Personally I would stick with being Pursued. It only doubles to the base power of Crunch if I were to switch, so staying and getting hit by something that has half the power of Crunch seems better. But I'm fairly new to "competitive play" so what the fuck do I know?Thanks, I'm trying it out and so far it works wonders. Btw, for the last move, I tried Fire/Thunder Fang (I already have plenty of dragon types on my team, so no Outrage) and they're not that great. Instead, I'm using pursuit, which forces my opponent into mindgames (Stay in and risk a Crunch, or switch and get Pursuited?)