Kingdra (Analysis)

Shouldn't running SniperSpecs with Drizzletoed as a partner be in OO? Even without the speed, Kingdra has nearly unresisted STAB coverage and rain specs hpump, and if it gets a crit...lol.

It's not like 85 speed is piss poor, anyway.
 

AccidentalGreed

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Well, Sniper Kingdra isn't "bad", and abusing Drizzle and STAB Hydro Pump all over the place is fantastic, but if we're going down this route, Kingdra's actually pretty redundant on a Drizzle team despite Sniper and STAB Dragon-type attacks. I might give it a go, but in the end, it'll most likely come to OO by QC.
 

AccidentalGreed

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I apologize for the double post, but I felt this needed to be prioritized.

First of all, no Sniper Kingdra. It significantly slowed down my Politoed-powered teams, and despite firing off powerful, unresisted combinations of Water- and Dragon-type attacks, this didn't sit well with me when it goes up against the big boys, like Dragonite, Latios, and Ferrothorn. And let's just say the critical hit bonus is negligible, since Kingdra not hoping to get a critical hit anytime soon. This is coming from somebody who tested it for two days straight before the Smogon server got taken over by /tr/.

Second, I was patient. But something as straightfoward as Kingdra can't be sitting here even after two intentioned bumps for QC checks.

So let's see some QC input on this, ne? For the sake of being done with at least one analysis.
 

PK Gaming

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Sorry for long delay.

Anyway, the QC team decided on re-ordering the sets. The new set order should be:
-Mixed Rain Attacker > Specs > Mixed DD > Chesto Rest

The mixed rain attacker set is ideal in this metagame because it can change weather and sweep at any given time. Its more flexible and more effective than the other sets. Specs still hits extremely hard (especially in the rain) but it lacks the previous sets utility. Mixed DD is 3rd by virtue of being better than the Chesto Rest set. Chesto rest isn't that good in gen V (more pokemon wall Dragon / Water now)

QC APPROVED (1/3)
 
Confirming all of PK's changes. Also, for the Specs set, make Modest the main slash and 100 HP / 252 SpA / 156 Spe the main spread (this is the spread you put in AC). This is because you'd want as much power you can get behind your attacks since this is a wallbreaker set, and outspeeding the relatively uncommon base 80's isn't very important.

Other than that, it looks good.

QC APPROVED (2/3)
 

AccidentalGreed

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so not even an ac mention for physically based mix rain? just wondering
It's just a skeleton, so I'm not completely done mentioning all that Kingdra can do.

Trust me; the OO nad AC will be filled up with plenty. Anyways, thank you for the QC, Bloo! Commencing writing.
 
and Dragon-type Choice Scarf users, such as Kyurem
Well I looked at intial UU, and I have also played in the OU Tier. Since when is Kyurem popular in OU? I think you should take Kyurem off as a Choice Scarf pokemon to counter Kingdra, but it's your analysis so that's fine if you feel that way. Great job with the analysis!

-The Tyranitar
 

AccidentalGreed

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Well I looked at intial UU, and I have also played in the OU Tier. Since when is Kyurem popular in OU? I think you should take Kyurem off as a Choice Scarf pokemon to counter Kingdra, but it's your analysis so that's fine if you feel that way. Great job with the analysis!

-The Tyranitar
Okay, good point. Noted.

Other than that, Kingdra has been prepared for GP checks! Please don't comment on the curly apostrophes and accented e's, as I will fix those soon.
 
Placeholder for GP Check.

Sorry for the delay. Here it is.

[OVERVIEW]

<p>Kingdra’s<p>Kingdra's underwhelming Speed stat may seem underwhelming in comparison to certain other powerhouses, and its attackingjust-decent attack stats are, in fact, decent at best, which would have leftthreaten to leave it in the wakedust of dust.other sweepers. Behind the mediummediocre stats and movepoolmovepool, however, lies a deceptively niche Pokemon, whichPokemon that can destroy any unprepared team at will.teams. One of Kingdra’sKingdra's most notable traits is its unique Water / Dragon-typing,and Dragon typing, which conveniently grants it only one weakness and a neutrality to Ice- and Electric-type attacks. Additionally, when taken into account that the fact that Water- and Dragon-type movesattacks together have nearly unresisted coverage with each other,gives Kingdra does have the power to break through teams with its dual STAB attacks.</p>

<p>That’s<p>That's not where the fun ends; to fix up its seemingly average Speed, Kingdra has access to two gamechanginggame-changing options: Dragon Dance and Rain Dance. WhereasWhile Dragon Dance can be easily be executed in various ways for an impending sweep, Rain Dance, paired with Kingdra’sKingdra's Swift Swim ability, has the potential to destroy many teams immediately, especially weather-oriented ones. Despite competition for a moveslotteamslot with other Dragon-type Pokémon, and some new defensive threats to go against, particularlydeal with—particularly the popular Ferrothorn, thisFerrothorn—this seahorse should never be underestimated, as it can turn the tide on a seemingly bad-lookinglost game in an instant.</p>

<p>While one might be temptedit seems obvious to run Kingdra alongside Drizzle Politoed for permanent rain, the combined ban of Swift Swim and Drizzle on any given team prevents this. For this reason, you need to choose different teammates. If the opposing team happens to ownhave a Drizzle Politoed, Kingdra has a huge sweeping opportunity in front of it.</p>

[Set]

name: Mixed Rain Dance
move 1: Rain Dance
move 2: Waterfall
move 3: Hydro Pump / Surf
move 4: Draco Meteor
ability: Swift Swim
nature: Mild
item: Life Orb
evs: 80 Atk / 252 SpA / 176 Spe

<p>In a metagame plagued with weather teams at almost every corner and valley,corner, Kingdra can act as an anti-metagame force, capable of reliably combatting just about every type of weather team. With Rain Dance and Swift Swim, Kingdra is cleanly able to cleanly overpower sandstorm and sunlight-based Pokemon, while opposing Drizzle teams provide Kingdra withan immediate means of power through Swift Swim.speed boost. Offensively, Kingdra is a terrifying force to battle against; when Rainrain is in effect, Kingdra becomes a monster with doubled Speed, double-boosted Water-type moves (through STAB and the Rainrain multiplier), and a powerful STAB Draco Meteor waiting in the wings. Having successfully summoned rain, Kingdra is also a formidable revenge killer, outspeeding the likes of +1 Volcarona and Salamence.</p>

<p>When rain is in effect, Kingdra’sKingdra's main moves are Hydro Pump and Waterfall. WhereasWhile Waterfall is an accurate, reliablereliable, physical STAB move used for cleanup and hitting physically-weak threats, Hydro Pump allows Kingdra to bypasss the physically-defensive andphysically-defensive. It can OHKO some notable targets in rain even without Stealth Rock support, such as Scizor, Metagross, Conkeldurr, and physically defensive Bronzong. Draco Meteor nearly completes the set’sset's coverage by striking the those that are resistant to Kingdra’sresist Kingdra's Water-type moves for major damage.</p>

[Additional Comments]

<p>In any case, 176<p>176 Speed EVs are absolutely required to outrun Choice Scarf Garchomp in the rain. The reason why Special Attack is maximized in the main EV spread is to guarantee an OHKO against the key opponents listed above.above—Scizor, Metagross, Conkeldurr, and physically defensive Bronzong. Hydro Pump is also a significantly stronger move than Waterfall on average. However, if so desired, a physically-offensive spread of 252 Atk / 80 SpA / 176 Spe with a Naughty nature gives Waterfall muchvery significant power while maintaining zest for Hydro Pump and Draco Meteor.</p>

<p>Ferrothorn and Empoleon are complete stops to this set, both of them resisting allwhom resist the moves in this set comfortably while retaliating with a status move or attack move. Specially defensivean attack. Specially-defensive Pokemon with Water Absorb users, especially Vaporeon and Jellicent, are also efficient counters for this Kingdra, capable of healingKingdra. Vaporeon and Jellicent are especially useful, as they can heal off the damage done by Draco Meteor as well. While most weather inducers cannot switch directly into Kingdra’sKingdra's powerful attacks, they can immediately take away Kingdra’sKingdra's precious rain and either switch out to a counter or react with status or an attack. Particuarly, Abomasnow in particular is the best inducerweather-inducer versus KingdraKingdra, due to its high Special Defense and resistance to Water-type attacks. Additionally, any kind of status seriously cripples Kingdra’sKingdra's survivability, as it needs all the turns and power it can get in one sitting.</p>

<p>Since<p>Because the combination of Jellicent and Ferrothorn is very popular in the metagame, a subtle way to countercountering them is required sonecessary for Kingdra canto sweep efficiently. Stallbreakers especially do well in this area, as teams with Jellicent and Ferrothorn are defensively-basedusually defensively-based, and can fall easily to them. Most of these Pokemon can also handily defeat Empoleon and Vaporeon under the right conditions. Notable stallbreakers include Calm Mind Reuniclus, Swords Dance Gliscor, Nasty Plot Mew, and Defensive Nasty Plot Togekiss (with Heal Bell). Users of reliable Grass- and Electric-type attacks are also good checks for the bulky Water-types that trouble Kingdra. Magnezone is a straightforward answer towardsto all of these threats, hitting the Water-types super effectively while trapping and eliminating Ferrothorn and other Steel-type Pokemon. Since the aforementioned threats are played conservatively, the best way to defeat them immediately is through patient luring and battering.</p>

<p>As far as field factors, Kingdra is susceptible to all entry hazards, severely limiting its sweeping. Therefore, a Rapid Spin (e.g.user (such as Tentacruel, Hitmontop, or Starmie) or Pokemon with Magic Bounce user pairs fairly well with Kingdra as well. AKingdra. Stealth Rock and a few layers of spikes and Stealth Rock aid well in helpingSpikes help Kingdra achieve more OHKOes; therefore, it is useful to have an offensive user of these hazards, such as Infernape, Azelf, and Garchomp are able toGarchomp, who can easily set up these hazards in addition towhlie maintaining an aggressive presence. Additonally, sincebecause Kingdra can’tcan't always set up Rain Dance by itselfitself, either due to low health or being facedup against a tough attacker, aanother Rain Dance user is dramatically helpful. Both Thundurus and Tornadus make outstandingly goodoutstanding Rain Dance users due tobecuase their ability Prankster givinggives Rain Dance priority, and both havinghave exceptional special attacking capabilities.</p>capabilities as well.</p>

