[STEEL] Gym Leader Complications vs Challenger Birkal - FINALLY!

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Arena: The Junkyard
Format: 3v3 Singles
All Abilities
2 Substitutions
1 Mega
All Items Switch=Ok
2 Chills/5 Recovers
3 Day DQ


Junkyard (Tentative Arena) (close)

Far, far, away from the city, past the river and through the meadow, beyond the mountains and over the plains, lies an ancient forest. But that's not important. What's important is what's beyond said ancient forest. Beyond said ancient forest lies an old, forgotten, junkyard. Old scraps of metal, appliances, and the bodies of forgotten cars pile up farther than one would imagine physically possible. If one were to go into the heart of the junkyard, they would discover a dirt clearing about 100 feet x 100 feet, and they would also find a lone trainer by the name of Complications.
Effects:
-The once cared-for junkyard seems to emanate sadness. Adding to the effect is the fact that it's always raining. Consequently, it is impossible to summon sunny weather without a Heat Rock, and even then, it will only last 4 rounds. However, Hail storms and Sandstorms can be summoned normally. When altered weather effects end, the arena's weather reverts to rain.
-Any Pokemon who's defenses (before any modifiers from items) add up to a BST of 8 or more (for example, Bronzong), recieve an increase of 1 rank to each of their defenses.


Yolol, ladies and gentlemen. Today we are on this shit-hole that Comp calls a gym (Seriously, get someone to clean this up!) for his battle, as the Steel Gym Leader of wherever-the-fuck-this-thing-takes-place takes on the Fighting Gym Leader, Birkal (Who has a really cool avatar!)!

On the gym leader side, we got these Steel types (How predictable). The recently-out-of-the-closet Kitsunoh, Baal, should prove to be a thorn on Birkal's side, boasting that immunity to fighting moves (At least, until Foresight is used, hue).Comp also didnt send the mons sprites, so i had to get different ones. f u will fight with a few edited sprites because he opposed me.

Empoleon (Napoleon) (M)

Nature: Relaxed +Def, -Spe, -10 Evasion

Type:
Water/Steel

Abilities:Torrent/Defiant (DW Unlocked)

Stats
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 52 (52.2>52)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Pound (*)
Growl (*)
Bubble (*)
Water Sport (*)
Peck (*)
Bubblebeam (*)
Bide (*)
Fury Attack (*)
Metal Claw
Swagger
Swords Dance
Aqua Jet
Brine
Drill Peck
Whirlpool
Hydro Pump

Agility (*)
Yawn (*)
Mud Sport (*)
Aqua Ring
Mud-Slap

Ice Beam (*)
Surf (*)
Grass Knot (*)
Earthquake
Brick Break
Protect
Substitute
Hyper Beam
Scald
Shadow Claw
Rock Slide
Double Team
Flash Cannon
Roar
Blizzard
Avalanche
Bulldoze
Toxic
Hidden Power Electric
Endure
Dive

Icy Wind
Knock Off
Hydro Cannon
Signal Beam
Stealth Rock
Covet
Iron Defense

Vacuum Wave


Kitsunoh (Baal) (M)

Nature: Adamant +Atk, -SAtk

Type:
Steel/Ghost

Abilities:
Frisk/Limber/Cursed Body (DW Unlocked)

Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Scratch (*)
Iron Defense (*)
Lick (*)
Metal Burst (*)
Faint Attack (*)
Shadow Sneak (*)
Curse (*)
Imprison
Tail Whip
Odor Sleuth
Metal Claw
Copycat
Fake Out
Shadow Claw
Iron Head
Revenge
Shadow Strike
Perish Song
Memento

Meteor Mash (*)
Psycho Shift (*)
Yawn (*)
Flail
Fury Cutter

Will-O-Wisp (*)
Payback (*)
Dig (*)
Protect
Taunt
Roar
Earthquake
Double Team
Torment
Giga Impact
Bulldoze
U-Turn
Rock Slide
Substitute
Endure
Aerial Ace
Hone Claws
Rest
Defog

