to Tyranitar. Eliminate the presence of the Sandstorm and Excadrill is relegated to his otherwise crappy speed tier.
I decided to go with Number 4, since it's the most viable strategy. Weather is very big in Gen V, so having your own weather team can really tilt the tide in your favor, and even when the team goes against other weather types it can stand a chance.
Out of Sandstorm, Rain, Hail and Sun I wanted the biggest offensive presence. I reduced the benefits to two weathers, Hail and Rain. Rain's 100% accuracy Hurricane and Thunder is incredibly viable, meaning I would have to carry Politoad. On the other hand, Hail provides a 100% accurate Blizzard, but requires Abomisnow. While the variety is there with Flying/Thunder, Ice is still one of the premier offensive types hitting many ever-present pokemon for enormous damage. I went with Ice.
1) Priority that can OHKO. The first thing that comes to mind is Conkeldurr with Mach punch. Still, the opponent is smart enough to see Conk coming, and have Landouros or Gliscor ready. No-one is stupid enough to keep Excadrill in against Conk.
2) Natural Outspeed. Excadrill is quick as hell in Sandstorm, reaching a max of 604 speed, meaning that I need to have a pokemon that is faster than that with a Choice Scarf and has access to a Fighting, Water or Fire move that OHKO's (Air Balloon makes Earthquake a bad choice). (x) = 604/1.5 = 402. 3 Forms of Deoxys, Ninjask and Accelgor? The Deoxys forms are probably on the way to being banned, and both of the alternatives are bug types, walled by Landorous and Gliscor again.
3) Eliminate his ability. Simple Beam, Worry Seed and Mummy. Whimsicott may be viable with Worry Seed, but it's just not helpful overall as a switch-in. Simple Beam is dangerous as it makes Swords dance twice as effective, and Mummy is not a reasonable strategy as Excadrill doesn't use contact moves.
4) Get rid of the Sandstorm. Now we're cookin'. The root of this problem stems not to Excadrill, but to Tyranitar. Eliminate the presence of the Sandstorm and Excadrill is relegated to his otherwise crappy speed tier.
I decided to go with Number 4, since it's the most viable strategy. Weather is very big in Gen V, so having your own weather team can really tilt the tide in your favor, and even when the team goes against other weather types it can stand a chance.
Out of Sandstorm, Rain, Hail and Sun I wanted the biggest offensive presence. I reduced the benefits to two weathers, Hail and Rain. Rain's 100% accuracy Hurricane and Thunder is incredibly viable, meaning I would have to carry Politoad. On the other hand, Hail provides a 100% accurate Blizzard, but requires Abomisnow. While the variety is there with Flying/Thunder, Ice is still one of the premier offensive types hitting many ever-present pokemon for enormous damage. I went with Ice.
The Team:
I know what you are thinking. A Team built to beat Sandstorm with Excadrill on it? This guy must be mad! Stick him in the loony bin! I'll explain later. On to the Team.
Tentacruel
@ Black Sludge
Bold
Liquid Ooze
-Rapid Spin
-Toxic Spikes
-Hex
-Surf
[252HP, 252SDef, 4Spd]
Leading with the tentacles as opposed to Abomasnow? Well, the snow man appreciates Toxic Spikes support, and as long as there aren't many poison types in the opponents team, this works out quite well, turning 2HKO's into OHKO's all over the board. Being able to sponge special hits also works in Cruel's favor. Hex is there for coverage, Surf is for Stab and can hurt Ground and Rock types, while hitting some Steel types in their secondary weakness (Excadrill's ground type, Heatran's fire type, etc). Liquid Ooze helps against Conkeldurr's drain punch too. Hex destroys spin blockers like Gengar and Confagarius.
Abomasnow
@Leftovers
Calm
Snow Warning
-Substitute
-Leech Seed
-Ice Shard
-Focus Punch
[252HP, 172Def, 84Spd]
This guy is great. Many people don't like Abomasnow, but I've seen him beat Garchomp without much trouble, and put a severe dent in Shaymin-S. He's powerful if you can use him right. This is the basic Sub-seed set, you know the drill. Focus punch helps with T-tar, Ice Shard nails Gliscor, Landouros, Tornadus, Thundurus and Garchomp for major damage all-round, and the priority makes sure he gets the first move. Leech seed supports not only Abomasnow, but whomever he switches to. Abomasnow can also come in on Earthquakes also, which is nice.
Cloyster
@King's Rock
Skill Link
Jolly
-Shell Smash
-Rock Blast
-Razor Shell
-Icicle Spear
[48HP, 252Att, 208Spd]
Wow, just wow. Everyone should fear Cloyster. After 2 Shell Smashes, everything just dies. Everything. King's rock is for times when Cloyster needs to dish out multiple attacks in a row but not get hit. Useful on hitting walls when you haven't shell-smashed. Icicle spear murders Dragons, and things that resist it go down too. Just has to come in on something that doesn't threaten it and set up.
Walrien
@Leftovers
Ice Body
Bold
-Toxic
-Substitute
-Protect
-Surf
[220HP, 252Def, 36Spd]
The legendary Stallrien returns. This set-up is built to maximize stalling potential. Toxic is there if the opponent is a flier. The residual damage from hail will kill 2 of their pokemon over time if you can stall out with Sub+Protect. Leech seed support helps immensely, but it doesn't NEED it. Surf is there as Stab and as a response to taunters.
Kyurem
@Choice Scarf
Pressure
Timid
-Focus Blast
-Blizzard
-Dragon Pulse
-Draco Meteor
[4HP, 252SpA, 252Spd]
If you don't 4x resist Ice or OHKO Kyurem before it can touch you, then you die. 150 base Special Attack, plus STAB no-miss Blizzard is lovely. Draco Meteor/Dragon Pulse is for outside of Hail and get's great STAB and great coverage. Focus Blast is for Heatran mainly, but is for all Steels who resist Ice and Dragon, and is not a horrible move to be locked into. Beaten by faster Dragons with scarves, but it's not his job to take them out.
Excadrill
@Air Balloon
Sand Rush
Jolly
-Rock Slide
-Earthquake
-Rapid Spin
-Swords Dance
[4HP, 252Att, 252Spd]
If Sandstorm is still up for some reason, I can do my own sweeping with Excadrill. Also counters most Excadrill who don't carry Brick Break, due to the Air Balloon, in which case it will come down to a speed tie. Murders everything if you let it get going. Air Balloon over Life Orb simply because it allows him to come in on Earthquake.
Threats:
Scizor
Conkeldurr
Machamp
Choice Scarf Dragons that outspeed Kyurem
Fighting and Rock types in general
So there you have it. Rate, comment, etc. Don't be afraid to be harsh. I have won with this team so it hasn't been a failure at least.