[Set]
name: Choice Specs
move 1: Draco Meteor
move 2: Hydro Pump
move 3: Hidden Power Fire
move 4: Dragon Pulse / Surf
item: Choice Specs
ability: Swift Swim
nature: Modest / Timid
evs: 100 HP / 252 SpA / 156 Spe

<p>Choice Specs Kingdra has certainly lost its shine in a metagame with other Dragon-type attackers. While Kingdra’sKingdra's Special Attack and Speed isare far from other OU powerhouses such as Nidoking, Latios,[COMMENT: Kingdra has the same base Spe and 10 more base SpA than Nidoking. If you want to include a third Pokemon, maybe Latias or Salamence?] Latios and Kyurem, Kingdra can still excel at utilizingwith a Choice Specs set using itswith access to powerful dual STAB attacks. Kingdra’sKingdra's damage output is further augmented by perfect coverage, allowing it to easily decimate threats early-game. Most significantly, unlike Latios and Latias, theLatias—the two common users of Choice Specs in today’s metagame, Kingdratoday's metagame—Kingdra can afford to switch in more easilyeasily, threaten with a STAB Hydro Pump to threaten with,Pump, and has significantly lessfewer weaknesses, especially to Pursuit (which usually spells doom for the aforementioned two).pair). However, rather than a sweeper, Kingdra should be treated as an early-game supporting wallbreaker.</p>

<p>This set couldn’tcouldn't be more simple;simpler; both Draco Meteor and Hydro Pump have over 100 Base Power and also have perfect coverage with each other, save Shedinja, Ferrothorn, and Empoleon. Draco Meteor should generally be used to massacre threats early-game, with Hydro Pump being used for the occasional Steel-type Pokemon. After all Steel-types and counters have been eliminated, feel free to let loose with Kingdra’sKingdra's Draco Meteor or Dragon Pulse for late-game cleaning. Alternatively, Surf can take the place of Dragon Pulse for a more accurate Water-type move, though the coverage and reliability Dragon Pulse offers is irreplaceable. Finally, Hidden Power Fire is given a slot simply for Ferrothorn and Shedinja, both of whom wall the entire set otherwise. Residual damage is required to OHKO Ferrothorn and eliminate Shedinja immediately.</p>

[Additional Comments]

<p>Choice Specs Kingdra can be tweaked in many ways. The main EV spread, along with a Modest nature, is designed to outrun Jolly maximum Speed Tyranitar while giving Kingdra maximum wallbreaking potential. On the other hand, Kingdra can utilizeuse a spread of 40 HP / 252 SpA / 216 Spe with a Timid nature to outspeed all positive base 80 Pokemon and give[COMMENT: Because of HP Fire, the Spe IV needs to be lowered by one. In this case, 216 Spe EVs only let Kingdra tie with all positive base 80s] and have some flexibility mid-game. If desired or necessary, you can simply maximize Kingdra’sKingdra's Speed and Special Attack with either nature.</p>

<p>As far as<p>With regards to counters, almost nothing can switch into Kingdra’sKingdra's boosted Draco Meteor or Hydro Pump without having a chunk of health cleaved. As a supporting wallbreaker, Kingdra does not require major team support factor around it. SinceBecause Kingdra will be abusing its STAB attacks most of the time, and will be hard pressed to combat the infamous duo of Ferrothorn and Jellicent, a less-than-obvious approach should be used to whittle down both Pokemon. An example of this is Thundurus; whereas Kingdra can at least do some damage to them with Draco Meteor, Thundurus can use STAB Thunderbolt to check Jellicent while using Focus Blast or Hammer Arm against Ferrothorn. As a bonus, Hammer Arm Thundurus can also fencefend off Chansey and Blissey, whomwho also wall Kingdra’sKingdra's attacks all day. Kingdra is susceptible to all entry hazards, so a Pokemon with Magic Bounce or a Rapid Spin user should enablewill let Kingdra to switch in and out of the field more often.</p>

<p>As a special note, Choice Specs Kingdra does marvelously well in raining conditionsrain, due to its Water-type moves receiving an additional damage bonus. While Swift Swim cannot be used with Drizzle on the same team, Kingdra can nevertheless make duedo with Sniper on a Drizzle-based team. Outside of Drizzle, Kingdra can alternatively be paired with a Rain Dance user if you want to keep the invaluable Speed boosts Swift Swim provides. Tornadus and Thundurus are the best users of Rain Dance due to Prankster and their ability to combat other weather inducers, while having great offensive utility outside of rain.</p>

[Set]

name: Mixed Dragon Dance
move 1: Dragon Dance
move 2: Waterfall / Hydro Pump
move 3: Outrage
move 4: Hidden Power Fire
nature: Lonely
ability: Swift Swim
item: Life Orb / Lum Berry
evs: 252 Atk / 112 SpA / 144 Spe

<p>As a user of Dragon Dance, Kingdra can still be just as threatening as it was last generation due togeneration, as its fantastic typing, grantingtyping grants Kingdra the ability to set up efficiently and sweep with dual STAB moves. However, due to the mere, popular presenceThe mere presence, let alone popularity, of Ferrothorn in BW OU,OU forces Kingdra will often be forced to become mixed (withuse Hidden Power Fire) in orderFire to flexibly utilize Dragon Dance. As a silver lining, in additionavoid being walled. This also allows it to easily boosting its Speed and Attack, this Kingdra can lure in many defensive threatsout and take them out promptlydeal with the appropriate attack. Taking the guise ofScizor, Skarmory, and other physical walls expecting a purely physical set (especially without Hidden Power Fire), this set is also an efficient lure for Ferrothorn and Scizor.set. Finding opportunities to set up is quite easy for something as flexible and bulky as Kingdra, and when it does prepare its sweep, Kingdra will be difficult to counter directly.</p>

<p>When using Dragon Dance, Kingdra’sKingdra's main priority is to eliminate as many walling counters as possible (which can be executed with Team Preview),(Team Preview helps to identify them), then lash out with a powerful, boosted Outrage. While Waterfall is the primary option for a consistent physical STAB move with no setbacks, Hydro Pump has its merits for punishing some physical walls. Skarmory and Cobalion, two normally eager switch-ins to physical Kingdra sets, are promptly 2HKOed by Hydro Pump, and even if Kingdra has been phazed out, it will have done major damage in the long run.</p>run. [COMMENT: HP Fire 2HKOs Physically Defensive Skarm. Hydro Pump can 2HKO even Specially Defensive Skarm, but is not guaranteed to, not even accounting for accuracy. Do with that range of values what you will..]</p>

[Additional Comments]

<p>Because the main focus of this set is to fend off Ferrothorn and Scizor while boosting, Hidden Power Fire is nearly non-negotiable. While it may be tempting to run other special moves, such as Ice Beam or Hydro Pump for other physical walls, these moves require some team support to function, and Hidden Power Fire gives Kingdra the most flexibility in the current OU metagame. 112 EVs are invested in Special Attack for a guaranteed OHKO against Scizor (assumingwith Life Orb).Orb. Attack is maximized to get the best out of Kingdra’sKingdra's physical moves, while 144 EVs are put into Speed to outrun +1 Garchomp after two Dragon Dance boosts.</p>boosts. [COMMENT: After two DD Boosts, 144 Lonely Kingdra reaches 242*2 = 484 Speed. 252 Jolly Garchomp with Choice Scarf reaches 499. 176 EVs are required, as you note in the next set.]</p>

<p>The item choice is up to the user’s preference. Lum Berry allowsprovides Kingdra anothera chance to set up one more Dragon Dance boost or attack when hit with a status move, and if preserved, it can cure Kingdra of Outrage confusion as well. Lum Berry is particularly helpful against Thunder Wave Ferrothorn, whom Kingdra can only 2HKO with Hidden Power Fire. Life Orb gives Kingdra an immediate boost in power, and it can be moreis particularly helpful when faced against certain physical walls, such as Hippowdon. When using Life Orb, it is highly advised to use it with Hydro Pump to break walls, while Waterfall should be used with Lum Berry to take advantage of possiblepotential additional Dragon Dance boosts.</p>

<p>Faster revenge killers and Choice Scarf users, particularly Latios, Excadrill, and Starmie, will often prevent Kingdra from sweeping effectively. If Lum Berry isn’tisn't used, status users will be a constant annoyance if Kingdra cannot KO them in time. Furthermore, Kingdra cannot afford to take excessive damage on such a set with little means of recovery. A strong Pursuit user, such as Tyranitar, Scizor, andor Metagross, can stop some common Choice Scarf users in their tracks while maintaining a heavy defensive presence. Scizor and Metagross are exceptionally good teammates due to their resistance to Dragon-type moves and relative neutrality against Ferrothorn. Speaking of Ferrothorn, other Pokemon whom hadthat have trouble against it will appreciate Kingdra’sKingdra's capabilities, especially sincebecause Kingdra can lure and 2HKO the barbed durian. To prevent Kingdra from taking too much damage from hazards, a Rapid SpinnerSpin user is highly advised; Hitmontop can be especially noted for its ability to revenge kill ExcadrillExcadrill, amongst other foes.</p>

[Set]
name: ChestoRest Dragon Dance
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Rest
ability: Swift Swim
nature: Adamant
item: Chesto Berry / Lum Berry
evs: 144 HP / 148 Atk / 40 SpD / 176 Spe

