Feedback!
Quanyails: As I have already mentioned to you on IRC, I love your concept and the variety that comes with it. The only downside is that while there are a few options for an offensive CAPmon, your concept certainly leans towards a defensive or supporting Pokemon, which isn't a bad thing as such, but it does have limitations.
reachzero: I remember growing to dislike this concept. It's not that the concept is too limiting, it's that it's very ambiguous and I'm not sure how it would work out (very much like Aurumoth's Risky Business concept). Also, I am aware that many CAP-goers, including myself, have little knowledge of speed benchmarks, and so this would be a new territory for us (which could be considered a plus I guess). Overall though, I can't really see this concept working out.
Psylink: Mollux ;)
srk1214: Hmm. I don't think that there is a great deal to explore within the territory of phasing. We already have parashufflers and the likes, so it's not exactly new to us. There is also the fact that this concept is a little less broad than a typical concept of Gen V CAP, where we are set on one specific part of battling, and a small part of that. Simply put, there is not much to explore within the realms of phasing and so I don't think that this concept would work.
Yilx: Simple concept, and one which I like a lot. I don't really have any criticism of it; all I can say is to keep it as it is!
The Steam Punk: Eh, it is hard to create a CAPmon which can fulfill your concept when there is a huge variety of sweepers. The only way I can see it possible is if we created an extremely bulky Pokemon which can phase/heart swap or whatever, which is very limiting. Your concept is too set-in-stone in terms of paths we could go with the concept for it to be viable.
vyomov: I'd prefer to stray away from weather-based concepts as our last CAP heavily involved weather. Not to mention the fact that Syclant was intended to boost the viability of weather, and so this is very much a re-used concept.
forestflamerunner: We've already talked about your concept in IRC, nothing else needs mentioning.
LimaPro643: Sounds like you're already poll-jumping with the concept to be honest. Your concept is extremely limiting and could very much lead to an overpowered Pokemon.
Scorpio: Here's one that hasn't been mentioned much, but I like the sound of. It is a totally unique concept, and one which would be interesting to create. However, it's too hard to code and so its viability is damaged in that sense.
Base Speed: I'm not too keen on the concept due to its largely ambiguous nature, unfortunately. The fact that it can capitalise on luck is largely luck-based, in my opinion, due to over-predictions and other guessing games.
Will post more later.
Quanyails: As I have already mentioned to you on IRC, I love your concept and the variety that comes with it. The only downside is that while there are a few options for an offensive CAPmon, your concept certainly leans towards a defensive or supporting Pokemon, which isn't a bad thing as such, but it does have limitations.
reachzero: I remember growing to dislike this concept. It's not that the concept is too limiting, it's that it's very ambiguous and I'm not sure how it would work out (very much like Aurumoth's Risky Business concept). Also, I am aware that many CAP-goers, including myself, have little knowledge of speed benchmarks, and so this would be a new territory for us (which could be considered a plus I guess). Overall though, I can't really see this concept working out.
Psylink: Mollux ;)
srk1214: Hmm. I don't think that there is a great deal to explore within the territory of phasing. We already have parashufflers and the likes, so it's not exactly new to us. There is also the fact that this concept is a little less broad than a typical concept of Gen V CAP, where we are set on one specific part of battling, and a small part of that. Simply put, there is not much to explore within the realms of phasing and so I don't think that this concept would work.
Yilx: Simple concept, and one which I like a lot. I don't really have any criticism of it; all I can say is to keep it as it is!
The Steam Punk: Eh, it is hard to create a CAPmon which can fulfill your concept when there is a huge variety of sweepers. The only way I can see it possible is if we created an extremely bulky Pokemon which can phase/heart swap or whatever, which is very limiting. Your concept is too set-in-stone in terms of paths we could go with the concept for it to be viable.
vyomov: I'd prefer to stray away from weather-based concepts as our last CAP heavily involved weather. Not to mention the fact that Syclant was intended to boost the viability of weather, and so this is very much a re-used concept.
forestflamerunner: We've already talked about your concept in IRC, nothing else needs mentioning.
LimaPro643: Sounds like you're already poll-jumping with the concept to be honest. Your concept is extremely limiting and could very much lead to an overpowered Pokemon.
Scorpio: Here's one that hasn't been mentioned much, but I like the sound of. It is a totally unique concept, and one which would be interesting to create. However, it's too hard to code and so its viability is damaged in that sense.
Base Speed: I'm not too keen on the concept due to its largely ambiguous nature, unfortunately. The fact that it can capitalise on luck is largely luck-based, in my opinion, due to over-predictions and other guessing games.
Will post more later.