Ice Punch
Low Kick
Magic Coat
Pain Split
Snatch
Superpower
Super Fang
Thunderpunch
Foul Play
Sucker Punch
Endeavor
Knock Off
Trick
Role Play
Sleep Talk


Ferrothorn (Thorn) (M)

Nature: Sassy +SDef, -Spe, -10% Evasion

Type:
Steel/Grass

Abilities:
Iron Barbs/Anticipation (HA Locked)

Stats
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 5
Spe: 17 (17.4>17)
Size Class: 2
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: ---
AC: 1/5

Attacks:
Acid Spray
Aerial Ace
Bulldoze
Bullet Seed
Confide
Curse
Cut
Double Team
Endeavor
Energy Ball
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Gravity
Gyro Ball
Harden
Hidden Power
Hone Claws
Hyper Beam
Ingrain
Iron Defense
Iron Head
Leech Seed
Knock Off
Magnet Rise
Metal Claw
Mirror Shot
Nature Power
Payback
Pin Missile
Poison Jab
Power Whip
Protect
Rest
Return
Rock Climb
Rock Polish
Rock Smash
Rollout
Round
Sandstorm
Seed Bomb
Self Destruct
Shadow Claw
Sleep Talk
Snore
Solarbeam
Spikes
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Thunder
Thunderbolt
Thunder Wave
Toxic
Worry Seed
Total: 65/65. Movepool complete!!!


Bronzong (Bolshevik)

Nature: Brave (+Atk, -Spe, -10% Evasion)

Type:
Steel/Psychic

Abilities:
Levitate/Heatproof/Heavy Metal (DW Unlocked)

Stats
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28 (23/1.15=20)
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Tackle (*)
Confusion (*)
Hypnosis (*)
Imprison (*)
Confuse Ray (*)
Psywave (*)
Iron Defense (*)
Extrasensory (*)
Faint Attack (*)
Safeguard (*)
Heavy Slam
Metal Sound
Sunny Day
Rain Dance
Payback
Future Sight

Stealth Rock (*)
Signal Beam (*)
Trick (*)
Zen Headbutt
Iron Head
Sleep Talk
Skill Swap

Earthquake (*)
Psyshock (*)
Gyro Ball (*)
Light Screen
Reflect
SolarBeam
Block
Bulldoze
Protect
Trick Room
Charge Beam
Shadow Ball
Rest
Rock Slide
Explosion
Psychic
Toxic
Hidden Power Fire (7)
Giga Impact
Snatch


Magnezone (Lightningbolt Zolt) (M)

Nature: Calm (+Sdef, -Atk)

Type:
Electric/Steel

Abilities:
Magnet Pull/Sturdy/Analytic (DW Unlocked)

Stats
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 60
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Tackle (*)
Thundershock (*)
Supersonic (*)
Sonicboom (*)
Thunder Wave (*)
Magnet Bomb (*)
Spark (*)
Mirror Shot (*)
Tri Attack
Metal Sound
Flash Cannon
Discharge
Zap Cannon
Mirror Coat
Barrier
Lock-On
Electro Ball

Thunderbolt (*)
Volt Switch (*)
Hidden Power Ice (7) (*)
Light Screen
Reflect
Toxic
Protect
Substitute
Shock Wave
Explosion
Hyper Beam
Thunder
Bide
Endure
Rain Dance
Charge Beam
Double Team
Agility

Gravity
ElectroWeb
Signal Beam (*)
Magic Coat (*)
Magnet Rise (*)
Recycle


Mawile (F) Titanium Queen

Nature: Sassy (+SDef, -Spe, -10% Eva)

Type:
Steel/Fairy

Abilities:
Hyper Cutter, Intimidate, Sheer Force (DW Unlocked), Huge Power (Mega Evolution)

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 2
SpD: 3 (+)
Spe: 43 (43.5>43)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Mega Stats:
HP: 90
Atk: 4 (8 with Huge Power)
Def: 5
SpA: 2
SpD 4 (+)
Spe: 43 (43.5>43)
Size Class: 3
Weight Class: 3
Base Rank Total: 18 (22 with Huge Power)

