Data Battle Tower (For all your Match-Seeking Needs!)

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Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
OPEN CHALLENGE/MOCK GYM BATTLE

4v4 FE Doubles (IAR will bring 8, choose 4)
2 Day DQ Time
2 Substitutions
2 Recoveries/5 Chills per mon
Switch=OK
All Abilities
Items=On
Arena: IAR's Ground Gym (Working Name)
Field Type: Ground
Complexity: Intense
Format: All

Restrictions: No Natural Grass, Only Sandstorm & Clear weather permitted, Sky Drop, Bounce & Fly do not gain enough altitude to evade, Poorly-lit Indoor arena

Description: Just a Tenative. In the works & is now being battle-tested to see if this arena would be good enough for ASB Gym Administration standards without being too good, ahead of my Job as Ground Type Gym Leader.

Mechanics:

  • Mud patches around the arena have enough water to be considered usable as an external Water Source.
    • However, all the mud means that such attacks become Ground Type moves.
    • These attacks can still be nullified by Storm Drain.
    • Any Pokemon hiding in Mud Patches through the use of moves like Dive can also be affected by seismic moves at x2 Power.
  • Because of the humidity of the arena, any Water & Ice Type move used by any non-Ground Type Pokemon have their BAP reduced by 3 (Ground Types are used to such humidity).
    • This includes Water-Type moves converted into Ground Type moves due to needing a water source.
  • If two Pokemon on the same team use non-Single target move that has 0 Priority, AND a Pokemon with a speed stat in-between the fastest & the slowest users of the move in question uses a move with 0 priority, then that move in question will be treated as -1 priority attack for the action.


Now, which one of you wants to be a guinea pig & help test this for me? (Also, requesting a fast ref for this battle, thank you)
 
It's deen a while, I'd like a battle.

4v4 NFE Doubles
Challenger Chooses Arena
3 day DQ (feel free to change it)
2 recoveries/ 5 chills (per mon)/ 2 subs (per phase)
All abilities
training items only
 
Quote:
Originally Posted by Fat TheMogRunner
Issuing a training battle
Unown Soup (or another field)
2v2 doubles (2 NFE)
2 day DQ
2 Recoveries| 3 Chills

requesting training items
I'll take this.

All abilities, and you can have your training items, though I have none.I'll take this.

All abilities, and you can have your training items, though I have none.
Still need a ref for this...
 
Seeking a SketchMatch!

I'm just seeking to sketch 3 moves, any three from this list:

Counter/Mirror Coat/Toxic/Thunder Wave/Super Fang/Encore/Heal Bell/Spore/Torment/Normal Type Recovery Move/Earthquake/Gear Grind/Acrobatics/Bonemerang/Double Team/Swift/Safeguard/Dual Chop/Double Hit


If you can meet that req, you can decide anything else you want, as long as i can sketch those 3 moves =)

EDIT: I meant 1v1 singles or 3v3 triples....sorry maxim, not a really big fan of multi-mon singles.
 
I'll take that.

3v3 Triples
LC mons only (except the Sketch mon)
2 Day DQ
Ref's Choice of Arena

EDIT: Triples will work (Since I don't have those three moves on a single pokemon)
 
Who wishes to battle in the Armor Testing Facility?

Arena Discription:
Welcome to the ATF!! We scientists here are designing armor for Pokemon! Will you care to test it?

Once each mon has been submitted, the Ref will RNG the armor for the mon to wear in combat. Each armor has a different ability!

The armors:
1). Stratos Armor: gives the wearer a Flying type in addition to it's current types. Current speed receives a 50% boost. Flying moves used by the wearer use 1 less energy.
2). Auto-Target Armor: the wearer's moves will always hit. Substitute, Protect, and Double Team and similar moves are ignored.
3). Super-Heavy Armor: halves the wearer's speed. The wearer's defenses are doubled. Moves that cannot be uses in Gravity cannot be used by the wearer. It's base HP becomes 110.
4). Self-Reparing Armor: regains 2 HP per action. Any status that the wearer has are removed at the end of a round
5). Exo-Armor: All physical moves use allow the wearer deal a flat 3 extra damage. Physical moves used against the wearer deal 2 less damage.
6). Diablo Armor: the wearer's armor ignites and give all moves a 30% burn chance in addition to it's normal chances (Lava Plume gets a 60% burn chance with this armor). If the foe uses a contact move, they shall be burned! A water move that is used on the wearer removes the fire for 3 actions. Under these conditions, the foe's attacks are treated as though they are under Smokescreen conditions.

The arena will be an exact replica of the ASB arena minus the thousands of screaming fans.



3v3 singles
NFEs only
2 day DQ
No recovery
3 chills
Switch = no

Any challengers??
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
OPEN CHALLENGE/MOCK GYM BATTLE

4v4 FE Doubles (IAR will bring 8, choose 4)
2 Day DQ Time
2 Substitutions
2 Recoveries/5 Chills per mon
Switch=OK
All Abilities
Items=On
Arena: IAR's Ground Gym (Working Name)
Field Type: Ground
Complexity: Intense
Format: All

Restrictions: No Natural Grass, Only Sandstorm & Clear weather permitted, Sky Drop, Bounce & Fly do not gain enough altitude to evade, Poorly-lit Indoor arena

Description: Just a Tenative. In the works & is now being battle-tested to see if this arena would be good enough for ASB Gym Administration standards without being too good, ahead of my Job as Ground Type Gym Leader.

Mechanics:

  • Mud patches around the arena have enough water to be considered usable as an external Water Source.
    • However, all the mud means that such attacks become Ground Type moves.
    • These attacks can still be nullified by Storm Drain.
    • Any Pokemon hiding in Mud Patches through the use of moves like Dive can also be affected by seismic moves at x2 Power.
  • Because of the humidity of the arena, any Water & Ice Type move used by any non-Ground Type Pokemon have their BAP reduced by 3 (Ground Types are used to such humidity).
    • This includes Water-Type moves converted into Ground Type moves due to needing a water source.
  • If two Pokemon on the same team use non-Single target move that has 0 Priority, AND a Pokemon with a speed stat in-between the fastest & the slowest users of the move in question uses a move with 0 priority, then that move in question will be treated as -1 priority attack for the action.


Now, which one of you wants to be a guinea pig & help test this for me? (Also, requesting a fast ref for this battle, thank you)
If nobody accepts this, then nobody will be challenging the Ground Type Gym anytime soon, & I know you guys are getting a bit impatient, so...
 
Open battle: 3v3
Singles
NFE's only
no switch
4 chills each side
No recovery.
Dq=2 days
The Cell Games Arena
This arena is a large, elevated platform aproximately 150 feet long by 150 feet wide, and 2 feet long. At each corner, a thin pole extends vertically for about 50 feet. Falling out of the arena means an automatic knock out, and the Pokemon that hit the disqualified Pokemon last scores a KO counter. Because the platform is synthetic, moves such as Earthquake, Earth Power, and Dig cannot be used. There is no water for miles, but the surrounding area is desert, so Sandstorms, Rain, and harsh sunlight can be created, but it is too hot to hail. There is Grass, but moves such as Grass Knot that use external sources of Grass cannot be used because the nearest Grass is several meters away from the platform.
 
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