Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Upon leaving the Iron Maiden, you go through...well...more staircases & at the end of it all, you come across a forest. This forest is the oddest structure you have ever seen. No, it's not the fact you are looking at a bunch of trees and grass in the middle of what to this point has been a bland, lifeless dungeon. It is more the fact that every single trunk, branch, & blade is made out of solid steel. It is still flexible enough for some semblance of wind to impact it, but otherwise this is the oddest combination of nature and hard metal you have ever seen.
Over to the side you see a thorny patch of grass blocking the way to the exit on the other side. It appears to be a nest of some sort, but the only other way around requires you to go through densely packed trees. Neither path looks safe, & as you look around you can here the inhabitants of the area swarming around you. Time to make a decision. So, which route do you go through?
a) Go through the thorny briar.
b) Go through the dense woods.
Ignoring the thorny briar, you go through the dense woods, & everything appears alright for a little while. As you are about to reach the end, you get ambushed, & Ike is ambushed by Scizor. It grabs your Pokemon in its claws & whisks it away into the forest. It will take you two rounds to find your lost Pokemon in the thickets. Scizor makes it even more difficult to reach its location by summoning Rain Dance. Looks like your Pokemon is on its own. Can you save your Pokemon? Let us see...
Arena Rules:
-No External Water Source.
-Arena is too hard to dig into.
BEGIN ROUND
--- ACTION ONE Scizor used Agility!
Scizor's Speed rose 2 Stages!
Scizor used 7 Energy!
--- ACTION TWO Scizor used Rain Dance!
It started to rain!
Scizor used 10 Energy!
--- END ROUND
ITEMS/POKEMON GAINS/LOSSES
+1× Magnet
+1× Mental Herb
+1× Power Bracer
+1× Steel Gem
COUNTERS danmantincan: 4 CC Edward: 6 MC Ike: 12 MC, 4 KOC Ilyana: 6 MC, 1 KOC
REF PAYOUT Its_A_Random: 14 UC (5 from Lackeys, 0.75 from RP's, 4 from Traps, 5 from Guardians)
"Crush him!"
Bug Bite > Bug Bite > Bug Bite IF Protect is issued successfully without transfer, THEN use Light Screen on the first instance, Chill on the second instance. IF Endure is issued, THEN use Sandstorm on the first instance.
BEGIN ROUND
--- ACTION ONE Ike used Endure!
Ike braced himself!
Ike used 15 Energy!
Scizor used Sandstorm!
A sandstorm brewed!
Scizor used 10 Energy!
The sandstorm rages... Ike was buffeted by the sandstorm!
Ike took 2 Damage!
--- ACTION TWO Scizor used Bug Bite!
Ike took (9+3+2.5)=14.5 Damage!
Scizor used 4 Energy!
Ike used Flare Blitz! (Crit Roll [<=625]: 716/10000; No) (Effect Roll {Burn} [<=1000]: 3561/10000; No)
It is Super Effective!
Scizor took ((15+3)×2.25+4)=44.5 Damage!
Ike used (6+(5÷2))=8.5 Energy!
The sandstorm rages... Ike was buffeted by the sandstorm!
Ike took 2 Damage!
--- ACTION THREE Scizor used Bug Bite!
Ike took (9+3+2.5)=14.5 Damage!
Ike endured the hit!
Scizor used 8 Energy!
Ike used Flare Blitz! (Crit Roll [<=625]: 5559/10000; No) (Effect Roll {Burn} [<=1000]: 7929/10000; No)
It is Super Effective!
Scizor took ((15+3)×2.25+4)=44.5 Damage!
Ike used (6+(5÷2))=12.5 Energy!
The sandstorm rages... Ike was buffeted by the sandstorm!
Ike took 2 Damage!
Ike Fainted!
Scizor's Speed decayed 1 Stage!
danmantincan sent in Edward & Ilyana!
--- END ROUND
You burned the Scizor to a crisp, after it whacked Edward a bit. You also get a Nanab Berry for a troubles. Whee! You then exit the forest, before continuing deeper into the dungeon...