MC: 0
AC: 5/5

Attacks:
Play Rough (*)
Iron Head (*)
Fairy Wind (*)
Astonish (*)
Taunt (*)
Growl (*)
Fake Tears (*)
Bite (*)
Sweet Scent (*)
Vice Grip (*)
Crunch
Sucker Punch

Fire Fang (*)
Ice Fang (*)
Thunder Fang (*)
Metal Burst (*)
Poison Fang (*)

Power-Up Punch (*)
Stone Edge (*)
Brick Break (*)
Protect (*)
Toxic (*)
Focus Punch
Ice Beam

Ice Punch

Meanwhile, we got Birkal and his team, which includes 3 fighting types and a Mega. Comp better watch out for Lucario, the Lucario, as it's fantastic stats, movepool and Adaptability are guaranted to crush pretty much everything on the Gym Leader's team, if given the chance.



Bakom | Scrafty (M)
Bakom is an exotic style of Peruvian street fighting that values hidden weapons and deception. It utilizes tactics from jujutsu, and aims to attack with power in order to disrupt an opponent's equilibrium. Confrontations typically end in death. Scrafty learned its name by scoring a ORKO in its first battle versus IssacCross. ▶
[Nature]

Brave (+1 Atk | -15% Speed | -10% Evasion)
[Type]

Fighting | Dark
[Abilities]

Shed Skin
Moxie
Intimidate (✓)
[Stats]

HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 50 (-)
S&W: 2 | 3
Total: 18
[Tokens]

EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]

[46 | 81]
Amnesia
Brick Break
Bulk Up
Chip Away
Counter
Crunch
Detect
Dig
Double Team
Dragon Dance
Dragon Tail
Drain Punch
Facade
Fake Out
Feint Attack
Fire Punch
Focus Punch
Headbutt
Head Smash
High Jump Kick
Ice Punch
Iron Head
Knock Off
Leer
Low Kick
Low Sweep
Payback
Poison Jab
Power-Up Punch
Protect
Quick Guard
Rest
Retaliate
Roar
Rock Climb
Rock Slide
Sand-Attack
Scary Face
Snatch
Stone Edge
Substitute
Super Fang
Swagger
Taunt
Thief
Thunder Punch
Torment
Toxic
Zen Headbutt
[Unknown Moves]

[Gen 6]
Attract
Confide
Dark Pulse
Dragon Claw
Dual Chop
Fling
Focus Blast
Foul Play
Frustration
Giga Impact
Grass Knot
Hidden Power
Hyper Beam
Incinerate
Rain Dance
Return
Rock Smash
Rock Tomb
Round
Sludge Bomb
Smack Down
Snarl
Strength
Sunny Day
Work Up

[Gen 5]
Dragon Pulse
Dual Chop
Foul Play
Iron Defense
Iron Tail
Outrage
Sleep Talk
Snore
Spite


[78 MC]



Lucario (M)

[Nature]
Naive (-SpD | +Spe | +12% Accuracy | +19% Accuracy [Mega])
[Type]

Fighting | Steel
[Abilities]

Steadfast
Inner Focus
Justified (✓)
Adaptability [Mega]
[Stats]

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+)
S&W: 3 | 4
Total: 20
[Mega Stats]

HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+)
S&W: 3 | 4
Total: 24
[Tokens]

EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]

[46 | 102]
Agility
Aura Sphere
Blaze Kick
Bone Rush
Brick Break
Bulldoze
Circle Throw
Close Combat
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Dragon Pulse
Earthquake
Endure
Extreme Speed
Feint
Final Gambit
Force Palm
Foresight
Giga Impact
Hi Jump Kick
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Nasty Plot
Payback
Poison Jab
Power-Up Punch
Protect
Quick Attack
Reversal
Roar
Rock Slide
Screech
Shadow Claw
Sky Uppercut
Substitute
Swords Dance
Thunder Punch
Toxic
[Unknown Moves]

