For those of you who do not know, there is a trainer you can battle once a day on Route 18 who has a very unique battle style: Inverse Battle. In fact, it's so unique it's the only place in game that it happens as far as we know. Basically, every attack that is supposed to hit super effectively becomes not very effective, and vice versa, not very effective becomes super effective.
Since this battle style only happens once in the game, maybe making a thread about it is silly, but custom metagames have been established on battle simulators before, so why not this one?
When thinking about what types would be most affected, Steel immediately comes to mind. What is normally a defensive powerhouse type suddenly has a ton of weaknesses and only three resistances. On the flip side, Rock type gains five useful resistances in Water, Grass, Fighting, Ground, and Steel while becoming weak to Normal, Fire, Poison, and Flying.
Changes like these would really shake up what Pokemon are viable in the common meta, and even what move types pass as good coverage moves. What would you guys think about a meta with the Inverse Battle style?
Since this battle style only happens once in the game, maybe making a thread about it is silly, but custom metagames have been established on battle simulators before, so why not this one?
When thinking about what types would be most affected, Steel immediately comes to mind. What is normally a defensive powerhouse type suddenly has a ton of weaknesses and only three resistances. On the flip side, Rock type gains five useful resistances in Water, Grass, Fighting, Ground, and Steel while becoming weak to Normal, Fire, Poison, and Flying.
Changes like these would really shake up what Pokemon are viable in the common meta, and even what move types pass as good coverage moves. What would you guys think about a meta with the Inverse Battle style?