mingot
free agent
Ultima IV - By today's standards this is a pretty simple game, but at the time it just felt epic. Amazing story, which was different than the standard "collect weapon parts, kill x bosses, go kill final boss" scenario. Huge continent, with different cities that actually felt different. An actual conversation system. A reagent based spell system. I played this game until the copy protection destroyed my floppy drive. http://en.wikipedia.org/wiki/Commodore_1541#The_drive_head_misalignment_issue
Ultima Online - Can't say enough about what this game meant. Early and widely popular MMORPG which was different than most modern MMORPGs in that the entire world, sans the small city areas were PvP+. Monster AI always sucks, but when you're really only worried about your fellow gamer life is more interesting. Also had the concept of land/home ownership, which was huge. On interesting thing was that this game was eventually patched to shit, so it didn't end up as a 10/10 game, but it sure started there.
Super Mario 64 - Wow. I was really out of the console business when I played a demo of this game and it had me hooked. Bought an N64 the second one was in stock.
Eternal Darkness - Amazing creep atmospheric game that pulled you in. If you were used to, and didn't like, RE controls this seemed like heaven. Some of the insanity effects were amazing (simulating the volume on your television going down, the gamecube crashing).
SSX Tricky - Played this game for the better part of a half a year competing with my brother in law for high scores. Great controls, fun trick system, fun music, and big difficulty on medaling on some of the boards gave this a lot of replay value. In my opinion one of the must have games for the GC.
Bioshock - C'mon do I even need to say anything?
Ultima Online - Can't say enough about what this game meant. Early and widely popular MMORPG which was different than most modern MMORPGs in that the entire world, sans the small city areas were PvP+. Monster AI always sucks, but when you're really only worried about your fellow gamer life is more interesting. Also had the concept of land/home ownership, which was huge. On interesting thing was that this game was eventually patched to shit, so it didn't end up as a 10/10 game, but it sure started there.
Super Mario 64 - Wow. I was really out of the console business when I played a demo of this game and it had me hooked. Bought an N64 the second one was in stock.
Eternal Darkness - Amazing creep atmospheric game that pulled you in. If you were used to, and didn't like, RE controls this seemed like heaven. Some of the insanity effects were amazing (simulating the volume on your television going down, the gamecube crashing).
SSX Tricky - Played this game for the better part of a half a year competing with my brother in law for high scores. Great controls, fun trick system, fun music, and big difficulty on medaling on some of the boards gave this a lot of replay value. In my opinion one of the must have games for the GC.
Bioshock - C'mon do I even need to say anything?