[Level]
Calm Mind
Heal Pulse
Quick Guard


[Gen 6]
Attract
Bulk Up
Confide
Double Team
Facade
Flash Cannon
Fling
Focus Blast
Frustration
Hidden Power
Hone Claws
Hyper Beam
Low Sweep
Psychic
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Shadow Ball
Stone Edge
Strength
Sunny Day
Swagger


[Gen 5]
Captivate
Drain Punch
Dual Chop
Focus Punch
Fury Cutter
Headbutt
Helping Hand
Ice Punch
Iron Defense
Iron Tail
Low Kick
Mud-Slap
Natural Gift
Rock Climb
Role Play
Secret Power
Sleep Talk
Snore
Swift
Vacuum Wave
Water Pulse
Work Up
Zen Headbutt


[Egg]
Bite
Bullet Punch
Follow Me

[Event]
Bonemerang

[136 MC]



Wen-Do | Conkeldurr (F)
Wen-Do is a form of self-defense for women through various martial arts techniques from around the globe. This form aims to empower women to defend themselves from domestic violence, while supporting one another in their daily lives. Conkeldurr learned her name by defeating two enemies (and almost a third) in the Fighting Gym Qualifiers versus deadfox081. ▶
[Nature]

Adamant (+Atk | -SpA)
[Type]

Fighting
[Abilities]

Guts
Sheer Force
Iron Fist (✓)
[Stats]

HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
S&W: 3 | 4
Total: 19
[Tokens]

EC: 9 | 9
AC: 5 | 5
MC: 0
[Learned Moves]

[48 | 71]
Bide
Brick Break
Bulk Up
Bulldoze
Chip Away
Comet Punch
Counter
Detect
Dig
Double Team
Drain Punch
Earthquake
Endure
Facade
Fire Punch
Focus Energy
Focus Punch
Force Palm
Foresight
Giga Impact
Hammer Arm
Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power-Up Punch
Protect
Rest
Reversal
Rock Slide
Rock Throw
Scary Face
Sleep Talk
Smack Down
Stone Edge
Substitute
Sunny Day
Superpower
Taunt
ThunderPunch
Toxic
Wake-Up Slap
Wide Guard
[Unknown Moves]

[Level]
Dynamic Punch

[Gen 6]
Attract
Confide
Fling
Focus Blast
Frustration
Grass Knot
Hidden Power
Hyper Beam
Rain Dance
Return
Rock Smash
Rock Tomb
Round
Strength
Swagger

[Gen 5]
Block
Helping Hand
Snore
Work Up

[Egg]
Cross Chop

Smelling Salts

[51 MC]


Ok, time to decide who goes first!

If Batman owns the crook, Complications will send out and then Birkal will order. Otherwise, Birkal will send out while Comp orders second.




On second thought, thats probably not the best way to decide turn order....


1) Complications sends out and equips
2) Birkal sends out, equips and orders
3) Complications orders
4) I ref
 
Last edited:
"Hello Birkal, it's about time we get to have a real battle. I'd like to say a nice speech, but words seem to escape me during these types of conflicts, so I'll cut to the chase."

Baal @ Metal Coat
"When in doubt, send in the scout! (Corny rhyming is as close to hell as I can get right now.)"
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
"Let's see what you're made of."

Bakom
@ Rare Candy

Crunch | Payback | Crunch

If Baal is in the semi-invulnerable stage of a damaging evasive move when you would attack it, use Dig that action. Push back actions each time.
If there are Double Team clones up when you would attack, use Rock Slide that action. Push back actions each time.​
 
"As I suspected. Evasive maneuvers seems optimal in this situation."


"What did you do to my picture Matezoide!?"
Fake Out-Imprison (Payback, Dig, Protect)- U-Turn
 
Complications




Baal


100 HP l 100 EN
5/3/1/3/110
Abilites: Cursed Body, Limber, Frisk
Size: 3 l Weight: 4
Other: Pink Power! +4 damage to Steel moves



Bakom

100 HP l 100 EN
4/6/2/6/50
Abilites: Intimidate, Moxie, Shed Skin
Size: 2 l Weight: 3
Other: Dat defense. +1 BAP to Dark and Fighting moves.


