10/10 games

I couldn't disagree more. Fine art is art without practical application. Painting does nothing but furnish. Theatre is for entertainment. A well made chair can be art but it's not a fine art because chairs have practical applications. Video games are just for fun.

Historically art connoisseurs are associated with collections of art as well, so there's that. It may be harder, but many of us are willing to play old games the hard way because it is what we love to do.
Right, so you're redefining fine art? Err. I might be transferring to a Fine Art BA degree this year - I'll be sure to let them know that video games should be on the curriculum
 
It may be harder, but many of us are willing to play old games the hard way because it is what we love to do.

You are not so much a connoisseur as an imbecile if that is the case.

FYI: games on buggy unreliable systems aren't harder, there is no increase in the level of skill required to complete them - they're the exact same thing on a shitty system, if anything the mediocrity of the system merely detracts from the intent of the game developers.
 

vonFiedler

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Right, so you're redefining fine art?
I didn't redefine anything, I looked it up. Google "definition of fine art". It is at best a centuries old debate. Whether or not video games are art is a newer one, but it exists. Games as art is sure as hell should be a discussion your Fine Arts degree should discuss, and it's not a discussion that could be confined to this thread.

Trax, buggy unreliable mediocre systems would be apt when describing things like the Atari Jaguar. It does not describe the majority of old systems, which work perfectly fine if they haven't been abused. Hell, Nintendo Entertainment Systems can still work fine when a majority of 360s (and PS3s to an extent) can't.
 
fine art
noun
1 (also fine arts) creative art, esp. visual art, whose products are to be appreciated primarily or solely for their imaginative, aesthetic, or intellectual content : the convergence of popular culture and fine art.
Games are not appreciated primarily or solely for their imaginative, aesthetic, or intellectual content. They are appreciated for their entertainment value. Therefore games are not a "fine art".
 

vonFiedler

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Entertainment is imaginative, and in many cases intellectual. That and if video games weren't appreciated for their aesthetic value, why do graphics dictate a games marketability so much? Theatre has been commonly accepted as a fine art for centuries. What does it do that video games don't? They are both entertaining, imaginative, intellectual, and aesthetic.

I know people these days throw around the words fine art, but if something is art it's either a fine art or a craft art. Video games are not a craft art. They don't have a practical purpose (and you could say "relieving stress" about any fine art).
 
I know people these days throw around the words fine art, but if something is art it's either a fine art or a craft art. Video games are not a craft art. They don't have a practical purpose (and you could say "relieving stress" about any fine art).
Wait so video games don't have a practical purpose? So I guess the people that buy them just throw them away once they get them? If they don't have a practical purpose, how the hell does the industry manage to market them?
 
Metal gear solid 4= nuff' said.
super smash brothers MELEE:Brawl sucked like anything melee FTW. fluid and fun control. fun characters.fun moves. overall curesy.OMG PRO
 

vonFiedler

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The same reason people purchase movies, books, music, go to plays, and collect paintings. At best you can claim intellectual stimulation but that's covered under the definition you provided. A chair has a practical purpose, and can be a work of art, but that's a craft art. Food is also a craft art. Video games are not. They are not essential to survival nor did their invention improve the basic standard of living. No practical purpose. Just a creative one.
 
I liked Super Mario World. Favourite game as a kid, spent hours on it. Finally completed it (100%) last year. Yoshi's Island was also pretty good, but it and Super Mario Galaxy (1/2) are too much for my noob skills to handle.

KoTOR is the BEST Star Wars game ever. Amazing gameplay, good story... There really isn't much to improve on this game. Man I miss it. Too bad I haven't bought it (lost the old disk) and it's Windows-only, meaning I will have to use bootcamp to play it :(
 
I hope for you're sake you're just joking. Video games are NOT an art.

They dont have great dialogue or memorizing imagery. The story lines never make sense and they don't involve the player at all! Video games just give people another reason to avoid the sun.

I mean for fuck's sake here we are 20 years later with tremendous leaps in technology and I still gotta read the booklet that comes with the game to get an idea for the lore and character profiles.

 

vonFiedler

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What video games are you playing Ouro? No great dialogue or memorizing imagery? Needing to read a booklet? You've got to be the one who is joking here. Art is not a sliding scale. Something either displays craft and creativity and is art, or doesn't and isn't. You cannot tell me video games don't display both. Maybe you are trying to say that video games are low art (which is to compare them to exploitation films, slapstick, reality television, pornography etc.), but maybe you should include a picture of yourself with a beret and martini just so that I know you mean business here.

For a website based around a video game, in a thread celebrating video games, how can so many people in a row have an opinion that is so poisonous? Video games are music, visuals, story, and none of that even really fucking matters because gameplay is pure creativity. They facilitate experiences that no human being could ever have and in ways no one could have imagined thirty years ago. You climb on top of a Colossus and hang on for dear life as it soars through the sky and to you that's "avoiding the sun" but to me that was someone's dream. Some artist had a unique vision that they worked their way up the industry in order to express.

