Team Shadoo
HP: 10
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 50
Energy: 7%
Abilities: Rock Head
Items: None
Other: 1st degree burn on head (2 DPA, -2 BP to head-based attacks)
HP: 81
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 30
Energy: 44%
Abilities: Natural Cure, Serene Grace
Items: None
Other: None
Team Puffins
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2 (+)
Spe: 40
Energy: 100%
Abilities: Shell Armor, Skill Link
Items: None
Other: None
HP: 59
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+) (Accuracy boost: 14%)
Energy: 33%
Abilities: Static
Items: Water balloon x 2, hard hat (equipped)
Other: None
And so the battle continues with Shelly the Shellder replacing Charcoal the Embirch. Pika begins by loading one of his water balloons into the cannon while Elphaba picks up two flaming rocks, Shelly grabs the anvil and Glinda picks up the last flaming rock.
Elphaba then throws one of her flaming rocks at Pika with all her might. She lands a critical hit, but the Pichu's hard hat protects it from some of the damage. However, that throw drained the last of Elphaba's energy and she drops to the ground, dropping her other flaming rock in the process. Shelly hurls the anvil at Glinda, catching her by surprise and causing her to flinch. Pika shows no mercy and fires the cannon, launching the water balloon at Glinda.
The round ends with Glinda picking up a can of Crit-a-Cola and Pika lobbing the last water balloon at her. Shelly runs up to her to put her off but this doesn't really accomplish much.
A few new objects appear this round: a gavel and a table appear. The gavel might make a nice little weapon and the table could probably be used for cover. On the table, however, is a pair of magic wands. Maybe these pokemon will dabble a bit in sorcery.
Team Shadoo
HP: 8
Energy: DEPLETED
Abilities: Rock Head
HP: 52
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 30
Energy: 38%
Abilities: Natural Cure, Serene Grace
Items: Flaming rock, Crit-a-Cola
Other: None
Team Puffins
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2 (+)
Spe: 40
Energy: 90%
Abilities: Shell Armor, Skill Link
Items: None
Other: None
HP: 48
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+) (Accuracy boost: 14%)
Energy: 22%
Abilities: Static
Items: Hard hat (equipped, 4 more hits)
Other: None
Objects on the ground
Flaming rock x 1
Grabbo arm x 2
Cannon x 1
Apple x 1
Coffeeccino x 2
Anvil x 1
Spyglass x 1
Bonk! Atomic Punch x 2
Crit-a-Cola x 1
Gavel x 1
Table x 1
Magic wand x 2
Raw data
Son_of_Shadoo, send in your replacement for Elphaba, then Puffins R Cool will order, then Son_of_Shadoo will order.
HP: 10
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 50
Energy: 7%
Abilities: Rock Head
Items: None
Other: 1st degree burn on head (2 DPA, -2 BP to head-based attacks)
HP: 81
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 30
Energy: 44%
Abilities: Natural Cure, Serene Grace
Items: None
Other: None
Team Puffins
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2 (+)
Spe: 40
Energy: 100%
Abilities: Shell Armor, Skill Link
Items: None
Other: None
HP: 59
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+) (Accuracy boost: 14%)
Energy: 33%
Abilities: Static
Items: Water balloon x 2, hard hat (equipped)
Other: None
And so the battle continues with Shelly the Shellder replacing Charcoal the Embirch. Pika begins by loading one of his water balloons into the cannon while Elphaba picks up two flaming rocks, Shelly grabs the anvil and Glinda picks up the last flaming rock.
Elphaba then throws one of her flaming rocks at Pika with all her might. She lands a critical hit, but the Pichu's hard hat protects it from some of the damage. However, that throw drained the last of Elphaba's energy and she drops to the ground, dropping her other flaming rock in the process. Shelly hurls the anvil at Glinda, catching her by surprise and causing her to flinch. Pika shows no mercy and fires the cannon, launching the water balloon at Glinda.
The round ends with Glinda picking up a can of Crit-a-Cola and Pika lobbing the last water balloon at her. Shelly runs up to her to put her off but this doesn't really accomplish much.
A few new objects appear this round: a gavel and a table appear. The gavel might make a nice little weapon and the table could probably be used for cover. On the table, however, is a pair of magic wands. Maybe these pokemon will dabble a bit in sorcery.