Aaaaaaand here we are, ladies and gentlemen! The battle on the Steel gym for the...Steel Badge! It is actually a rusty coin, what did you expect from this shit-hole he called a Gym? But it is the symbolism that counts, right?


Regardless, as his first pokemon, the gym leader leads with his trusty Kitsunoh, Baal, while Birkal went for one of his closest mons, Bakom, the Scrafty!


Immediately Intimidating his opponent, Bakom grins and jumps for the action, but Baal still demonstrates it's speed and jumps, quickly striking the lizard mon in the ears (Or whatever he uses as ears). The Fake Out managed to flinch the poor thing, who was completely caught off-guard!


Angered, Bakom prepares to Payback his opponent back in pain, but thanks to his fast thinking, Baal manages to connect his mind to the Scrafty's and, with a very nice mental block, temporarily erases the move from his mind. Feeling his mind Imprisoned, the Scrafty is unable to attack, completely confused.

Using his enemy's confusion, Baal quickly goes for another strike and screams to one of Comp's pokemon ''It is U-Turn now, bro!'' Despite suffering very little damage, Bakom feels utterly humiliated and quickly grabs the Kitsunoh's tail, Crunching it and letting the Ghost/Steel scream in pain, due to his new weakness. Luckly for the leader, however, Baal's Cursed Body activated, physically locking a few of Scrafty's muscles and preventing any future Crunches.


Despite only getting a single hit, Bakom managed to stay strong and get the HP advantage to Birkal, despite Kitsunoh's Frisk, but the Gym Leader probably has a plan.


Action 1

Bakom's Intimidate activated!

Baal used Fake Out - 4 energy
To crit (4210) - No
(4 - 1,5) - 2 = 0,5 -> 1 damage

Bakom flinched!

Action 2

Baal used Imprison - 8 energy
Payback, Dig and Protect were erased from Bakom's mind!

Bakom cant use Payback!

Action 3

Baal used U-Turn - 5 energy
To crit (7381) - No
(7 - 1,5) - 2 = 3,5 damage

Bakom used Crunch - 5 energy
To crit (3882) - No
To lower (9992) - No
To Disable (203) - Yes
(8 + 3 + 1,5)*1,5 = 18,75 damage

Crunch is Disabled!

Baal went back to the leader!



Complications




Baal


81 HP l 83 EN
5/3/1/3/110
Abilites: Cursed Body, Limber, Frisk
Size: 3 l Weight: 4
Other: Pink Power! +4 damage to Steel moves



Bakom

95 HP l 95 EN
4/6/2/6/50
Abilites: Intimidate, Moxie, Shed Skin
Size: 2 l Weight: 3
Other: Dat defense. +1 BAP to Dark and Fighting moves. Crunch Disabled (6 actions), Dig, Protect and Payback Disabled (4 actions)


Comp sends out Mawile and orders
Birkal orders
I ref
 
"Those defenses are nice, but mine are just as solid!"
Titanium Queen @ Mawilite: Mega Evolve!

"Hahaha! Who's ready to see some true power?"

Play Rough-Brick Break-Play Rough
If Scrafty uses Counter, use Fairy Wind on that action and push actions down.
If Scrafty uses Dig, use Protect on that action and push down, but not consecutively.

*If my second sub is illegal (I haven't looked too deeply into the new sub rules), please allow me to Chang it to, "If Scrafty uses Dog, use Protect and push actions down, but only once."
 
