The Serenade
To open with, I built this team with one goal in mind, to beat the OSL (Official Serebii League), however in order to achieve this, two problems must be overcome, firstly, having a proporly prepared team, and secondly, actually managing to get a battle from there unresponsive leaders.
As I built this team, I figured I would keep offence in mind, so rather than allowing my team to cover each other well ( it somehow managed this by accident ) I built it with the intent to defeat particular types, those being the types of each leader.
These types are:
Fighting
Psychic
Water
Bug
Ground
Flying
Dragon
Steel
Psychic
Water
Bug
Ground
Flying
Dragon
Steel
And so I begin team building with these types in mind.
TeamBuildingprocess
First of all I opened with Magnezone, why? Because not only is it my favourite pokemon, but also it covers a few of the mentioned types immediately. He can take on Water, Steel, and Flying.
Next I chose Terrakion, partly because I used to use him and he worked brilliantly when paired with the right team, and he also allows me to take on Bug, and to a certain degree, Flying.
I felt this team was now lacking bulk, so to take care of the Fighting type, I threw in Reuniclus, who has always been a solid choice any time I used him.
The remaining types I needed to cover were Ground, Dragon, and Psychic, to fill in this spot I chose a personal favourite... Gengar. My imparticular gengar set can take on Ground types, being immune to there primrary STAB, and being able to hit back with HP[Ice]/Giga Drain ( Bear with me ). His hidden power could let him take out the Dragon/Flying types I encounter, while STAB Shadow Ball can take Lati@s, and to a lesser extent, Psychic types to to his weakness.
I decided I would need something else to take on Psychic types, as Gengar wasn't exactly able to check/wall psychic types, so I decided on Bronzong to fill this role, this also gave me a rock setter. Bronzong was also able to hit annoying walls such as Gliscor and other Dragons thanks to [HP]Ice.
At this point, all I needed was some glue, a pokemon to cover everything I currently have not, so to cover my unresisted water weakness, and lack of fire and ground weaknesses, I decided on Dragonite, being a nice revenge killer and covering the remaining weaknesses of the team.
Eventually I swapped Terrakion out for Landorus, as Landorus covered everything I needed Terrakion for, only he was better and more reliable, allowing me to have a STAB EQ, Rock Slide and HP[Ice], covering alot of the types I needed too.
After numerous suggestions, and due to being doubtfull on landorus' position in the team, I replaced him with Gastrodon, giving me some well needed bulk, and someone to take water attacks. The only problem here is that I now have 4 Special Attackers and 2 Physical... one of these being Bronzong, so I am nor reconsidering Reuniclues. At this point I also began testing the Offencive DD'Nite, so his set may change in the near future.
InDepth
Zoned Out (Magnezone) @ Air Balloon
Trait: Magnet Pull
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Flash Cannon
- Hidden Power [Fire]
- Thunderbolt
- Substitute
Trait: Magnet Pull
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Flash Cannon
- Hidden Power [Fire]
- Thunderbolt
- Substitute
My usual choice of set for Zone, the EV's allowing him to dish out immediate damage, whilst still managing to hold himself up whilst the opponent pops his baloon. As he is regularly used to trap foes such as Skarmory, Ferrothorn and Forretress, he doesn't need any major investment in speed.
His moveset provides dual STAB ( Trust me, Flash Cannon may be rarely used, but when you do come across an appropriate time to use it, you will be glad you have it ) substitute to block incoming status from trapped poke's, especially Ferrothorn (alongside HP Fire to take him and other steels).
His moveset provides dual STAB ( Trust me, Flash Cannon may be rarely used, but when you do come across an appropriate time to use it, you will be glad you have it ) substitute to block incoming status from trapped poke's, especially Ferrothorn (alongside HP Fire to take him and other steels).
