Data Prize Claiming Thread (Update 5-09-13)

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Spending 7 CC on a nature change:
CC: 31->24



Hydreigon "Sauron" (M)
Nature: Hasty (+15% Speed, +15% Accuracy, -Defense)

Type: Dragon/Dark
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 113 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
+15% Accuracy

EC: 9/9
MC: 1
DC: N/A

Attacks:

Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Body Slam
Outrage
Dragon Pulse
Scary Face
Hyper Voice
Slam
Dragon Rush
Scary Face
Double Hit
Tri Attack

Fire Fang
Ice Fang
Head Smash
Thunder Fang

Torment
Protect
Taunt
Dark Pulse
Earth Power
Aqua Tail
Superpower
Thunder Wave
Dragon Tail
Roost
Draco Meteor
Heat Wave
Iron Tail
Tailwind
Sleep Talk
Zen Headbutt
Toxic
Sunny Day
Rain Dance
Surf
Fire Blast
Flamethrower
Rest
Hidden Power (Ice 7)
Hyper Beam
Stone Edge
Bulldoze
Rock Slide
Acrobatics
Focus Blast

Total: 52/79


EDIT: ADRENALITE!

CC: 24->27

Meditite:
EC: 5->6
MC: 1->3->4 (EXP. Share)->5 (KOC)->0
DC: 4->5
Evolves and unlocks Telepathy!
Moves: Fire Punch, Thunderpunch, Ice Punch, Detect (Free upon evolution), Psycho Cut (Egg), Double Team (BW TM)


Medicham "Karate Kid" (M)
Nature: Jolly (+15% Speed, -1 Special Attack, +10% Accuracy)

Type: Fighting/Psychic
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Pure Power: (Trait) This Pokemon has immense inner strength that grows with its development, raising its Attack by 1 Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.
Telepathy (DW Unlocked): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:
HP: 90
Atk: Rank 2 [5 Pure Power]
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 18
+10% Accuracy

EC: 6/6
MC: 0
DC: 5/5

Attacks:

Bide
Meditate
Confusion
Hidden Power (Ice 7)
Swagger
Mind Reader
Feint
Calm Mind
Hi Jump Kick
Recover
Force Palm
Reversal
Power Trick
Acupressure
Psych Up
Fire Punch
Thunderpunch
Ice Punch
Detect

Fake Out
Bullet Punch
Drain Punch
Psycho Cut

Protect
Focus Punch
Substitute
Zen Headbutt
Double Team

Total: 28


Machop (Now Machoke):
EC: 4->5->6 (KOC)
MC: 0->2->0
DC: 1->2
Moves: Submission, Wake-Up Slap (LU)

Yanma:
EC: 0->1->2 (KOC)
MC: 0->2->0
DC: 0->1
Moves: Air Slash, Bug Buzz (LU)

Munchlax:
EC: 1->2
MC: 0->2->3 (EXP. Share)->4 (KOC)->0
DC: 0->1
Moves: Swallow, Rollout, Last Resort, Natural Gift (LU)
 
Ok, time to evolve, claim moves, and buy other things!!

Nidoking has 8MC. I will spend it on the following moves:
Fire Punch (BW2 Tutor), Focus Blast (BW2 TM/HM), Ice Punch (BW2 Tutor), and Thunderpunch (Bw2 Tutor) = 2+2+2+2=8MC

Pyroak has 9MC. I will spend it on the folowing moves:
GrassWhistle (Egg Move), Counter (Egg Move), Block (Gen5 Tutor), and Iron Defense (Lv Up Move) = 3+3+2+1 = 9MC

Crustle has 2MC. I will spend it on the following move:
Block (BW2 Tutor) = 2MC

Hippopotas has 2KOC. I will transfer that to its EC, giving it 6EC. Hippopotas will now evolve.

