Halcyon.
@Choice Specs
If you're preparing for Mienshao in UU by using Gligar, you're doing it wrong.
The main problem with Keldeo, which has been said time and time again in this thread is that you will usually have to run more than one check/counter to it in order to beat Keldeo. This is due to the fact that Keldeo can pick what counters it depending on its item choice and its Hidden Power type. We aren't banning it because you have to prepare for it–if we were, Terrakion would be top of the list–we are suspecting it because it causes a huge shift in the metagame towards water resists, and many of its counters are actually checks that can easily be played around. For example, Specs Politoed in the rain with Scizor support can defeat Latias, Latios, Toxicroak (depending on the set), Jellicent, Celebi, Rotom-W, Gastrodon, and Gyarados. Amoongus has a chance of being 2HKO'd as well by Hydro Pump, but I didn't include it in the list because it can switch out thanks to Regenerator (but then again, if you're switching Amoongus into Keldeo, it's probably your only Water resist). That's why Keldeo is questionable in my eyes. It puts an abnormal strain on a player's team building.
When I build a team, I have to have at least two ways of dealing with Keldeo. It sucks, but unless I want to run something like Colbur Berry Latias + Dugtrio, I'm going to need at least two checks to Keldeo. That may be seen as not a problem, because in checking Keldeo, you're also checking rain. So what is the problem, you might ask. Well, I would say that Keldeo is what makes "preparing for rain" so important. Specs Politoed is not nearly as threatening as Specs Keldeo. There are many more Pokémon that can counter or check Specs Politoed than there are who can say the same for Keldeo. Perhaps this is because Keldeo has much more Special Attack and Speed than Politoed does, so it is more of an offensive threat. Other than those two, Life Orb Analytic Starmie is the only thing that I can think of that can be as powerful as Keldeo in OU. Please correct me if I'm wrong, but I'm pretty sure those three are the only real Water type special attackers that are used in OU. You could count Rotom-W, but it never runs max special attack unless it's the Specs or Scarf sets, and those are almost never seen. Plus, Rotom-W is still not as threatening as Keldeo, since (like Politoed) it is slower and not as powerful (though it does come close with 252 SAtk and a Modest nature). I think it's pretty safe to assume, though, that when you put a Latias on your team instead of Latios and call it preparing for "rain" you are actually trying to protect your team from Keldeo and perhaps Specs Politoed. Unfortunately, I can't really comment on Politoed, because I think Drizzle is broken, so to simplify things, lets just take Politoed out of the equation. Keldeo is THE threat that we prepare for when we put Water resists on our teams.
But, like some have said, preparing for a threat is no reason to ban it. We have to prepare for plenty of threats these days if we want to keep up in this hard hitting meta. However, Keldeo causes us to overprepare for rain to the point where I think it has an unhealthy effect on the metagame. We talk about how great Celebi is right now, ignoring its role of walling Keldeo, and I totally agree with those people. Celebi is a fantastic Pokémon that can wall many of the tiers top Pokémon and it just so happens that list includes Keldeo. But Keldeo still has a large effect on how we use Celebi. Celebi could actually run a pretty great physically defensive set back before Keldeo was popular. If you thought that Cebeli walled Breloom before, oh boy, you just wait until your little mushroom kangaroo thing is staring down a physically defensive Celebi. As it stands now, Breloom can break Celebi with a Swords Dance and a lucky hit with Bullet Seed (4 hits + SR can OHKO). That really sucks, because a lot of people through Celebi on teams just to counter both Keldeo and Breloom. What sucks even more is that Celebi still doesn't even 100% wall Keldeo! Keldeo can use HP Bug and beat it! Well jeez, Keldeo shifted Celebi's place in the metagame for nothing. Keldeo has that effect on almost every wall. Why are people even considering using SDef Jellicent? The defensive spread is much better, but people feel obligated to use SDef (even though it is inferior) because it can better check Keldeo. But without even taking partners into account, Jellicent can be 2HKO'd by Hidden Power Ghost. Obviously, this will spark a response that says "well Halcyon, you won't always predict correctly" and that person would be absolutely correct. But you won't always predict correctly either. And those times where you do switch into an HP Ghost, you'll remember that Keldeo has a way of getting around all its counters.
In case my argument of over-preparation still hasn't been made clear, I'd like to compare Keldeo to Terrakion for a moment. Keldeo and Terrakion have many similarities. They both have base 108 speed, they both have one of their attack stats at base 129, and they both have the same defenses. When team building, you also have to prepare for both. However, when building your team, when was the last time you added two counters to Terrakion because you knew just one wasn't enough. When did you put Cresselia and Landorus-T on the same team just to prevent Terrakion from sweeping you? I'm guessing you haven't. That's because you don't have to prepare for Terrakion too much. However, there are many people who will say that they have used Celebi and Jellicent together to beat Keldeo. I have seen more than one anti-ban player say that Celebi+Jellicent can always stop Keldoe cold. But don't you see that having to put two counters to one Pokémon on your team is a little silly? And what's worse, is that if you add in teammates, ScarfTar and Specs Keldeo STILL can beat that core. So then what do you do? Is everyone supposed to run Celebi+Jellicent+Toxicroak to beat Keldeo? Cause I would rather not have to resort to that.
And that is why I think Keldeo is broken. It isn't that it's sweeping every team I make with no difficulty. It isn't that I think that it can't be dealt with/played around. I just think that it has shifted the metagame too far to be allowed. One Pokémon should not have this much influence on how we play the game. I'm personally running a sun team right now with Cresselia, Sawsbuck, and Latias and guess what? A Keldeo still won the game for someone I played today. So not only is Keldeo causing us to prepare for it to the point where I think it's unhealthy, sometimes that over-preparation isn't enough to stop it.
