Yes, that does look better (just going to post a stationary version for Layell to put on the google doc):I'm not trying to ignore what you throw at me, the problem is when nobody offers a solution to a problem and I can't find one either.
But regardless, is this any better?
Aside from the colour of the wings (the colours seem a bit too dark, especially since Pinsir's wings are normally translucent), I really like it. Well done :)
Well, since there can't be two Chesnaught I'll let you take the spotlight. Yours looks more interesting visually.uh, is there a better program, more efficient program other than gimp for animating. it always screws up the pixels when rotating parts.
legitimate username salvage pls
View attachment 4191
http://www.mediafire.com/download/lj5erstozcn3zcz/chesnaught_peieces.xcf
Theres something that bugs me about the sprite The one thing that really stand out to me is his head. He looks like hes wearing a bicycle helmet. Its just to round. Also the space between his shell and arms doesnt get that big. In its art picture, the shell and arms are touching. Idk. Overall, I think the other sprite shows better detail even though your animation does look better.uh, is there a better program, more efficient program other than gimp for animating. it always screws up the pixels when rotating parts.
legitimate username salvage pls
View attachment 4191
http://www.mediafire.com/download/lj5erstozcn3zcz/chesnaught_peieces.xcf
I think the head sticks out a bit too much on the backsprite. While it meshes in well on the front one, it just looks like it's... Too dark? with the outline, in the backsprite. I don't know what's wrong... I hope you understand what I mean.
Alright, here's my attempt at a backsprite for Wobblebuns's Mega Gardevoir. It's a bit lazy, I didn't even change the folds of the dress much (because honestly, I couldn't think of any improvements, it just happened to work for the back perspective as well as for the front). You may want to fix this up if there's any glaring flaws.
EDIT: Ice-cold Claws, fixed the eye.
Definitely prefer the one with the jaw edit. With such a small space to work with, it's very difficult to get everything anatomically correct exactly. Quality work, aXl, as always :)
...listening to princessofmusic 's suggestion to move the upper jaw a pixel forward. The one on the right has the jaw edit, the one on the left is more anatomically correct with the source art. I'll leave it up to you guys as to which is better.
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...listening to princessofmusic 's suggestion to move the upper jaw a pixel forward. The one on the right has the jaw edit, the one on the left is more anatomically correct with the source art. I'll leave it up to you guys as to which is better.
That happend when the wing closes because you probably wouldnt see that section of the wing at that angle. I might be able to make it less noticeable though.What's up with the bottom-right wing of her backsprite? when the wings close it looks like the top section disappears...
wat?
EDIT: The very bottom of the right wing is a more accurate location.