<p>One of Kingdra’sKingdra's signature sets last generation, this set wasis capable of boosting Kingdra’sKingdra's Attack and Speed consecutively in front of many common foes while alleviatingrestoring status and damage done to the sea dragonHP with Rest. Using the combination of Chesto Berry and Rest is affordable in this case, sinceas Kingdra is comfortably supported by its good bulk and invested defenses. However, as goes for its other sets, Kingdra must be judicious when using this set, sincebecause Ferrothorn, Scizor, Excadrill (in sandstorm), and Dragon-type Choice Scarf users, such as Latios and Haxorus, are popular sights in OU. When these threats have been weakened or eliminated, Kingdra becomes a robust sweeper with assets in dual physical dual STAB attacks in Waterfallattacks—Waterfall and Outrage, and a unique,Outrage—and an uncommon, reliable method of recovery.</p>

<p>The use of Rest requires some explanation;explanation: the game plan is to execute as many Dragon Dance boosts as possible, having eliminated significant opposing powerhouses and physical walls previously. When Kingdra is low on health, and / orand/or is suffering from status, it should use Rest to activate the Chesto Berry and proceed to sweep. SinceBecause the Chesto Berry activates only upon the sleep status, Kingdra can set up in front of many Pokemon that are reliant on inducing status, includingincluding, but not limited to Blissey, Chansey, Rotom-A, Dusclops, Porygon2, and Jellicent.</p>

[Additional Comments]

<p>The EVs are highly specialized; the listed HP and Special Defense EVs allowsallow Kingdra to survive two Ice BeamBeams or Thunderbolts from Life Orb Starmie, and grants it some flexibility in front of other special attackers. 176 EVs are invested in speed to outspeed Jolly Choice Scarf Garchomp after two Dragon Dance boosts, and the rest isare put into Attack. Lum Berry is a possible alternative forto Chesto Berry to cure Outrage-induced confusion, although Kingdra becomes even more vulnerable against status users, who essentially have a “second chance”&amp;#147;second chance&amp;#148; to cripple Kingdra without Chesto Berry.</p>

<p>Ferrothorn again makes its appearance as a one-stop counter to this set, since Kingdra lacks Hidden Power Fire to fencefend it off. Additionally, certain walls, notably Skarmory, Dragonite, and Gyarados, can stop Kingdra’sKingdra's efforts by surviving its boosted attacks and phazing it out of the field. Particularly, Skarmory is almost guaranteed to successfully phaze Kingdra outsuccessfully due to its good physical bulk,bulk and whether or not its Sturdy ability remains intact. Kingdra’sKingdra's only weakness is Dragon-type moves, which can easily be played around with a Steel-type teammate. Magnezone is a notable mention, as it can use its Magnet Pull ability to trap and eliminate almost all Steel-types, especially Skarmory and Ferrothorn. Additionally, Magnezone can somewhat check non-Earthquake Gyarados and tank some Dragon-type moves. Other ideal Pokemon for Steel-type teammates include Calm Mind Jirachi, Metagross, Cobalion, and your own Ferrothorn. Additionally, if Kingdra is required to use Rest multiple times, a Heal Bell or Aromatherapy user, such as Blissey, Celebi, or Defensive Nasty Plot Togekiss, do especially well to heal off Kingdra’sKingdra's sleep.</p>

[Other Options]

<p>Kingdra has loads of other options that are not even mentioned in the current analysis. Keep in mind, however, that the presence of Ferrothorn and other Dragon-type competitors limits the viability of these options. Nevertheless, when provided with support against Ferrothorn and Kingdra’sKingdra's other checks and counters, these sets have the potential to completely surprise and destroy the opponent.</p>

<p>A Rain Dance set composed of only special moves is viable, as Attack EV investment isn’tisn't necessary anymore, and Kingdra is free to invest those EVs in Speed or HP. Kingdra’sKingdra's bulk also isn’tisn't squandered by giving it a defense-hindering nature. With maximum Speed, Kingdra can outrun +1 positive base 110 Pokemon, while giving Kingdra some flexibility outside of Rain. The attacks Kingdra can use in this set include Draco Meteor, Hydro Pump, Surf, and Dragon Pulse, and similar to the Mixed Rain Dance set, this Kingdra can blast through teams with its many boosted attacks. One advantage of Special Rain Dance is the ability to 2HKO Jellicent via Dragon Pulse plus Draco Meteor.</p>

<p>Additionally, Kingdra can utilizeuse both of its boosting moves in one set to set up completely in front of all weather teams. With just Rain Dance in play, Kingdra has a boosted Waterfall and doubled Speed to play with, while Dragon Dance provides it the means to defeat threats outside of Rain. After a Dragon Dance boost in the rain, Kingdra threatens with a 2.25x boosted Waterfall, which eliminates a variety of teams cleanly.</p>

<p>Although Kingdra is defined by its ability to effectively use two STABsSTAB attacks effectively with nearly perfect coverage, it can utilizeuse a mono-attacking set with Rest, Sleep Talk, Dragon Dance, and Outrage. Once Steel-types, phazers, and physical walls are eliminated, this type of set tends to set up rather easily in front of many attacks with significant defensive investment. Be advised that this set requires a lot more support than Kingdra’sKingdra's other sets.</p>

[Counters]

<p>In the generation shift, Kingdra has encountered one of its worst enemies in Pokemon history: Ferrothorn. Not only is Ferrothorn an extremely popular defensive threat in OU, but with its Steel /and Grass typing, it can easily wall any Kingdra lacking Hidden Power Fire. If Kingdra does encounter Ferrothorn, it has to keep in mind that Ferrothorn can do three things: use Thunder Wave to cripple Kingdra or a switch in, use Power Whip outright, or set up Spikes as Kingdra helplessly attacks it. Ferrothorn has a much easier time countering physical sets, as with Iron Barbs, it can easily catch a Kingdra into Waterfall or Outrage. To a lesser extent, Empoleon also walls KingdraKingdra, due to resisting its two main STAB moves. To put salt in theKingdra's wounds, Empoleon can also use Roar to nullify any attempts to set up on it.</p>

<p>Individual checks for Kingdra’sKingdra's Dragon Dance sets include most physical walls and Choice Scarf users. Skarmory, especially with the help of its Sturdy ability,ability Sturdy, can take on any Dragon Dance set without a special move and use Whirlwind to phaze Kingdra and its boosts out. Quagsire is a rather odd, but creditable counter; with Unaware, it nullifies Kingdra’sKingdra's boosts and can Recover off damage easily. As for Choice Scarf users, any strong Pokemon with a Speed stat of over 269 (the maximum Speed than Adamant Kingdra can reach) can revenge kill a neutral +1 Kingdra. Additionally, a common strategy to pivot against Dragon Dance Kingdra is to lock it into Outrage, then switchingswitch in a Steel-type Pokemon to sponge the incoming assaults until Kingdra becomes inevitably becomes confused.</p>

<p>In lieu of<p>With regards to Rain Dance sets, Kingdra is much harder to check due to Kingdra’sits doubled Speed with Swift Swim and the immense power provided by boosted Water-type moves. Standard Vaporeon and Jellicent easily come to mind as a suitable Rain Dance counters, easily sponging off Draco MeteorMeteors with their high Special Defenses and literally absorbing Water-type attacks with their ability, Water Absorb. Gyarados once again makes an appearance, havingwith decent enough Special Defense likeDefense—like the aforementioned bulky Water-types, to spongeWater-types—to shrug off Water-type attacks and havingwith Intimidate to soften Waterfall. Beware thatof a combination of Dragon Pulse and Draco MeteorMeteor, as it can 2HKO Jellicent and Gyarados with some previousprior damage. Pokemon with weather-changing abilities, excluding Politoed (who actually benefits Kingdra), takestake away Kingdra's precious rain, putting a temporary expiration on its sweep. Ninetales, Tyranitar, and Hippowdon all must watch out for a STAB Water-type move heading their way, however. Abomasnow is practically the only weather inducer capable of defeating Rain Dance KingdraKingdra, due to its high Special Defense and resistances to Water-type moves.</p>

[Dream World]

<p>Unfortunately, Kingdra did not receive a more useful ability in the Dream World than Damp. Although Damp prevents Kingdra from being decimated by Selfdestruct and Explosion, which would have normally stopped its sweep last generation, Swift Swim is more useful in general more useful to take advantage of opposing Drizzle Politoed and Kingdra's own Rain Dance sets. Additionally, both Selfdestruct and Explosion have been nerfed in the generation shift, making them significantly less usable. Therefore, Damp is outclassed by Swift Swim, and possibly even Sniper, so it should never be used.</p>


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AccidentalGreed

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Implemented the changes! Thanks for reminding me about some of the significant mistakes in the analysis, too.

One more GP Check, and we can all feel good about this.
 

breh

強いだね
I'd suggest waiting a bit before you get that GP check and eliminating all mentions of Garchomp. Hell, half of the sets can revise their EVs now that Chomp is gone.
 

bugmaniacbob

Was fun while it lasted
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[OVERVIEW]

<p>Kingdra's underwhelming Speed and just-decent rather average attack offensive stats threaten to leave it in the dust of discarded in the wake of other OU sweepers. Behind the mediocre stats and movepool, however, lies a deceptively niche powerful Pokemon that can destroy unprepared teams. One of Kingdra's most notable traits is its unique Water and Dragon Water/Dragon typing, unique to Kingdra in OU, which conveniently grants it only one weakness and a neutrality to Ice- and Electric-type attacks. Additionally, the fact that Water- and Dragon-type attacks together have nearly unresisted coverage gives Kingdra the power to break through teams with its dual STAB attacks alone.</p>

<p>That's not where the fun ends, however.(full stop) ;(remove) to To fix its admittedly average Speed, Kingdra has access to two game-changing options: Dragon Dance and Rain Dance. While Dragon Dance can easily be executed in various ways for an impending to allow Kingdra to sweep, Rain Dance, paired with Kingdra's Swift Swim ability, has the potential to destroy many teams immediately, especially weather-oriented ones. Despite competition for a teamslot with other Dragon-type Pokemon, and some new defensive threats to deal with—particularly the popular Ferrothorn—this seahorse should never be underestimated, as it can turn the tide on of a seemingly lost game in an instant. Fortunately, the abundance of opposing weather teams, which are absent in UU, [not really relevant] gives Kingdra plenty of sweeping opportunities to prove itself worthy of a team slot in OU.</p>