Chocoberry (Gastrodon) (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 SAtk / 252 Spd
Calm Nature (+Spd, -Atk)
- Earth Power
- Ice Beam
- Toxic
- Recover
I have little experience using Gastrodon, although he fits in well with the team, allowing me to handle rain and water much more efficiently. He also acts as a special wall that this team needed severely. This is a typical tanking set that most will know anyway, although im running Ice Beam over Scald (which is not like me at all, I love double status) to help take on dragons and to allow me to counter Thundurus.
Trait: Storm Drain
EVs: 252 HP / 4 SAtk / 252 Spd
Calm Nature (+Spd, -Atk)
- Earth Power
- Ice Beam
- Toxic
- Recover
I have little experience using Gastrodon, although he fits in well with the team, allowing me to handle rain and water much more efficiently. He also acts as a special wall that this team needed severely. This is a typical tanking set that most will know anyway, although im running Ice Beam over Scald (which is not like me at all, I love double status) to help take on dragons and to allow me to counter Thundurus.
Barinade (Reuniclus) (M) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Psychic
- Focus Blast
- Recover
Trait: Magic Guard
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Psychic
- Focus Blast
- Recover
Reliable ol' Reuny, typical bulky CM set, although with the potential to do immediate damage. STAB psychic provides me with much needed additional power unlike Psyshock, with Focus Blast coverage, typical CM on a CM set, and a reliable form of recovery. LO is most efficient since Reuniclus does not recieve recoil from it.
Mockery (Gengar) (M) @ Life Orb
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Giga Drain
- Thunderbolt
- Hidden Power [Ice]
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Giga Drain
- Thunderbolt
- Hidden Power [Ice]
Gengar, this set is my pride and joy. Sure, it looks like the typical Glass Cannon with a dodgy moveset, although it has proven to be much more effective than the regular sets on many occasions. STAB Shadow Ball coverage, alongside HP [Ice] to take on dragons that aren't Lati@s, thunderbolt for coverage on flying and water types ( Gyara imparticular ) and Giga Drain for the increasingly common Rotom-W, Gastrodon, Pert... and the likes.
Echo (Bronzong) @ Leftovers
Trait: Heatproof
EVs: 252 HP / 84 Atk / 80 Def / 92 SDef
Sassy Nature (+SDef, -Spd)
- Gyro Ball
- Earthquake
- Hidden Power [Ice]
- Stealth Rock
Trait: Heatproof
EVs: 252 HP / 84 Atk / 80 Def / 92 SDef
Sassy Nature (+SDef, -Spd)
- Gyro Ball
- Earthquake
- Hidden Power [Ice]
- Stealth Rock
I have never been a big fan of Bronzong, mainly because he never seems to pull his wieght enough. Although a friend suggested him for this team and it has proven more effective than previous uses of him. The standar set allowing me to use it as an effective wall ( however heatproof because I was more concerned about fire, rather than ground, plus most suspect it to have levitate anyway, so it would be rare for someone to EQ it ), and even having decent offence.
Lolwut? (Dragonite) (M) @ Choice Band
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- ExtremeSpeed
- Fire Punch
- Outrage
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- ExtremeSpeed
- Fire Punch
- Outrage
Fixed up the D'Nite set after realising I put up the wrong set XD, I put up the moveset of a regular CBNite, yet the EV's of my D'Nite ( Who ran Ice Beam, the EV's allowed it to 0HKO Gliscor and the likes ). Although im going to replace this with the regular band set, slightly predictable, yet still effective, unfortunately D'Nite is the only poke in my team who is weak to entry hazards... and this is a big problem, especially as it breaks his Multiscale. I am currently thinking of replacing him, rather than adding a spinner just for one poke, although changing him still may not be nessercary.
I apologise for the lack of detail, this is in correlation with my lack of sleep, so hopefully when I make changes and update this, I will be able to go slightly more in-depth.
Thanks for reading, hopefully with some upgrades to this team I will be able to get through the OSL relatively unscathed. I have already beaten the Fighting leader too if this is any consolation... mainly because he is the only leader who actually accepts challenges... anyway, thanks again and I hope to hear replies soon!