Complications


Titanium Queen

90 HP l 100 EN
8/6/2/5/43
Abilites: Huge Power, Hyper Cutter, Intimidate, Sheer Force
Size: 3 l Weight: 3
Other: Double mouth!. Mawilenite. -10% Evasion



Baal

81 HP l 83 EN
5/3/1/3/110
Abilites: Cursed Body, Limber, Frisk
Size: 3 l Weight: 4
Other: Pink Power! +4 damage to Steel moves




Bakom

95 HP l 95 EN
4/6/2/6/50
Abilites: Intimidate, Moxie, Shed Skin
Size: 2 l Weight: 3
Other: Dat defense. +1 BAP to Dark and Fighting moves. Crunch Disabled (3 actions)



Not doing flavor. Fuk you all


Action 1

Bakom used Taunt - 9 energy

Titanium Queen's intimidate activated!

Tit used Play Rough - 6 energy
To hit (8329) - Yes
To crit (4800) - No
To lower (4384) - No
(9 + 3 + 2)*2,25 = 31,5 damage

Action 2

Bakom used Dig - 10 energy
To crit (6871) - No
(8 - 3)*1,5 - 2 = 5,5 damage

Tit cant use Protect!

Action 3

Bakom used Dig - 14 energy
To crit (3048) - No
(8 - 3)*1,5 - 2 = 5,5 damage

Tit's Brick-Break missed - 6 energy



Complications


Titanium Queen

79 HP l 88 EN
8/6/2/5/43
Abilites: Huge Power, Hyper Cutter, Intimidate, Sheer Force
Size: 3 l Weight: 3
Other: Double mouth!. Mawilenite. -10% Evasion



Baal

81 HP l 83 EN
5/3/1/3/110
Abilites: Cursed Body, Limber, Frisk
Size: 3 l Weight: 4
Other: Pink Power! +4 damage to Steel moves




Bakom

63 HP l 62 EN
4/6/2/6/50
Abilites: Intimidate, Moxie, Shed Skin
Size: 2 l Weight: 3
Other: Dat defense. +1 BAP to Dark and Fighting moves. Crunch Disabled (3 actions)
 
Last edited:

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Complications has had over a week to deliberate his next move. Seeing as he's already done this before (his first move took just as long), I'm going to call DQ. Try to post within 24 hours of this post, Complications. This is getting ridiculous. Your move is not that hard to make; we both know that skill isn't the cause of delay here.

Code:
Thu  CDXCIV  Complications said 18 hours, 36 minutes, 6 seconds ago in #capasb: I'll post in our gym match tomorrow. I apologize for my lateness.
I don't know if supporting a culture of lazy gym leaders is what we're looking for here in the ASB Gym League. Sure it'd be nice to have a set of every type, but I am not sure that goal is worth recruiting leaders who claim that they themselves are procrastinators. Food for thought when considering whether Complications is capable of running a gym.
 
If I were one to swear if be doing it right now at myself...

Kitsunoh @ Expert Belt

Super Fang-Bulldoze-Earthquake

If Lucario is in the evasive stage if a damaging evasive move, use Earthquake on that action.
If Lucario would be under the effects of Magnet Rise and you use a damaging ground type move, change that action to Revenge.

I'd like to apologize for my lateness, which you already have described as inexcusable. There is not much I can say in my defense, other than that I will try to rectify it to the best if my abilities.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Disappointing that I'll be losing my best Mega Mawile counter so early, but someone's gotta bust a move.

Foresight | High Jump Kick | High Jump Kick

If High Jump Kick is disabled from being used on A3 due to Cursed Body, use Counter that action.​
 
Baal @ Metal Coat
"
If I were one to swear if be doing it right now at myself...

Kitsunoh @ Expert Belt





Complications



Baal

81 HP l 83 EN
5/3/1/3/110
Abilites: Cursed Body, Limber, Frisk
Size: 3 l Weight: 4
Other: Pink Power! +4 damage to Steel moves


Titanium Queen

79 HP l 88 EN
8/6/2/5/43
Abilites: Huge Power, Hyper Cutter, Intimidate, Sheer Force
Size: 3 l Weight: 3
Other: Double mouth!. Mawilenite. -10% Evasion






Lucario


100 HP l 100 EN
4/3/4/2/104
Abilites: Steadfast, Inner Focus, Justified
Size: 3 l Weight: 4
Other: Lucarionite. Not loved enough to have a name. +12% Accuracy


Bakom

63 HP l 62 EN
4/6/2/6/50
Abilites: Intimidate, Moxie, Shed Skin
Size: 2 l Weight: 3
Other: Dat defense. +1 BAP to Dark and Fighting moves.