<p>While it may seem obvious to run Kingdra alongside Drizzle Politoed for permanent rain, the combined ban of Swift Swim and Drizzle on any given the same team prevents this. For this reason, you need to choose different teammates. Fortunately, the abundance of opposing Drizzle teams, which are absent in UU, gives Kingdra plenty of chances to prove itself worthy of a team slot in OU. Of course, If the opposing team happens to have a Drizzle Politoed, Kingdra has a huge sweeping opportunity in front of it.</p>

[Set]
name: Mixed Rain Dance
move 1: Rain Dance
move 2: Waterfall
move 3: Hydro Pump / Surf
move 4: Draco Meteor
ability: Swift Swim
nature: Mild
item: Life Orb
evs: 80 Atk / 252 SpA / 176 Spe

[SET COMMENTS]

<p>In a metagame plagued with weather teams at almost every corner, Kingdra can act as an anti-metagame force, capable of reliably combatting combating just about every type of weather team. With Rain Dance and Swift Swim, Kingdra is cleanly able to overpower sandstorm and sunlight-based Pokemon, while opposing Drizzle teams provide Kingdra with an immediate speed Speed boost. Offensively, Kingdra is a terrifying force to battle against; when rain is in effect, Kingdra becomes a monster with doubled Speed, double-boosted Water-type moves (through STAB and the rain multiplier), and a powerful STAB Draco Meteor waiting in the wings. Having successfully summoned rain, Kingdra is also a formidable pseudo-revenge killer, outspeeding the likes of +1 Volcarona and Salamence. [wait, in what situation are you going to be able to set up rain against a +1 Volcarona or Salamence? And it's unlikely that the opposing team would have a Politoed in this situation. Possibly I'm missing something, so could you make this clearer please?]</p>

<p>When rain is in effect, Kingdra's main moves are Hydro Pump and Waterfall. While Waterfall is an accurate, reliable, physical STAB move used for cleanup cleaning up the opponent's team and hitting physically weak threats, Hydro Pump allows Kingdra to bypasss the physically-defensive. It can OHKO some notable targets in rain even without Stealth Rock support, such as Scizor, Metagross, Conkeldurr, and physically defensive Bronzong. Draco Meteor completes the set's coverage by striking those that resist Kingdra's Water-type moves for major damage.</p>

[Additional Comments]

<p>176 Speed EVs are absolutely required to outrun Choice Scarf Garchomp in the [ALERT ALERT - even if you are looking for better EVs, you should still change this. Put down 164 EVs to outrun Jolly Scarf Jirachi or something, and stick the rest in Attack] rain. Special Attack is mainly maximized to guarantee an OHKO against the key opponents such as those listed above—Scizor, Metagross, Conkeldurr, and physically defensive Bronzong—with Hydro Pump. Hydro Pump is also significantly stronger than Waterfall on average. However, if so desired, a physically offensive spread of 252 Atk / 80 SpA / 176 Spe with a Naughty nature gives Waterfall significant cleaning power while maintaining zest for Hydro Pump and Draco Meteor.</p>

<p>Ferrothorn and Empoleon are complete stops to this set, both of whom as both of them resist Kingdra's STAB moves and can take most hits the moves comfortably,(comma) while retaliating with a status move or an attack. Specially defensive Pokemon with Water Absorb are also efficient counters for this Kingdra. Vaporeon and Jellicent are especially useful, as they can heal off the damage done by Draco Meteor with much ease. While most weather inducers cannot switch directly into Kingdra's powerful attacks, they can immediately take away Kingdra's precious rain and either switch out to a counter or react with status or an attack. Abomasnow in particular is the best weather inducer versus Kingdra, due to its high Special Defense and resistance to Water-type attacks. Additionally, any kind of status seriously cripples Kingdra's survivability, as it needs all the turns and power it can get in one sitting.</p>

<p>Because the combination of Jellicent and Ferrothorn is very popular in the metagame, countering them is extremely necessary for Kingdra to sweep efficiently. Stallbreakers do especially well in this area, as teams with Jellicent and Ferrothorn are usually defensively-based, and can fall easily to them. Most of these Pokemon can also handily defeat Empoleon and Vaporeon under the right conditions. Notable stallbreakers include Calm Mind Reuniclus, Swords Dance Gliscor, Nasty Plot Mew, and an attacking offensive Dragonite. Users of reliable Grass- and Electric-type attacks are also good checks for the bulky Water-types that trouble Kingdra. Magnezone is a straightforward answer to all of these threats, hitting the Water-types super effectively while trapping and eliminating Ferrothorn and other Steel-type Pokemon. Since the aforementioned threats are played conservatively, the best way to defeat them immediately is through patient luring and battering.</p>

<p>As far as field factors go, Kingdra is susceptible to all entry hazards, severely limiting its sweeping. Therefore, a Rapid Spin users (such as Tentacruel, Hitmontop, or Starmie) or Pokemon with Magic Bounce pair fairly well with Kingdra. Stealth Rock and a few layers of Spikes help Kingdra achieve more OHKOes OHKOs; therefore, it is useful to have an offensive user of these hazards, such as Infernape, Azelf, and Garchomp, who can easily set up these hazards while maintaining an aggressive presence. Additionally, because Kingdra can't always set up Rain Dance by itself, either due to low health or being up against a tough attacker, another Rain Dance user is dramatically can be helpful. Both Thundurus and Tornadus make outstanding Rain Dance users because their ability, Prankster, gives Rain Dance priority, and both have exceptional special attacking capabilities in rain as well.</p>

[Set]
name: Choice Specs
move 1: Draco Meteor
move 2: Hydro Pump
move 3: Hidden Power Fire
move 4: Dragon Pulse / Surf
item: Choice Specs
ability: Swift Swim
nature: Modest / Timid
evs: 100 HP / 252 SpA / 156 Spe

[SET COMMENTS]

<p>Choice Specs Kingdra has certainly lost its shine in a metagame with so many other Dragon-type attackers. While Kingdra's Special Attack and Speed are a far cry from other OU powerhouses such as Latios, Hydreigon, and Kyurem, Kingdra can still excel with a Choice Specs set using thanks to its access to powerful dual STAB attacks. Kingdra's damage output is further augmentedby perfect coverage, allowing it to easily decimate threats early-game. Most significantly, unlike Latios and Latias—the two common users of Choice Specs in today's metagame—Kingdra can switch in somewhat more easily due to its typing, and threaten with both STAB Hydro Pump and STAB Draco Meteor, and has significantly fewer weaknesses, especially to Pursuit (which usually spells doom for the aforementioned pair). However, rather than a sweeper, for maximum impact, Kingdra should be treated as an early-game supporting wallbreaker,(comma) rather than a sweeper.</p>

<p>This set couldn't be simpler; both Draco Meteor and Hydro Pump have over 100 Base Power and also have perfect coverage with each other, save excluding Shedinja, Ferrothorn, and Empoleon. Draco Meteor should generally be used to massacre threats early-game, with Hydro Pump being used for the occasional Steel-type Pokemon. After all Steel-types and counters have been eliminated, feel free to let loose with Kingdra's Draco Meteor or Dragon Pulse for late-game cleaning. Alternatively, Surf can take the place of Dragon Pulse for a more accurate Water-type move, though the coverage and reliability Dragon Pulse offers is often irreplaceable. Finally, Hidden Power Fire is given a slot simply for Ferrothorn and Shedinja, both of whom wall the entire set otherwise. Residual damage is required to OHKO Ferrothorn and eliminate Shedinja immediately.</p>

[Additional Comments]

<p>Choice Specs Kingdra can be tweaked in many ways. The EV spread, along with a Modest nature, is designed to outrun Jolly maximum Speed Tyranitar while giving Kingdra maximum wallbreaking potential. On the other hand, Kingdra can use a spread of 36 HP / 252 SpA / 220 Spe with a Timid nature to outspeed all positive base 80 Pokemon and have some flexibility mid-game. If desired or necessary, you can simply maximize Kingdra's Speed and Special Attack with either nature.</p>

<p>With regards to counters, almost nothing can switch into Kingdra's boosted Draco Meteor or Hydro Pump without having a chunk of health cleaved off. As a supporting wallbreaker, Kingdra does not require major support around it. Because Kingdra will be abusing its STAB attacks most of the time, and will be hard-pressed to combat the infamous duo of Ferrothorn and Jellicent, a less-than-obvious approach should be used to whittle down both Pokemon. An example of this is Thundurus; whereas Kingdra can at least do some damage to them with Draco Meteor, Thundurus can use STAB Thunderbolt to check Jellicent while using Focus Blast or Hammer Arm against Ferrothorn. As a bonus, Hammer Arm Thundurus can also fend off Chansey and Blissey, who also wall Kingdra's attacks all day. Kingdra is susceptible to all entry hazards, so a Pokemon with Magic Bounce or a Rapid Spin user will let Kingdra switch in and out of the field more often.</p>

<p>As a special note, Choice Specs Kingdra does marvelously marvellously well in rain, due to its Water-type moves receiving an additional damage bonus. While Swift Swim cannot be used with Drizzle on the same team, Kingdra can nevertheless make do with Sniper on a Drizzle-based team. Kingdra can alternatively be paired with a Rain Dance user if you want to keep the invaluable Speed boosts Swift Swim provides. Tornadus and Thundurus are the best users of Rain Dance due to Prankster and their ability to combat other weather inducers, while having great offensive utility outside of rain.</p>

[Set]
name: Mixed Dragon Dance
move 1: Dragon Dance
move 2: Waterfall / Hydro Pump
move 3: Outrage
move 4: Hidden Power Fire
nature: Lonely
ability: Swift Swim
item: Life Orb / Lum Berry
evs: 252 Atk / 112 SpA / 144 Spe

[SET COMMENTS]

<p>As a user of Dragon Dance, Kingdra can be just as threatening as it was last generation, as its fantastic typing grants Kingdra the ability to set up efficiently and sweep with dual STAB moves. However, the mere presence, let alone not to mention popularity, of Ferrothorn in OU often forces Kingdra to use Hidden Power Fire to avoid being walled. On the bright side, this also allows it to lure out and deal with Scizor, Skarmory, and other physical walls expecting a purely physical set. Finding opportunities to set up is quite easy for something as flexible and bulky as Kingdra, and when it does prepare its sweep, Kingdra will be difficult to counter directly.</p>

