Hey, Smogon people. This is the first RMT I've ever made. Anyway, I wanted to make a team based around Shell Smash Cloyster, and I went through many revisions until I came up with this. Here we go!
Heat Tram (Heatran) (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
Heatran is my lead. I usually set up Rocks with him on turn one, but if an opportunity presents itself I go in for a first-turn KO. He can also come back mid-to-late game and take a nice chunk out of the opposing team. HP Ice works great, when combined with people who don't notice the Air Balloon Gliscgor and Garchomp go down easy.
Kloyster (Cloyster) (M) @ King's Rock
Trait: Skill Link
EVs: 252 Atk / 32 SAtk / 224 Spd
Naive Nature (+Spd, -SDef)
- Icicle Spear
- Surf
- Shell Smash
- Rock Blast
The base of the team! I usually try to bring him in with a sub from Celebi, but even without it he can start Smashing his Shell. With his ridiculous base 180 defense, he can even shrug off an Infernape's Mach Punch even after a few Shell Smashes. As anyone who's faced one can testify, once Cloyster gets set up he's quite hard to stop.
Polaris (Starmie) @ Leftovers
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Surf
- Recover
- Thunderbolt
I don't really have much to say. Starmie is my Rapid Spinner, Recover so it can Rapid Spin more, The other two to take advantage of Starmie's stats.
Dark Despair (Gengar) (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Shadow Ball
- Energy Ball
- Icy Wind
I'm having trouble deciding between Genger and Alakazam for this slot. This is just a standard revenge killer/sweeper-ish set.
Serebii (Celebi) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Baton Pass
- Leech Seed
- Psychic
Celebi serves the important purpose of setting up Substitute for Cloyster. Other than that, it's not too useful. I think I should replace Leech Seed for something, but I don't know what. Celebi can also switch in to take hits, but it can't really survive too long.
Muscleman (Conkeldurr) (M) @ Leftovers
Trait: Guts
EVs: 48 HP / 236 Atk / 224 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Drain Punch
- Mach Punch
- Payback
Conkeldurr does... Well, what most Conkeldurrs do. Punches T-Tar and Hydreigon in the face, Bulks Up so it can punch stuff in the face... You know, the usual stuff.
Heat Tram (Heatran) (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
Heatran is my lead. I usually set up Rocks with him on turn one, but if an opportunity presents itself I go in for a first-turn KO. He can also come back mid-to-late game and take a nice chunk out of the opposing team. HP Ice works great, when combined with people who don't notice the Air Balloon Gliscgor and Garchomp go down easy.
Kloyster (Cloyster) (M) @ King's Rock
Trait: Skill Link
EVs: 252 Atk / 32 SAtk / 224 Spd
Naive Nature (+Spd, -SDef)
- Icicle Spear
- Surf
- Shell Smash
- Rock Blast
The base of the team! I usually try to bring him in with a sub from Celebi, but even without it he can start Smashing his Shell. With his ridiculous base 180 defense, he can even shrug off an Infernape's Mach Punch even after a few Shell Smashes. As anyone who's faced one can testify, once Cloyster gets set up he's quite hard to stop.
Polaris (Starmie) @ Leftovers
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Surf
- Recover
- Thunderbolt
I don't really have much to say. Starmie is my Rapid Spinner, Recover so it can Rapid Spin more, The other two to take advantage of Starmie's stats.
Dark Despair (Gengar) (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Shadow Ball
- Energy Ball
- Icy Wind
I'm having trouble deciding between Genger and Alakazam for this slot. This is just a standard revenge killer/sweeper-ish set.
Serebii (Celebi) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Baton Pass
- Leech Seed
- Psychic
Celebi serves the important purpose of setting up Substitute for Cloyster. Other than that, it's not too useful. I think I should replace Leech Seed for something, but I don't know what. Celebi can also switch in to take hits, but it can't really survive too long.
Muscleman (Conkeldurr) (M) @ Leftovers
Trait: Guts
EVs: 48 HP / 236 Atk / 224 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Drain Punch
- Mach Punch
- Payback
Conkeldurr does... Well, what most Conkeldurrs do. Punches T-Tar and Hydreigon in the face, Bulks Up so it can punch stuff in the face... You know, the usual stuff.