Hippowdon [Richter] (Male)
Nature: Careful (+SpD -SpA)
Type: Ground
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings

Stats:
HP: 110
Atk: Rank 4
Def: Rank 4
SpA: Rank 2 (-1)
SpD: Rank 4 (+1)
Spe: 47
Size Class: 4
Weight Class: 7
Base Rank Total: 20

EC: 6/6 (Maxed)
MC: 2
DC: 4/5
KOC: 0

Abilities
Sand Stream (Innate): When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command
Sand Force (DW) (Innate) (Locked): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Attacks
1). Tackle
2). Sand Attack
3). Bite
4). Yawn
5). Take Down
6). Dig
7). Sand Tomb
8). Fissure
9). Body Slam
10). Slack Off
11). Whirlwind
12). Earthquake
13). Rock Slide
14). Return
15). Substitute
16). Protect
17). Double Team

Upon evolving, Hippowdon recives the following moves automatically:
Ice Fang, Fire Fang, and Thunder Fang
Hippowdon has 2MC. I will spend it on the following move:
Superpower (BW2 Tutor) = 2MC

Heracross has 2MC. I will spend it on the following move:
Bug Bite (BW2 Tutor) = 2MC

Larvitar has 3KOC. I will transfer 1KOC to its EC, bringing it to 4EC. The other 2KOC will be transfered to its MC, bringing it up to 8MC.
Larvitar will now Evolve.

Pupitar [Greymon] (Male)
Quiet (-Speed, +Sp.Atk)

Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Shed Skin: (Innate)This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Shed Skin (DW) (Locked): (Innate)This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+1)
SpD: Rank 3
Spe: 51 -> 44 (-15% Speed, -10 evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 17

EC: 4/9
DC: 3/5
MC: 8
KOC: 0

Moves:
1). Bite
2). Leer
3). Sandstorm
4). Screech
5). Chip Away
6). Rock Slide
7). Scary Face
8). Curse
9). Iron Head
10). Pursuit
11). Protect
12). Earthquake
13). Double Team


Scizor has 4MC. I will use that to buy the following moves:
Knock Off (BW2 Tutor) and Brick Break (BW2 TM/HM) = 2+2=4MC

Gyarados appears to have 2 Rain Dances. I will exchange one for the BW2 TM/HM Taunt. Next, Gyarados has 3MC. I will spend that on the following move:
Endure (Past Gen Tutor) = 3MC

Gible has 1KOC. I will transfer that to its EC, bringing it up to 4EC. Gible will now evolve.

Gible [Jaws] (male)
Nature:
Rash: (+Sp.Atk, -Sp.Def)

Type:
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Sand Veil: (Innate)This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin: (DW - Locked)(Innate)When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+1)
SpD: Rank 1 (-1)
Spe: 82
Size Class: 3
Weight Class: 4
Base Rank Total: 16

EC: 4/9
MC: 6
DC: 3/5
KOC: 0

Moves:
1). Tackle
2). Sand Attack
3). Dragon Rage
4). Sandstorm
5). Take Down
6). Sand Tomb
7). Slash
8). Outrage
9). Thrash
10). Dragonbreath
11). Earthquake
12). Fire Blast
13). Stone Edge

Gabite gets the following move automatically upon evolution:
Dual Chop


EDIT:
From my Hall Challenge, I get 10CC and Nidoking gets 10HC.
I am transfering the 10HC to Nidoking's KOC. I will then take that KOC and add it to my CC (I can do this, right?), giving me 20CC from this battle. This means my total CC is at 27CC.

Spending 15CC on a Rare Candy, leaving me with 12CC
Spending 8CC on a Link Cable, leaving me with 4CC.

I am stockpiling the remaing 4CC.
 
In my previous Prize Claim, I purchased Protect for Bec the Honchkrow, however, I realized that I already purchased it. I would like to exchange the second Protect for Substitute if that's possible. It would appear as though I made the same mistake with Nincada for Dig. I would like to exchange the second Dig for two stockpiled MC. (I purchased it the second time as a TM.)

Also, 4 UC please!
26—>30

Also, 1 UC please!
30—>31
 
Top post is getting too clogged up.

Reffed

UC: 67 -> 71

Also reffed

UC: 71 -> 87

Glorious UC

UC: 87 -> 110

Win!
Box: 3 CC (6 -> 9)
Andromeda: 2 KOC, 1 EC, 1 DC and 2 MC.
Melina: 1 KOC, 1 EC, 1 DC and 3 MC (+1 because of Exp. share)
Goliath: 1 EC, 1 DC, 2 MC and the joy that comes from winning prizes without moving a muscle.
All changes reflected in profile
 
Spending 1CC on a caterpie



Lovely the Caterpie

Nature: Modest (+1 SpA -1 Atk)
Typing:Bug
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 1
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/6
DC: 0/5
MC: 0

Attacks:

Damaging Moves
-Tackle
-Electroweb
-Bug bite
-Snore

Non Damaging moves
-String Shot
 
A loss... as expected. Still, I saw a clear opening and took it, netting one KO.

Fear the Deino and Abyss the Stunky both obtained Exp. Shares over the course of the battle.

Due to the Exp. Share I have, Deino gained 1 EC and 3 MC (no DC because of no dream world ability). Seeing that I need to crank up Fear's attack potential, I'll be spending her MC on the level-up moves Work Up, Dragon Rush, and Body Slam.

Fear the Deino:
EC: 1/9
MC: 0 (Gains Work Up, Dragon Rush, and Body Slam)

Abyss the Stunky managed to borrow one of Imanalt's Exp. Shares, and also managed to KO one of his Poke'mon. Abyss gains 1 EC, 3 MC, 1 DC, and 1 KOC. I'll be applying the KOC to her EC, bringing her up to 2. For the three MC, I might as well hurry and increase her movepool... and put one of her abilities to use. Using the 3 MC, she gains the three level-up moves Acid Spray, Night Slash, and Explosion.

Abyss the Stunky:
EC: 2/6
MC: 0 (Gains Acid Spray, Night Slash, and Explosion)
DC: 1/5

Finally, due to the battle being a 2 vs 2 singles, I gain 2 CC, which I will stockpile.

Eternal Drifter:
Curency Counters: 2
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Complications, The Royal Guard, Box (2), Classical, Eternal Drifter, Glacier (below) APPROVED.

NOT APPROVED (everything not mentioned is okay)
AOPSUser:
Your Medicham is screwed up; check its stats again. e: APPROVED.
King Serperior (+): Add in Pupitar's DW ability even if it is redundant. Mark Hippowdon's DW ability as locked.
Box (1): As far as I know you can't claim from things that were subreffed until the subreffed item in question is completed.
SubwayJ: You equipped a Lucky Egg in that battle but are claiming an extra MC...?

1.1 to 43.6

==

http://www.smogon.com/forums/showthread.php?t=3455706&page=2
15 UC

also i claimed 14 uc from em's subway when i should've claimed 15
7 uc from wolfe's hall when i should've claimed 8

That's +2 UC.

Then I splurge unhealthily.
35 UC
Level (9): Moonlight, Acid Armor, Heat Wave, Recover, Toxic Spikes, Inferno, Gunk Shot, Eruption, Final Gambit
BW TM (13): Sunny Day, Hyper Beam, Light Screen, Protect, Rain Dance, SolarBeam, Double Team, Sludge Wave, Flamethrower, Flame Charge, Will-O-Wisp, Explosion, Thunder Wave

http://www.smogon.com/forums/showthread.php?t=3466052&page=4
i apparently never claimed from this either

+15 CC
9 MC for Colossoil; 3 MC for Gallade

SELF-APPROVED
 
Fuck yeah Adrenaline!
Also this
And this reffing
+ 5 CC
+ 7 UC

Bulbassaur: Learns Toxic (B/W TM) with his 2 MC and claims 1 EC and 1 DC.

Shuppet: Gets 1 EC and 1 DC, with the KOC going into MC so it can learn Grudge, Sucker Punch and Snatch (All B/W level up)

Omanyte: Gets 1 EC and 1 DC, with the KOC going into MC so it can learn Ancient Power, Protect and Brine (All B/W Level Ups)

Vanilish: 2 EC and the KOC goes into MC, for a total of 3. Using the MC it already had, it goes to 4 MC and buys Rest and Rain Dance (Both B/W TMs)

Azurill: 1 EC, 1 DC and 3 MC, used for Toxic (B/W TM) and stocks 1.
 

jas61292

used substitute
is a Community Contributoris a Top CAP Contributoris a Forum Moderator Alumnusis a Battle Simulator Moderator Alumnus
http://www.smogon.com/forums/showthread.php?t=3472626

Keeping the CC

Honchkrow, Salamence, Ledian and Tomohawk get 3 CC each.
Krow and Mence put their KOs in MC

I'll deal with how they use them in a bit.

http://www.smogon.com/forums/showthread.php?t=3474335

3 More CC being kept

Rufflet goes to 4/6 EC, 4 MC, 3/5 DC
Sentret goes to 4/6 EC, 2 MC, 4/5 DC
Gloom puts both KOs in EC. That puts it at 8/9 EC, 2 MC, 4/5 DC
Goldeen puts one KO in EC and one KO in MC. That puts it at 6/6 EC and it evolves


Seaking (Matthew) (M)
Nature: Naughty (+1 Atk, -1 SpD)

Type: Water
Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Water Veil: (Innate) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Lightning Rod (DW): (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.


Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 68
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 3
DC: 3/5

Attacks (17 Moves):
Peck
Tail Whip
Water Sport
Supersonic
Horn Attack
Water Pulse
Flail
Waterfall
Megahorn
Soak
Horn Drill

Aqua Tail
Hydro Pump
Skull Bash

Ice Beam
Poison Jab
Dive
 
This battle gives me 1 CC.

Nincada gets 1 EC, 3 MC, 1 DC, and a KOC. I would like to use the KOC as an MC, bringing Nincada's total to 6 MC.
I am going to use one UC as an EC for Nincada, dropping my total UC to 30, and allowing it to evolve (Nincada gained some EC since the battle with Glacier started so it is out of date in that thread):

Ninjask (Gasta) Male


Nature: Adamant (+Atk, -SAtk)

Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Speed Boost
Innate
Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Infiltrator
Innate
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 160
Size Class: 1
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 4/5

Attacks
Scratch (*)
Harden (*)
Leach Life (*)
Sand Attack (*)
Fury Swipes(*)
Mind Reader(*)
False Swipe *(*)
Dig
Bug Bite
Double Team
Fury Cutter
Screech
Swords Dance

Endure (*)
Night Slash (*)
Final Gambit (*)

X-Scissor (*)
Aerial Ace (*)
Substitute (*)
Protect
Facade
Toxic


But wait! There's more! Ninjask's shed shell came to life! (People on IRC tell me that I have to distribute the MC between the two. I choose to give Shedinja all 6 of Nincada's MC.)

Shedinja (Envy) Male


Nature: Adamant (+Atk, -SAtk)

Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Wonder Guard
Innate
Pokemon with this ability have their maximum HP set to 60, but suffer no damage from attacks that are not super effective.


Stats:
HP: 80
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 6/6
MC: 6

Attacks
Scratch (*)
Harden (*)
Leach Life (*)
Sand Attack (*)
Fury Swipes(*)
Mind Reader(*)
False Swipe *(*)
Dig
Spite
Bug Bite
Double Team
Fury Cutter
Screech
Swords Dance

Endure (*)
Night Slash (*)
Final Gambit (*)

X-Scissor (*)
Aerial Ace (*)
Substitute (*)
Protect
Facade
Toxic


(The below changes have not yet been added to the above profile.)
Using 7 CC and bringing my total to 5, I would like to change Shedinja's nature to Quiet. This makes his stats become:
HP: 80
Atk: 3
Def: 2
SAtk: 3 (+)
SDef: 2
Spe: 35 (34.7>35)
-10 Evasion

Using Shedinja's 6 MC, I would like to buy the moves:
Shadow Sneak (Level-Up, 1 MC), Will-O-Wisp (TM, 2 MC), and Bug Buzz (Egg Move, 3 MC).
Using 3 UC and bringing my total to 27, I would like to buy Shadow Ball (Level-Up, 1 MC), and Shadow Claw (TM, 2 MC).
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Glacier: APPROVED
Matezoide: APPROVED
jas61292: APPROVED
Complications: APPROVED

http://www.smogon.com/forums/showthread.php?p=4483059&posted=1#post4483059

+13.4 UC

http://www.smogon.com/forums/showthread.php?p=4482321#post4482321

2 CC
Dragonite gets Whirlwind and Body Slam
Squirtle gets 1/3/1 which brings it to 8/9/1 and evolves

Wartortle, Shellshocker (M)
Nature: Quiet (SpA: +1, Spe -6, Evasion -10%)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
(DW) Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 50 (-)
Size Class: 2
Weight Class: 2
BRT: 16

EC: 8/9
MC: 9
DC: 1/5

Tackle
Tail Whip
Bubble
Withdraw
Water Gun
Bite
Rapid Spin
Water Pulse

Fake Out
Mirror Coat
Water Spout

Ice Beam
Scald
Toxic
Total Moves: 14


http://www.smogon.com/forums/showthread.php?p=4425309#post4425309

1 uc >-<

Slef apprvoed
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I feel sorry for Texas :/

I gain 3 CC, + 5 CC, since my Gliscor has a complete movepool.
---

Eelektross [Sheeldon] (M)
EC: 9/9
MC: 4 (+3 MC) > 0
DC: N/A
-Learns Knock Off, & Superpower (Both Gen V Tutor).
---

Chandelure [Glowfire] (M)
EC: 9/9
MC: 3 (+3 MC) > 0
DC: 5/5
-Learns Memento (Gen V Level-Up), & Flamethrower (Gen V TM)
---

Delibird [Kringles] (M)
EC: N/A
MC: 3 (+3 MC) > 0
DC: 5/5
-Learns Ice Shard (Gen V Egg Move).
---
SELF APPROVED.
 