<p>When using Dragon Dance, Kingdra's main priority is to eliminate as many walling counters as possible (Team Preview helps to identify them), then lash out with a powerful, boosted Outrage. While Waterfall is the primary option for a consistent physical STAB move with no setbacks, Hydro Pump has its merits for punishing some physical walls. Physically defensive Skarmory and Cobalion, two normally eager switch-ins to physical Kingdra sets, are promptly 2HKOed by Hydro Pump, and even if Kingdra has been phazed out, it will have done major damage in the long run.</p>

[Additional Comments]

<p>Because the main focus of this set is to fend off Ferrothorn and Scizor while boosting, Hidden Power Fire is nearly non-negotiable. While it may be tempting to run other special moves, such as Ice Beam or Hydro Pump for other physical walls, these moves require some team support to function, and Hidden Power Fire gives Kingdra the most flexibility in the current OU metagame. 112 EVs are invested in Special Attack for a guaranteed OHKO against Scizor with Life Orb. Attack is maximized to get the best out of Kingdra's physical moves, while the leftover 144 EVs are put into speed Speed to take advantage of potential speed Speed boosts. If desired, 36 EVs can be transferred from Attack to Speed so Kingdra can outrun +1 Jolly Garchomp after two Dragon Dance boosts.</p>

<p>The item choice is up to preference. Lum Berry provides Kingdra with a chance to set up one more Dragon Dance boost or attack when hit with a status move, and if preserved, can cure Kingdra of Outrage confusion as well. Lum Berry is particularly helpful against Thunder Wave Ferrothorn, whom Kingdra can only 2HKO with Hidden Power Fire. Life Orb gives Kingdra an immediate boost in power, and is particularly helpful against certain physical walls, such as Hippowdon. When using Life Orb, it is highly advised to use Hydro Pump to break walls, while Waterfall should be used with Lum Berry to take advantage of potential additional Dragon Dance boosts.</p>

<p>Faster revenge killers and Choice Scarf users, particularly Latios, Excadrill, and Starmie, will often prevent Kingdra from sweeping effectively. If Lum Berry isn't used, status users will be a constant annoyance if Kingdra cannot KO them in time. Furthermore, Kingdra cannot afford to take excessive damage on such a set with little means of recovery. A strong Pursuit user, such as Tyranitar, Scizor, or Metagross, can stop some common Choice Scarf users in their tracks while maintaining a heavy defensive presence. Scizor and Metagross are exceptionally good teammates due to their resistance to Dragon-type moves and relative neutrality against Ferrothorn. Speaking of Ferrothorn, other Pokemon that have trouble against it will appreciate Kingdra's capabilities, especially because Kingdra can lure and 2HKO the barbed durian. To prevent Kingdra from taking too much damage from hazards, a Rapid Spin user is highly advised; Hitmontop can be especially noted for its ability to revenge kill Excadrill, amongst other foes.</p>

[Set]
name: ChestoRest Dragon Dance
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Rest
ability: Swift Swim
nature: Adamant
item: Chesto Berry / Lum Berry
evs: 144 HP / 148 Atk / 40 SpD / 176 Spe

[SET COMMENTS]

<p>One of Kingdra's signature sets last generation, this set is capable of boosting Kingdra's Attack and Speed in front of common foes while restoring removing status and recovering HP with Rest. Unlike most other Pokemon, Kingdra can afford to use the combination of Rest and Chesto Berry, as it is comfortably supported by its good bulk and invested defenses with a little defensive investment. However, as goes for its other sets, Kingdra must be judicious cautious when using this set, because Ferrothorn, Scizor, Excadrill (in sandstorm), and Dragon-type Choice Scarf users, such as Latios and Haxorus, are popular sights in OU. When these threats have been weakened or eliminated, Kingdra becomes a robust sweeper with assets in dual physical STAB attacks—Waterfall and Outrage—and an uncommon, reliable method of recovery.</p>

<p>The use of Rest requires some explanation: the game plan is to execute as many Dragon Dance boosts as possible, having eliminated significant opposing powerhouses and physical walls previously. When Kingdra is low on health, and/or is suffering from status, it should use Rest, negating the negative side-effect with to activate the Chesto Berry,(comma) and proceed to sweep. Because the Chesto Berry activates only upon the sleep status, Kingdra can set up in front of many Pokemon that are reliant on inducing status, including, but not limited to Blissey, Chansey, Rotom-A, Dusclops, Porygon2, and Jellicent.</p>

[Additional Comments]

<p>The EVs are highly specialized; the listed HP and Special Defense EVs allow Kingdra to survive two Ice Beams or Thunderbolts from Life Orb Starmie, and grants it some flexibility in front of other special attackers. 176 EVs are invested in speed Speed to outspeed Jolly Choice Scarf Garchomp after two Dragon Dance boosts, and the rest are put into Attack. Lum Berry is a possible alternative to Chesto Berry to cure Outrage-induced confusion, although Kingdra becomes even more vulnerable against status users, who essentially have a "second chance" to cripple Kingdra without Chesto Berry.</p>

<p>Ferrothorn again makes its appearance as a one-stop counter to this set, since Kingdra lacks Hidden Power Fire to fend it off. Additionally, certain walls, notably Skarmory, Dragonite, and Gyarados, can stop Kingdra's efforts by surviving its boosted attacks and phazing it out of the field. Particularly, Skarmory is almost guaranteed to phaze Kingdra successfully due to its good physical bulk and whether or not its Sturdy ability remains intact. Kingdra's only weakness is Dragon-type moves, which can easily be played around with a Steel-type teammate. Magnezone is a notable mention, as it can use its Magnet Pull ability to trap and eliminate almost all Steel-types, especially Skarmory and Ferrothorn. Additionally, Magnezone can somewhat check non-Earthquake Gyarados and tank some Dragon-type moves. Other ideal Pokemon for Steel-type teammates include Calm Mind Jirachi, Metagross, Cobalion, and your own Ferrothorn. Additionally, if Kingdra is required to use Rest multiple times, a Heal Bell or Aromatherapy user, such as Blissey, Celebi, or Defensive Nasty Plot Togekiss, do especially well to heal off Kingdra's sleep.</p>

[Other Options]

<p>Kingdra has loads of other options that are not mentioned in the current analysis. Keep in mind, however, that the presence of Ferrothorn and other Dragon-type competitors limits the viability of these options. Nevertheless, when provided with support against Ferrothorn and Kingdra's other checks and counters, these sets have the potential to completely surprise and destroy the opponent.</p>

<p>A Rain Dance set composed of only special moves is viable, as Attack EV investment isn't necessary anymore, and Kingdra is free to invest those EVs in Speed or HP. Kingdra's bulk also isn't squandered by giving it a defense-neutral nature. With maximum Speed, Kingdra can outrun +1 positive base 110 Pokemon, while giving some flexibility outside of Rain. The attacks Kingdra can use in this set include Draco Meteor, Hydro Pump, Surf, and Dragon Pulse, and similar to the Mixed Rain Dance set, this Kingdra can blast through teams with its many boosted attacks. One advantage of Special Rain Dance is the ability to 2HKO Jellicent via Dragon Pulse plus Draco Meteor.</p>

<p>Additionally, Kingdra can use both of its boosting moves in one set to set up completely in front of all weather teams. With just Rain Dance in play, Kingdra has a boosted Waterfall and doubled Speed to play with, while Dragon Dance provides it the means to defeat threats outside of Rain. After a Dragon Dance boost in the rain, Kingdra threatens with a 2.25x boosted Waterfall, which eliminates a variety of teams cleanly.</p>

<p>Although Kingdra is defined by its ability to use two STAB attacks effectively with nearly perfect coverage, it can use a mono-attacking set with Rest, Sleep Talk, Dragon Dance, and Outrage. Once Steel-types, phazers, and physical walls are eliminated, this type of set tends to set up rather easily in front of many attacks with significant defensive investment. Be advised that this set requires a lot more support than Kingdra's other sets.</p>

[Counters]

<p>In the generation shift, Kingdra encountered one of its worst enemies in Pokemon history: Ferrothorn. Not only is Ferrothorn an extremely popular defensive threat in OU, but with its Steel and Grass Grass/Steel typing, it can easily wall any Kingdra lacking Hidden Power Fire. If Kingdra does encounter Ferrothorn, keep in mind that Ferrothorn can do three things: use Thunder Wave to cripple Kingdra or a switch-in, use Power Whip outright, or set up Spikes as Kingdra helplessly attacks it. Ferrothorn has a much easier time countering physical sets, as with Iron Barbs, it can easily catch a Kingdra into Waterfall or Outrage. To a lesser extent, Empoleon also walls Kingdra, due to resisting its two main STAB moves. To put salt in Kingdra's wounds, Empoleon can also use Roar to nullify any attempts to set up on it.</p>

<p>Individual checks for Kingdra's Dragon Dance sets include most physical walls and Choice Scarf users. Skarmory, especially with the help of its ability Sturdy, can take on any Dragon Dance set without a special move and use Whirlwind to phaze Kingdra and its boosts out. Quagsire is a rather odd, but creditable credible counter; with Unaware, it nullifies Kingdra's boosts and can Recover off damage easily. As for Choice Scarf users, any strong Pokemon with a Speed stat of over 269 (the maximum Speed than that Adamant Kingdra can reach) can revenge kill a neutral +1 Kingdra. Additionally, a common strategy to pivot against Dragon Dance Kingdra is to lock it into Outrage, then switch in a Steel-type Pokemon to sponge the incoming assaults until Kingdra inevitably becomes confused.</p>

