Mario With Lasers
Self-proclaimed NERFED king
Are Gems consumed when the move misses, fails or is used by Mirror Move, Sleep Talk, Assist, Copycat, Me First or Metronome?
Pokemon used move!Are Gems consumed when the move misses, fails or is used by Mirror Move, Sleep Talk, Assist, Copycat, Me First or Metronome?
Nope.Sry if this has been asked before but can you get burned from Flame Body while you are behind a sub?
For example if my dragonite,which has a sub up,attacks a Volcarona can i get burned?
Sry if this has been asked before but can you get burned from Flame Body while you are behind a sub?
For example if my dragonite,which has a sub up,attacks a Volcarona can i get burned?
That was a superb answer and a wrong one. You see, when the Pokémon that has a Sub up attacks, even the Sub animation fades and the actual Pokémon sprite attacks.Nope.
I'm supposing the same holds true for attacking a Poke with Effect Spore ability from behind a Sub?That was a superb answer and a wrong one. You see, when the Pokémon that has a Sub up attacks, even the Sub animation fades and the actual Pokémon sprite attacks.
The actual Pokémon attacks, not its substitute, so obviously Static paralyzes and Flame Body burns. So the answer is yes, your Dragonite will get burned.
Holds true for all contact abilities.I'm supposing the same holds true for attacking a Poke with Effect Spore ability from behind a Sub?
Is this on PO or on the actual game?Not sure if it's been noted before, but someone using U-Turn on an Eject Button user doesn't get switched out; the Eject Button user gets switched out instead, and the U-Turn user stays in. The same is probably true if someone uses Volt Switch.
Actual game.Is this on PO or on the actual game?
Are you sure it did it in 4th gen? By definition, Magic Guard does not prevent being poisoned even with Toxic Spikes.I haven't seen this posted in the research thread yet, but Magic Guard does not block the Pokemon from being poisoned by Toxic Spikes (it did in 4th gen).
Tested against in-game wild Pokemon, using Skill Swap to get Magic Bounce on an enemy Pokemon to bounce back Toxic Spikes to my side.
I think that's what he meant in the second question, and yes, that is what would happen in that case. Anyway, I've changed the description of Mummy in the OP as it was a bit misleading, and also further elaborated on how it works. Should be good now.RevolverKnight:
1. Mummy is applied after damage is dealt: Slow Start's Attack reduction will already have been applied when calculating the damage dealt.
2. If I understand correctly, the answer is: Mummy will still change the attacker's Ability even if the bearer of Mummy faints from the attack.
Yes. It basically just prevents the user from taking damage from the poison, but if you try bouncing it back―as OmegaDonut did in his test―the other party will start receiving damage from poison the next turn.Are you sure it did it in 4th gen? By definition, Magic Guard does not prevent being poisoned even with Toxic Spikes.