marilli
With you
@elDino: Celebi was done before I posted up Rotom-H.
Perhaps you didn't realize that I updated my original post because I didn't want to post twice in a short interval.
It's there so you could update the OP and include Celebi, too.
EDIT: still, for your convenience:
Perhaps you didn't realize that I updated my original post because I didn't want to post twice in a short interval.
It's there so you could update the OP and include Celebi, too.
EDIT: still, for your convenience:
Celebi
Typing: Grass / Psychic
Base Stats: 100 HP /100 Atk / 100 Def / 100 SpA / 100 SpD / 100 Spe
Ability: Natural Cure
Celebi vies for the title of premier grass type of UU. With its balanced Base-100 stats and good movepool, it’s easy to see why Celebi is so versatile. Defensively, its typing provides a unique resistance palette, resisting common attacking types such as Ground, Water, Electric, and Fighting. With a reliable recovery in Recover, Celebi can be a hard nut to crack. With its great ability Natural Cure, it effortlessly checks bulky Water-types such as Suicune, Milotic, or Slowbro. Its massive support movepool include Stealth Rock, Thunder Wave, Leech Seed, Trick, Baton Pass, Heal Bell, and Perish Song. As if that were not enough, it also has access to three notable boosting moves—Swords Dance, Nasty Plot, and Calm Mind—and can sweep for itself. However, as with all versatile Pokémon, Celebi suffers from a severe four-moveslot syndrome. Offensive sets often lack coverage due to Celebi’s poor STAB options. Although nothing really likes to switch on defensive set because of the threat of Thunder Wave or Leech Seed, Celebi’s staggering seven weaknesses—largest number of weaknesses tying with Abomasnow—prevent it from being a top-tier defensive Pokémon. Omnipresent Chansey, Staraptor, and Yanmega easily deal with Celebi, which really puts a damper on its usefulness. Still, Celebi can surprise just about any team with absurd versatility; ignore at your own risk.