This is my first round of trying my hand at making a team in UnderUsed. After a great deal of swapping Pokemon around (I got rid of Shaymin, Sableye, Darmanitan, Dusclops, Hitmontop, Scrafty, and a great many others in the process). As it stands, here is my current team in BW UU. Yes, I know BW is ending soon. If someone would like to tell me how to make my team more XY-friendly, that's fine by me.
Mienshao (M) @ Choice Scarf
Ability: Regenerator
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Hi Jump Kick
- U-turn
- Stone Edge
- Drain Punch
From the get-go, I realized that my team needed a Fighting-type. I tried Machamp, Scrafty, and others, but Mienshao stood out overall. Though Mienshao seems redundant initially (due to the fact that Honchkrow and Nidoking also have Fighting-type moves), he's valuable due to the fact that he possesses U-turn, forming the first half of a VoltTurn core with Rotom-H, and Stone Edge, which can nail Flying-types when it matters most. This Pokemon also hits hard and fast, especially with a Choice Scarf. His ability, Regenerator, is also perfectly suited to a scarfer, which needs to be able to survive and wreak havoc later. Even if the problematic but devastating Hi Jump Kick misses, I can still fall back on Regenerator to buff my health once more.
Lickilicky @ Leftovers
Ability: Own Tempo
Shiny: Yes
EVs: 252 SDef / 252 HP / 4 Atk
Careful Nature
IVs: 30 Atk / 30 Def
- Wish
- Heal Bell
- Return
- Dragon Tail/Protect
When my team was too offensive and susceptible to status in my eyes, Lickilicky was dumped onto my roster rather unceremoniously, because I knew of its defensive clout. I outfitted it with this rather passive moveset (considering protect and power whip along the line) and it works rather well. This pokemon replaced Slowking, which, though superior in many ways, simply didn't have the synergy that Lickilicky, which can pass wishes and heal my whole team's status, did. He is weak to Fighting, but that's a problem easily mitigated by switching to Nidoking, which can OHKO frailer Fighting-types, or Bronzong, which is nigh-indestructible anyway and can toxic sweepers like Moxie Scrafty and Heracross. I put Protect or Dragon Tail here because it's an important choice. Protect is used to heal Lickilicky, while Dragon Tail is good for phazing sweepers out and killing weakened Kingdra or Flygon. Your pick.
Rotom-Heat @ Leftovers
Ability: Levitate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Overheat
- Volt Switch
- Will-O-Wisp
- Pain Split
The second half of my VoltTurn core, Rotom-Heat has gotten me out of many a tough spot. Choice Items were initially its thing, though I traded it in for a more defensive moveset once I realized that I needed a Pokemon that could burn things and replenish tons of health on the switch with Pain Split. His stab combination made my use of Zapdos and Darmanitan wholly superfluous, and kicking them out of my team provided some much-needed room in my lineup. Overheat isn't really a move with a lot of reliability, and it's best suited to choice users. Still, I kept it because Rotom-Heat is more of a hit-and-run Pokemon, one that burns things, then switches out with Volt Switch. Levitate is a really good ability as well, so the only hazard that Rotom-Heat fears is Stealth Rock. The reason I don't have a spinner is that I don't feel like I need it. Rotom-Heat, the only Pokemon on my team that switches in a lot and is susceptible to entry hazards, doesn't see much usage unless his coverage is ABSOLUTELY VITAL. Usually, it's not.
Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Focus Blast
- Fire Blast
- Ice Beam
- Earth Power
Ah, Nidoking. How nostalgic. I've always loved Nidoking, and I was pleasantly surprised to know that, compared to other childhood favorites like Charizard and Beedril, he's viable in the current metagame, and damn viable at that. He's got impeccable coverage, and his moveset runs the whole gamut from Fighting to Electric-type moves. Though he has some weaknesses, this isn't really that big of a deal because his whole job is to kill things, even at low HP. It's true that Focus Blast and Fire Blast sometimes fail him when they're needed most due to accuracy issues, I take what I can get. Along with Honchkrow, Nidoking is one of my two hyper-offensive Pokemon. Finally, I may have to forgo one of his coverage moves in favor of Sludge Wave come XY, because Fairy types like Azumarill (which I shudder to think about) will probably be running rampant at the beginning of the XY metagame.