<p>With regards to Rain Dance sets, Kingdra is much harder to check due to its doubled Speed with Swift Swim and the immense power provided by boosted Water-type moves. Standard Vaporeon and Jellicent easily come to mind as suitable Rain Dance counters, easily sponging Draco Meteors with their high Special Defenses and literally absorbing Water-type attacks with their ability, Water Absorb. Gyarados once again makes an appearance, with decent enough Special Defense—like the aforementioned bulky Water-types—to shrug off Water-type attacks and with Intimidate to soften Waterfall. Beware of the uncommon combination of Dragon Pulse and Draco Meteor, as it can 2HKO almost any Jellicent and Gyarados with some prior damage. Pokemon with weather-changing abilities, excluding Politoed (who actually benefits Kingdra), take away Kingdra's precious rain, putting a temporary expiration damper on its sweep. Ninetales, Tyranitar, and Hippowdon all must watch out for a STAB Water-type move heading their way, however. Abomasnow is practically the only weather inducer capable of defeating Rain Dance Kingdra, due to its high Special Defense and resistances to Water-type moves.</p>

[Dream World]

<p>Unfortunately, Kingdra did not receive a more useful ability in the Dream World than Damp. Although Damp prevents Kingdra from being decimated annihilated by Selfdestruct and Explosion, which would have normally stopped its sweep last generation, Swift Swim is in general more useful to take advantage of opposing Drizzle Politoed and Kingdra's own Rain Dance sets. Additionally, both Selfdestruct and Explosion have been nerfed in the generation shift, making them significantly less usable. Therefore, Damp is outclassed by Swift Swim, and possibly even Sniper, so it should never be used.</p>


 

AccidentalGreed

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[OVERVIEW]

<p>Kingdra's underwhelming Speed and just-decent rather average attack offensive stats threaten to leave it in the dust of discarded in the wake of other OU sweepers. Behind the mediocre stats and movepool, however, lies a deceptively niche powerful Pokemon that can destroy unprepared teams. One of Kingdra's most notable traits is its unique Water and Dragon Water/Dragon typing, unique to Kingdra in OU, which conveniently grants it only one weakness and a neutrality to Ice- and Electric-type attacks. Additionally, the fact that Water- and Dragon-type attacks together have nearly unresisted coverage gives Kingdra the power to break through teams with its dual STAB attacks alone.</p>

<p>That's not where the fun ends, however.(full stop) ;(remove) to To fix its admittedly average Speed, Kingdra has access to two game-changing options: Dragon Dance and Rain Dance. While Dragon Dance can easily be executed in various ways for an impending to allow Kingdra to sweep, Rain Dance, paired with Kingdra's Swift Swim ability, has the potential to destroy many teams immediately, especially weather-oriented ones. Despite competition for a teamslot with other Dragon-type Pokemon, and some new defensive threats to deal with—particularly the popular Ferrothorn—this seahorse should never be underestimated, as it can turn the tide on of a seemingly lost game in an instant. Fortunately, the abundance of opposing weather teams, which are absent in UU, [not really relevant] gives Kingdra plenty of sweeping opportunities to prove itself worthy of a team slot in OU.</p>

<p>While it may seem obvious to run Kingdra alongside Drizzle Politoed for permanent rain, the combined ban of Swift Swim and Drizzle on any given the same team prevents this. For this reason, you need to choose different teammates. Fortunately, the abundance of opposing Drizzle teams, which are absent in UU, gives Kingdra plenty of chances to prove itself worthy of a team slot in OU. Of course, If the opposing team happens to have a Drizzle Politoed, Kingdra has a huge sweeping opportunity in front of it.</p>

[Set]
name: Mixed Rain Dance
move 1: Rain Dance
move 2: Waterfall
move 3: Hydro Pump / Surf
move 4: Draco Meteor
ability: Swift Swim
nature: Mild
item: Life Orb
evs: 80 Atk / 252 SpA / 176 Spe

[SET COMMENTS]

<p>In a metagame plagued with weather teams at almost every corner, Kingdra can act as an anti-metagame force, capable of reliably combatting combating just about every type of weather team. With Rain Dance and Swift Swim, Kingdra is cleanly able to overpower sandstorm and sunlight-based Pokemon, while opposing Drizzle teams provide Kingdra with an immediate speed Speed boost. Offensively, Kingdra is a terrifying force to battle against; when rain is in effect, Kingdra becomes a monster with doubled Speed, double-boosted Water-type moves (through STAB and the rain multiplier), and a powerful STAB Draco Meteor waiting in the wings. Having successfully summoned rain, Kingdra is also a formidable pseudo-revenge killer, outspeeding the likes of +1 Volcarona and Salamence. [wait, in what situation are you going to be able to set up rain against a +1 Volcarona or Salamence? And it's unlikely that the opposing team would have a Politoed in this situation. Possibly I'm missing something, so could you make this clearer please?]</p>

<p>When rain is in effect, Kingdra's main moves are Hydro Pump and Waterfall. While Waterfall is an accurate, reliable, physical STAB move used for cleanup cleaning up the opponent's team and hitting physically weak threats, Hydro Pump allows Kingdra to bypasss the physically-defensive. It can OHKO some notable targets in rain even without Stealth Rock support, such as Scizor, Metagross, Conkeldurr, and physically defensive Bronzong. Draco Meteor completes the set's coverage by striking those that resist Kingdra's Water-type moves for major damage.</p>

[Additional Comments]

<p>176 Speed EVs are absolutely required to outrun Choice Scarf Garchomp in the [ALERT ALERT - even if you are looking for better EVs, you should still change this. Put down 164 EVs to outrun Jolly Scarf Jirachi or something, and stick the rest in Attack] rain. Special Attack is mainly maximized to guarantee an OHKO against the key opponents such as those listed above—Scizor, Metagross, Conkeldurr, and physically defensive Bronzong—with Hydro Pump. Hydro Pump is also significantly stronger than Waterfall on average. However, if so desired, a physically offensive spread of 252 Atk / 80 SpA / 176 Spe with a Naughty nature gives Waterfall significant cleaning power while maintaining zest for Hydro Pump and Draco Meteor.</p>

<p>Ferrothorn and Empoleon are complete stops to this set, both of whom as both of them resist Kingdra's STAB moves and can take most hits the moves comfortably,(comma) while retaliating with a status move or an attack. Specially defensive Pokemon with Water Absorb are also efficient counters for this Kingdra. Vaporeon and Jellicent are especially useful, as they can heal off the damage done by Draco Meteor with much ease. While most weather inducers cannot switch directly into Kingdra's powerful attacks, they can immediately take away Kingdra's precious rain and either switch out to a counter or react with status or an attack. Abomasnow in particular is the best weather inducer versus Kingdra, due to its high Special Defense and resistance to Water-type attacks. Additionally, any kind of status seriously cripples Kingdra's survivability, as it needs all the turns and power it can get in one sitting.</p>

<p>Because the combination of Jellicent and Ferrothorn is very popular in the metagame, countering them is extremely necessary for Kingdra to sweep efficiently. Stallbreakers do especially well in this area, as teams with Jellicent and Ferrothorn are usually defensively-based, and can fall easily to them. Most of these Pokemon can also handily defeat Empoleon and Vaporeon under the right conditions. Notable stallbreakers include Calm Mind Reuniclus, Swords Dance Gliscor, Nasty Plot Mew, and an attacking offensive Dragonite. Users of reliable Grass- and Electric-type attacks are also good checks for the bulky Water-types that trouble Kingdra. Magnezone is a straightforward answer to all of these threats, hitting the Water-types super effectively while trapping and eliminating Ferrothorn and other Steel-type Pokemon. Since the aforementioned threats are played conservatively, the best way to defeat them immediately is through patient luring and battering.</p>

<p>As far as field factors go, Kingdra is susceptible to all entry hazards, severely limiting its sweeping. Therefore, a Rapid Spin users (such as Tentacruel, Hitmontop, or Starmie) or Pokemon with Magic Bounce pair fairly well with Kingdra. Stealth Rock and a few layers of Spikes help Kingdra achieve more OHKOes OHKOs; therefore, it is useful to have an offensive user of these hazards, such as Infernape, Azelf, and Garchomp, who can easily set up these hazards while maintaining an aggressive presence. Additionally, because Kingdra can't always set up Rain Dance by itself, either due to low health or being up against a tough attacker, another Rain Dance user is dramatically can be helpful. Both Thundurus and Tornadus make outstanding Rain Dance users because their ability, Prankster, gives Rain Dance priority, and both have exceptional special attacking capabilities in rain as well.</p>

[Set]
name: Choice Specs
move 1: Draco Meteor
move 2: Hydro Pump
move 3: Hidden Power Fire
move 4: Dragon Pulse / Surf
item: Choice Specs
ability: Swift Swim
nature: Modest / Timid
evs: 100 HP / 252 SpA / 156 Spe

[SET COMMENTS]

<p>Choice Specs Kingdra has certainly lost its shine in a metagame with so many other Dragon-type attackers. While Kingdra's Special Attack and Speed are a far cry from other OU powerhouses such as Latios, Hydreigon, and Kyurem, Kingdra can still excel with a Choice Specs set using thanks to its access to powerful dual STAB attacks. Kingdra's damage output is further augmentedby perfect coverage, allowing it to easily decimate threats early-game. Most significantly, unlike Latios and Latias—the two common users of Choice Specs in today's metagame—Kingdra can switch in somewhat more easily due to its typing, and threaten with both STAB Hydro Pump and STAB Draco Meteor, and has significantly fewer weaknesses, especially to Pursuit (which usually spells doom for the aforementioned pair). However, rather than a sweeper, for maximum impact, Kingdra should be treated as an early-game supporting wallbreaker,(comma) rather than a sweeper.</p>

<p>This set couldn't be simpler; both Draco Meteor and Hydro Pump have over 100 Base Power and also have perfect coverage with each other, save excluding Shedinja, Ferrothorn, and Empoleon. Draco Meteor should generally be used to massacre threats early-game, with Hydro Pump being used for the occasional Steel-type Pokemon. After all Steel-types and counters have been eliminated, feel free to let loose with Kingdra's Draco Meteor or Dragon Pulse for late-game cleaning. Alternatively, Surf can take the place of Dragon Pulse for a more accurate Water-type move, though the coverage and reliability Dragon Pulse offers is often irreplaceable. Finally, Hidden Power Fire is given a slot simply for Ferrothorn and Shedinja, both of whom wall the entire set otherwise. Residual damage is required to OHKO Ferrothorn and eliminate Shedinja immediately.</p>