The first video game was made when two men decided that a bunch of dots and lines on a screen were actually rocketships and aliens. Technology has progressed. Imagination has been around for as long as humans have.

And that's not art to people because of some outdated and entirely inconsistent taxonomy. You might as well argue that it's not art by sticking your fingers in your ears and making loud noises.
 

icepick

she brings the rain
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For art to be fine art, there needs to be an artist. I'd sooner defend mathematics as a fine art than video games.
 

vonFiedler

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For art to be fine art, there needs to be an artist.
First, you are making that up. Find me an actual definition with this criteria.

Second, games do have artists. Like Fumito Ueda, whose vision became Shadow of the Colossus. People actually do have to design these things, and it's not hard to figure out who the designers are if you care.
 
I hope for you're sake you're just joking. Video games are NOT an art.

They dont have great dialogue or memorizing imagery. The story lines never make sense and they don't involve the player at all! Video games just give people another reason to avoid the sun.

I mean for fuck's sake here we are 20 years later with tremendous leaps in technology and I still gotta read the booklet that comes with the game to get an idea for the lore and character profiles.

Shadow of the Colossus disagrees with you. Also Starcraft and moreso Starcraft II to some degree. Games can have storylines that make sense; just not all games do.

Who cares if videogames are or at least can be fine art. Please make your own topic for that if you want to continue this.

That being said, let's get back on topic.

MARDEK RPG Chapters 1-3: MARDEK is a pretty amazing little Flash JRPG affectionate parody with console-level hours of playtime. The story is interesting, the gameplay is smooth (barring lag issues,) the story is somewhat interesting (the party dialogue you get from leveling up characters enough is golden sometimes,) and with a save-transfer system you can play through the entire game on one site. (I prefer Kongregate for this.) Also, Chapters 2 and 3 bear PLENTY of secrets, and there's even an online walkthrough by the developer to help with the secrets.

oh, and it's free. No payments at all. No paid hats.

Pretty nice way to waste your summer if I do say so myself.
 
First, you are making that up. Find me an actual definition with this criteria.

Second, games do have artists. Like Fumito Ueda, whose vision became Shadow of the Colossus. People actually do have to design these things, and it's not hard to figure out who the designers are if you care.

But going by your logic, couldn't I say that a card game is an art because somebody crafted the cards?
 

vonFiedler

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But going by your logic, couldn't I say that a card game is an art because somebody crafted the cards?
I make card games. And I mean by myself, so authorship isn't a question either. Yes, I do consider what I do to be art. One game in particular is creative, unique, and was built to counter problems with other card games, so there's the expression element too. Through serious hard work in concept design, graphic design, and playtesting, I have made a game that I've played with and successfully brightened the days of friends, relatives, and strangers. I get to tangibly express my creativity, and you don't know how beautiful that is unless you've done it yourself. So yes, card games are art.
 
Honestly there is no way to discern what is and is not fine art. It's all subjective, therefore this argument is probably never going to be resolved so lets just stop it now lol.
 

icepick

she brings the rain
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First, you are making that up. Find me an actual definition with this criteria.

Second, games do have artists. Like Fumito Ueda, whose vision became Shadow of the Colossus. People actually do have to design these things, and it's not hard to figure out who the designers are if you care.
It's one of the distinguishing features of Kant's Aesthetics, which has heavily influenced modern art theory.

Is Ueda the complete creative mind behind the game? And is his primary goal to appeal to beauty and intellect, or rather entertainment?
 

vonFiedler

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It's one of the distinguishing features of Kant's Aesthetics, which has heavily influenced modern art theory.

Is Ueda the complete creative mind behind the game? And is his primary goal to appeal to beauty and intellect, or rather entertainment?
Ueda is the designer. He's more creatively responsible for his games than a single person is for most movies, and those are still called art.

And setting aside the fact that entertainment as an extension of imagination is indicative of fine art, I can safely say that Ueda's primary goal was towards beauty specifically.
 

icepick

she brings the rain
is a Top Artist Alumnus
Ueda is the designer. He's more creatively responsible for his games than a single person is for most movies, and those are still called art.

And setting aside the fact that entertainment as an extension of imagination is indicative of fine art, I can safely say that Ueda's primary goal was towards beauty specifically.
Hollywood and mainstream films are usually not fine art, though. Auteur films are, and are completely driven by the vision of the director.

I haven't played the game, but if gameplay is not prioritized then people will regarded a game poorly, and I will assume it would have been the same for Shadow of the Colossus. If it has a good narrative, which can be considered fine art, that does not mean the whole, gameplay included, is fine art.'

I don't disagree that crafting entertainment is artistic, by the way, but certainly not a fine art.

edit I'll leave it at that
 

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