Seems fair, since Ember and Water Gun were already 25/100 moves.GUYS
They're editing the specific stats of moves again. I just learned (and bonked myself on the head for not realizing it sooner) that Vine Whip now has 25 PP.
I like change! It means more diversity, and may mean we may get things like more pure flying types.Is it just me or does it bug anyone else that they seem to just be randomly switching types around, when their normal typing conventions would have them in a different order (see: Noivern Flying/Dragon, Helioptile Electric/Normal, Litleo Fire/Normal, Skrelp Poison/Water)?
But Razor Leaf was the 25 PP Grass technique to go as a set with Ember and Water Gun as the token STAB techniques for the starters. Well, they would be, but the Grass starter always learns something crazy first between Vine whip, Razor Leaf and Absorb. Chespin doesn't appear to learn Razor Leaf before Vine Whip, so it looks like they may be catering some of their choices to even out the early game so that Chespin doesn't come with a disadvantage for having less chances to hit an opponent with its first STAB technique than Froakie or Fennekin.Seems fair, since Ember and Water Gun were already 25/100 moves.
I think you misunderstand what bugs me. I'm all for diversity, but this is fake diversity. Dragon/Flying and Flying/Dragon are mechanically the exact same; GameFreak only switched them to likely say "oh yeah we also have this one that's different (but not really)!" I'm all for a Normal/Fire type, I simply don't understand why they're breaking type-order conventions and making it Fire/Normal.I like change! It means more diversity, and may mean we may get things like more pure flying types.
i've personally never considered razor leaf to be among the described. it's not only got a higher base power, but a high crit chance [which, while not meaning much now, meant everything in gen 1, with venusaur being practically guaranteed a critical hit]. so, yeah, i'd say that razor leaf is off on its own little shtick personally.But Razor Leaf was the 25 PP Grass technique to go as a set with Ember and Water Gun as the token STAB techniques for the starters. Well, they would be, but the Grass starter always learns something crazy first between Vine whip, Razor Leaf and Absorb. Chespin doesn't appear to learn Razor Leaf before Vine Whip, so it looks like they may be catering some of their choices to even out the early game so that Chespin doesn't come with a disadvantage for having less chances to hit an opponent with its first STAB technique than Froakie or Fennekin.
For as long as it's Chikoritas first STAB technique, I'm gonna disagree. Not that it matters, since Chespin is looking to follow Bulbasaur and Snivy in knowing Vine Whip first, but I'm just sayin.i've personally never considered razor leaf to be among the described. it's not only got a higher base power, but a high crit chance [which, while not meaning much now, meant everything in gen 1, with venusaur being practically guaranteed a critical hit]. so, yeah, i'd say that razor leaf is off on its own little shtick personally.
piplup got bubble instead of water gun thoughFor as long as it's Chikoritas first STAB technique, I'm gonna disagree. Not that it matters, since Chespin is looking to follow Bulbasaur and Snivy in knowing Vine Whip first, but I'm just sayin.
Granted, they don't make a perfect triangle. Ember is the go-to move for every Fire starter, and Water Gun is mostly a Water-type variation of Ember, but since those two and Razor Leaf have had the same PP and BP, it made sense personally. But Froakie gets Bubble too, so they're remaining somewhat indifferent to the whole implication (Along with upping Vine Whips PP to make Chespin just as seemingly viable as Fennekin.)piplup got bubble instead of water gun though
does that mean that it's on the same page as ember?
absorb maybe but grass just didn't have a move exactly comparable to ember/water gun until now. razor leaf was different.
a bit off-topic to the thread though, so...
Stellar, is the OP going to be updated soon? Don't mean to nag, but CoroCoro's been released, right?
Again, i suggested that the treats would be type-based.it looks like berries are back with even more newer varieties and will be used to make the different-colored doughnut hole-esque treats you feed to your Pokémon in Poké-Amie (also, let's come up with a nickname for Pokémon Amie) Perhaps Pokémon will have tastes again, like in Gen 3-4, to be appeased when feeding them treats.