Second plot twist: Birkal did not mega evolve.


Action 1


Kit used Super Fang - 13 energy
To hit (9401) - No
Third plot twist!

Luc used Foresight - 6 energy

Action 2

Kit used Bulldoze - 5 energy
To crit (9482) - No
(6 + 3)*1,5 = 13,5 damage

Luc used HJK - 7 energy
To crit (2918) - No
To disable (2030) - Yes
(13 + 3 + 1,5)*1,5 = 26,25 damage
The plot thickens!

Action 3

Kit used Earthquake - 7 energy
To crit (7492) - No
(10 + 3)*1,5 = 19,5 damage

Luc used Counter - 14,75 damage
29,25 damage


Complications



Baal

25 HP l 58 EN
5/3/1/3/110
Abilites: Cursed Body, Limber, Frisk
Size: 3 l Weight: 4
Other: Pink Power! +4 damage to Steel moves. Foresighted (4 Actions)


Titanium Queen

79 HP l 88 EN
8/6/2/5/43
Abilites: Huge Power, Hyper Cutter, Intimidate, Sheer Force
Size: 3 l Weight: 3
Other: Double mouth!. Mawilenite. -10% Evasion






Lucario


67 HP l 72 EN
4/3/4/2/59
Abilites: Steadfast, Inner Focus, Justified
Size: 3 l Weight: 4
Other: Lucarionite. Not loved enough to have a name. +12% Accuracy. -1 Speed (2 Rounds)


Bakom

63 HP l 62 EN
4/6/2/6/50
Abilites: Intimidate, Moxie, Shed Skin
Size: 2 l Weight: 3
Other: Dat defense. +1 BAP to Dark and Fighting moves.




Birkal's turn.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Totally forgot; my bad.

Lucario (Mega Evolve): Cross Chop | Substitute (15 HP) | Cross Chop

If Kitsunoh uses Pain Split, use Protect that action. Only do this once.
If Kitsunoh is underground when you would attack it, use Earthquake that action. Push back actions.​
 
Last edited:
Complications



Baal

25 HP l 58 EN
5/3/1/3/110
Abilites: Cursed Body, Limber, Frisk
Size: 3 l Weight: 4
Other: Pink Power! +4 damage to Steel moves. Foresighted (4 Actions)


Titanium Queen

79 HP l 88 EN
8/6/2/5/43
Abilites: Huge Power, Hyper Cutter, Intimidate, Sheer Force
Size: 3 l Weight: 3
Other: Double mouth!. Mawilenite. -10% Evasion





Lucario

67 HP l 72 EN
4/3/4/2/59
Abilites: Steadfast, Inner Focus, Justified
Size: 3 l Weight: 4
Other: Lucarionite. Not loved enough to have a name. +12% Accuracy. -1 Speed (2 Rounds)


Bakom

63 HP l 62 EN
4/6/2/6/50
Abilites: Intimidate, Moxie, Shed Skin
Size: 2 l Weight: 3
Other: Dat defense. +1 BAP to Dark and Fighting moves.





Kitsunoh begins the round by Enduring while Lucario finally remembers he can mega-evolve! What a smart pokemon! :v4:


Then his Cross Chop fails to KO.


Then then Kitsunoh uses Endeavor for tons of damage and Lucario makes a Substitute AFTER it took the hit....what a dumb pokemon!

And and and then Kitsunoh Yolol Kicks while Lucario fails to KO with Cross Chop again!!


Also, a Sunkern flock is flying by.




Wheeeeee!!!




Action 1

Endure! - 15 energy

Cross Choppa! - 6 energy
8571 - Hit!
(10 + 3 + 4,5)*1,5 = Over 25 damage!

Kitsunoh didnt faint!

Action 2


Kit used Endeavor - 27,5 energy
37,7 damage!


