Before I begin, I must apologize for my english, I'll try my best but I'm too lazy to check it with a translator.
Ok let's start with the building thought process.
Since gen 5 i loved Deo-A as sash lead so I want it in my team
I really needed a much safer lead:
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 4 Spd / 252 Atk / 252 HP
Adamant Nature
- Stealth Rock
- U-turn
- Knock Off
- Earthquake
SR cause it's always good to have them, with so many Ho-oh around. U-Turn is always good to keep momentum, very needed for an offensive team like this. With the newfound buff Knock Off is very useful and also hit hard. EQuake is good as always and coming from 427 Atk is nothing to laugh about. This mon solved my ground weakness and is a very nice check to Zekrom.
Ok now what? Why not a setup sweeper, and nobody is better than this:
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 252 SAtk / 104 Spd / 152 Def
Modest Nature
- Aromatherapy
- Geomancy
- Moonblast
- Thunder
OMG Aromatherapy and Geomancy on the same set? YES! Not everyday is sweep day so let's use this with a little bit of brain.
Thunder OHKO non fully defensive Ho-oh and Focus Miss isn't so needed.
Enough speed to outspeed up to scarf Terrakion at +2, the remaining in physical bulk.
Now I'll need to pack some check/counter to most threatening mons, and no1 is the deer:
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 4 SDef / 252 Atk
Brave Nature
- King's Shield
- Toxic
- Shadow Sneak
- Iron Head
Max attack means that it's actually doing something other than just counter Xerneas. It soft check EKiller and MKahn while countering pink blobs and Ditto (who is no1 answers to GeoXern). 252+ Sneak will serve also to revenge kill weakened stuff.
Time to counter Kyogre:
Palkia @ Assault Vest
Ability: Pressure
EVs: 252 Spd / 248 SAtk / 8 SDef
Timid Nature
- Spacial Rend
- Thunder
- Fire Blast
- Hydro Pump
Standard AV Palkia. Jack of all trades, master of some. No need for long description here.
What about countering Ho-oh:
Arceus-Rock @ Stone Plate
Ability: Multitype
EVs: 252 HP / 160 Def / 96 Spd
Timid Nature
- Roar
- Recover
- Will-O-Wisp
- Judgment
Another wierd spread, this time to outspeed everything up to max base100. Why? Because Wow need to land before getting hit by MKhan and to pull some unexpected kills on weakened mon. The remaining goes into bulk.
Why roar over defog? Cause I don't like sub and to check EKiller and other setup sweeper. I know I only have SR on a frail mon who isn't set them up more than once, but generally my team is not that hazard weak.
What do I need now? Probably a scarfer:
Zekrom @ Choice Scarf
Ability: Teravolt
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Volt Switch
- Outrage
- Draco Meteor
- Bolt Strike
Mixed one is the best one IMO. Nothing mch to say about it: revenge killing, gaining momentum, checking Kyogre, Ho-oh, Lugia and being immune to paralisys (top feature for a scarfer) worth him a place in the team.
At a glance:
Importable:
Pro:
- got in top100 with this
- so fun to play with
- can pull some sweet mindtricks
- handle pretty well every offence and balanced team
Cons:
- EQuake weak NO MORE
- suffers heavy stall (looking at you pink blobs) Less than before
Ok let's start with the building thought process.
I really needed a much safer lead:
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 4 Spd / 252 Atk / 252 HP
Adamant Nature
- Stealth Rock
- U-turn
- Knock Off
- Earthquake
SR cause it's always good to have them, with so many Ho-oh around. U-Turn is always good to keep momentum, very needed for an offensive team like this. With the newfound buff Knock Off is very useful and also hit hard. EQuake is good as always and coming from 427 Atk is nothing to laugh about. This mon solved my ground weakness and is a very nice check to Zekrom.
Ok now what? Why not a setup sweeper, and nobody is better than this:
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 252 SAtk / 104 Spd / 152 Def
Modest Nature
- Aromatherapy
- Geomancy
- Moonblast
- Thunder
OMG Aromatherapy and Geomancy on the same set? YES! Not everyday is sweep day so let's use this with a little bit of brain.
Thunder OHKO non fully defensive Ho-oh and Focus Miss isn't so needed.
Enough speed to outspeed up to scarf Terrakion at +2, the remaining in physical bulk.
Now I'll need to pack some check/counter to most threatening mons, and no1 is the deer:
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 4 SDef / 252 Atk
Brave Nature
- King's Shield
- Toxic
- Shadow Sneak
- Iron Head
Max attack means that it's actually doing something other than just counter Xerneas. It soft check EKiller and MKahn while countering pink blobs and Ditto (who is no1 answers to GeoXern). 252+ Sneak will serve also to revenge kill weakened stuff.
Time to counter Kyogre:
Palkia @ Assault Vest
Ability: Pressure
EVs: 252 Spd / 248 SAtk / 8 SDef
Timid Nature
- Spacial Rend
- Thunder
- Fire Blast
- Hydro Pump
Standard AV Palkia. Jack of all trades, master of some. No need for long description here.
What about countering Ho-oh:
Arceus-Rock @ Stone Plate
Ability: Multitype
EVs: 252 HP / 160 Def / 96 Spd
Timid Nature
- Roar
- Recover
- Will-O-Wisp
- Judgment
Another wierd spread, this time to outspeed everything up to max base100. Why? Because Wow need to land before getting hit by MKhan and to pull some unexpected kills on weakened mon. The remaining goes into bulk.
Why roar over defog? Cause I don't like sub and to check EKiller and other setup sweeper. I know I only have SR on a frail mon who isn't set them up more than once, but generally my team is not that hazard weak.
What do I need now? Probably a scarfer:
Zekrom @ Choice Scarf
Ability: Teravolt
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Volt Switch
- Outrage
- Draco Meteor
- Bolt Strike
Mixed one is the best one IMO. Nothing mch to say about it: revenge killing, gaining momentum, checking Kyogre, Ho-oh, Lugia and being immune to paralisys (top feature for a scarfer) worth him a place in the team.
At a glance:
Importable:
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 4 Spd / 252 Atk / 252 HP
Adamant Nature
- Stealth Rock
- U-turn
- Knock Off
- Earthquake
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 252 SAtk / 104 Spd / 152 Def
Modest Nature
- Aromatherapy
- Geomancy
- Moonblast
- Thunder
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 4 SDef / 252 Atk
Brave Nature
- King's Shield
- Toxic
- Shadow Sneak
- Iron Head
Palkia @ Assault Vest
Ability: Pressure
EVs: 252 Spd / 248 SAtk / 8 SDef
Timid Nature
- Spacial Rend
- Thunder
- Fire Blast
- Hydro Pump
Arceus-Rock @ Stone Plate
Ability: Multitype
EVs: 252 HP / 160 Def / 96 Spd
Timid Nature
- Roar
- Recover
- Will-O-Wisp
- Judgment
Zekrom @ Choice Scarf
Ability: Teravolt
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Volt Switch
- Outrage
- Draco Meteor
- Bolt Strike
Ability: Intimidate
EVs: 4 Spd / 252 Atk / 252 HP
Adamant Nature
- Stealth Rock
- U-turn
- Knock Off
- Earthquake
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 252 SAtk / 104 Spd / 152 Def
Modest Nature
- Aromatherapy
- Geomancy
- Moonblast
- Thunder
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 HP / 4 SDef / 252 Atk
Brave Nature
- King's Shield
- Toxic
- Shadow Sneak
- Iron Head
Palkia @ Assault Vest
Ability: Pressure
EVs: 252 Spd / 248 SAtk / 8 SDef
Timid Nature
- Spacial Rend
- Thunder
- Fire Blast
- Hydro Pump
Arceus-Rock @ Stone Plate
Ability: Multitype
EVs: 252 HP / 160 Def / 96 Spd
Timid Nature
- Roar
- Recover
- Will-O-Wisp
- Judgment
Zekrom @ Choice Scarf
Ability: Teravolt
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Volt Switch
- Outrage
- Draco Meteor
- Bolt Strike
Pro:
- got in top100 with this
- so fun to play with
- can pull some sweet mindtricks
- handle pretty well every offence and balanced team
Cons:
- EQuake weak NO MORE
- suffers heavy stall (looking at you pink blobs) Less than before
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