Yeah me too, this has been pretty interesting in terms of new typings and early game mons, we have the early bird but it's fire instead of normal, the normal mons not being completely normal, early grass types seemingly being switched for an early fairy type, and the bat mon being dragon, so far the only "repetition" is the early bug and honestly I find it a cuter than many other bugsI like change! It means more diversity, and may mean we may get things like more pure flying types.
If they release a Fire/Flying that may be "good''...Yeah me too, this has been pretty interesting in terms of new typings and early game mons, we have the early bird but it's fire instead of normal, the normal mons not being completely normal, early grass types seemingly being switched for an early fairy type, and the bat mon being dragon, so far the only "repetition" is the early bug and honestly I find it a cuter than many other bugs
That will be fun. Is this why X & Y are released simultaneously everywhere instead of Japan first, then NA, and then everywhere else? So there is no longer a Japanese version, just a Japanese option?Also, for anyone who cares/was thinking of doing this for fun/cares, Pokemon X & Y will be able to be set to several different languages [as opposed to only one]... But only at the beginning of the game, so it's like choosing your player character.
There will still be a Japanese version because it is region locked but yes they released it worldwide at the same time so that players can all experience it together instead of Japan getting it over a year before. That is why it is X and Y, the title will be the same all over the world instead of a different name. The world knowing everything that happens because Japan had it so soon, and every non-Japanese fan hating the wait.That will be fun. Is this why X & Y are released simultaneously everywhere instead of Japan first, then NA, and then everywhere else? So there is no longer a Japanese version, just a Japanese option?
I can sort of see why they don't let you change language mid-game though, maybe because by now I'm really used to English localizations. Imagine memorizing every pokemon and move and ability in another language, multiple times.
i would assume so, though there tend to be differences between versions regardless, like the lacking of a [real] game corner in the international releases of hg/ss, for example.That will be fun. Is this why X & Y are released simultaneously everywhere instead of Japan first, then NA, and then everywhere else? So there is no longer a Japanese version, just a Japanese option?
nawww that's not a problem for people who wanna do it. for example:I can sort of see why they don't let you change language mid-game though, maybe because by now I'm really used to English localizations. Imagine memorizing every pokemon and move and ability in another language, multiple times.
I played Manly Pink, a fire red hack where there are 5th gen pokemon instead of the 1st gen ones and as the hack was made before the English version of B&W, the pokemon names were in Japanese so I had my game on "set" for this reason. Since then, I don't want to go back to "switch", I find it more fun on "set" :D.Shiruba said:especially if you see the name a lot, you'll start to learn it regardless. the only real problem is in-game and you have it on "switch," and you might not know what the heck a leviator when it says that's what they're gonna send out, and then your fennekin gets smashed by a gyarados' waterfall lol.
What's wrong with fake diversity when the alternative is a combination we already have? This is in regards to the non-Normal ones you mentioned.I think you misunderstand what bugs me. I'm all for diversity, but this is fake diversity. Dragon/Flying and Flying/Dragon are mechanically the exact same; GameFreak only switched them to likely say "oh yeah we also have this one that's different (but not really)!" I'm all for a Normal/Fire type, I simply don't understand why they're breaking type-order conventions and making it Fire/Normal.
I always wondered if they were ever going to make type order relevant in the game, but I guess not. It's like "so-and-so is primarily a Normal type, but is also part Flying." You'd think if it's that important they'd make a mechanic of it by now.What's wrong with fake diversity when the alternative is a combination we already have? This is in regards to the non-Normal ones you mentioned.
Type order has nothing to do with game mechanics, as we already know. But order has to do little with design of Pokemons. Empoleon is Water/Steel 1. It is penguin (water) 2. It has steel armor. So primary type is what pokemon is based on and secondary type will reflect its outlook. Primary type will be usually unchanged when Pokemon evolves.I always wondered if they were ever going to make type order relevant in the game, but I guess not. It's like "so-and-so is primarily a Normal type, but is also part Flying." You'd think if it's that important they'd make a mechanic of it by now.
It's going to be really interesting because by this point (assuming it would be out in Japan and October was the NA release date) I would have already played through the game a few times in Japanese and had months and months to theorymon on an entire datamined Pokedex.So glad we dont have to wait longer than japan. Alwayd hated having to wait longer D: