Physical Sweeper
Pinsir @ Pinsirite
Ability: Hyper Cutter
Happiness: 0
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly / Adamant Nature
- Swords Dance
- Frustration
- Quick Attack
- Earthquake
What It Does: Pinsir received a crazy buff this generation in the form of a new Mega Evolution, which granted access to an incredible base 155 Attack, base 105 Speed, and Aerilate to further boost it's power when using Flying type move (to be exact, by 30%). This alone makes Pinsir one of the most dangerous threats this metagame has seen, and there's a reason it's S rank right now. Lets go more into detail about the move choices. So Swords Dance is used to enable you to sweep a team easily with +2 Frustration or Quick Attack. Frustration actually become a Flying type move due to Aerilate, and it boosts it's power by an extra 30%. The same happens with Quick Attack, making Pinsir very hard to stop once it's at +2. The reason for Frustration > Return is for opposing Dittos, as their Frustration would be super weak due it's high Happiness. Finally, Earthquake offers the best coverage along with Flying type moves, as it hits Electric, Rock, and Steel types that resist Pinsir's Flying STAB moves. A Jolly Nature is used to out speed Garchomp and easily OHKO with +2 Frustration, but Adamant is an option if you really like power. Hyper Cutter is the best ability for Pinsir, as it stops Intimidate users such as Landorus-T or Gyarados from lowering it's attack before it Mega Evolves, which is pretty crucial to allow Pinsir to muscle through the sturdiest of walls.
Good Teammates: Pinsir is often paired with Pokemon that share similar counters, as they easily break eachother's checks down nicely. This makes Talonflame a great partner, as they are both usually checked by Rotom-W, but due to both hitting so hard, together they can easily muscle through Rotom-W. Excadrill is also a great partner, as it provides and removes entry hazards, allowing Pinsir to switch in without the fear of losing 25/50% of it's health (depending on whether you've Mega Evolved or not). Latias is also a very good partner, for it's ability to check Rotom-W, removing hazards with Defog, and it's ability to use Healing Wish in order to give Pinsir a second chance at sweeping. Specs Keldeo is another good partner, as it can come in on Rock-, Ice-, and Fire-type attacks very easily, and it threatens all of Mega Pinsir's best checks.
What Counters It: Bulky Electric and Steel types that are immune to Earthquake. This makes Skarmory, Rotom-W, and Zapdos your best bets, as they resist Pinsir's STAB attacks, and are immune to it's only coverage move. Skarmory can Brave Bird or just Whirlwind Pinsir, depending on how low health it is. Rotom-W can burn Pinsir with Will-O-Wisp and hit it very hard with Volt Switch. Zapdos easily tanks Frustration and does serious damage back with Thunderbolt. Other than Pinsir, Pinsir doesn't really have any real counters. Faster Pokemon can be used to check Mega Pinsir, like Choice Scarf Landorus-T, Assault Vest Raikou, and Thundurus-I all make for solid checks. Often sometimes Pinsir's biggest problem is Stealth Rock, so keeping it on the field at all times will help you deal with Mega Pinsir.
Any Additional Info: Just make sure you carry a solid check / counter to this thing or you will get swept by it. It's seriously an incredible Pokemon, and it's power is Uber like in my opinion.