Data Prize Claiming Thread (Update 5-09-13)

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Claiming from here: http://www.smogon.com/forums/showthread.php?t=3452120
I get 2 TC.
Porygon-z got 2 MC, 1 DC and 1 KO, going towards its DC. Using the MC to teach it Giga Impact

MC: 0 > 2 > 0
DC: 2 > 4

Salamence got 3 MC and 1 KO, going towards its MC. Teaching her Zenn Headbutt (1 MC, level) and Aqua Tail (3 MC, past gen tutor)

MC: 0 > 4 > 0

Finally Electivire gets 2 MC and 1 DC and 1 KO. Putting that KO counter into its DC, unlocking its ability. Using the MC to teach it Taunt.

MC: 0 > 2 > 0
DC: 3 > 5
 
From this battle

Rewards:
danmantincan: 2 TC
Mia the Roserade: 1 EC (used to evolve), 2 MC, 1 KOC (she caused the poison that KOed Buzz
Calill the Blaziken: 1 EC (used to evolve), 2 MC, 1 DC
Marcia the Togetic: 1 EC, 2 MC, 1 DC, 1 KOC
I get 2 TC (9).

Mia the Roselia gains an EC, 2 MC and a KOC which will be used as an MC. She learns Weather Ball and Sweet Scent through evolution. I will use the 4 MC to teach her Toxic Spikes (LU) and Spikes (Egg).
EC: 8/9 --> 9/9
MC: 1 --> 4 --> 0
DC: 5/5

Roserade (F) - Mia
Nature: Hasty (+15% Speed, +12% Accuracy, -1 Def)

Types: Grass/Poison
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Poison Point: (Can be Disabled.) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Technician (DW Unlocked): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 5
SpD: Rank 4
Spe: 104 (+)

EC: 9/9
MC: 0
DC: 5/5

Moves:
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
Poison Sting
Stun Spore
Magical Leaf
Grass Whistle
Giga Drain
Toxic
Synthesis
Weather Ball
Sweet Scent
Toxic Spikes

Sleep Powder
Razor Leaf
Extrasensory
Spikes

Shadow Ball
Sludge Bomb
Energy Ball
Venoshock
Hidden Power [Ground 6]
Bullet Seed
Poison Jab


Calill the Combusken gains the standard counters. She unlocks her Dream World Ability and gains Fire Punch and Hi Jump Kick through evolution. I'll use her MC to teach her Quick Attack and Flare Blitz (LU)
EC: 8/9 --> 9/9
MC: 0 --> 2 -->
DC: 4/5 --> 5/5

Blaziken (F) - Calill
Nature: Rash (+1 SpA, -1 SpD)

Types: Fire/Fighting
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost (DW Unlocked): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 80


EC: 9/9
MC: 0
DC: 5/5

Moves:
Scratch
Growl
Focus Energy
Ember
Peck
Sand-Attack
Fire Spin
Double Kick
Flamethrower
Sky Uppercut
Mirror Move
Fire Punch
Hi Jump Kick
Quick Attack
Flare Blitz

Counter
Feather Dance
Reversal

Bounce

Fire Blast
Shadow Claw
Rock Slide
Substitute


Marcia the Togetic will use her KOC as an EC. I will also use 2 AC (3) as EC. She unlocks her Dream World Ability and gains Sky Attack, Air Slash, ExtremeSpeed and Aura Sphere through evolution.
EC: 5/9 --> 9/9
MC: 0 --> 2
DC: 4/5 --> 5/5

Togekiss (F) - Marcia
Nature: Calm (+1 SpD, -1 Atk)

Types: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW Unlocked): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 5 (+)
Spe: 80

EC: 9/9
MC: 2
DC: 5/5

Moves:
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow
Wish
Safeguard
Magical Leaf
Sky Attack
ExtremeSpeed
Aura Sphere
Air Slash

Extrasensory
Mirror Move
Psycho Shift

Counter

Tri Attack

Shadow Ball
Flamethrower
Grass Knot
Thunder Wave


With these evolutions, it's time to purchase some new mons.


Rufflet (M) - Tibarn
Nature: Adamant (+1 Atk, -1 SpA)

Types: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60

EC: 0/6
MC: 0
DC: 0/5

Moves:
Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Crush Claw
Sky Drop
Whirlwind

Rock Slide
Rock Smash
Fly

Starly (M) - Ulki
Nature: Careful (+1 SpD, -1 SpA)

Types: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Keen Eye (DW): (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3 (-)
Spe: 60

EC: 0/9
MC: 0
DC: 0/5

Moves:
Tackle
Growl
Quick Attack
Wing Attack
Double Team
Endeaver
Whirlwind
Aerial Ace

Detect
Roost
Pursuit

U-turn
Substitute
Fly

Scratchet (M) - Janaff
Nature: Modest (+1 SpA, -1 Atk)

Types:
Normal/Fighting
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40

EC: 0/6
MC: 0
DC: 0/5

Moves:
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar

Roost
Stealth Rock
Yawn

Toxic
Substitute
Grass Knot


These cost 6 TC, leaving me with 3.

EDIT: Claiming 8 RC (54) from this.
From this, I claim 10 BT (24).
 
Claiming from this contest.
Alpha Jolt gets: Praise (turning in for free pkmn), 4 TC
Argos the Arcanine gets: 7 MC (have 4 saved)
He evolved in the battle and learned Thunder and Fire Fang.
Arcanine* [Argos] (M)
Nature: Rash (+SpA, -SpD)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire: (Innate)This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+1)
SpD: Rank 2 (-1)
Spe: 95

EC: 6/6
MC: 4
DC: 5/5

Attacks:
Thunder Fang
Bite
Roar
Fire Fang
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Take Down
Reversal
Flamethrower
Agility
Crunch
Flare Blitz

Howl
Morning Sun
Close Combat

Toxic
Safeguard
Dig
Fire Blast
Swagger
Wild Charge

I'm buying ExtremeSpeed (lvl up), SolarBeam (TM), Sunny Day (TM), Bide (TM gen 1), Dragon Pulse (TM gen 4)
 
Claiming the following from this loss.

Galladiator:[/B] 2 TC
- Feraligatr: 2 MC, 1 KOc
- Kirlia: 1 EC, 2 MC, 1 DC
Irwin (Feraligatr) gets 3 MC (including 1 KOC), giving him a total of 4. Those are used to teach him Hydro Pump (BW level-up), Agility (BW level-up), and Brick Break (BW TM).

Sarah (Kirlia) retains her MC for the time being.

TC are stockpiled, giving me 4.
 
Claiming from here

I get 3 TC

Boulderstrike the Tyranitar gets 3 MC. Using it to buy Fire Blast (BW TM) and saving one for later.

Nightstrike the Honchkrow gets 3 MC and 1 KOC, which goes into MC. Grabbing Superpower (past-gen Tutor) and Quash (level)

Seedstrike the Torterra gets 3 MC and 3 KOC, all of which go into MC. Buying Frenzy Plant (BW Tutor), Roar (BW TM), and Light Screen (BW TM)
 
From this battle http://www.smogon.com/forums/showthread.php?t=3451952.

I get 2 TC. Karma (Voodoll) and Revelry (Togepi) each get the standard 1 EC, 2 MC and 1 DC. Karma's totals are now:

EC: 4/6
MC: 2
DC: 4/5

From this battle: http://www.smogon.com/forums/showthread.php?t=3451658

I get 1 TC. Revelry gets 1 EC, 2 MC, 1 DC and 1 KOC which will go into MC. I'll spend her 5 MC on Counter (Tutor) and Light Screen (BW TM) leaving her with 0 MC. Her totals are:

EC: 3/9
MC: 5 -> 0
DC: 3/5

After these 2 battles I earn 3 TC, which I will spend on this Tangela:

Tangela Mumbo (M)
Nature: Sassy (+1 SpD, -15% Speed, -10% Evasion)
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Regenerator (DW): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
HP: 100
Atk: Rank 2
Def: Rank 4
SpA: Rank 4
SpD: Rank 3 (+)
Spe: 52 (60/1.15)

EC: 0/6
MC: 0
DC: 0/5

Moves:
Ingrain
Constrict
Sleep Powder
Absorb
Growth
PoisonPowder
Vine Whip
Bind

Leech Seed
Leaf Storm
Giga Drain

Sunny Day
SolarBeam
Hidden Power [Ice: 7]
 

Woodchuck

actual cannibal
is a Battle Simulator Admin Alumnusis a Forum Moderator Alumnus
Claiming from here.
I get 2 TC.
Riolu gets one EC, two MC, and one DC.
OMG EVOLVING NOW

Lucario (*) [Pwem] (Male)
Nature: Naive (Decreases SpD by one rank and increases Speed by 1.15x as well as effectively increasing its accuracy by a flat 12)
Type:
Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Inner Focus: Innate. When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Steadfast: Innate. If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

Justified(DW): Innate, Locked. This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+)

EC: 6/6
MC: 5
DC: 4/5

Attacks:
Quick Attack (*)
Foresight (*)
Endure (*)
Counter (*)
Force Palm (*)
Feint (*)
Reversal (*)
Screech (*)

Crunch (*)
Hi Jump Kick (*)
Detect (*)

Swords Dance (*)
Substitute (*)
Rock Slide (*)

Blaze Kick
Dark Pulse
Metal Claw
Bone Rush
Metal Sound
 
~GG TO ALL!~

Flamestrike: 3 TC
  • Seedstrike the TORTERRA: 3 MC, 3 KOC
  • Nightstrike the HONCHKROW: 3 MC, 1 KOC
  • Boulderstrike the TYRANITAR: 3 MC
Tortferngatr: 3 TC
  • Freeze the SYCLANT: 3 MC, 2 KOC
  • Flotsam the WALREIN: 3 MC, 2 KOC
  • Flinch the DUNPSPARCE: 2 MC, 1 DC
Lyris1035: 3 TC
  • Zorroaaku the ZOROARK: 3 MC
  • Aquarai the SAMUROTT: 3 MC
  • Kari the LUCARIO: 3 MC
Korski: 10 RT
Claiming the above.

This brings each one to:
Syclant: 13 MC. Not spending this yet.
Walrein: 5 MC. Buying BW TM Dive and egg move Aqua Ring, leaving me with no MC on him left.
Dunsparce: 2 MC, 5/5 DC-he will unlock his hidden Rattled ability. He will buy levelup Dig and save the remaining 1 MC.

Additionally, I get 3 TC. Saving it up, since I plan on eventually nabbing a Rotom.
 
Claiming from this battle
I 2 TC. Munchlax, Syclar, Bulbasaur, Nohface get 1 EC, 2 MC, 1 DC each.
My TC is now 4

Munchlax(*) Adam(M)
Nature: impish [ increase defence by *, decrease sp. Attack by *]
Type: normal
normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Abilities:
Pick Up: (inate) This Pokemon has a natural habit of collecting items. Whenever a hold item (it's own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Thick Fat: (inate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony(DW): (inate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:

HP: 120
Atk: Rank 3
Def: Rank 3(+)
SpA: Rank 1(-)
SpD: Rank 3
Spe: 5

EC:5/6
MC:6
DC:3/5

Attacks:
Metronome(*)
Oder sleuth(*)
Tackle(*)
Defense curl(*)
Amnesia(*)
Lick(*)
Recycle(*)
Screech(*)
Chip away(*)
Stockpile(*)

Zen headbutt(*)
Counter(*)
Selfdestruct(*)

Brick break(*)
Bulldoze(*)
Rock Slide(*)