[Additional Comments]

<p>Choice Specs Kingdra can be tweaked in many ways. The EV spread, along with a Modest nature, is designed to outrun Jolly maximum Speed Tyranitar while giving Kingdra maximum wallbreaking potential. On the other hand, Kingdra can use a spread of 36 HP / 252 SpA / 220 Spe with a Timid nature to outspeed all positive base 80 Pokemon and have some flexibility mid-game. If desired or necessary, you can simply maximize Kingdra's Speed and Special Attack with either nature.</p>

<p>With regards to counters, almost nothing can switch into Kingdra's boosted Draco Meteor or Hydro Pump without having a chunk of health cleaved off. As a supporting wallbreaker, Kingdra does not require major support around it. Because Kingdra will be abusing its STAB attacks most of the time, and will be hard-pressed to combat the infamous duo of Ferrothorn and Jellicent, a less-than-obvious approach should be used to whittle down both Pokemon. An example of this is Thundurus; whereas Kingdra can at least do some damage to them with Draco Meteor, Thundurus can use STAB Thunderbolt to check Jellicent while using Focus Blast or Hammer Arm against Ferrothorn. As a bonus, Hammer Arm Thundurus can also fend off Chansey and Blissey, who also wall Kingdra's attacks all day. Kingdra is susceptible to all entry hazards, so a Pokemon with Magic Bounce or a Rapid Spin user will let Kingdra switch in and out of the field more often.</p>

<p>As a special note, Choice Specs Kingdra does marvelously marvellously well in rain, due to its Water-type moves receiving an additional damage bonus. While Swift Swim cannot be used with Drizzle on the same team, Kingdra can nevertheless make do with Sniper on a Drizzle-based team. Kingdra can alternatively be paired with a Rain Dance user if you want to keep the invaluable Speed boosts Swift Swim provides. Tornadus and Thundurus are the best users of Rain Dance due to Prankster and their ability to combat other weather inducers, while having great offensive utility outside of rain.</p>

[Set]
name: Mixed Dragon Dance
move 1: Dragon Dance
move 2: Waterfall / Hydro Pump
move 3: Outrage
move 4: Hidden Power Fire
nature: Lonely
ability: Swift Swim
item: Life Orb / Lum Berry
evs: 252 Atk / 112 SpA / 144 Spe

[SET COMMENTS]

<p>As a user of Dragon Dance, Kingdra can be just as threatening as it was last generation, as its fantastic typing grants Kingdra the ability to set up efficiently and sweep with dual STAB moves. However, the mere presence, let alone not to mention popularity, of Ferrothorn in OU often forces Kingdra to use Hidden Power Fire to avoid being walled. On the bright side, this also allows it to lure out and deal with Scizor, Skarmory, and other physical walls expecting a purely physical set. Finding opportunities to set up is quite easy for something as flexible and bulky as Kingdra, and when it does prepare its sweep, Kingdra will be difficult to counter directly.</p>

<p>When using Dragon Dance, Kingdra's main priority is to eliminate as many walling counters as possible (Team Preview helps to identify them), then lash out with a powerful, boosted Outrage. While Waterfall is the primary option for a consistent physical STAB move with no setbacks, Hydro Pump has its merits for punishing some physical walls. Physically defensive Skarmory and Cobalion, two normally eager switch-ins to physical Kingdra sets, are promptly 2HKOed by Hydro Pump, and even if Kingdra has been phazed out, it will have done major damage in the long run.</p>

[Additional Comments]

<p>Because the main focus of this set is to fend off Ferrothorn and Scizor while boosting, Hidden Power Fire is nearly non-negotiable. While it may be tempting to run other special moves, such as Ice Beam or Hydro Pump for other physical walls, these moves require some team support to function, and Hidden Power Fire gives Kingdra the most flexibility in the current OU metagame. 112 EVs are invested in Special Attack for a guaranteed OHKO against Scizor with Life Orb. Attack is maximized to get the best out of Kingdra's physical moves, while the leftover 144 EVs are put into speed Speed to take advantage of potential speed Speed boosts. If desired, 36 EVs can be transferred from Attack to Speed so Kingdra can outrun +1 Jolly Garchomp after two Dragon Dance boosts.</p>

<p>The item choice is up to preference. Lum Berry provides Kingdra with a chance to set up one more Dragon Dance boost or attack when hit with a status move, and if preserved, can cure Kingdra of Outrage confusion as well. Lum Berry is particularly helpful against Thunder Wave Ferrothorn, whom Kingdra can only 2HKO with Hidden Power Fire. Life Orb gives Kingdra an immediate boost in power, and is particularly helpful against certain physical walls, such as Hippowdon. When using Life Orb, it is highly advised to use Hydro Pump to break walls, while Waterfall should be used with Lum Berry to take advantage of potential additional Dragon Dance boosts.</p>

<p>Faster revenge killers and Choice Scarf users, particularly Latios, Excadrill, and Starmie, will often prevent Kingdra from sweeping effectively. If Lum Berry isn't used, status users will be a constant annoyance if Kingdra cannot KO them in time. Furthermore, Kingdra cannot afford to take excessive damage on such a set with little means of recovery. A strong Pursuit user, such as Tyranitar, Scizor, or Metagross, can stop some common Choice Scarf users in their tracks while maintaining a heavy defensive presence. Scizor and Metagross are exceptionally good teammates due to their resistance to Dragon-type moves and relative neutrality against Ferrothorn. Speaking of Ferrothorn, other Pokemon that have trouble against it will appreciate Kingdra's capabilities, especially because Kingdra can lure and 2HKO the barbed durian. To prevent Kingdra from taking too much damage from hazards, a Rapid Spin user is highly advised; Hitmontop can be especially noted for its ability to revenge kill Excadrill, amongst other foes.</p>

[Set]
name: ChestoRest Dragon Dance
move 1: Dragon Dance
move 2: Waterfall
move 3: Outrage
move 4: Rest
ability: Swift Swim
nature: Adamant
item: Chesto Berry / Lum Berry
evs: 144 HP / 148 Atk / 40 SpD / 176 Spe

[SET COMMENTS]

<p>One of Kingdra's signature sets last generation, this set is capable of boosting Kingdra's Attack and Speed in front of common foes while restoring removing status and recovering HP with Rest. Unlike most other Pokemon, Kingdra can afford to use the combination of Rest and Chesto Berry, as it is comfortably supported by its good bulk and invested defenses with a little defensive investment. However, as goes for its other sets, Kingdra must be judicious cautious when using this set, because Ferrothorn, Scizor, Excadrill (in sandstorm), and Dragon-type Choice Scarf users, such as Latios and Haxorus, are popular sights in OU. When these threats have been weakened or eliminated, Kingdra becomes a robust sweeper with assets in dual physical STAB attacks—Waterfall and Outrage—and an uncommon, reliable method of recovery.</p>

<p>The use of Rest requires some explanation: the game plan is to execute as many Dragon Dance boosts as possible, having eliminated significant opposing powerhouses and physical walls previously. When Kingdra is low on health, and/or is suffering from status, it should use Rest, negating the negative side-effect with to activate the Chesto Berry,(comma) and proceed to sweep. Because the Chesto Berry activates only upon the sleep status, Kingdra can set up in front of many Pokemon that are reliant on inducing status, including, but not limited to Blissey, Chansey, Rotom-A, Dusclops, Porygon2, and Jellicent.</p>

[Additional Comments]

<p>The EVs are highly specialized; the listed HP and Special Defense EVs allow Kingdra to survive two Ice Beams or Thunderbolts from Life Orb Starmie, and grants it some flexibility in front of other special attackers. 176 EVs are invested in speed Speed to outspeed Jolly Choice Scarf Garchomp after two Dragon Dance boosts, and the rest are put into Attack. Lum Berry is a possible alternative to Chesto Berry to cure Outrage-induced confusion, although Kingdra becomes even more vulnerable against status users, who essentially have a "second chance" to cripple Kingdra without Chesto Berry.</p>

<p>Ferrothorn again makes its appearance as a one-stop counter to this set, since Kingdra lacks Hidden Power Fire to fend it off. Additionally, certain walls, notably Skarmory, Dragonite, and Gyarados, can stop Kingdra's efforts by surviving its boosted attacks and phazing it out of the field. Particularly, Skarmory is almost guaranteed to phaze Kingdra successfully due to its good physical bulk and whether or not its Sturdy ability remains intact. Kingdra's only weakness is Dragon-type moves, which can easily be played around with a Steel-type teammate. Magnezone is a notable mention, as it can use its Magnet Pull ability to trap and eliminate almost all Steel-types, especially Skarmory and Ferrothorn. Additionally, Magnezone can somewhat check non-Earthquake Gyarados and tank some Dragon-type moves. Other ideal Pokemon for Steel-type teammates include Calm Mind Jirachi, Metagross, Cobalion, and your own Ferrothorn. Additionally, if Kingdra is required to use Rest multiple times, a Heal Bell or Aromatherapy user, such as Blissey, Celebi, or Defensive Nasty Plot Togekiss, do especially well to heal off Kingdra's sleep.</p>

[Other Options]

<p>Kingdra has loads of other options that are not mentioned in the current analysis. Keep in mind, however, that the presence of Ferrothorn and other Dragon-type competitors limits the viability of these options. Nevertheless, when provided with support against Ferrothorn and Kingdra's other checks and counters, these sets have the potential to completely surprise and destroy the opponent.</p>

<p>A Rain Dance set composed of only special moves is viable, as Attack EV investment isn't necessary anymore, and Kingdra is free to invest those EVs in Speed or HP. Kingdra's bulk also isn't squandered by giving it a defense-neutral nature. With maximum Speed, Kingdra can outrun +1 positive base 110 Pokemon, while giving some flexibility outside of Rain. The attacks Kingdra can use in this set include Draco Meteor, Hydro Pump, Surf, and Dragon Pulse, and similar to the Mixed Rain Dance set, this Kingdra can blast through teams with its many boosted attacks. One advantage of Special Rain Dance is the ability to 2HKO Jellicent via Dragon Pulse plus Draco Meteor.</p>

