QC Approval: PK Gaming, Snunch, Heysup
GP Approval:
Raikou
[Overview]
<p>Raikou is a dominating presence in UU due to its huge base 115 Speed and Special Attack stats, which allow it to outspeed most of UU and hit extremely hard after setting up a single Calm Mind. It also has access to three useful event moves:, Aura Sphere, Weather Ball, and ExtremeSpeed, which, along with its greater bulk, often make it superior to its Electric-type counterparts. It is notable, however, that using the event moves forces Raikou to have a Rash nature and to be shiny in accordance with its real-world release. Luckily, even with a Rash nature, Raikou still manages to hit 329 speed, allowing it to outspeed non-Choice Scarf unboosted base 100's.</p>
[SET]
name: Offensive Calm Mind
move 1: Calm Mind
move 2: Thunderbolt
move 3: Hidden Power Ice / Hidden Power Grass
move 4: Aura Sphere / Shadow Ball
item: Life Orb
nature: Rash / Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
<p>Offensive Calm Mind Raikou sacrifices longevity for the ability to hit hard and fast. By using Calm Mind on a switching opponent, Raikou gains huge power and reasonable bulk to go along with its excellent speed. Thunderbolt provides Raikou with a powerful and reliable STAB option, while Aura Sphere is a strong secondary attacking option with good complementary coverage, espescially against special walls such as Chansey, Snorlax, and Regice. The Hidden Power of choice covers specific individual threats: Hidden Power Ice will OHKO Flygon while Hidden Power Grass will OHKO
Gastrodon and Quagsire, wh
ichignores Raikou's boosts with its ability, Unaware,
and Gastrodon. Life Orb is chosen over Leftovers for the additional power it brings, while a Rash nature is
mandatory necessary to use Aura Sphere.</p>
[ADDITIONAL COMMENTS]
<p>Although in most cases Rash is preferable, a Timid nature can be used to allow Raikou to hit its maximum speed. Note that in this case, Shadow Ball or Extrasensory
should must be used to maintain legality while still providing strong coverage. Signal Beam is an option in place of Hidden Power for its ability to OHKO all Celebi after a single Calm Mind, while also hitting the many Grass and Dark types in the tier. Wobbuffett and Dugtrio are notable partners for this set for their ability to trap and remove the special walls that plague Raikou's sweeping capabilities. Any strong Fighting-type Pokemon such as Hitmontop or Heracross are strong partners to Raikou for their ability to threaten Chansey and Snorlax.</p>
[SET]
name: Substitute + Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Thunderbolt
move 4: Hidden Power Ice / Aura Sphere
item: Leftovers
nature: Timid / Rash
evs: 128 HP / 76 Def / 52 SpA / 252 Spe
[SET COMMENTS]
<p>With Substitute in its moveset, Raikou
can attempt
s to set up multiple Calm Minds to amass a huge Special Attack stat. Thunderbolt and Hidden Power Ice together are used to hit everything in the tier neutrally bar Lanturn, Magneton, Rotom-H, Rotom-F and Shedinja. Aura Sphere is an alternative to allow Raikou to potentially beat walls like Chansey or Snorlax while still providing excellent coverage. The EVs provided prevent Jolly Flygon's U-Turn and Defensive Calm Mind Celebi from breaking Raikou's Substitutes after a single Calm Mind boost. Hidden Power Grass can
also be used as the coverage option if you fear Unaware Quagsire, who otherwise
completely walls this set.</p>
[ADDITIONAL COMMENTS]
<p>Raikou can use Air Balloon instead of Leftovers to obtain extra Calm Minds on Ground-types, but it suffers greatly in survivability should it do so. While Raikou can run other coverage moves, Hidden Power Ice is generally the preferred option for the wide coverage it provides. An alternate 232 SpA / 24 SpD / 252 Spe spread can be used for a more offensive set that can still take a
n 95 BP move from an uninvested base 100
Special Attack stat 95 BP move at +1
with the and leave a Substitute intact. Wobbuffett and Dugtrio are notable partners for their ability to assist in the removal of the special walls that
plague overcome Raikou's sweeping abilities.</p>
[SET]
name: Choice
move 1: Thunderbolt
move 2: Hidden Power Ice
move 3: Aura Sphere / Shadow Ball
move 4: Volt Switch
item: Choice Scarf / Choice Specs
nature: Rash / Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
<p>Raikou is able to gain amazing power or speed through the use of a Choice item. Thunderbolt and Hidden Power Ice provide Raikou with excellent coverage, while Volt Switch gives Raikou an effective move for scouting switches. A set using a Choice Scarf should run Aura Sphere
and Rash to provide further coverage while still allowing Raikou the ability to outrun threats such as Choice Scarf Staraptor. On the other hand, the Choice Specs version should use Shadow Ball