Team Shadoo
HP: 8
Energy: DEPLETED
Abilities: Rock Head
HP: 52
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 30
Energy: 38%
Abilities: Natural Cure, Serene Grace
Items: Flaming rock, Crit-a-Cola
Other: None
Team Puffins
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2 (+)
Spe: 40
Energy: 90%
Abilities: Shell Armor, Skill Link
Items: None
Other: None
HP: 48
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+) (Accuracy boost: 14%)
Energy: 22%
Abilities: Static
Items: Hard hat (equipped, 4 more hits)
Other: None
Objects on the ground
Flaming rock x 1
- Up to two can be picked up in one action
- Can be thrown for 5 energy
- Throwing counts as a 4 BP physical rock-type attack and a 4 BP physical fire-type attack with 10% chance of 1st degree burn
- After being thrown, the rock breaks on contact with anything
- Base accuracy is 100 - (target's speed - thrower's speed)
- At the end of every action (including the action it is picked up on), holder has a 10% chance of getting a 1st degree burn
Grabbo arm x 2
- Can be picked up
- Can be used to grab items for 6 energy
- This overrides the normal energy cost for picking up items
- Only one item can be picked up at a time in this way
- Can pick up any item on the ground or held by another pokemon
- Has +1 priority when used to pick up items on the ground
- Cannot pick up an equipped item, an item that requires two hands or an item that cannot be picked up
- If used when the user is holding two items including the Grabbo arm, the user gets the item and the Grabbo arm gets dropped automatically after use
Cannon x 1
- Cannot be picked up
- Any items that can be thrown can be put into the cannon and fired
- Putting the item into the cannon takes an action and costs 1 energy
- Firing the cannon takes an action, has -1 priority and costs as much energy as throwing the loaded item would
- Once an item has been put into the cannon, anyone can fire it (including allies and opponents) unless they're holding two objects or a 2-handed object
- Only one item can be put in the cannon at a time
- The launched item will have 100% base accuracy and do 50% more damage upon hitting its target
Apple x 1
- Can be picked up
- Can be eaten for 5 energy
- Eating the apple has a predetermined but unknown effect
Coffeeccino x 2
- Can be picked up
- Can be drunk with no energy cost
- When drunk, the drinker becomes hyper
- The hyper effect allows the drinker to perform actions even when it doesn't have enough energy and prevents the drinker from fainting upon running out of energy
- While hyper, all actions cost twice as much energy
- The hyper effect wears off after 6 actions, not counting the action the coffeeccino was drunk on
- If the drinker has hit or passed 0 energy by this point, they faint immediately
Anvil x 1
- Requires two hands
- Can be picked up
- Can be thrown for 7 energy
- Throwing the anvil counts as a 10 BP physical steel-type attack with a 30% chance of flinch
- Base accuracy is 100 - (target's speed - thrower's speed)
- After being thrown, the anvil lands on the ground and can be picked up again
Spyglass x 1
- Can be picked up
- Can be used to inspect any item on the ground for 3 energy
- At the end of the round, any predetermined but unknown effects on inspected items will be revealed to whoever inspected them
Bonk! Atomic Punch x 2
- Can be picked up
- Can be drunk for 6 energy
- Drinking gives the user +2 speed and +2 evasion for 3 actions but makes them incapable of using items that require two hands
- This resets immediately after 3 actions
- Once drunk, the can can be thrown for 5 energy
- Throwing the can counts as a 4 BP physical typeless attack
- Base accuracy is 100 - (target's speed - thrower's speed)
- After being thrown, the can lands on the ground and can be picked up again
Crit-a-Cola x 1
- Can be picked up
- Can be drunk for 6 energy
- Drinking gives the user guaranteed crits on all successful attacks for 6 actions
- Once drunk, the can can be thrown for 5 energy
- Throwing the can counts as a 4 BP physical typeless attack
