Hello everyone!
First of all allow me to introduce myself. My nickname is Lo7us, I used to play competitive pokemon waaaaaaaay back on the era of Pokemon NetBattle. Now with this new X/Y version I couldn't resist and started playing again, so I'm new to the current metagame and have lots of things to get used to. Any constructive criticism about this team will be greatly appreciated. :)
Tyranitar @ Assault Vest
Ability: Sand Stream
Shiny: Yes
EVs: 252 SDef / 252 HP / 4 SAtk
Naughty Nature
- Ice Beam
- Crunch
- Stone Edge
- Fire Blast
This is my special tank and also my check to pokemon like Talonflame and Gengar which are hell of a lot popular lately. I sometimes use it as my lead. It carries Fireblast to deal with Ferrothorn (2HKO uninvested) and Scizor (1HKO) and Ice Beam to deal with Gliscor and Garchomp. These moves are not common but serve as a great surprise against those pokemon, as I usually catch them off guard. I sacrificed Stealth Rock to Ice Beam because when I use Defog, I end up countering my own entry-hazards. Assault Vest to get extra tankiness from special attacks; this combined with the sandstorm he provides makes tyranitar so tanky even super effective special water attacks don't leave a scratch. Max HP and SDef for tankiness.
Lucario @ Lucarionite
Ability: Inner Focus
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Bullet Punch
- Close Combat
- Crunch
- Swords Dance
Mega-Lucario is so OP I couldn't leave it out of my team. Its purpose is to be a late game carry and sometimes a revenge killer. This thing has so much power that its nearly unstopabble after swords dance boost. Using the rest of my team to support and open up sweep possibilities is my main goal when using Lucario. Max atk and spd for obvious reasons, jolly so I can outspeed other lucarios, garchomps and other common sweepers without a speed boost. Bullet punch because its wonderful with Adaptability and to kill other priority users, crunch for coverage.
Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 232 HP / 56 SAtk / 220 Spd
Modest Nature
- Rest
- Will-O-Wisp
- Volt Switch
- Hydro Pump
Rotom is my bulky water choice as its a good answer to Gliscor as well as strong physical attackers as I can burn them and make them useless. He makes a good mini-volt/turn duo with Scizor. I might replace him with Trevenant though, still have to think better about this. This is definitely a pokemon that I'm unsure about. I has worked great for me so far, but maybe I could find something else with greater synergy with my team. I'm open for suggestions.
Scizor @ Choice Band
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- U-turn
- Bullet Punch
- Pursuit
- Brick Break
This man is my revenge killer and check to the common ghost/psychic types. He should help clear the way of pesky alakazams and gengars so that Lucario can sweep later on. Like I said before, has great synergy with Rotom-W, but, If I replace him I'll probably replace Scizor too. Depending on what I'm up against, he can also be used as late game sweeper. His bullet punch is also amazing against the new fairy types, which have an almost obligatory role on every team now. Max HP and ATK for more bulkyness as he's kind of slow anyways. 0 EVs on Speed is also good as he can be used as a pivot with U-turn on pokemon he resists, sometimes even helping to setup Lucario safely.
Mandibuzz (F) @ Leftovers
Ability: Big Pecks
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- Taunt
- Foul Play
- Defog
This man is my physical tank and check to the common annoying Aegislash, it also does great against other common Pokemons as Excadrill. It also serves as a Defogger and as a counter-lead to Spore Smeargle (because of Taunt/Overcoat/Defog). Not much else to say here. Max HP and Def for max tankyness since he doesn't need to invest in anything to do damage. I tried running Toxic instead of Defog, but then if the enemy really stacks up some entry hazards I'm screwed, so the safe choice is to go for Defog there.
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Air Slash
- Thunder Wave
- Roost
- Dazzling Gleam
Togekiss is my Dragon-Slayer/Annoyer. I usually switch him in on Fighting or dragon moves, use Thunder Wave and proceed to paraflinch my way to victory. He is also a great check to Spiritomb and Sableye, as he has the only type that they now are weak against. Because of Thunder Wave I don't run any Speed EV's. Roost gives awesome survivability. He maybe could be replaced with another fairy, but I'd be weak against fighting types as my whole team except for Togekiss (and maybe Rotom) sucks against them.
So any flaws I didn't see? Any suboptimal builds? This team has a good win rate on Smogon, not that that means anything. I'd like to be criticised before I breed this team on the actual game, so you can be hard about it. :)
Thanks for the help in advance.
EDIT: added pictures :)
EDIT2: I just got wrecked by a batom-chain team. What could I change to prevent this? Also, other Lucarios usually give me hard trouble.
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