Bronzong @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 252 SDef / 252 HP / 4 Atk
Sassy Nature
IVs: 0 Spd
- Stealth Rock
- Gyro Ball
- Toxic
- Earthquake
Staying power, thy name is Bronzong. Bronzong, though made of metal, is a sponge for otherwise dangerous attacks. Entry hazards do nothing to this Pokemon, and neither do most unboosted neutral hits. With one weakness in Fire, an unfortunately prominent offensive type, Bronzong doesn't have many problems. He can status with Toxic, set up Stealth Rock without fearing a KO, and even OHKO Weavile, which can't even dent Bronzong's hide. Though he hasn't got a reliable recovery method, this is just one more reason to love Lickilicky, the Wish-passer. Yeah, Bronzor is this team's glue.
Honchkrow (F) @ Life Orb
Ability: Moxie
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Brave Bird
- Sucker Punch
- Superpower
- Roost
Finally, we have Honchkrow, the other most offensive Pokemon on my team. He's very offensive. I mean, look at him. He's a caricature of the mobster way of life. Very unscrupulous. In all seriousness, though, Honchkrow is a difficult tool to use, but when he works, he works, dammit. I've tried to use Dark-types since this team was birthed, switching from Krookodile to Scrafty to even Bisharp, Weavile and Krookodile. I tried just about everything, and finally settled on Honchkrow, my Brave Bird spammer and overall good attacker. The problem is status. Sucker Punch, the only move in Honchkrow's arsenal that mediates its utterly average speed, fails to hit when Will-O-Wisp or Toxic is used. This utterly cripples this bird, though I sometimes predict status and switch to one of my three Pokemon that some forms of status screw up against. Honchkrow is problematic to use but really works in the later stages of the game, when people that are very desperate end up very, very dead because of Sucker Punch.
So that's my team. Rate it, please.
Mienshao (M) @ Choice Scarf
Ability: Regenerator
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Hi Jump Kick
- U-turn
- Stone Edge
- Drain Punch
From the get-go, I realized that my team needed a Fighting-type. I tried Machamp, Scrafty, and others, but Mienshao stood out overall. Though Mienshao seems redundant initially (due to the fact that Honchkrow and Nidoking also have Fighting-type moves), he's valuable due to the fact that he possesses U-turn, forming the first half of a VoltTurn core with Rotom-H, and Stone Edge, which can nail Flying-types when it matters most. This Pokemon also hits hard and fast, especially with a Choice Scarf. His ability, Regenerator, is also perfectly suited to a scarfer, which needs to be able to survive and wreak havoc later. Even if the problematic but devastating Hi Jump Kick misses, I can still fall back on Regenerator to buff my health once more.
Lickilicky @ Leftovers
Ability: Own Tempo
Shiny: Yes
EVs: 252 SDef / 252 HP / 4 Atk
Careful Nature
IVs: 30 Atk / 30 Def
- Wish
- Heal Bell
- Return
- Dragon Tail/Protect
When my team was too offensive and susceptible to status in my eyes, Lickilicky was dumped onto my roster rather unceremoniously, because I knew of its defensive clout. I outfitted it with this rather passive moveset (considering protect and power whip along the line) and it works rather well. This pokemon replaced Slowking, which, though superior in many ways, simply didn't have the synergy that Lickilicky, which can pass wishes and heal my whole team's status, did. He is weak to Fighting, but that's a problem easily mitigated by switching to Nidoking, which can OHKO frailer Fighting-types, or Bronzong, which is nigh-indestructible anyway and can toxic sweepers like Moxie Scrafty and Heracross. I put Protect or Dragon Tail here because it's an important choice. Protect is used to heal Lickilicky, while Dragon Tail is good for phazing sweepers out and killing weakened Kingdra or Flygon. Your pick.