Substitute! - 12 energy

Action 3

Kit Low Kick - 8 energy
(8 + 3)*1,5 = 16,5 damage

Luc Cross Choppa - 6 energy
Did it hit? Did it miss?You will never know!



Complications



Baal

1 HP l 7 EN
5/3/1/3/110
Abilites: Cursed Body, Limber, Frisk
Size: 3 l Weight: 4
Other: Pink Power! +4 damage to Steel moves. Foresighted (1 Action). Cant Endure (1 Round)


Titanium Queen

79 HP l 88 EN
8/6/2/5/43
Abilites: Huge Power, Hyper Cutter, Intimidate, Sheer Force
Size: 3 l Weight: 3
Other: Double mouth!. Mawilenite. -10% Evasion





Lucario

14 HP l 48 EN
6/3/5/2/73
Abilites: Steadfast, Inner Focus, Justified
Size: 3 l Weight: 4
Other: Lucarionite. Not loved enough to have a name. +12% Accuracy. -1 Speed (1 Round)


Bakom

63 HP l 62 EN
4/6/2/6/50
Abilites: Intimidate, Moxie, Shed Skin
Size: 2 l Weight: 3
Other: Dat defense. +1 BAP to Dark and Fighting moves.




Comp is up.

 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Mega Lucario has base 127 speed, meaning that it should use Substitute before Kitsunoh's Endeavor. Means that the move will also do less damage and cost less energy for Kitsunoh.
 
Well given I miscalced the energy cost of Low Kick, there's nothing I can do but force Extremespeed I suppose.

Shadow Sneak-Shadow Sneak-Shadow Sneak
If Lucario uses a successful P/E move, chill, and use Shadow Sneak+Shadow Sneak on the following action.
If Lucario uses High Jump Kick, use Protect.
 
Complications



Baal

1 HP l 7 EN
5/3/1/3/110
Abilites: Cursed Body, Limber, Frisk
Size: 3 l Weight: 4
Other: Pink Power! +4 damage to Steel moves. Foresighted (1 Action). Cant Endure (1 Round)


Titanium Queen

79 HP l 88 EN
8/6/2/5/43
Abilites: Huge Power, Hyper Cutter, Intimidate, Sheer Force
Size: 3 l Weight: 3
Other: Double mouth!. Mawilenite. -10% Evasion





Lucario

14 HP l 48 EN
6/3/5/2/73
Abilites: Steadfast, Inner Focus, Justified
Size: 3 l Weight: 4
Other: Lucarionite. Not loved enough to have a name. +12% Accuracy. -1 Speed (1 Round)


Bakom

63 HP l 62 EN
4/6/2/6/50
Abilites: Intimidate, Moxie, Shed Skin
Size: 2 l Weight: 3
Other: Dat defense. +1 BAP to Dark and Fighting moves.




Chicken Nuggets are great.


Nuggets.


Nuggets.

Nuggets.






E-Speed KOes for 6 energy
No disable (9506) - No

Complications



Baal

KO HP l KO EN
5/3/1/3/110
Abilites: Cursed Body, Limber, Frisk
Size: 3 l Weight: 4
Other: Pink Power! +4 damage to Steel moves. Foresighted (1 Action). Cant Endure (1 Round)


Titanium Queen

79 HP l 88 EN
8/6/2/5/43
Abilites: Huge Power, Hyper Cutter, Intimidate, Sheer Force
Size: 3 l Weight: 3
Other: Double mouth!. Mawilenite. -10% Evasion





Lucario

14 HP l 42 EN
6/3/5/2/129
Abilites: Steadfast, Inner Focus, Justified
Size: 3 l Weight: 4
Other: Lucarionite. Not loved enough to have a name. +12% Accuracy.


Bakom

63 HP l 62 EN
4/6/2/6/50
Abilites: Intimidate, Moxie, Shed Skin
Size: 2 l Weight: 3
Other: Dat defense. +1 BAP to Dark and Fighting moves.





Comp sends out
Birkal orders
Comp orders
 
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