Whats this?!?! Munchlax is Evolving


Snorlax(*) Adam(M)
Nature: impish [ increase defence by *, decrease sp. Attack by *]
Type: normal
normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Pick Up: (inate) This Pokemon has a natural habit of collecting items. Whenever a hold item (it's own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Thick Fat: (inate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony(DW): (inate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

HP: 125
Atk: Rank 4
Def: Rank 4(+)
SpA: Rank 1(-)
SpD: Rank 4
Spe: 30

Attacks:
Metronome(*)
Oder sleuth(*)
Tackle(*)
Defense curl(*)
Amnesia(*)
Lick(*)
Recycle(*)
Screech(*)
Chip away(*)
Stockpile(*)
Belly Drum
Yawn

Zen headbutt(*)
Counter(*)
Selfdestruct(*)

Brick break(*)
Bulldoze(*)
Rock Slide(*)



Hukarere is now at

EC:5/6
MC:8
DC:4/5


Rosmary is now at



EC:1/9
MC:2
DC:1/5


Nohface is now at



EC:1/6
MC:2
DC:1/5
 
also claiming from here: http://www.smogon.com/forums/showthread.php?t=3452129

I get 3 TC

Espeon gets 3 MC. Teaching it Endure (egg), bringing it to 0 MC.

Volcarona gets 3 MC and 3 KO going to MC, making a total of 6 MC. Teaching it Whirlwind (level), Rage Powder (level), U-turn (TM) and Safeguard (TM)

Metagross got 3 MC and 1 KO, going toward MC. Teaching it Reflect (2 MC) and Telekinesis.

Finally Tomohawk got 2 MC and 1 DC, unlocking his dw ability. Also, using the 2 MC to buy Solar Beam (tm)
 
buying a revenankh for 7 TC i believe bring me down to 2TC

Revenankh Revan (Female)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Ghost/Fighting
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin:Type: Innate
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Air Lock:Type: Innate
This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

DW Mummy:Type:Type: Innate
This Pokemon's skin has a lasting curse on it. When strucky by an opponents contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.

Stats:
HP:
Atk: 5 +
Def: 3
SpA: 2 -
SpD: 4
Spe: 95

MC: 0
DC: 0

Attacks:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch

Mach Punch
Counter
Drain Punch

Torment
Telekinesis
Rock Slide
Fixed this guys special attack issue
 
SUBWAY SUCCESS, WOOT!

http://www.smogon.com/forums/showthread.php?p=3704054#post3704054

21 BP gives me 26 overall. Zetta sexy.

Mama the Tyranitar gains 10 MC, 2 DC, and 4 KO counters. This unlocks Unnerve (lol), and gives her 14 MC, which I shall spend on:
Thunderbolt (TM)
Ice Beam (TM)
Toxic (TM)
Surf (TM)
Substitute (TM)
Thunder Wave (TM)
Payback (levelup)
Giga Impact (levelup)

Yummy.

Marle the Milotic gains 2 MC, 1 DC, and 2 KO, which are going into her MC. This gives her 7 overall, which I will spend on...

Safeguard (levelup)
Light Screen (TM)
Surf (TM)
Protect (TM)

George the Lickilicky gains 3 MC, giving him 7. I spend it all on:

Counter (tutor)
Thunderbolt (TM)
Bide (TM)

Also going to use Licklicky's nature change to make him Quiet, rather than Brave.
 

MK Ultra

BOOGEYMAN
is a Forum Moderator Alumnus
Hi.

When I purchased Litwick (now Chandelure), I gave it Will-O-Wisp as a TM, which it learns before level 25. Would some kind approver please allow me to replace it with Sunny Day?

I'd also like to claim from this Subway Challenge.

+21 BP

All of Heracross' KOC go into MC, taking him to 17 (1 already saved+12+4).
These are used on:
Protect (2, BW TM)
Dig (2, BW TM)
Substitute (2, BW TM)
Swagger (2, BW TM)
Detect (3, GSC TM)
Body Slam (3, EFRLG Tutor)
Mimic (3, EFRLG Tutor)

Dragonite's KOC goes into MC, taking him to 5 (1 already saved+3+1).
These are used on Rock Slide and Rain Dance (both BW TM), leaving Dragonite on 1 MC.