Rotom-Heat @ Leftovers
Ability: Levitate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Overheat
- Volt Switch
- Will-O-Wisp
- Pain Split
The second half of my VoltTurn core, Rotom-Heat has gotten me out of many a tough spot. Choice Items were initially its thing, though I traded it in for a more defensive moveset once I realized that I needed a Pokemon that could burn things and replenish tons of health on the switch with Pain Split. His stab combination made my use of Zapdos and Darmanitan wholly superfluous, and kicking them out of my team provided some much-needed room in my lineup. Overheat isn't really a move with a lot of reliability, and it's best suited to choice users. Still, I kept it because Rotom-Heat is more of a hit-and-run Pokemon, one that burns things, then switches out with Volt Switch. Levitate is a really good ability as well, so the only hazard that Rotom-Heat fears is Stealth Rock. The reason I don't have a spinner is that I don't feel like I need it. Rotom-Heat, the only Pokemon on my team that switches in a lot and is susceptible to entry hazards, doesn't see much usage unless his coverage is ABSOLUTELY VITAL. Usually, it's not.
Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Focus Blast
- Fire Blast
- Ice Beam
- Earth Power
Ah, Nidoking. How nostalgic. I've always loved Nidoking, and I was pleasantly surprised to know that, compared to other childhood favorites like Charizard and Beedril, he's viable in the current metagame, and damn viable at that. He's got impeccable coverage, and his moveset runs the whole gamut from Fighting to Electric-type moves. Though he has some weaknesses, this isn't really that big of a deal because his whole job is to kill things, even at low HP. It's true that Focus Blast and Fire Blast sometimes fail him when they're needed most due to accuracy issues, I take what I can get. Along with Honchkrow, Nidoking is one of my two hyper-offensive Pokemon. Finally, I may have to forgo one of his coverage moves in favor of Sludge Wave come XY, because Fairy types like Azumarill (which I shudder to think about) will probably be running rampant at the beginning of the XY metagame.
Bronzong @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 252 SDef / 252 HP / 4 Atk
Sassy Nature
IVs: 0 Spd
- Stealth Rock
- Gyro Ball
- Toxic
- Earthquake
Staying power, thy name is Bronzong. Bronzong, though made of metal, is a sponge for otherwise dangerous attacks. Entry hazards do nothing to this Pokemon, and neither do most unboosted neutral hits. With one weakness in Fire, an unfortunately prominent offensive type, Bronzong doesn't have many problems. He can status with Toxic, set up Stealth Rock without fearing a KO, and even OHKO Weavile, which can't even dent Bronzong's hide. Though he hasn't got a reliable recovery method, this is just one more reason to love Lickilicky, the Wish-passer. Yeah, Bronzor is this team's glue.
Honchkrow (F) @ Life Orb
Ability: Moxie
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Brave Bird
- Sucker Punch
- Superpower
- Roost
Finally, we have Honchkrow, the other most offensive Pokemon on my team. He's very offensive. I mean, look at him. He's a caricature of the mobster way of life. Very unscrupulous. In all seriousness, though, Honchkrow is a difficult tool to use, but when he works, he works, dammit. I've tried to use Dark-types since this team was birthed, switching from Krookodile to Scrafty to even Bisharp, Weavile and Krookodile. I tried just about everything, and finally settled on Honchkrow, my Brave Bird spammer and overall good attacker. The problem is status. Sucker Punch, the only move in Honchkrow's arsenal that mediates its utterly average speed, fails to hit when Will-O-Wisp or Toxic is used. This utterly cripples this bird, though I sometimes predict status and switch to one of my three Pokemon that some forms of status screw up against. Honchkrow is problematic to use but really works in the later stages of the game, when people that are very desperate end up very, very dead because of Sucker Punch.
So that's my team. Rate it, please.
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