and Timid to allow Raikou to maintain its Speed while still hitting with excellent power. Regardless of the choice of moveset and item, Raikou functions brilliantly as a late-game cleaner.</p>
[ADDITIONAL COMMENTS]
<p>A Choiced Raikou should rarely run anything other than what is listed in the moveset, but Signal Beam can be used in place of Aura Sphere or Shadow Ball to hit Celebi hard. Sleep Talk is also a possible option if one is concerned about switching Raikou into a sleep inducing move. The EV spread maximizes Raikou's Special Attack and Speed, there being little reason
to run anything else. A strong Fightin
g-type Pokemon such as Heracross is recommended to threaten Chansey and Snorlax.</p>
[SET]
name: Rest
Talk
move 1: Rest
move 2: Sleep Talk
move 3: Thunderbolt
move 4: Calm Mind / Roar
item: Leftovers
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe
[Set Comments]
<p>Raikou has the ability to effectively use a RestTalk set, allowing it to beat the special walls that would otherwise stop Raikou cold, notably Chansey. Thunderbolt is the move of choice for this set for its generally strong coverage as well as being Raikou's most reliable STAB attack. The final slot depends on the role you expect Raikou to fulfill. If running Raikou on an offensive or balanced team, Calm Mind is the superior choice in order to be able to sweep the opposing team, while Roar is likely the superior option for stall teams in order to accumulate entry hazard damage.</p>
[ADDITIONAL COMMENTS]
<p>A combination Rest and Chesto Berry can be used for a quicker
boosting recovery option,
which and allows a coverage option to be used in place of Sleep Talk. This has the advantage of making Raikou less vulnerable to physical attackers. If Rest and Chesto Berry are used, Raikou still maintains the ability to beat Chansey but loses the ability to switch in as freely and absorb Electric- and Flying-type attacks aimed at your team. Pokemon that are able to threaten and remove Ground types are recommended to stop them from walling this set.</p>
[OTHER OPTIONS]
<p>While Raikou does not have a particularly large movepool, there are several additional options it can use. Weather Ball is an excellent choice on a Hail team, as it acts as a stronger Ice Beam. Shadow Ball provides good neutral coverage as well as being a strong attack against Ghost- and Psychic-type Pokemon. Raikou is capable of setting up both Reflect and Light Screen, allowing it to ease setup for itself or a teammate. Extrasensory can potentially be used to hit Poiso
n- and Fightin
g-types but has little utility outside of that. A Choiced Raikou can attempt to sweep by using Charge Beam, but it takes two boosts to begin to outdamage Thunderbolt. Raikou can also support the team with Thunder Wave, although this job is usually best left to other team members due to Raikou's sub-par bulk.</p>
[CHECKS AND COUNTERS]
<p>Despite Raikou's power, there are several checks and counters to him. Chansey is as good as it gets as far as Raikou counters go. Insane special walling capacity, instant recovery, the ability to status Raikou, and the ability to break its Substitutes with Seismic Toss make Chansey a full stop to Raikou. Likewise, Snorlax is able to take boosted Aura Spheres with its excellent Special Defense and can OHKO or 2HKO in return with Earthquake or Return respectively. Defensive Ground-types make great checks to Raikou, as they can switch in on any of its moves and threaten a super effective Earthquake in return, although they will still take heavy damage from Hidden Power Ice or Grass. Abomasnow is a decent check to Raikou with its resistance to Thunderbolt, as Hail hinders Raikou's sweeping capabilities. It must of course be very wary of Aura Sphere, which will OHKO Abomasnow with ease. Celebi resists Raikou's STAB options and can take super effective Shadow Balls and Hidden Powers easily. Additionally, it can boost alongside Raikou with Calm Mind or sap its health with Leech Seed, although Raikou can beat it with the rare Signal Beam. Raikou is also vulnerable to all forms of entry hazards, so layers of Spikes or Stealth Rock severely limit its ability to switch in while Toxic Spikes limits the time it has to sweep.</p>
[Dream World]
<p>Raikou gains the excellent ability Volt Absorb from Dream World, allowing it to recover 25% of its health by switching into any Electric-type attack. This will generally be the preferred ability except on the Sub+CM, set which appreciates the ability to stall powerful moves out of their meager PP. Note that 4th Gen moves such as Aura Sphere and Sleep Talk are illegal with Volt Absorb.</p>