Ullar

card-carrying wife-guy
is a Smogon Discord Contributor
Woo another big claim

5 CC for me, including Amulet Coin
Tripolar the Magnemite gets 2 EC, 2 MC, and 1 DC (from Lucky Egg)
Bipolar the Magnemite gets 1 EC, 2 MC, and 1 DC
Klink gets 2 EC, 2 MC, and 1 DC (from KOC)
Elgyem gets 2 EC, 2 MC, and 1 DC (from KOC)
Duskull gets 1 EC, 2 MC, and 1 DC
Rotom gets 3 MC

No moveclaims yet; maybe later.
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
http://www.smogon.com/forums/showthread.php?t=3474490&page=2
dratini gets 1 ec, 3 mc, 1 dc, 1 koc (which goes into ec)
turtwig gets 1 ec 3 mc 1 dc, 1 koc (which goes into dc)
i get 2 cc (saving)
BOTH MONS EVOLVE!!!!
(dratini buys dragon rush and safeguard (level) leaving it with 1 mc, and turtwig buys sythesis (level) and earth power (bw2 tutor) leaving it with 0 mc)

Grotle Tree (F)
Nature: Sassy (-10% evasion)
Type:

Grass:
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 31 (36/1.15) (-)
Size Class: 2
Weight Class: 4

Ec: 4/9
MC:0
DC: 4/5

Abilities:
Overgrow:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Shell Armor (DW): (Innate, Locked) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Attacks:
Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain
Giga Drain
Leech Seed
Leaf Storm
Crunch
Synthesis

Seed Bomb
Superpower
Wide Guard
Earth Power
SolarBeam
Substitute
Protect
19 Moves


Dragonair "Snake" (F)
Nature: Rash (+Satk, -Sdef)

Type:

Dragon:
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shed Skin:
(Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 70
Size Class: 3
Weight Class: 2
Base Rank Total: 18

EC: 5/9
MC: 0
DC: 5/5

Moves:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Dragon Tail
Dragon Dance
Aqua Tail
Outrage
Hyper Beam
Dragon Rush
Safeguard

ExtremeSpeed
Light Screen
Aqua Jet

Flamethrower
Thunderbolt
Substitute
20 moves


http://www.smogon.com/forums/showthread.php?t=3474497
hippowdon: 4 mc
Spending on:
Protect (bw tm) and earth power (bw2 tutor) 0 mc remaining

Claydol: 4 mc
Spending on:
Drill run and trick (bw2 tutors) 0 mc remaining

Gastrodon: 3 mc
Spending on:
Memento (egg move), 0 mc remaining

Colossoil: 3 mc
Spending on:
Muddy water (prevo level up) and protect (bw tm), 0 mc remaining

Golurk: 3 mc
Spending on:
Zen headbutt (bw2 tutor), 1 mc remaining

Mamosine: 3mc and 1 koc (into mc)
Spending on:
block and knock off (bw2 tutors)

i also get 3 cc


EDIT: spending the 5 i got here and 10 more cc for a rare candy, leaves me at 22 cc
 

Texas Cloverleaf

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subway, pwnemon, spambot, imanalt, ullar, tio, espeon: APPROVED

23.1 UC

http://www.smogon.com/forums/showthread.php?p=4483350#post4483350

3+5+2=10 CC
pwnemon you lazy bastard where are the koc
Dnite, hax, kingdra, hydrei get 4MC
cyclohm gets 3 MC
KOC (all to MC) to cyclohm, garchomp (CC), kingdra, hydreigon, kingdra, garchomp (CC)

Cyclohm has 4, Kingdra has 6, Hydrei has 5, Hax and Dnite have 4
okay
Cyclohm gets Snore and Giga Impact
Dnite gets Iron Head and Superpower
Hydreigon uses 1 UC to get Snore, Spite and Uproar
Kingdra gets Iron head, Outrage and Snore
Hax gets Double Team, Dragon Tail, Facade, Payback, Poison Jab, Rain Dance, Return, Shadow Claw, Sunny Day, Surf and Toxic spending 18 UC
 
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