Absol's KOC goes into MC, taking her to 4.
These are used on Night Slash, Detect and Rock Slide.
 
Please correct me if I'm doing something wrong here¨

---

Claiming the prizes in the below qoute from my battle hall challenge.

Rewards
Pokelol: 3 TCs/BPs
-Scrafafa: 6 HCs (aka KOs)
The 3 TCs brings me up to 3.

Scraggys (Scrafafa) 6 HCs (KOs) will be converted to: 2 EC, 2 MC and 2 DC.


Scraggy(*) [Scrafafa] (Male)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Dark/Fighting

Dark Type: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Fighting Type: Fight STAB; Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).

Abilities:

Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage.

Intimidate (DW): (Can Be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 48

EC: 2/6
MC: 0
DC: 2/5

Moves:

Leer*
Low Kick*
Sand-Attack*
Faint Attack*
Headbutt*
Swagger*
Brick Break*
Payback*

Dragon Dance*
Ice Punch*
Zen Headbutt*

Double Team*
Bulk Up*
Dragon Claw*
Torment


Used the two MCs to purchase Torment (BW TM)
 

Destiny Warrior

also known as Darkwing_Duck
is a Smogon Media Contributor Alumnus
Reserving post. I'm doign approvals, other approvers don't waste time etc.

C$FP approved.

rickheg approved.

TravelLog approved.

Flamestrike approved.

rewindman approved.

danmantincan, replace the - with a + next to Starly's SpD, and have all DW abiltiies as locked, and you'll be approved.

AlphaJolt approved.

Galladiator approved.

Korski approved.

Flamestrike approved.

Xav approved.

Woodchuck approved.

Tortferngatr approved.

Rising_Dusk approved.

levren, Impish should reduce SpA, not Atk on Snorlax. Fix that and you'l be approved.

deadfox081 approved.

Blazekinmaster-Zeo approved.

rewindman approved.

PinkCaptainFalcon approved.

Son_Of_Shadoo approved.

iiMKUltra approved.

Pokelol approved

3 + 2 AC. Alongwith my earlier AC is 3 AC. Inesting them in Absol's DC to get it to 4/5.
 

Limewire

PRESS R TO WIN
is a Contributor Alumnus
I've accumulated 10 TC, and I would like to spend them on a new Breezi (2 TC)


Breezi [Twitch] (M)
Nature: Quiet (+Spa, 15% reduction in Speed, 10% increase in accuracy of attacks for opponents)

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:

Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.

Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

Unburden(DW): (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 74 (85/1.15)

Gust
Sand Attack
Tailwind
Encore
Rapid Spin
Knock Off
Heal Pulse
Copycat
Whirlwind
Razor Wind
Entrainment

Disable
Wish
Gastro Acid

Shadow Ball
Sludge Wave
Energy Ball
 
Claiming from here.

For Natu:

EC: 2/6>3/6
MC: 1>3
DC: 2/5>4/5 (1KOC)

And for Chinchou:

EC: 1/6>2/6
MC: 1>3
DC: 1/5>3/5 (1KOC)

And I gain 2 TC, so I go up to 8. Gonna spend those 2 TC I just got to claim this little baby:


Makuhita [H] (M)

Nature: Adamant (Adds * to Attack, Subtracts * from Special Attack)

Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:

Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (DW): (Can be Enabled) (Locked) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 25

EC: 0/6
MC: 0
DC: 0/5

Attacks:

Tackle
Focus Energy
Sand Attack
Arm Thrust
Vital Throw
Fake Out
Whirlwind
Knock Off
Smelling Salt
Belly Drum

Bullet Punch
Revenge
Faint Attack

Rock Slide
Poison Jab
Brick Break


So in turn, I head back down to 6 TC.
 
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