<p>Additionally, Kingdra can use both of its boosting moves in one set to set up completely in front of all weather teams. With just Rain Dance in play, Kingdra has a boosted Waterfall and doubled Speed to play with, while Dragon Dance provides it the means to defeat threats outside of Rain. After a Dragon Dance boost in the rain, Kingdra threatens with a 2.25x boosted Waterfall, which eliminates a variety of teams cleanly.</p>

<p>Although Kingdra is defined by its ability to use two STAB attacks effectively with nearly perfect coverage, it can use a mono-attacking set with Rest, Sleep Talk, Dragon Dance, and Outrage. Once Steel-types, phazers, and physical walls are eliminated, this type of set tends to set up rather easily in front of many attacks with significant defensive investment. Be advised that this set requires a lot more support than Kingdra's other sets.</p>

[Counters]

<p>In the generation shift, Kingdra encountered one of its worst enemies in Pokemon history: Ferrothorn. Not only is Ferrothorn an extremely popular defensive threat in OU, but with its Steel and Grass Grass/Steel typing, it can easily wall any Kingdra lacking Hidden Power Fire. If Kingdra does encounter Ferrothorn, keep in mind that Ferrothorn can do three things: use Thunder Wave to cripple Kingdra or a switch-in, use Power Whip outright, or set up Spikes as Kingdra helplessly attacks it. Ferrothorn has a much easier time countering physical sets, as with Iron Barbs, it can easily catch a Kingdra into Waterfall or Outrage. To a lesser extent, Empoleon also walls Kingdra, due to resisting its two main STAB moves. To put salt in Kingdra's wounds, Empoleon can also use Roar to nullify any attempts to set up on it.</p>

<p>Individual checks for Kingdra's Dragon Dance sets include most physical walls and Choice Scarf users. Skarmory, especially with the help of its ability Sturdy, can take on any Dragon Dance set without a special move and use Whirlwind to phaze Kingdra and its boosts out. Quagsire is a rather odd, but creditable credible counter; with Unaware, it nullifies Kingdra's boosts and can Recover off damage easily. As for Choice Scarf users, any strong Pokemon with a Speed stat of over 269 (the maximum Speed than that Adamant Kingdra can reach) can revenge kill a neutral +1 Kingdra. Additionally, a common strategy to pivot against Dragon Dance Kingdra is to lock it into Outrage, then switch in a Steel-type Pokemon to sponge the incoming assaults until Kingdra inevitably becomes confused.</p>

<p>With regards to Rain Dance sets, Kingdra is much harder to check due to its doubled Speed with Swift Swim and the immense power provided by boosted Water-type moves. Standard Vaporeon and Jellicent easily come to mind as suitable Rain Dance counters, easily sponging Draco Meteors with their high Special Defenses and literally absorbing Water-type attacks with their ability, Water Absorb. Gyarados once again makes an appearance, with decent enough Special Defense—like the aforementioned bulky Water-types—to shrug off Water-type attacks and with Intimidate to soften Waterfall. Beware of the uncommon combination of Dragon Pulse and Draco Meteor, as it can 2HKO almost any Jellicent and Gyarados with some prior damage. Pokemon with weather-changing abilities, excluding Politoed (who actually benefits Kingdra), take away Kingdra's precious rain, putting a temporary expiration damper on its sweep. Ninetales, Tyranitar, and Hippowdon all must watch out for a STAB Water-type move heading their way, however. Abomasnow is practically the only weather inducer capable of defeating Rain Dance Kingdra, due to its high Special Defense and resistances to Water-type moves.</p>

[Dream World]

<p>Unfortunately, Kingdra did not receive a more useful ability in the Dream World than Damp. Although Damp prevents Kingdra from being decimated annihilated by Selfdestruct and Explosion, which would have normally stopped its sweep last generation, Swift Swim is in general more useful to take advantage of opposing Drizzle Politoed and Kingdra's own Rain Dance sets. Additionally, both Selfdestruct and Explosion have been nerfed in the generation shift, making them significantly less usable. Therefore, Damp is outclassed by Swift Swim, and possibly even Sniper, so it should never be used.</p>


Alright, I implemented the GP check, replaced the “revenge-killing section” with a sentence about the benefits of Rain Dance, and this is…er—technically done. The Garchomp-less metagame needs a period of time to settle down, and the EVs for some of the sets are subject to change at any time. Keep this in mind.
 

bugmaniacbob

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Small checks on request

Additionally, using Rain Dance provides nice team benefits; after the removal of sandstorm and hail, Kingdra's teammates regain Leftovers recovery and recieve receive a temporary an effective Fire-type resistance for as long as the rain is on the field.<p>
<p>164 Speed EVs are absolutely required in order to outrun positive base 100 Speed Pokemon with a Choice Scarf in the rain.
I guess this is done now.
 
On the Choice Specs set, does going Modest create any significant changes to damage output? I can't for the life of me decide between Modest and Timid.

I'm really tempted to just go for Timid with max speed to outspeed stuff like Darminatan and Haxorus.
 
On the Choice Specs set, does going Modest create any significant changes to damage output? I can't for the life of me decide between Modest and Timid.

I'm really tempted to just go for Timid with max speed to outspeed stuff like Darminatan and Haxorus.
Yes, you're sacrificing a lot of power in choosing Modest over Timid. 289 SpA isn't very appealing, even in the rain. In my opinion, Kingdra is not fast enough to fully max it out with Timid when so many other threats will outspeed it anyways.

Darminitan has dropped in usage and effectiveness recently. I wouldn't consider it much when implementing Kingdra on a team (it can't hit OHKO Kingdra anyways, just don't switch into an EQ or something).

Haxorus is a threat as well, but why lower your damage output for it alone?

If you're that concerned about outspeeding those threats and others, you might be better off using Lati@s, who both can make use Rain and are excellent users of Choice Specs.
 

AccidentalGreed

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Sorry I didn't catch your question earlier.

So being a super-experienced user of Kingdra, and upon what Aero has said, Kingdra really doesn't require gamebreaking Speed because of his 85 Speed, and the fact that he can just simply spam Specs-boosted attacks everywhere anyday. Take Politoed and Nidoking for example; both of them really have average speed. but they can make do with boosting items. The fact that Kingdra can, too, abuse Rain like Politoed is something to consider, especially when it is bulky enough to take a couple of hits.

And if you're asking, I personally use a Modest Kingdra with maximum Speed and Special Attack so I have an advantage over some Pokemon that invest in lower Speeds, such as Jirachi. I sometimes lower the Speed EVs to either the main spread or higher for this purpose as well.

Remember: the purpose of Specs Kingdra is to ruin stuff early-game (use Magnezone to get rid of Ferrothorn) not sweep. Outrunning things isn't a priority on something as averagely fast as Kingdra, especially when a Draco Meteor or Hydro Pump that actually OHKOes is just plain unexpected.
 
Thanks for the help. I'll run maximum speed Modest then (I'm doing this in-game, hence why I'm being nitpicky). Er, actually, since HP Fire reduces the speed by 1 IV, I'll just send 24 of the speed EVs into HP, as then I still outspeed Adamant max-speed Gyara and the neutral max-speed 80s.


Since Dragon and Water provide nearly perfect coverage already, is that why Ice Beam shouldn't even be considered? Is throwing an Ice Beam in instead of Surf/Dragon Pulse that inferior that it's not worth a mention? Or is it an acceptable option just to hit those few specific things even harder?

One last question! On the mixed DD set, if you actually go for Hydro Pump, is it a bad idea to send more EVs into Sp. Atk (and change the nature to boost Sp. Atk)? Since your only physical attack will be Outrage and that will have a DD boost anyway. Is that viable?

Again, thanks for the help.
 

AccidentalGreed

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Since Dragon and Water provide nearly perfect coverage already, is that why Ice Beam shouldn't even be considered? Is throwing an Ice Beam in instead of Surf/Dragon Pulse that inferior that it's not worth a mention? Or is it an acceptable option just to hit those few specific things even harder?

One last question! On the mixed DD set, if you actually go for Hydro Pump, is it a bad idea to send more EVs into Sp. Atk (and change the nature to boost Sp. Atk)? Since your only physical attack will be Outrage and that will have a DD boost anyway. Is that viable?
For Dragon / Water / Ice Beam: Well, Ice Beam could be used to hit a few choice threats in OU, such as some specific Grass-type Pokemon and 4x weak Dragon-type Pokemon. It's absolutely your choice to use it if you do need to use it for this purpose. Outside of this, Dragon / Water coverage gives Kingdra flexibility since it's, more or less, a hit-and-run attacker.

For Mixed DD set: Again, absolutely your choice. The given EV spread, with Life Orb, allows Kingdra to OHKO Scizor with Life Orb (which should be used with Hydro Pump, as I've noted in the analysis). Ferrothorn won't be OHKOed by any other stronger Hidden Power Fire.

If you want to go the route you're implying, feel free to use 86 Atk / 252 SpA / 168 Spe with a Lonely nature for a possible OHKO on physically defensive Skarmory with Stealth Rock damage. When Outrage is your only physical move boosted by Dragon Dance and Life Orb, some Attack investment is necessary.
 
Thanks for the tips again.

I'll probably run the Ice Beam on the Specs set, just because without it I can't help seeing Kingdra as an inferior Salamance.
 
Kingdra (M) @ Leftovers
Trait: Swift Swim
EVs: 252HP / 32 Def / 228 SAtk
Modest Nature (+SAtk, -Atk)
- Scald
- Dragon Pulse
- Substitute
- Rain Dance

I run this Kingdra set on my team. I wasn't too sure about the stats, but I was trying to go for something that could beat weather teams. With this set, Kingdra could beat all types of weather teams and can beat Ferrathorn in one on one if it gets the burn. Could someone help me find a way to maximize the EVs?
 

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