The main problem with Keldeo, which has been said time and time again in this thread is that you will usually have to run more than one check/counter to it in order to beat Keldeo. This is due to the fact that Keldeo can pick what counters it depending on its item choice and its Hidden Power type. We aren't banning it because you have to prepare for it–if we were, Terrakion would be top of the list–we are suspecting it because it causes a huge shift in the metagame towards water resists, and many of its counters are actually checks that can easily be played around. For example, Specs Politoed in the rain with Scizor support can defeat Latias, Latios, Toxicroak (depending on the set), Jellicent, Celebi, Rotom-W, Gastrodon, and Gyarados. Amoongus has a chance of being 2HKO'd as well by Hydro Pump, but I didn't include it in the list because it can switch out thanks to Regenerator (but then again, if you're switching Amoongus into Keldeo, it's probably your only Water resist). That's why Keldeo is questionable in my eyes. It puts an abnormal strain on a player's team building.
When I build a team, I have to have at least two ways of dealing with Keldeo. It sucks, but unless I want to run something like Colbur Berry Latias + Dugtrio, I'm going to need at least two checks to Keldeo. That may be seen as not a problem, because in checking Keldeo, you're also checking rain. So what is the problem, you might ask. Well, I would say that Keldeo is what makes "preparing for rain" so important. Specs Politoed is not nearly as threatening as Specs Keldeo. There are many more Pokémon that can counter or check Specs Politoed than there are who can say the same for Keldeo. Perhaps this is because Keldeo has much more Special Attack and Speed than Politoed does, so it is more of an offensive threat. Other than those two, Life Orb Analytic Starmie is the only thing that I can think of that can be as powerful as Keldeo in OU. Please correct me if I'm wrong, but I'm pretty sure those three are the only real Water type special attackers that are used in OU. You could count Rotom-W, but it never runs max special attack unless it's the Specs or Scarf sets, and those are almost never seen. Plus, Rotom-W is still not as threatening as Keldeo, since (like Politoed) it is slower and not as powerful (though it does come close with 252 SAtk and a Modest nature). I think it's pretty safe to assume, though, that when you put a Latias on your team instead of Latios and call it preparing for "rain" you are actually trying to protect your team from Keldeo and perhaps Specs Politoed. Unfortunately, I can't really comment on Politoed, because I think Drizzle is broken, so to simplify things, lets just take Politoed out of the equation. Keldeo is THE threat that we prepare for when we put Water resists on our teams.
But, like some have said, preparing for a threat is no reason to ban it. We have to prepare for plenty of threats these days if we want to keep up in this hard hitting meta. However, Keldeo causes us to overprepare for rain to the point where I think it has an unhealthy effect on the metagame. We talk about how great Celebi is right now, ignoring its role of walling Keldeo, and I totally agree with those people. Celebi is a fantastic Pokémon that can wall many of the tiers top Pokémon and it just so happens that list includes Keldeo. But Keldeo still has a large effect on how we use Celebi. Celebi could actually run a pretty great physically defensive set back before Keldeo was popular. If you thought that Cebeli walled Breloom before, oh boy, you just wait until your little mushroom kangaroo thing is staring down a physically defensive Celebi. As it stands now, Breloom can break Celebi with a Swords Dance and a lucky hit with Bullet Seed (4 hits + SR can OHKO). That really sucks, because a lot of people through Celebi on teams just to counter both Keldeo and Breloom. What sucks even more is that Celebi still doesn't even 100% wall Keldeo! Keldeo can use HP Bug and beat it! Well jeez, Keldeo shifted Celebi's place in the metagame for nothing. Keldeo has that effect on almost every wall. Why are people even considering using SDef Jellicent? The defensive spread is much better, but people feel obligated to use SDef (even though it is inferior) because it can better check Keldeo. But without even taking partners into account, Jellicent can be 2HKO'd by Hidden Power Ghost. Obviously, this will spark a response that says "well Halcyon, you won't always predict correctly" and that person would be absolutely correct. But you won't always predict correctly either. And those times where you do switch into an HP Ghost, you'll remember that Keldeo has a way of getting around all its counters.
In case my argument of over-preparation still hasn't been made clear, I'd like to compare Keldeo to Terrakion for a moment. Keldeo and Terrakion have many similarities. They both have base 108 speed, they both have one of their attack stats at base 129, and they both have the same defenses. When team building, you also have to prepare for both. However, when building your team, when was the last time you added two counters to Terrakion because you knew just one wasn't enough. When did you put Cresselia and Landorus-T on the same team just to prevent Terrakion from sweeping you? I'm guessing you haven't. That's because you don't have to prepare for Terrakion too much. However, there are many people who will say that they have used Celebi and Jellicent together to beat Keldeo. I have seen more than one anti-ban player say that Celebi+Jellicent can always stop Keldoe cold. But don't you see that having to put two counters to one Pokémon on your team is a little silly? And what's worse, is that if you add in teammates, ScarfTar and Specs Keldeo STILL can beat that core. So then what do you do? Is everyone supposed to run Celebi+Jellicent+Toxicroak to beat Keldeo? Cause I would rather not have to resort to that.
And that is why I think Keldeo is broken. It isn't that it's sweeping every team I make with no difficulty. It isn't that I think that it can't be dealt with/played around. I just think that it has shifted the metagame too far to be allowed. One Pokémon should not have this much influence on how we play the game. I'm personally running a sun team right now with Cresselia, Sawsbuck, and Latias and guess what? A Keldeo still won the game for someone I played today. So not only is Keldeo causing us to prepare for it to the point where I think it's unhealthy, sometimes that over-preparation isn't enough to stop it.
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