BEGIN ROUND
Scizor: Brick Break (Edward) > Brick Break (Edward)
--- ACTION ONE Scizor used Brick Break (Edward) (Crit Roll [<=625]: 8264/10000; No)
It is Super Effective!
Edward took ((6+4)×1.5)=15 Damage!
Scizor used 6 Energy!
Edward Chilled Out!
Edward recovered 12 Energy!
Ilyana used Flamethrower (Scizor)! (Crit Roll [<=625]: 6285/10000; No) (Effect Roll {Burn} [<=1000]: 7343/10000; No)
It is Super Effective!
Scizor took ((12+3)×2.25)=33.75 Damage!
Ilyana used 7 Energy!
Scizor Fainted! Ilyana gained 1× KO Counter!
--- END ROUND
Continuing your way up the staircases, you randomly walk about & trigger a trap door, which you fall down! Upon impact, you take a bit of damage, & as you get up, you have a look around. This is the strangest room you have seen yet. It is still as cold & bland as everywhere else you have seen so far, but you can actually see yourself is this steel. It seems to have merged itself with a glass-like substance. Up ahead you encounter a circular room, & as you enter it you realise you cannot find out where you are. Every side reflects your image. Before you panic, you notice a Bronzong floating around behind you. You attempt to follow it, but it turns around a corner.
You try searching for it again, and eventually you come upon its lair. Unfortunately you have no way back. Bronzong blasts a wall with Flash Cannon & hides away, although the hallway it burst into looks like the normal ones you were encountering before. Unfortunately, only one of your Pokémon can give pursuit to it, the other will have to clear away the space. It does not look like you will be able to continue without giving chase.
Who do you send in?
Arena Rules:
-No External Water Source.
-No Natural Grass.
-Arena is too hard to dig into.
-Indoor Arena.
BEGIN ROUND
Bronzong: Psychic > Psyshock > Psychic
--- ACTION ONE Ilyana used Hidden Power! (Crit Roll [<=625]: 7185/10000; No)
It is Super Effective!
Bronzong took ((9+1.5)×1.5)=15.75 Damage!
Ilyana used 5 Energy!
Bronzong used Psychic! (Crit Roll [<=625]: 4833/10000; No)
Ilyana took (10+3)=13 Damage!
Bronzong used (4+(4÷2))=6 Energy!
--- ACTION TWO Ilyana used Thunderbolt! (Crit Roll [<=625]: 4587/10000; No) (Effect Roll {Paralysis} [<=1000]: 822/10000; Yes)
Bronzong took (10+3+1.5)=14.5 Damage!
Bronzong became Paralysed (15%)!
Ilyana used 6 Energy!
(Paralysis Roll [<=1500]: 5026/10000; No) Bronzong used Psyshock! (Crit Roll [<=625]: 8227/10000; No)
Ilyana took (8+3-1.5)=9.5 Damage!
Bronzong used 5 Energy!
--- ACTION THREE Ilyana used Hidden Power! (Crit Roll [<=625]: 3096/10000; No)
It is Super Effective!
Bronzong took ((9+1.5)×1.5)=15.75 Damage!
Ilyana used 5 Energy!
(Paralysis Roll [<=1500]: 2587/10000; No) Bronzong used Psychic! (Crit Roll [<=625]: 7029/10000; No)
Ilyana took (10+3)=13 Damage!
Bronzong used (4+(4÷2))=6 Energy!
ITEMS/POKEMON GAINS/LOSSES
+1× Nanab Berry
+1× Magnet
+1× Mental Herb
+1× Power Bracer
+1× Steel Gem
COUNTERS danmantincan: 5 CC Edward: 7 MC Ike: 12 MC, 4 KOC Ilyana: 10 MC, 2 KOC
REF PAYOUT Its_A_Random: 19 UC (5 from Lackeys, 1 from RP's, 6 from Traps, 5 from Guardians, 2 from Rare Encounters)
"UHHH...WHAT TO DO..."
Zen Headbutt > Psychic > Zen Headbutt IF Torment is issued A1/A2, THEN use Extrasensory A2. IF Protect is issued successfully without transfer, THEN use Substitute (20 HP) on the first instance.