- Base accuracy is 100 - (target's speed - thrower's speed)
- After being thrown, the can lands on the ground and can be picked up again
Gavel x 1
- Can be picked up
- Can be swung at another pokemon for 4 energy
- Swinging the gavel counts as a multi-hit typeless physical attack with 2 BP per hit
- Base accuracy is 100
- Using the gavel on the table has a predetermined but unknown effect
Table x 1
- Cannot be picked up
- Can be used as cover
- A pokemon using the table as cover takes 3 less damage from all attacks (after all other damage modifiers)
- Using the gavel on the table has a predetermined but unknown effect
Magic wand x 2
- Can be picked up
- Can be used to cast spells for 5 energy
- Casting a spell counts as an 8 BP special attack of a random type (out of fire, water, grass, electric, ice, poison, psychic and dark)
- Base accuracy is 100 - (target's speed - user's speed)
Raw data
Turn order: Pika, Elphaba, Shelly, Glinda
Pika loads a water balloon into the cannon for 1 energy
Elphaba picks up two flaming rocks for 6 energy
Shelly picks up the anvil for 3 energy
Glinda picks up a flaming rock for 3 energy
Roll a D100 for Elphaba flaming rock burn 1: 78 - no burn
Roll a D100 for Elphaba flaming rock burn 2: 72 - no burn
Roll a D100 for Glinda flaming rock burn: 38 - no burn
Elphaba takes 2 burn damage
Pika loads a water balloon into the cannon for 1 energy
Elphaba picks up two flaming rocks for 6 energy
Shelly picks up the anvil for 3 energy
Glinda picks up a flaming rock for 3 energy
Roll a D100 for Elphaba flaming rock burn 1: 78 - no burn
Roll a D100 for Elphaba flaming rock burn 2: 72 - no burn
Roll a D100 for Glinda flaming rock burn: 38 - no burn
Elphaba takes 2 burn damage
Turn order: Elphaba, Shelly, Glinda, Pika
Elphaba throws flaming rock 1 at Pika for 5 energy
Roll a D100 for accuracy (100-(69-50)=81%): 78 - hit
Roll a D16 for crit: 1 - crit
Unaffected by burn
Rock-type damage: (4+3+(4-1)*1.5)=11.5 damage
Fire-type damage: (4+3+(4-1)*1.5)=11.5
Pika takes (11.5+11.5)/2=11.5 damage
Pika's hard hat has taken 1 hit
Roll a D100 for burn: 30 - no burn
Elphaba runs out of energy
Elphaba faints
Shelly throws the anvil at Glinda for 7 energy
Accuracy at 100%
Roll a D16 for crit: 11 - no crit
Glinda takes (10+(3-1)*1.5)=13 damage
Roll a D100 for flinch: 30 - flinch
Glinda flinches
Pika fires the loaded water balloon at Glinda for 5 energy
Roll a D16 for crit: 3 - no crit
Glinda takes (8+(2-3)*1.5)*1.5=9.75 damage
Roll a D100 for flaming rock burn: 78 - no burn
Elphaba throws flaming rock 1 at Pika for 5 energy
Roll a D100 for accuracy (100-(69-50)=81%): 78 - hit
Roll a D16 for crit: 1 - crit
Unaffected by burn
Rock-type damage: (4+3+(4-1)*1.5)=11.5 damage
Fire-type damage: (4+3+(4-1)*1.5)=11.5
Pika takes (11.5+11.5)/2=11.5 damage
Pika's hard hat has taken 1 hit
Roll a D100 for burn: 30 - no burn
Elphaba runs out of energy
Elphaba faints
Shelly throws the anvil at Glinda for 7 energy
Accuracy at 100%
Roll a D16 for crit: 11 - no crit
Glinda takes (10+(3-1)*1.5)=13 damage
Roll a D100 for flinch: 30 - flinch
Glinda flinches
Pika fires the loaded water balloon at Glinda for 5 energy
Roll a D16 for crit: 3 - no crit
Glinda takes (8+(2-3)*1.5)*1.5=9.75 damage
Roll a D100 for flaming rock burn: 78 - no burn
Turn order: Pika, Shelly, Glinda
Pika throws the water balloon at Glinda for 5 energy
Accuracy at 100%
Roll a D16 for crit: 11 - no crit
Glinda takes (8+(2-3)*1.5)=6.5 damage
Shelly runs into Glinda
This does nothing
Glinda picks up a Crit-a-Cola for 3 energy
Roll a D100 for flaming rock burn: 85 - no burn
Pika throws the water balloon at Glinda for 5 energy
Accuracy at 100%
Roll a D16 for crit: 11 - no crit
Glinda takes (8+(2-3)*1.5)=6.5 damage
Shelly runs into Glinda
This does nothing
Glinda picks up a Crit-a-Cola for 3 energy
Roll a D100 for flaming rock burn: 85 - no burn
Total damage:
Elphaba: 82.225
Glinda: 58.25
Shelly: 0
Pika: 32
Elphaba: 82.225
Glinda: 58.25
Shelly: 0
Pika: 32
Son_of_Shadoo, send in your replacement for Elphaba, then Puffins R Cool will order, then Son_of_Shadoo will order.