Wind Waker is one of my least favourite Zelda games (Though still well ahead of Spirit Tracks...), primarily because of the ocean.
Art was nice, dungeons were good. Most of the bosses were decent, but the exploring aspect took fucking forever. Yes you get to warp around at some point, but there is really no excuse for the length of time it takes to get from one island to the next, even with warping. Even worse is the triforce quest which forces you to boat around aimlessly for hours.
I felt most of these aspects were improved upon in Phantom Hourglass (a much better game imo), as the boat actually moves at a decent pace.
Art was nice, dungeons were good. Most of the bosses were decent, but the exploring aspect took fucking forever. Yes you get to warp around at some point, but there is really no excuse for the length of time it takes to get from one island to the next, even with warping. Even worse is the triforce quest which forces you to boat around aimlessly for hours.
I felt most of these aspects were improved upon in Phantom Hourglass (a much better game imo), as the boat actually moves at a decent pace.