BEGIN ROUND
--- ACTION ONE Ilyana used Thunder! (Hit Roll [<=8000]: 392/10000; Yes) (Crit Roll [<=625]: 10000/10000; No) (Effect Roll {Paralysis} [<=3000]: 5713/10000; No)
Bronzong took (12+3+1.5)=16.5 Damage!
Ilyana used 7 Energy!
(Paralysis Roll [<=1000]: 7728/10000; No) Bronzong used Zen Headbutt! (Hit Roll [<=9000]: 2838/10000; Yes) (Crit Roll [<=625]: 4440/10000; No) (Ability Roll {Static} [<=3000]: 5683/10000; No)
Ilyana took (8+3)=11 Damage!
Bronzong used 5 Energy!
--- ACTION TWO Ilyana used Hidden Power! (Crit Roll [<=625]: 9012/10000; No)
It is Super Effective!
Bronzong took ((9+1.5)×1.5)=15.75 Damage!
Ilyana used 5 Energy!
(Paralysis Roll [<=1000]: 6612/10000; No) Bronzong used Psychic! (Crit Roll [<=625]: 5008/10000; No)
Ilyana took (10+3)=13 Damage!
Bronzong used (4+(4÷2))=6 Energy!
--- ACTION THREE Ilyana used Thunderbolt! (Crit Roll [<=625]: 7855/10000; No) (Effect Roll {Paralysis} [<=1000]: 3392/10000; No)
Bronzong took (10+3+1.5)=14.5 Damage!
Ilyana used 6 Energy!
(Paralysis Roll [<=1000]: 1187/10000; No) Bronzong used Zen Headbutt! (Hit Roll [<=9000]: 1868/10000; Yes) (Crit Roll [<=625]: 5175/10000; No) (Ability Roll {Static} [<=3000]: 8655/10000; No)
Ilyana took (8+3)=11 Damage!
Bronzong used 5 Energy!
You take out the Bronzong, but not before it blocks your first attack, before unleashing a quick tremor for some last minute damage! Nevertheless, you pick up the Float Stone, & continue on, deeper into the dungeon...
BEGIN ROUND
Bronzong: Protect > Bulldoze > Bulldoze
--- ACTION ONE (Paralysis Roll [<=500]: 6895/10000; No) Bronzong used Protect!
Bronzong protected itself!
Bronzong used (7+(15.75÷2.5))=13.3 Energy!
Ilyana used Hidden Power!
Bronzong protected itself!
Bronzong blocked ((9+1.5)×1.5)=15.75 Damage!
Ilyana used 5 Energy!
--- ACTION TWO (Paralysis Roll [<=500]: 514/10000; No) Bronzong used Bulldoze! (Crit Roll [<=625]: 9048/10000; No)
It is Super Effective!
Ilyana took (6×1.5)=9 Damage!
Bronzong used 5 Energy!
Ilyana used Hidden Power! (Crit Roll [<=625]: 3363/10000; No)
It is Super Effective!
Bronzong took ((9+1.5)×1.5)=15.75 Damage!
Ilyana used 9 Energy!
Bronzong Fainted! Ilyana gained 1× KO Counter!
--- END ROUND
So, as you re-enter the tower, you come across the steepest staircases, far more gruelling than ever before, & enough to make you feel exhausted, but as you mount a staircase, you see more light, so you hike your way up & you find yourself at the roof of the Iron Dungeon. Is this it, you think...But it is not. You find a hole on the other side of the roof, but it looks dangerous, & it is very windy, so while you think it is a good time to admire the view, it is not a good time to do so. So cautiously you make your way down a hole & fall down...A long way...You crash land & find yourself in a place loaded to the gills with...shrapnel. This is the pit of the desolate dungeon surrounded by what appears to be a junk-yard of broken machine parts. Shrapnel is littered around the room in a disgusting, decrepit clutter. The entire room has a dingy quality to it, despite having all the pre-tense of a regal palace. What is not covered in junk shines with an unnatural sheen, polished beyond all reason. Most unfathomable is a giant throne in the background that has all the markings of a machine, complete with gear prints, & sitting on the throne is an iron king whose weapon of choice appears to be vicious claws. Whatever the case may be, it does not look honourable, but is clearly wealthy beyond imagination, for in its parlour lies a stone on a pedestal that exactly matches the stone in the mosaic at the entrance.
You grab the item & obtain the Steel Pearl...Which you already got earlier...
A ghastly mechanical screech follows, and the statue of the king stands up & glares menacingly. It approaches with immense, clanging steps. As it stands before you, a giant weight falls, sealing the doors. The Kings entire body starts evaporating into a sickening iron shrapnel, & before you, the king transforms into a Registeel. Registeel gives a cry & all of the junk accumulated in the room arises and starts whirling about. Chunks of it hit your skin and start ripping the edges of your clothes... This is not going well...Worse yet, an Excadrill decides to join the party as well to help out Registeel. The final battle. Everything you have done up to now has all come down to this. Can you win? Let the battle begin.
Arena Rules:
-Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
-Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
-All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat).
-Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
-No External Water Source.
-No Natural Grass.
-Indoor Arena.
-Arena Floor is too hard to dig into.
Sadly, your TLR run at the boss ended as soon as it began! A Light Metal influenced Synchro-doze, before a couple of well timed attacks, was all it took for the boss duo to take you out! At this point, you simply black out & make your way to the nearest Pokémon Centre, left to rue what could have been.
BEGIN ROUND
Registeel: Bulldoze (Synchro) > Focus Punch (Edward)
Excadrill: Bulldoze (Synchro) > Drill Run (Edward)
Excadrill breaks the mould!
--- ACTION ONE Registeel & Excadrill synchronised Bulldoze (Edward | Ilyana)! (Crit Rolls {Registeel's Bulldoze} [<=625/10000]: 7171, 1301; No | No) (Crit Rolls {Excadrill's Bulldoze} [<=625/10000]: 9702, 8677; No | No)
It is Super Effective!
Edward took (((4.5+1.5)×1.5)+((5.5+3+3)×1.5))=26.25 Damage!
Edward's Speed dropped 2 Stages!
It is Super Effective!
Ilyana took ((4.5×1.5)+((5.5+3+1.5)×1.5))=21.75 Damage!
Ilyana's Speed dropped 1 Stage!
Registeel used 5 Energy!
Excadrill used 4 Energy!
Ilyana Fainted!
Edward used Close Combat (Excadrill)! (Crit Roll [<=625]: 9205/10000; No)
It is Super Effective!
Excadrill took ((14+3+4.5)×1.5)=32.25 Damage!
Edward's Defence dropped 1 Stage!
Edward's Sp. Defence dropped 1 Stage!
Edward used 7 Energy!
It is Raining Shrapnel...
--- ACTION TWO Registeel tightened its focus!
Excadrill used Drill Run (Edward)! (Crit Roll [<=1250]: 7450/10000; No)
It is Super Effective!
Edward took ((9+3+3)×1.5+1.75)=24.25 Damage!
Excadrill used 5 Energy!
Edward used Brick Break (Excadrill)! (Crit Roll [<=625]: 774/10000; No)
It is Super Effective!
Excadrill took ((10+3+4.5)×1.5)=26.25 Damage!
Edward used 5 Energy!
Registeel used Focus Punch (Edward)! (Crit Roll [<=625]: 219/10000; Yes)
A Critical Hit!
It is Super Effective!
Edward took ((15+3+1.5)×1.5+1.75)=31 Damage!
Registeel used 10 Energy!
Edward Fainted!
danmantincan is out of usable Pokémon! danmantincan blacked out!
--- END ROUND
Most unfortunate, danmantincan. Better luck next time!
PRIZES
COUNTERS danmantincan: 6 CC Edward (Lucario): 10 MC Ike (Pyroak): 12 MC, 4 KOC Ilyana (Cyclohm): 13 MC, 3 KOC
ITEMS/POKEMON GAINS/LOSSES
+1× Nanab Berry
+1× Float Stone
+1× Magnet
+1× Mental Herb
+1× Power Bracer
+1× Steel Gem
REF PAYOUT Its_A_Random: 23 UC (5 from Lackeys, 1 from RP's, 6 from Traps, 5 from Guardians, 2 from Rare Encounters, 4 from Bosses)
That is all. Thanks for playing, & I do hope you all enjoyed this TLR Run!